Domi Posted August 13, 2004 Share Posted August 13, 2004 1) Proof-readers I need someone to proof a few sets of new interjections, Dynaheir's lovetalks, and maybe some more thinggies before it goes into coding. 2) D-dialogue coder for the charmed project (24 simple PC-initiated talks) Very easy coding, suitable for a novice, have a coded example of one such dialogue. Work needs to be completed before September 5, 2004. 3) Quest coder As always - if you by some miracle just happened to be a willing coder who have nothing better to do, I am sure to have a quest that needs to be coded stashed away somewhere. Apply any time, but please, make sure that you: a. do indeed have time to commit to the project b. able to give a certain answer how much time it will take you after reviewing the material and stick to it c. will notify the gang in case if you decide to drop out and deliver any and all you have completed at that point Link to comment
icelus Posted August 13, 2004 Share Posted August 13, 2004 I'll gladly help proofread anything you'd like. I'd offer to code, but, with my move and return to school so near on the horizon, I'm hesitant to commit to anything too involved. Link to comment
Domi Posted August 13, 2004 Author Share Posted August 13, 2004 Could I perhaps drop a part of charmed project on you to code in? Say start with 4 NPC's and then if you have time get more in? Link to comment
Bren Posted August 13, 2004 Share Posted August 13, 2004 Hi Domi I know zip about coding, but if you need my help for anything just let me know. Can do other things for you between testing. TTYL Bren Link to comment
icelus Posted August 13, 2004 Share Posted August 13, 2004 Could I perhaps drop a part of charmed project on you to code in? Say start with 4 NPC's and then if you have time get more in? Sure. I'll try to catch you online and we'll get it worked out. Link to comment
Rastor Posted August 13, 2004 Share Posted August 13, 2004 E-Mail me the banters that you need coded and I'll do it tomorrow. Link to comment
Domi Posted August 14, 2004 Author Share Posted August 14, 2004 Thanks guys, you are great. Am sorting through the correspondence now, will let you all know what's up. Ice, see you on IM Link to comment
Domi Posted August 15, 2004 Author Share Posted August 15, 2004 BADLY need alpha-testers (but what's new about it, lol?) Link to comment
Briannandoah Posted August 16, 2004 Share Posted August 16, 2004 I could help with the testing, though I need first to buff my BGI with TUTU and such (so if anyone would be kind enough to tell me exactly what I need before I can load the thing I would be testing... ). How much time would I have to do the testing? Link to comment
Domi Posted August 16, 2004 Author Share Posted August 16, 2004 Briannandoah, you will need a working TUTU install on BG1+(preferably with ToTSC, since a bunch of interjections are ToTSC related) ) +BG2+ToB (I remember (I think) that you have had Mac problems with it?) If you will be able to have TUTU running smoothly on your system, all you would need after that is BG1NPC V6 and the alpha pack I will send to you. As for the timeline - probably prior to October 1st, since we hope to release things in October. Link to comment
Hendryk Posted August 16, 2004 Share Posted August 16, 2004 I downloaded v2 and will do Kagain, Eldoth and Skie plus revisit more options for Xzar and Montaron. Can you let me know if there is a later, unreleased version of the Undercellar to play with? Link to comment
Domi Posted August 16, 2004 Author Share Posted August 16, 2004 Yes, there is; I want to do a run of Yeslick before I can put it up, and put Area Triggers on "dead" interjections, because they tend to pop up otherwise once NPC is picked up; Link to comment
Briannandoah Posted August 16, 2004 Share Posted August 16, 2004 Briannandoah, you will need a working TUTU install on BG1+(preferably with ToTSC, since a bunch of interjections are ToTSC related) ) +BG2+ToB (I remember (I think) that you have had Mac problems with it?) Well not problems with ToB, since I don't have it yet . So as much as I would like to test the Alpha 1, I shall have to withdraw - since I tried to get ToB, but it costs too much at the moment (55 US dollars if I order it from Macplay, and 33 pounds if I order it from MacGames, with the shipment *sigh*). Though I am having no more problems with installation of mods to our Mac (which was the original problem), since we have managed to find a way round it and can now install even mods which are not made Mac compatible - there is not that much difference after all. But if I manage to get the ToB from somewhere in time, I will let you now. I am very eager to test this out - ah, to be able to play BGI with banters Link to comment
Domi Posted August 17, 2004 Author Share Posted August 17, 2004 Darn, that's steep! I am just too used to ToB being a bargain here... Link to comment
Guest Kabuki Posted August 24, 2004 Share Posted August 24, 2004 Ahh, help wanted... *Throws warm body into the fray* I`d be more than willing to help with proof-reading and testing. I`d need someone to explain to me exactly what they want tested and how for me to do that part correctly. Two problems come to mind though... 1. I`m only online after the 26th from home (ok not such a big deal after all) 2. My Tutu mod is running a bit funny on three or four of the maps (very choppy on the river crossing, and cloakwood 1-3, as well as the Angelo cutscene not running (Angelo can`t open the door)). If you can point me to a fix, so much the better, if not I`ll probably figure it out over the next couple of days. Oh, and were do I send mails regarding spelling/text mistakes... I was making a couple of notes during my first run of BG with the new additions. Feel free to contact me at Walkerinthemist/at/yahoo.com Link to comment
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