tipun Posted November 29, 2021 Share Posted November 29, 2021 (edited) Hi. I am making a new GUI mod. Please rate. https://arcanecoast.ru/forum/viewtopic.php?f=31&t=1604&p=2192626#p2192626 For some reason I can't post screenshots here. Edited November 29, 2021 by tipun Quote Link to comment
Guest Morgoth Posted November 29, 2021 Share Posted November 29, 2021 Will play it. Need more images in first post. Everything is russian and I dont understand it. Quote Link to comment
tipun Posted November 29, 2021 Author Share Posted November 29, 2021 There are screenshots on the last page of the topic. Quote Link to comment
Guest Posted November 29, 2021 Share Posted November 29, 2021 (edited) Hello, Here a Screenshot.. It would be nice to see it in English. Edited November 29, 2021 by JohnBob Quote Link to comment
Graion Dilach Posted November 29, 2021 Share Posted November 29, 2021 Feels a bit weird with all the additional bars around. I like the text block throwing everything on the left, but seems the additional stats like the thief skill status, Luck, Reputation etc are missing and would be fine in the empty space under the XP bars. Quote Link to comment
tipun Posted November 30, 2021 Author Share Posted November 30, 2021 (edited) Upon release, English will be immediately available. But it's more convenient for me to develop in Russian. As for the progressbars, they are for each class at the top left. Under the portrait, a thin dark red works like in the original game. And the orange one starts from the beginning with each level increase. On the right shows the number of experience/killed. And I changed the colors a little. There's something else there, by the way. I wrote the lower/upper functions. Because standard lua functions normally work only with English characters. Now they work for Russian and English. For other languages, I will only do it if the mod is translated into them. To put it simply, it's just a converter of utf-8->Unicode encodings and vice versa. Edited November 30, 2021 by tipun Quote Link to comment
tipun Posted December 3, 2021 Author Share Posted December 3, 2021 (edited) By the way, English, or any language, is mostly supported now. I have added only 10 lines so far. I'll think about adding them to dialog.tlk or to <language>.lua later. But I'm going away from modding for a few days. Because of a hand injury. I hope to continue in a few days. Edited December 3, 2021 by tipun Quote Link to comment
Guest Morgoth Posted December 3, 2021 Share Posted December 3, 2021 Good healing. Quote Link to comment
jastey Posted December 3, 2021 Share Posted December 3, 2021 3 minutes ago, Guest Morgoth said: Good healing. Good thing you gave your name, I nearly deleted this as spam* - but with your name I realized it's a reply to @tipun. Well wishes from me, too! *We get bombed with spam posts currently, that's why all guest posts need approval. Quote Link to comment
tipun Posted December 9, 2021 Author Share Posted December 9, 2021 (edited) Thank You, @jastey and @Morgoth, and all/ Edited December 9, 2021 by tipun Quote Link to comment
tipun Posted December 19, 2021 Author Share Posted December 19, 2021 (edited) Slightly tweaked the Character Record. Individual sections can now be collapsed. I proceed to editing other menus. As for the colors of the text, it is not difficult to change them, if that. They are in a separate lua file. Edited December 19, 2021 by tipun Quote Link to comment
Guest Morgoth Posted January 31, 2022 Share Posted January 31, 2022 Hello, where is your UI mod? Is it out already? Want to try it! Quote Link to comment
tipun Posted February 1, 2022 Author Share Posted February 1, 2022 I hope to finish it by mid/late March. Quote Link to comment
tipun Posted April 12, 2022 Author Share Posted April 12, 2022 So the mod is finished. Russian and English languages are available. Mod link: https://drive.google.com/file/d/1OsBt2-jrLQP2F-Jn7dsX1vhIzz0xg1n4/view?usp=sharing The readme describes many innovations. As well as the installation procedure. But just in case, I'll duplicate it here: Spoiler The mod contains two components. First component: Tipun's User Interface (main component). It is better to install it at the very beginning of the installation. After EET when installing on the Trilogy. Second component: Tipun's User Interface (create data tables). It must be installed if you installed other mods after the first component (this applies to mods that add items, kits, NPCs). This component must be installed at the very end of the installation. And a small request to those who will use the mod, check the English text. And in the readme file too. Quote Link to comment
tipun Posted April 12, 2022 Author Share Posted April 12, 2022 Mod updated. There was a problem with the second component. Quote Link to comment
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