DavidW Posted October 31, 2014 Share Posted October 31, 2014 (edited) The last released version of IWD-in-BG2 was v8, released in Fall 2013. In Winter 2013-14 I supplied a modified v9, designed for the Enhanced Edition engine and written to allow for engine modifications, to Beamdog. That modified v9 formed the core of IWDEE, but IWDEE was able to go a long way beyond what was possible in IWD-in-BG2 v8 because its development team (including CamDawg, the other main author for IWD-in-BG2) had access to the source code of the engine. To me (and I believe to CamDawg too) IWDEE represents a successful completion of the project we began in IWD-in-BG2, and with its release yesterday I no longer intend to develop IWD-in-BG2. (I apologise for not making this clearer in the couple of months since IWDEE was announced; I took it as obvious but clearly shouldn't have done.) There is some more discussion of the issue at this thread: https://www.gibberlings3.net/forums/topic/26767-is-a-newer-version-than-v8-in-progress/ Edited January 24, 2019 by CamDawg fixed old link Quote Link to comment
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