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suk


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// hammer does slashing damage
COPY_EXISTING ~giafir.itm~ ~override~
 READ_LONG  0x64 "abil_off" ELSE 0
 READ_SHORT 0x68 "abil_num" ELSE 0
 FOR (index = 0; index < abil_num; index = index + 1) BEGIN
   READ_BYTE  ("%abil_off%" +        ("%index%" * 0x38)) "type"
   PATCH_IF ("%type%" = 1) BEGIN // melee
     WRITE_SHORT ("%abil_off%" + 0x1c + ("%index%" * 0x38)) 2 // crushing
   END
 END
 BUT_ONLY_IF_IT_CHANGES

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You might want to change GIANTS01 to AX (giants only have WH and AX). I think it's used by GorFirG (it also does damage type 8, but I haven't yet checked in-game to see what this does).

 

And, for optional but cool, I like adding GIANT1, GIANT2, and GIANT3 EFFs to all the giant weapons (this gives them some of their penalties vs. dwarves, gnomes, and halflings).

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