Lemernis Posted October 20, 2005 Posted October 20, 2005 I'd like to change a kit selection I made for an NPC during installation of Tutu. (I had selected Kensai for Khalid and I'd like to change that to True Class.) Here's how I have Tutu set up: ToSC ToB BG1Tutu Tutufix Tutu Tweak Pack BG1 NPC Banter Pack One Pixel Productions Paper Doll and Item Graphics Fix BG1 Casting Sounds At this point can I just run bg1tutu.exe and change only the kit selection for Khalid, leaving everything else the same? Or will this require reinstalling the other mods/enhancements over again?
Domi Posted October 20, 2005 Posted October 20, 2005 Yes, you will have to reinstall the whole thing, uninstall and reinstall TUTU as per the instructions in the ReadMe. Alternatively, for Khalid and few other NPCs you can use TUTU Tweaks (there is a Khalid-Fighter/Mage component there). That being a very common request, I think it's worthwhile to make a spearate mod that does the kits reinstallation after TUTU is installed
Lemernis Posted October 20, 2005 Author Posted October 20, 2005 Could that feature be added to Tutu Tweaks, maybe?
Domi Posted October 20, 2005 Posted October 20, 2005 I asked at PPG, http://forums.pocketplane.net/index.php/to....html#msg268239 and while Ghrey agrees that it makes sense to make the patch to go over TUTU, atm they cannot take it out of the source code. And redoing a perfectly done work isn't too much fun. So, perhaps, once Japheth comes back etc.
Kulyok Posted October 21, 2005 Posted October 21, 2005 I think the thing is to make a small new mod *over* TUTU - TUTU code stays the same, but a mod (either a TUTU tweak component, or a separate one) would run over BG1 NPC's all over again.
Domi Posted October 21, 2005 Posted October 21, 2005 Yes, that's exactly what I am suggesting. The problem is that it is now in TUTU source code, and without Japeth they don't know how to take it out. Or at least that's what Ghrey was saying.
Kulyok Posted October 21, 2005 Posted October 21, 2005 No, screw TUTU's source code. I mean: why resort to TUTU at all? Okay, TUTU changes NPC kits, but why don't make "A New TUTU mod which allows you to change Bioware NPC's kits" to change it again?
Domi Posted October 21, 2005 Posted October 21, 2005 (Shrug) The work was already done by Kish and done very well, so he is the best person to ask to repackage his CRE's in a separate install. Kish? If you're reading, what's your thoughts on that?
Kish Posted October 21, 2005 Posted October 21, 2005 Thanks. Actually, Japheth did most of the coding, though, and all of the packaging--so I wouldn't know how to change the kits.
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