Salk Posted October 27, 2022 Share Posted October 27, 2022 Hello! Does anyone know if there are values we can use to decrement the attacks / round in the wspatck.2da table? And also, if we introduce a speed malus (let's say +2) into the wspecial.2da table, would it cause a problem for weapons that already have the slowest speed (I think it's 10)? Thanks! Quote Link to comment
lynx Posted October 27, 2022 Share Posted October 27, 2022 The "speed" is capped, don't worry. Quote Link to comment
Salk Posted October 27, 2022 Author Share Posted October 27, 2022 Oh okay, lynx. I was afraid it might return a negative number if it exceeds the slowest speed value... Quote Link to comment
subtledoctor Posted October 27, 2022 Share Posted October 27, 2022 Pretty sure you can’t go negative with APR adjustments in WSPATCK. Quote Link to comment
Jarno Mikkola Posted October 28, 2022 Share Posted October 28, 2022 6 hours ago, subtledoctor said: Pretty sure you can’t go negative with APR adjustments in WSPATCK. You sure ? Cause say we take a character with 10 attacks per round*, then say those are done with zero attack speed, which would probably indicate that the character can complete 10 attacks if they are next to an enemy or a friend they attack against. Now, take the same situation but with a character that has attack speed of 10. What happens in the round, can they complete all t h e 10 attacks they were assigned with... or will it take then a round to adjust and then be able to attack 10 times the next round ? Go test... and make a video about it. *And yes, that's with improved haste to get the 10 attacks rather than the normal max 5 via double attacks per round, and bonuses via proficiencies etc. and bonus APR as you norrmally can't get to the max 5 without any of that. OR with a cheat-in test-character. Quote Link to comment
subtledoctor Posted October 28, 2022 Share Posted October 28, 2022 Sigh. 4 minutes ago, Jarno Mikkola said: Now, take the same situation but with a character that has attack speed of 10 My understanding is, APR will override attack speed. 10 APR will automatically drop your attack speed to 1 in order for the game to process the attack animations, even if you re wielding the slowest halberd ever made and it is cursed with a +10 attack speed penalty. In any event, WSPATCK.2da does not modify attack speed - WSPECIAL does. I said you cannot apply negative APR adjustments via WSPATCK.2da. So even if you are right, I am still right. Quote Link to comment
Jarno Mikkola Posted October 29, 2022 Share Posted October 29, 2022 (edited) 22 hours ago, subtledoctor said: Sigh. Hahahaha. <rest of the message> Now, that would have been a good explanation in the above message.. so now who should sign here ? OK, asking to maker a video about the subject might have been too much to ask... well, it wasn't, as one can ask for the moon, while knowing the other will not hand you a cheese ball... but that's besides the point.But I really want my cheese ball, so where's my moon ? Edited October 29, 2022 by Jarno Mikkola Quote Link to comment
subtledoctor Posted October 29, 2022 Share Posted October 29, 2022 You're going to have to fly to the moon and get your own cheese, brother. Quote Link to comment
Jarno Mikkola Posted November 24, 2022 Share Posted November 24, 2022 On 10/29/2022 at 5:14 AM, subtledoctor said: You're going to have to fly to the moon and get your own cheese, brother. K, got my ball of cheddar. Here, if you are curious of what I found. So it's not just the weapon, but "good" luck you need to be able to attack the 10 times during the start round, even if you have 10 APR. Shocker... Quote Link to comment
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