Guest Advocate Posted July 17, 2022 Share Posted July 17, 2022 @morpheus562 Thank you for the youtube guide, I'm following your latest WeiDU log from 2022-07-09 and cannot seem to find the mod for these two lines. ~HOUSERULES\SETUP-HOUSERULES.TP2~ #0 #3 // Give Sarevok a Proper Deathbringer Kit: v1.0 ~HOUSERULES\SETUP-HOUSERULES.TP2~ #0 #14 // Allow Kensai to Use Bracers: v1.0 I thought they may have been part of Artemius House Rule Tweaks but the exe and TP2 file names don't match and I don't see mention of the above settings. Link to comment
Guest morpheus562 Posted July 17, 2022 Share Posted July 17, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
subtledoctor Posted July 17, 2022 Share Posted July 17, 2022 Item Revisions has long had a component to allow kensai to use bracers. The other one… doesn’t NPC Kits have an option for that? There are lots of options out there for NPC management these days. Link to comment
Guest morpheus562 Posted July 17, 2022 Share Posted July 17, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
Guest Adocate Posted July 17, 2022 Share Posted July 17, 2022 1 hour ago, morpheus562 said: Those are internal to me and not something publicly available. That certainly explains it! I deleted those lines from the the WeiDU log. After importing the log into Project Infinity(ver 0.10.2), Start-installation throws an error about incorrect install order, it appears to be ignoring the install sequence e.g. showing a number of mods that need to be AFTER EET, bottom right pane clearly shows EET:0 as the first item. Project Infinity Ignoring Imported WeiDU log - Imgur Link to comment
Guest morpheus562 Posted July 17, 2022 Share Posted July 17, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
AL|EN Posted July 17, 2022 Share Posted July 17, 2022 @Adocate Importing weidu.log only checks mod checkboxes, it doesn't re-arrange mod at the mod list. You have to do this by yourself or use an alternative solution: after importing weidu.log, you need to copy/export the install sequence, and uncheck all mods using 'X' button at the left-bottom, then import the install sequence again and immediately start the installation. Link to comment
Guest Advocate Posted July 17, 2022 Share Posted July 17, 2022 @AL|EN Exported the install-sequence then attempted to uncheck the selected mods, Project Inifinity seems to hang indefinitely (20+min.) almost at 5GB of Mem. consumed when I force closed the task. Link to comment
AL|EN Posted July 18, 2022 Share Posted July 18, 2022 Then remove "ProjectInfinity-Labels-Global.txt" file from main app directory. Link to comment
Endarire Posted July 19, 2022 Share Posted July 19, 2022 My preferred method for Project Infinity install orders has been copying the text log in the bottom right to a Google Doc then pasting from there and setting that install order. Link to comment
Guest Morgoth Posted July 19, 2022 Share Posted July 19, 2022 On 7/17/2022 at 9:44 PM, AL|EN said: @Adocate Importing weidu.log only checks mod checkboxes, it doesn't re-arrange mod at the mod list. Will the second thing be added ? Link to comment
AL|EN Posted July 19, 2022 Share Posted July 19, 2022 @Morgoth Someday, sure. But it's not an easy task. Link to comment
Guest Advocate Posted July 21, 2022 Share Posted July 21, 2022 @AL|EN Got stuck with similar generic Weidu error on Iwdification as others have posted on the main Project Infinity thread. Link to comment
Mordekaie Posted July 30, 2022 Share Posted July 30, 2022 (edited) @morpheus562 I was just looking at your EET install order. I have an old version of Bubb' Revert Pathfinding not working with 2.6.6. It seems you use a more recent version. Do you have a link ? Did you see any benefit using it ? By the way, why putting SoD2BG2 IU so early in your install order ? (and not in the item section for example) ? Edited July 30, 2022 by Mordekaie Link to comment
AL|EN Posted July 30, 2022 Share Posted July 30, 2022 On 7/21/2022 at 2:54 AM, Guest Advocate said: @AL|EN Got stuck with similar generic Weidu error on Iwdification as others have posted on the main Project Infinity thread. This is now fixed with 0.10.5. Link to comment
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