Ross Posted January 17, 2006 Share Posted January 17, 2006 After much deliberation, I finally decided it was time to finish the Nashkel Mines. Naturally, it was an easy prospect considering I had already done every other thing I could find beforehand, so we were all level 7. But a much darker evil met me down in those mines, much worse than any monster... that is, a technical problem with the game. At least I think it is. I left the mines okay, actually, and got the reward from Berrun Ghastkill. Then I walked on over to Beregost to say "Hi" to Tranzig, and that's really where the problem started. I tired to briefly remove Branwen from my party, but instead of the usual "Goodbye, goodluck, I'll wait here for you" routine, she says I'm worse than the people she left behind... hmm. Weird. I loaded a save from right after I killed Mulahey, and she left okay then, so whatever's making her throw a hissy fit when I tell her to wait must have happened in Beregost, I guess. Maybe it was getting the reward, I don't know. To make matters worse, I left Khalid and Jaheira in the Friendly Arm Inn to hang out there in case I needed them, and they've always down as they've been asked and just stood there all day. But when I walk in with Branwen and company after taking out Tranzig, the two leave as soon as I enter the inn. So... I don't know what's up with that. They just leave out the door and never come back. Now I don't know if these two problems are NPC Project related, TUTU related or otherwse, but do any of you know a way to fix this terrible ailment? Link to comment
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