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GEMRB on Android


Guest Chas Grady

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While it was not totally clear to me, It looked like there was no config file to read?

 

Do you think I'm missing files from gemrb or from baldurs gate, also I have tried to run icewind with the same result.

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Guest Roggin

Hi, could someone help me installing icewind dale (1)?

i barely managed it to run bg2 but i want/need (addiction :)) iwd.

Could someone make or just upload yours config files so i can download it and use it?

i use htc desire (classic)

and the folder i copy games is default (net.sourceforge.gemrb)

thanks a lot for any help

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Guest Roggin
If you have a classic version on 2 or 3(with HoW) CD discs, you just need to set GameType=iwd except bg2 in GemRB.cfg and nothing more.

Not working.

I tried iwd and how and changing some game name to what was in instructions but gemrb everytimes just closes after a while of loading...

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If you have a classic version on 2 or 3(with HoW) CD discs, you just need to set GameType=iwd except bg2 in GemRB.cfg and nothing more.

Not working.

I tried iwd and how and changing some game name to what was in instructions but gemrb everytimes just closes after a while of loading...

What's in your console log?

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Accept suggestions for improving controls in Android version..

Drag to scroll!

I thought about Drag-to-Scroll feature, but this automaticaly disables group selection. It is not good. I think, scroll areas around travel area will be better. If you touch on this areas - map scrolls. What do you think?

That would be good, but I would still like an option for drag to scroll, and use multitouch for group selection, if that's possible.

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Guest Roggin
com.google.android.gmail.SuggestionProvider: com.google.android.gm.SuggestionsProvider

I/ActivityThread( 2546): Publishing provider gmail-downloads: com.google.android.gm.downloadprovider.DownloadProvider

D/Smack ( 525): [XMPPConn] close: socket already closed, bail

D/Beautiful Widgets( 2554): CONNECTIVITY_CHANGE

D/dalvikvm( 505): GC_EXTERNAL_ALLOC freed 476 objects / 21624 bytes in 77ms

D/dalvikvm( 505): GC_EXTERNAL_ALLOC freed 122 objects / 5112 bytes in 80ms

I/Process ( 409): Sending signal. PID: 2546 SIG: 9

I/Process ( 409): Sending signal. PID: 2554 SIG: 9

I/Process ( 409): Sending signal. PID: 2532 SIG: 9

I/Process ( 409): Sending signal. PID: 2524 SIG: 9

D/dalvikvm( 697): GC_EXPLICIT freed 335 objects / 14080 bytes in 87ms

I/GPSButton( 409): Update State

I/System.out( 2562): libSDL: Creating startup screen

D/dalvikvm( 2562): GC_EXTERNAL_ALLOC freed 804 objects / 57992 bytes in 99ms

I/System.out( 2562): libSDL: Loading libraries

D/dalvikvm( 2562): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libsdl-1.2.so 0x460ea610

D/dalvikvm( 2562): Added shared lib /data/data/net.sourceforge.gemrb/lib/libsdl-1.2.so 0x460ea610

D/dalvikvm( 2562): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libsdl_mixer.so 0x460ea610

D/dalvikvm( 2562): Added shared lib /data/data/net.sourceforge.gemrb/lib/libsdl_mixer.so 0x460ea610

D/dalvikvm( 2562): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/lib/libsdl_mixer.so 0x460ea610, skipping init

D/dalvikvm( 2562): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libopenal.so 0x460ea610

D/dalvikvm( 2562): Added shared lib /data/data/net.sourceforge.gemrb/lib/libopenal.so 0x460ea610

D/dalvikvm( 2562): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libpython.so 0x460ea610

D/dalvikvm( 2562): Added shared lib /data/data/net.sourceforge.gemrb/lib/libpython.so 0x460ea610

D/dalvikvm( 2562): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/lib/libpython.so 0x460ea610, skipping init

I/System.out( 2562): libSDL: Loading settings

I/System.out( 2562): libSDL: Settings.Load(): enter

I/System.out( 2562): libSDL: Settings.Load(): loaded settings successfully

I/System.out( 2562): libSDL: 3-second timeout in startup screen

I/ActivityManager( 409): Displayed activity net.sourceforge.gemrb/.MainActivity: 740 ms (total 740 ms)

I/ActivityThread( 2570): Publishing provider com.google.android.apps.genie.geniewidget.weather: com.google.android.apps.genie.geniewidget.providers.WeatherProvider

I/ActivityThread( 2570): Publishing provider com.google.android.apps.genie.geniewidget.newsimage: com.google.android.apps.genie.geniewidget.providers.NewsImageProvider

W/Genie ( 2570): Cache file not found: java.io.FileNotFoundException: /data/data/com.google.android.apps.genie.geniewidget/files/genie_iconcache (No such file or directory)

D/dalvikvm( 409): GC_EXPLICIT freed 7714 objects / 433296 bytes in 208ms

I/System.out( 2562): libSDL: Timeout reached in startup screen, process with downloader

I/System.out( 2562): libSDL: Starting data downloader

I/System.out( 2562): libSDL: Starting downloader

I/System.out( 2562): Read URL: 'data.zip'

I/System.out( 2562): Comparing: 'data.zip'

I/System.out( 2562): Matched: true

I/System.out( 2562): libSDL: Initializing video and SDL application

V/SDL ( 2562): GLSurfaceView_SDL::EglHelper::start(): creating GL context

D/libEGL ( 2562): loaded /system/lib/egl/libGLES_android.so

D/libEGL ( 2562): loaded /system/lib/egl/libEGL_adreno200.so

D/libEGL ( 2562): loaded /system/lib/egl/libGLESv1_CM_adreno200.so

D/libEGL ( 2562): loaded /system/lib/egl/libGLESv2_adreno200.so

V/SDL ( 2562): GLSurfaceView_SDL::EglHelper::createSurface(): creating GL context

I/libSDL ( 2562): Physical screen resolution is 800x480, virtual screen 800x480

D/dalvikvm( 2562): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libapplication.so 0x460ea610

D/dalvikvm( 2562): Added shared lib /data/data/net.sourceforge.gemrb/lib/libapplication.so 0x460ea610

D/dalvikvm( 2562): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/lib/libapplication.so 0x460ea610, skipping init

D/dalvikvm( 2562): Trying to load lib /data/data/net.sourceforge.gemrb/lib/libsdl_main.so 0x460ea610

D/dalvikvm( 2562): Added shared lib /data/data/net.sourceforge.gemrb/lib/libsdl_main.so 0x460ea610

D/dalvikvm( 2562): No JNI_OnLoad found in /data/data/net.sourceforge.gemrb/lib/libsdl_main.so 0x460ea610, skipping init

D/dalvikvm( 2562): GC_FOR_MALLOC freed 1102 objects / 246504 bytes in 77ms

D/dalvikvm( 2562): GC_FOR_MALLOC freed 356 objects / 378960 bytes in 84ms

D/dalvikvm( 2562): GC_FOR_MALLOC freed 5 objects / 315776 bytes in 75ms

I/System.out( 2562): libSDL: setting envvar LANGUAGE to 'cs_CZ'

I/System.out( 2562): libSDL: accelerometer start required: false

I/libSDL ( 2562): Calling SDL_main("GemRB")

I/libSDL ( 2562): param 0 = "GemRB"

I/GemRB ( 2562): Core: Initializing the Event Manager...

I/GemRB ( 2562): Core: Initializing Lists Dictionary...

I/GemRB ( 2562): Core: Initializing Variables Dictionary...

I/GemRB ( 2562): [OK]

I/GemRB ( 2562): Config: Trying to open

I/GemRB ( 2562): [OK]

I/GemRB ( 2562): Core:

I/GemRB ( 2562): Config: Trying to open

I/GemRB ( 2562): [NOT FOUND]

I/AndroidRuntime( 2562): AndroidRuntime onExit calling exit(0)

I/GPSButton( 409): Update State

V/alogcat ( 2508): created

D/alogcat ( 2508): canceling periodic saves

D/alogcat ( 2508): starting ...

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Now I run 3CD IWD version (with HoW) without any problems.

My config settings:

 

GameType=iwd
GameName=iwd
Width=640
Height=480
Bpp=32
GamePath=./
CD1=./
CD2=./CD2/
CD3=./CD3/
CD4=./
CD5=./
CD6=./

 

P.S. Game data in /sdcard/app-data/net.sourceforge.gemrb folder

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