iain_benson Posted February 1, 2012 Share Posted February 1, 2012 Hi I've just found out about GemRB, and installed it on my iPad 2 to play through the Baldur's Gate and Icewind Dale games. I'm running the 0.7.0-204 build. I've started playing BG1, and noticed a bit of an oddity with the right-click facility. Right clicking appears to be achieved by pressing and holding for a moment and then releasing, but there seems to be an offset with the location. If I want to get details of the weapon in the first weapon slot I actually have to right click on the fourth item in the top row of the inventory. To right click on a quick item I have to right click off the bottom of the screen. Similarly, clicking and holding on the main display, to rotate the formation, appears to have quite a large offset. BG2 doesn't appear to have the same issue, but if I drop the resolution from 1024x760 to 800x600 it develops a slight offset, and if I drop it to 640x480 it develops it the same as BG1. If I increase the resolution of BG1 to 1024x768 it fixes the problem, but as I don't have the widescreen mod installed that's not really an option! I've also noticed that for some reason, when I run IWD:HoW the status bar remains at the top of the screen, pushing the bottom of the game off the screen, even though fullscreen is set to 1 in the config. Any thoughts/solutions you have would be much appreciated. Iain. Link to comment
SyntaxError Posted February 1, 2012 Author Share Posted February 1, 2012 i guess i have never tested running at a resolution other than 1024x768. of course the best thing to do is install the widescreen mod, but this should really be fixed. I don't know if its an SDL bug or not, but it sounds like its something i could work out in the touch code regardless. I'm a bit stumped that regular clicks wouldn't have the same offset tho. I see now why single mouse buttons arent affected. Its because touch events are screen-wide and mouse events are scaled to the SDL surface. Edit: this problem has been fixed in source. For every body reporting path install problems. I cannot replicate these in the simulator. I can only assume some file manager operation is failing for one reason or another. I will have to add some failure checks and logging to know for sure. Link to comment
SyntaxError Posted February 2, 2012 Author Share Posted February 2, 2012 Its entirely possible that the fix for the touches i pushed earlier will fix the issues with touch coordinates on iphone 4/4s too (then again maybe not) on top of that i have made it so if the game cannot load the configuration interface loads up instead of the application exiting. may be helpful for extended troubleshooting matches Link to comment
Avenger Posted February 2, 2012 Share Posted February 2, 2012 This topic has grown too big, lets start a new. Link to comment
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