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SCS 35.10 - possible bug in LoB mode


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Not new, not restricted to high difficulties. Unless this is a case of a fix not quite working, that is. The generic mage AI is perfectly willing to use indiscriminate attacks and any attack on the INNOCENT soldiers by a non-enemy is treated as a terrible crime that the PCs must be responsible for.

The creatures involved here are TRGRD01 (soldiers) and TRGRD02 (mage), and the problem is most likely to manifest when that mage rolls the Invoker kit.

I think the fix for this is an entry in mage/override/bg2/variable.2da. Set the appropriate variables, and this mage will no longer use indiscriminate attack spells that hurt his allies.

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Out of interest, that particular wizard's script (TRGRD02.cre using MAGE8A.bcs) references the use of lightning bolts in the original game, but then he doesn't have any memorized, unlike most mages who use it, so it looks like the original game devs hit on this same bug in different circumstances once long ago.

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