Endarire Posted January 15, 2020 Share Posted January 15, 2020 I found IWD-in-BG2 today and want to know how these two projects notably differ. Quote Link to comment
Shin Posted January 15, 2020 Share Posted January 15, 2020 In essence, IWD-in-BG2 is mostly solely an engine conversion where you can play IWD in the pre-EE BG2 engine. This was nothing to sneeze at back in the day, but arguably doesn't stand out as much now due to release of IWD:EE. IWD-in-EET is part of a much larger project that aims to add IWD and IWD2 to the existing EET structure, ultimately enabling availability of BG, SoD, BG2, ToB, IWD, IWD2 and BP in the same playthrough. Quote Link to comment
Jarno Mikkola Posted January 15, 2020 Share Posted January 15, 2020 (edited) Well, the IwD-in-BG2 was made into IWDEE alpha, from which it was further complexed... and IWD-in-BG2 was a total conversion mod, so it had no BG2 story content in it. And the mod had a lot of workarounds rather than actual solutions ... such as if you killed all the random animal, you also killed all the random spawns( the creatures wouldn't get spawned any more). ...and BP in the same playthrough. You should replace that with all the other EE mods, rather than BP, cause that's not a thing. Yes, the Big Picture was an old mod that got blown apart and ripped away as it was originally multiple mods brough together and a few of those evolved, while most of it got burried among other hundreds of mod. Edited January 15, 2020 by Jarno Mikkola Quote Link to comment
Shin Posted January 15, 2020 Share Posted January 15, 2020 21 minutes ago, Jarno Mikkola said: You should replace that with all the other EE mods, rather than BP, cause that's not a thing. Yes, the Big Picture was an old mod that got blown apart and ripped away as it was originally multiple mods brough together and a few of those evolved, while most of it got burried among other hundreds of mod. Ah, maybe I should have adopted another abbreviation; I meant the Black Pits. Quote Link to comment
Jarno Mikkola Posted January 15, 2020 Share Posted January 15, 2020 BP1 and BP2 could be the one to adopt. Quote Link to comment
Endarire Posted January 15, 2020 Author Share Posted January 15, 2020 Thankee. How did IWD-in-BG2 become the IWD:EE alpha? Quote Link to comment
Jarno Mikkola Posted January 15, 2020 Share Posted January 15, 2020 (edited) Money and the belief of better things to be done with the property . And nope, it wasn't exactly the entire IWD-in-BG2, but rather the in-game data. Edited January 15, 2020 by Jarno Mikkola Quote Link to comment
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