Bursk Posted April 11, 2006 Posted April 11, 2006 I'm sure that only a maniac would try to use Nalia as the primary thief in the party, so I'd love to see some changes made to her. I tried to do this myself with an existing game by using Shadow Keeper to change her thieving abilites, but for some reason SK has much lower numbers for these than are displayed in-game e.g. Move Silently is 20 in-game but 0 in SK. This stops me reducing the values of some skills in order to put the points into Open Locks and Find Traps. My plan was to give her 90 in Open Locks and 100 in Find Traps, reduce most of her other skills and keep the total at 215. I figured this would be a balanced way of doing things. Since I'm unable to do this, are there any mods out there that make her a viable thief with regards to Open Locks and Find Traps?
icelus Posted April 11, 2006 Posted April 11, 2006 The NPC Tweak mod, hosted here, might work: http://www.gibberlings3.net/npctweak/ There is a non-WeiDU mod available here that *might* be what you're looking for, but I don't recall ever seeing any feed back on it whatsoever: http://www.gryphonquest.com/games/baldursgate.html
the bigg Posted April 11, 2006 Posted April 11, 2006 To my shame, the WeiDU version of that mod is in my sig.
icelus Posted April 11, 2006 Posted April 11, 2006 To my shame, the WeiDU version of that mod is in my sig. <{POST_SNAPBACK}> I totally missed that. SHS isn't working for me at the moment, but if you could add that to the Modlist, I'd be all giddy and stuff.
the bigg Posted April 11, 2006 Posted April 11, 2006 Oh, righto. (well, it's just a random post in a thread, so should I point to a DL location or to the post?)
Bursk Posted April 11, 2006 Author Posted April 11, 2006 Thank you, both. After a bit of detective work, I did manage to dl the mod Bigg referred to. I'll give it a try. I do often use Imoen in my party, but when I do decide to drop her it'll be nice to have Nalia as a suitable replacement.
icelus Posted April 11, 2006 Posted April 11, 2006 Oh, righto. (well, it's just a random post in a thread, so should I point to a DL location or to the post?) <{POST_SNAPBACK}> Post would be spiffy.
Drew Posted April 11, 2006 Posted April 11, 2006 I'd use the post. I just went looking for it and it was a bit tough to find the post, which I assume has some info on what exactly it is that mod does.
Bursk Posted April 11, 2006 Author Posted April 11, 2006 I got it from here: http://iegmc.mirror.intermedia.com.sg/thebigg/resurrections/ I'm assuming that's the right version.
the bigg Posted April 11, 2006 Posted April 11, 2006 Well, I've asked an admin to move the post to a new topic for easiness of reading, so... EDIT @Bursk: yeah, that's the right one.
Bursk Posted April 11, 2006 Author Posted April 11, 2006 Um, I just tried the mod and Nalia is a lvl 9 mage/lvl 10 thief. Is the mod functioning properly? Oh, and her stats have been given quite the boost!
the bigg Posted April 11, 2006 Posted April 11, 2006 Yes. It has a very shitty design (which I preserved). It just changes her dual-classedness flag from 'thief to mage' to 'mage to thief'.
Bursk Posted April 11, 2006 Author Posted April 11, 2006 A pity. I think the idea behind the mod is sound, but the execution blows goats.
Azazello Posted April 11, 2006 Posted April 11, 2006 A non-WeiDU version is Blucher's alternate BG2 NPCs (lvl1npcs.zip). I 'likes' it because once you join with a NPC they come on board at Level 1 but with the appropriate exp points for the chapter/level of your game; thus you can assign the character's pips and talents as you like. I'm pretty sure there's a Nalia-as-thief option is in the package (might be wrong, though). Why are you still using Shadowkeeper? That's so 90's. Come on, join the 21st Century baby - NI all the way!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.