Ryofu Posted July 18, 2022 Posted July 18, 2022 Hi, I would like to ask, To run EEex you need to download and run a program called infinity loader to launch my BG2. When i run the program i get a message saying something like (string B3spelEX.lua):86 attempt to call global "EEex_menu_AddBeforemainfileREloadedListener (a Nil Value) Is this normal? My game will still run normally but i am running an EET installation and i don't know if i messed up something. Thank you and regards Quote
Graion Dilach Posted July 18, 2022 Posted July 18, 2022 (edited) That sounds like Bubb's Spell Menu and not EEEx. Did you installed a compatible version after your GUI mod? Check it's readme again. Edited July 18, 2022 by Graion Dilach Quote
Bubb Posted July 18, 2022 Posted July 18, 2022 (edited) That error usually happens if you've manually gone and downloaded the outdated InfinityLoader release from GitHub. As EEex's readme says: Quote Please note: The following links are NOT intended to be used for installing EEex; the loaders are bundled in their respective EEex versions and will be automatically installed alongside EEex. Just install EEex — don't worry about the loader, it'll install as a part of setup-EEex.exe. Edited July 18, 2022 by Bubb Quote
Elder Enigma Posted September 18, 2022 Posted September 18, 2022 Does someone know how to fix this issue? I'm not playing on EET as the topic's title says. It's not the mod's fault since I used the same latest version without problems before I re-installed my PC (Windows 7 x64), so it's something on my side. I have Visual Studio 2015-2022 installed, both 32 and 64-bit, along all the other versions. I'm just using EEex, no other mods. Quote
Guest Posted September 18, 2022 Posted September 18, 2022 Did you use infinity-loader to launch the game? This message appears when you start the game with baldur.exe.... Quote
Graion Dilach Posted September 18, 2022 Posted September 18, 2022 Basically, if you install EEEx, do not use the created-by-EET shortcut on the desktop. Quote
Elder Enigma Posted September 18, 2022 Posted September 18, 2022 2 hours ago, JohnBob said: Did you use infinity-loader to launch the game? As I mentioned I used this mod before just fine, so yes. 2 hours ago, Graion Dilach said: Basically, if you install EEEx, do not use the created-by-EET shortcut on the desktop. I'm not using EET as I already said in my previous post. It must be something broken or missing on my end, I really don't know. Quote
Endarire Posted October 5, 2022 Posted October 5, 2022 My understanding is that this happens because Bubb didn't yet fully update certain functions from 2.5 to 2.6 compatibility. Quote
Bubb Posted October 5, 2022 Posted October 5, 2022 54 minutes ago, Endarire said: My understanding is that this happens because Bubb didn't yet fully update certain functions from 2.5 to 2.6 compatibility. That's only applicable to the "attempt to call global" errors, and, like I noted earlier in the thread, other problems can also cause that type of error. "EEex not active" is a low-level problem that means EEex_Main.lua didn't finish executing. Either the game wasn't started with InfinityLoader.exe, InfinityLoader.exe failed to inject EEex, or there was a Lua error in EEex_Main.lua. Running InfinityLoader.exe through the command prompt should show any errors that were logged. Quote
Endarire Posted October 5, 2022 Posted October 5, 2022 Apologies for misunderstanding and thankee for the clarification! Quote
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