Ulb Posted September 6, 2019 Share Posted September 6, 2019 Okay, so I'm going to do a new install and I'll try to do an install order list. If possible I'd like to get some feed back before I start the installation (if anybody is able to spot glaring mistakes). Note please: I haven't figured yet out how to export an install order list properly, other than copy&pasting it. (If AL|EN doesn't want this kind of discussion in this thread, please jsut remove it or move it somewhere else) My current WIP list: EET:0:EET core (resource importation) ascension:0:Rewritten Final Chapter of Throne of Bhaal ascension:20:Improved Sarevok-Player Interactions ascension:30:Improved Imoen-Player Interactions in Throne of Bhaal ascension:40:Restored Bhaalspawn Powers David Gaider's expanded epilogues for Bioware NPCs ascension:60:David Gaider's expanded epilogues for Bioware NPCs ascension:1000:Tougher Abazigal ascension:1100:Tougher Balthazar ascension:1200:Tougher Demogorgon ascension:1300:Tougher Gromnir ascension:1400:Tougher Illasera ascension:1500:Tougher Yaga-Shura ascension:2200:Extended Epilogues for additional Beamdog NPCs, by shawne ascension:2300:Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW ascension:2400:Slightly improved cutscenes, by DavidW A7-TestYourMettle:0:Test Your Mettle! Reduce by 50% A7-TestYourMettle:12:Reduce by 75% (recommended) A7-TestYourMettle:20:Make "Spacewarp" available to stores A7-GolemConstruction:0:Golem Construction Ability for Spellcasters A7-GolemConstruction:10:Replace original Golem Manual A7-GolemConstruction:20:Golems for enemy spellcasters A7-GolemConstruction:25:Greater variety of enemy golem types A7-GolemConstruction:30:Fighter Stronghold golems may continue to serve you bgqe:0:Slime Quest bgqe:4:Fallen Paladin Quest bgqe:6:Lovesick Half-Orc bgqe:8:Many Little Paws bgqe:11:Brage's Sword bgqe:13:Additions to the Lady's Hall and the Bitch Queen's Temple bgqe:14:A Worried Farmer ac_quest:0:Ascalon's Questpack c#sb_silber:0:Adalon's Blood - Modification for BGII by Gandalf the white DjinniCompanion:0:Full Version (includes quests, banters and more) DjinniCompanion:101:15 Minutes DjinniCompanion:300:Alternate djinni portrait by Ulb Eilistraee:0:Yes, but don't patch the existing save games ooze:0:Ooze's Lounge: a new area under Athkatlan Slums rr:11:Chosen of Cyric encounter rr:999:BG2-style icons for RR content SirinesCall:0:The Lure of the Sirine's Call A7-TotLM-BG2EE:0:Trials of the Luremaster for BG2:EE A7-TotLM-BG2EE:20:Rebalance weapons and equipment d0questpack:6:Alternative Harper/Xzar Plot d0questpack:8:Intrigue In The Copper Coronet d0questpack:9:Rahul Kanakia's Potion Quest d0questpack:13:Saving Sanik In Brynnlaw d0questpack:14:Burglary Of The Bookkeeper d0questpack:15:New Fate For The Dryads' Acorns d0questpack:17:Further Slaver Involvement d0questpack:20:Reward Negotiation TGC1E:0:Normal edition ub:2:Kalah and What He Was Promised ub:5:The Pai'Na/Spider's Bane Quest ub:9:Corrected "Xzar's Creations" TOD:0:Tower Of Deception Mod (Requires Throne Of Bhaal) TOD:1:Improved Astral Shard Guardian TOD:2:Encounter with Ustrain WhiteQueen:0:Yes, but don't patch the existing save games wheels:0:The Wheels of Prophecy Aura_BG1:0:Aura NPC for Baldur's Gate: Enhanced Edition glamnpcpack:0:Glam's NPC Pack for BG:EE, BGT and BG TUTU c#solaufein:0:Solaufein's Rescue: Jastey's Solaufein NPC for BGII c#solaufein:1:Give Solaufein in Ust Natha the Mod's Portrait isra_bg2:0:Isra for BGII ajantisbg2:0:Sir Ajantis NPC for BGII ajantisbg2:1:Install the unique BG(II):EE BAM for Ajantis' Family Shield ajantisbg2:43:Speed: 15 minutes real time minimum between Dialogues ajantisbg1:0:Installs Ajantis BG1 Expansion Modification ajantisbg1:1:Install the unique BG:EE BAM for Ajantis' Family Shield evandra:0:Evandra NPC TheBeaurinLegacy:1000:The Beaurin Legacy for BG2:SoA & ToB & BGII:EE TheBeaurinLegacy:2000:Change Minyae's class to Enchanter (from Enchanter/Thief) TheBeaurinLegacy:3010:Change Minyae's portrait to alternative by TamikaProud at DeviantArt A7-ConvenientEENPCs:3:Decide for each NPC individually A7-ConvenientEENPCs:103:Disable Hexxat A7-ConvenientEENPCs:204:Make Neera passive A7-ConvenientEENPCs:205:Make Rasaad passive song_and_silence:1:Add new bardic store and thief items A7#ImprovedArcher:0:Improved Archer Kit A7#ImprovedArcher:10:Add fighter kit: Marksman A7#ImprovedArcher:20:Add paladin kit: Bow Knight A7#ImprovedArcher:30:Add thief kit: Sharpshooter A7#ImprovedArcher:100:Add +4 arrows, bolts and two powerful bows to the game ArtisansKitpack:4:Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc SpiritHunter:0:Spirit Hunter Shaman Kit Spiritwalker:0:Spiritwalker Shaman Kit StormCaller:0:Storm Caller Shaman Kit hammers:0:Thrown Hammers hammers:15:Thrown Spiritual Hammers hammers:25:Normal throwing hammers hammers:35:+1 throwing weapons hammers:50:Additional magic items c#sodtweaks:1:Ending Independent on PC Replies c#sodtweaks:2:For NPCs in Party Only c#sodtweaks:4:Skip Korlasz's Dungeon c#sodtweaks:5:More Dialogue Choices & Prevent Dead Ends DruidGroveMakeover:0:Druid Grove Area Visual Makeover HiddenGameplayOptions:0:All available options EET_Tweaks:1001:BG2 EET_Tweaks:1011:BG2 EET_Tweaks:1021:BG2 EET_Tweaks:1031:BG2 EET_Tweaks:1041:BG2 EET_Tweaks:2002:Disabled EET_Tweaks:2040:BG1 values (default) EET_Tweaks:2051:Decrease to 75% EET_Tweaks:2061:Decrease to 75% Replace movies EET_Tweaks:4081:Also disable BG1 movies that don't have BG:EE variants EpicThieving:0:Epic Locks EpicThieving:200:Epic Trap Setting EpicThieving:300:Epic Pickpocketing EpicThieving:400:Epic Detect Illusions EpicThieving:500:Prevent multiple Potions of Perception or Master Thievery from stacking NoSoDSound:0:Dynaheir - keep BG1 sound set during SoD NoSoDSound:1:Edwin - keep BG1 sound set during SoD NoSoDSound:2:Khalid - keep BG1 sound set during SoD NoSoDSound:3:Minsc - keep BG1 sound set during SoD NoSoDSound:4:Safana - keep BG1 sound set during SoD NoSoDSound:5:Viconia - keep BG1 sound set during SoD SkipChateauIrenicus:0:Skip Chateau Irenicus SkipChateauIrenicus:101:Vanilla NPCs only cdtweaks:10:Remove Helmet Animations cdtweaks:60:Weapon Animation Tweaks cdtweaks:90:Disable Portrait Icons Added by Equipped Items cdtweaks:100:Commoners Use Drab Colors cdtweaks:110:Icon Improvements cdtweaks:160:Make Magic Shields Glow (plainab/grogerson) cdtweaks:170:Unique Icons cdtweaks:182:Unique icons and names cdtweaks:200:Remove Blur Effect from Items, e.g. Cloack of Displacement cdtweaks:2010:Separate Resist Fire/Cold Icon into Separate Icons (Angel) cdtweaks:1010:More Interjections cdtweaks:1030:Reveal Wilderness Areas Before Chapter Six cdtweaks:1036:All of Cloakwood Except the Mines cdtweaks:1040:Improved Athkatlan City Guard cdtweaks:1060:Breakable Iron Nonmagical Shields, Helms, and Armor cdtweaks:1070:Improved Multi-Player Kick-out Dialogues cdtweaks:1075:Send BioWare NPCs to an Inn (DavidW/Zed Nocear) cdtweaks:1080:Add Bags of Holding cdtweaks:1090:Exotic Item Pack cdtweaks:1341:Make the de'Arnise Keep Stronghold Available to All Classes cdtweaks:1343:Make the Thieves Guild Stronghold Available to All Classes cdtweaks:1347:Make the Imnesvale Cabin Stronghold Available to All Classes cdtweaks:1220:Allow Cromwell to Upgrade Watcher's Keep Items Instant forging (original BG2 default) cdtweaks:1225:Instant forging (original BG2 default) cdtweaks:1251:Move NPCs to Convenient Locations: Move Alora to Gullykin cdtweaks:1252:Move NPCs to Convenient Locations: Move Eldoth to the Coast Way cdtweaks:1253:Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival cdtweaks:1255:Move NPCs to Convenient Locations: Move Tiax to Beregost cdtweaks:1260:Bardic Reputation Adjustment cdtweaks:2320:Trap Cap Removal (Ardanis/GeN1e) cdtweaks:2330:Remove Delay for Magical Traps (Ardanis/GeN1e) cdtweaks:2339:Remove Summoning Cap for Regular Summons cdtweaks:2340:Remove Summoning Cap for Celestials (Ardanis/GeN1e) cdtweaks:2410:Druids Use 3E Alignment Restrictions cdtweaks:2420:Loosen Equipment Restrictions for Cleric Multi-Classes cdtweaks:2431:Tighten Equipment Restrictions for Druid Multi-Classes (Angel) cdtweaks:2540:Speed Up de'Arnise Keep Stronghold Quests cdtweaks:3031:100% Learn Spells and No Maximum Cap cdtweaks:3040:Make Bags of Holding Bottomless cdtweaks:3050:Remove fatigue from restoration spells cdtweaks:3060:Remove "You Must Gather Your Party..." Sound (Weimer) cdtweaks:3083:Stacks of 120 cdtweaks:3093:Stacks of 120 cdtweaks:3101:Stacks of 40 cdtweaks:3113:Stacks of 120 cdtweaks:3121:NPCs Can Be Angry About Reputation but Never Leave (Salk) cdtweaks:3150:Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic) cdtweaks:3170:No Drow Avatars On Party In Underdark cdtweaks:3195:Decrease frequency by 50% cdtweaks:3205:Stores Purchase All Item Types cdtweaks:4031:Use BG2 Values cdtweaks:4041:Use BG2 Values cdtweaks:4061:Use BG2 Values cdtweaks:4071:Use BG2 Values cdtweaks:4090:Make Montaron an Assassin (Andyr) cdtweaks:4100:Change Korgan to Neutral Evil cdtweaks:4110:Give Kagain A Legal Constitution Score of 19 cdtweaks:4120:Give Coran A Legal Dexterity Score of 19 cdtweaks:4130:Make Xan a Generalist Mage (Mike1072) cdtweaks:4160:Allow Yeslick to use axes Standard installation EET_end:0:Standard installation stratagems:1500:Include arcane spells from Icewind Dale: Enhanced Edition stratagems:1510:Include divine spells from Icewind Dale: Enhanced Edition stratagems:3501:Introduce BG2 spell scrolls into BG1 stratagems:3505:Wider selection of random scrolls stratagems:3551:Spells heal or inflict the maximum amount of damage in this range stratagems:4020:More realistic wolves and wild dogs stratagems:4093:Reputation increases at about 1/4 the normal rate stratagems:4115:Thieves assign skill points in multiples of five stratagems:4145:Remove the tutorial NPCs from Candlekeep stratagems:4162:License costs 20,000 gp stratagems:4174:Gaelan wants 120,000 gold pieces stratagems:6000:Smarter general AI stratagems:6010:Better calls for help stratagems:6030:Smarter Mages stratagems:6040:Smarter Priests stratagems:6100:Potions for NPCs stratagems:6200:Improved Spiders stratagems:6300:Smarter sirines and dryads stratagems:6310:Slightly smarter carrion crawlers stratagems:6320:Smarter basilisks stratagems:6500:Improved golems stratagems:6510:Improved fiends and celestials stratagems:6520:Smarter genies stratagems:6540:Smarter dragons stratagems:6550:Smarter beholders stratagems:6560:Smarter mind flayers stratagems:6570:Smarter githyanki stratagems:6580:Improved Vampires stratagems:6590:Smarter Throne of Bhaal final villain stratagems:6800:Smarter Illasera stratagems:6810:Smarter Gromnir stratagems:6820:Smarter Yaga-Shura stratagems:6830:Smarter Abazigal stratagems:6840:Ascension versions of Irenicus and Sendai use SCS abilities and AI stratagems:6850:Ascension demons use SCS abilities and AI stratagems:7000:Improved doppelgangers stratagems:7010:Tougher Black Talons and Iron Throne guards stratagems:7020:Improved deployment for parties of assassins stratagems:7030:Improved kobolds stratagems:7040:Relocated bounty hunters stratagems:7050:Improved Ulcaster stratagems:7060:Improved Balduran's Isle stratagems:7070:Improved Durlag's Tower stratagems:7080:Improved Demon Cultists stratagems:7090:Improved Cloakwood Druids stratagems:7100:Improved Bassilus stratagems:7110:Improved Drasus party stratagems:7130:Improved Red Wizards stratagems:7140:Improved Undercity assassins stratagems:7200:Tougher chapter-two end battle stratagems:7210:Tougher chapter-three end battle stratagems:7220:Tougher chapter-four end battle stratagems:7230:Tougher chapter-five end battle stratagems:7250:Improved final battle stratagems:7900:Improved minor encounters stratagems:8000:Make the starting dungeon slightly harder stratagems:8010:Improved Shade Lord stratagems:8020:Spellcasting Demiliches stratagems:8050:Improved Random Encounters stratagems:8060:Improved de'Arnise Keep ("Tactics Remix") stratagems:8070:Improved Unseeing Eye stratagems:8080:Improved Bodhi stratagems:8085:Ascension version of Bodhi uses Improved-Bodhi abilities stratagems:8100:Improved battle with Irenicus in Spellhold stratagems:8110:Improved Sahuagin stratagems:8120:Improved Beholder hive stratagems:8130:Rebalanced troll regeneration stratagems:8140:Improved Drow stratagems:8150:Improved Watcher's Keep stratagems:8160:Improved Fire Giant temple stratagems:8170:Improved Sendai's Enclave stratagems:8180:Improved Abazigal's Lair stratagems:8190:Improved Minor Encounters atweaks:100:Restore innate infravision to Half-Orc characters atweaks:101:Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack Scrolls can be scribed everywhere atweaks:117:Scrolls can only be scribed at inns and strongholds atweaks:120:Restore innate disease immunity to Paladins atweaks:125:Rangers' Animal Empathy improves with experience atweaks:130:Additional racial traits for Dwarves atweaks:140:Additional racial traits for Gnomes Mod-added fiends are not affected atweaks:152:Mod-added fiends are also affected atweaks:156:Fiendish gating atweaks:160:PnP Undead atweaks:180:PnP Mephits atweaks:185:PnP Fey creatures atweaks:186:Revised Call Woodland Beings spell atweaks:201:Instant casting for warrior innates Enhance the Bhaalpowers and standardize their casting time atweaks:202:Enhance the Bhaalpowers and standardize their casting time atweaks:218:Regain Bhaalpowers in ToB atweaks:211:Make Death Ward protect against Vorpal Hits atweaks:220:Simple Thief script atweaks:230:Simple Bard script atweaks:239:Simple Cleric/Paladin script atweaks:999:BG2-style icons for aTweaks content UlbsPatchEE:0:Bhaal Powers Modifications and Additions UlbsPatchEE:1:BG1/2 style Dread Wolves [Requires SoD or EET installation] UlbsPatchEE:3:Buff SoD Vampiric Wolves and replace BG1/2 versions UlbsPatchEE:4:Buff Wolf of Ulcaster UlbsPatchEE:5:Buff Duergar in Chateau Irenicus UlbsPatchEE:6:Buff Werewolves UlbsPatchEE:7:Turn Shadelord Shadows into Shadowed Soul creatures. UlbsPatchEE:8:Buff Individual Creatures UlbsPatchEE:9:SCRIPTS UlbsPatchEE:10:Portrait Replacement For Various (Mod) NPCs UlbsPatchEE:11:NPC Adjustments UlbsPatchEE:12:Item Adjustments UlbsPatchEE:13:Elemental Princes UlbsPatchEE:14:Druid Rework UlbsPatchEE:15:Various HLA adjustments Quote Link to comment
jastey Posted September 6, 2019 Share Posted September 6, 2019 @Ulb You could consider adding the crossmod banter mod to see crossmod e.g. between Aantis and my Solaufein. For what I can judge, I didn't spot anything obvious. Quote Link to comment
Ulb Posted September 6, 2019 Author Share Posted September 6, 2019 Aura NPC for Baldur's Gate: Enhanced Edition somehow got in the above list and can be ignored. Btw, here is a simplifyed listing with just the mod names (unless I only install a distinctive component then I still mention it) for easier reading: EET Ascension A7-Test Your Mettle! Baldur's Gate Mini Quests and Encounters Ascalon's Questpack Adalon's Blood A7-DjinniCompanion Eilistraee Ooze's Lounge RogueRebalancing - Chosen of Cyric encounter SirinesCall Trials of the Luremaster QuestPack TGC1E:0:Normal edition Unfinished Business Tower Of Deception WhiteQueen Wheels Of Prophecy Glam's NPC pack Solaufein's Rescue: Jastey's Solaufein NPC for BGII Isra for BGII Sir Ajantis NPC for BGII Evandra NPC The Beaurin Legacy A7-ConvenientEENPCs Song and Silence - Add new bardic store and thief items Thrown Hammers c#sodtweaks HiddenGameplayOptions EET_Tweakss that don't have BG:EE variants EpicThieving NoSoDSound A7-SkipChateauIrenicus Tweaks Anthology EET_end Stratagems Atweaks Btw BG1 only has BG1NPCProject, Unfinished B., Finsh, Isra, Coran friendship Quote Link to comment
Ulb Posted September 6, 2019 Author Share Posted September 6, 2019 @jastey Right, that's a good point! Quote Link to comment
jastey Posted September 6, 2019 Share Posted September 6, 2019 And it is advisable to install bgqe:Brage's Sword before BG1NPC Project. You will miss out on reply options to bring Brage to Oublek if some NPCs interject, otherwise. Quote Link to comment
Ulb Posted September 6, 2019 Author Share Posted September 6, 2019 Just now, jastey said: And it is advisable to install bgqe:Brage's Sword before BG1NPC Project. Wait, but how? BG1NPC Project still needs to be installed on BGEE/SoD, right? So it gets importet by EET core before I even have a chance to install BGQE? Quote Link to comment
Ulb Posted September 7, 2019 Author Share Posted September 7, 2019 @jastey Help, you left me all confused and now I don't dare to start installing. :O Btw PI is not supposed to offer an 'EET' installation, i.e. allow to assign mods that need to be installed on BG1 as well as BG2 at the same time, right? Quote Link to comment
Ulb Posted September 7, 2019 Author Share Posted September 7, 2019 (edited) @A|ien Is there a way to 'force' PI to install all available components of a sorting order list? Right now it seems whenever you close PI all mod selections will be unchecked (though the group order is preserved) and you have to manually re-check every single box? That seems very inconvenient. You already have full control over which mods you want to actually install by just removing/adding them to PI's mod folder. I don't see why you would ever need PI to not simply install the currently set sorting order. How it should be in my opinion: Importing a sorting order re-orders all available mods in said order and checks/unchecks them accordingly. Afterwards the player can then adjust that setting as usualy by checking/un-checking and re-ordering mods manually. PS: Plas change your name to something that is easier to tag. :D Edited September 7, 2019 by Ulb Quote Link to comment
jastey Posted September 7, 2019 Share Posted September 7, 2019 @Ulb Sorry, it wasn't my intention to leave you confused (I just went to bed..). For bgqe, it's no problem to install it to BG:EE/SoD before the EET transition. The component "Brage Sword" should be installed before BG1NPC (and any other NPC mod that would add interjections into Brage's original dialogue) so the new reply options won't be lost. The only disadvantage of installing bgqe to BG:EE/SoD prior to the EET transition is that you cannot change the installation once you made it into EET. Out of curiosity: the bgqe quests you didn't chose are not to your liking or is there another reason you did not chose all of them? Quote Link to comment
argent77 Posted September 7, 2019 Share Posted September 7, 2019 @Ulb I'd recommend to install the Djinni Companion after QuestPack, Unfinished Business and Golem Construction, so the mod can take advantage of the additional content. (Although the current order works fine in your specific case, since you leave out the relevant mod components.) Quote Link to comment
Ulb Posted September 7, 2019 Author Share Posted September 7, 2019 36 minutes ago, jastey said: @Ulb .. I just went to bed.. How dare you?! Quote For bgqe, it's no problem to install it to BG:EE/SoD before the EET transition. The component "Brage Sword" should be installed before BG1NPC (and any other NPC mod that would add interjections into Brage's original dialogue) so the new reply options won't be lost. The only disadvantage of installing bgqe to BG:EE/SoD prior to the EET transition is that you cannot change the installation once you made it into EET. Ah, alright. I wasn't sure if there would be issues when installing fully EET compatible mods on BG1. If that's possible though it is actually my preffered method since unlike BWS/EETIT PI allows to keep the same BG1 installation over multiple EET installations. So it's less work for me! Quote Out of curiosity: the bgqe quests you didn't chose are not to your liking or is there another reason you did not chose all of them? Well, for starters, there is not a single component in your mod that I didn't enjoy. It's just that some of them don't really entice me to re-play them in every installation. I didn't look at any documentation for setting up this first draft and I didn't remember what each component does so I might have left out some I actually want though. The ones I actually don't feel like replaying/having in every installation are: Family Treasure Quest: Feels just a bit tedious to go through if you already know the story/outcome Monster in Nashkel: I distinctly remember feeling a bit of frustration about that one (which speaks to its quality, since I think that's the intention) but maybe I should replay it since my memory is a bit fuzzy about it. A Warm Place for Noober: I admit, I haven't played that one yet. I just really don't like Noober or rather, the idea of expanding on what should in my opinion be just a short bit of comic relieve. Babysitting in Nashkel, including Carnival Encounter: I thought I had seen it all but going over the documentation it mentions a women at the carnival which I do not remember at all, so its back on the install list. @argent77 Alright, thank you. I'll have to look into that to see what content I'm missing out though. :P Quote Link to comment
argent77 Posted September 7, 2019 Share Posted September 7, 2019 I missed the "Wheels of Prophecy" entry in your list. That one must be installed before Djinni Companion, or you'll encounter serious issues with the mod. Quote Link to comment
Ulb Posted September 7, 2019 Author Share Posted September 7, 2019 Alright, I'll compile an updated list later today: So far that will include: - Remove Aura (she was only in there by accident) - Remove (move to BG1 part, before NPC Project) BGQE - Add crossmod content for @jastey's Solaufein/Ajantis mods - Move Wheel of Prophecy before Afaaq - Move Afaaq behind UB, Questpack, Golems (and check relevant cross mod content) Quote Link to comment
Ulb Posted September 7, 2019 Author Share Posted September 7, 2019 Btw, I'm not feeling to happy about spamming Alien's thread quite that much, maybe someone with mod powers could just split this of into its own topic? PI: Install Order Discussion or something like that? Quote Link to comment
jastey Posted September 7, 2019 Share Posted September 7, 2019 Done EDIT: I chose a different title, if you want it changed just say so. 33 minutes ago, Ulb said: How dare you?! Sorry, I didn't have the triplicate request form at hand. Just one more note in self-promotion: The Noober component is about Noober not being able to talk, so it should be quite different to how he is experienced the first time. Monster in Nashkel: just because I feel like defening my mod: the feeling of frustration (of being framed?) should be eased at the end and leave the feeling of the idiot getting his punishment. Thank you for satisfying my curiosity. Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.