ahungry Posted October 16, 2022 Share Posted October 16, 2022 I'm not sure, but I'll fix the tag - it's how I installed on my own mod order (probably via outdated info) - thanks for the heads up! Quote Link to comment
Mordekaie Posted October 17, 2022 Share Posted October 17, 2022 (edited) @Graion Dilach @morpheus562I have been checking your EET Weidu log repositories about Alternatives and Quest Pack installl order. Both of your Weidu log install Alternatives before Quest Pack by SimDing0 (especcialy component "5: Additional Shadow Thieves Content"; which is, in my opinion, the only component from this mod that could "interfere" with Alternatives ?). There is probably a reason for this specific order, beside the fact that the Readme from Alternatives strongly recommands the opposite : "...if both mods are used (recommended), Quest Pack should be installed first." (but readme recommandations become outdated sometimes). What would be your recommandation about the install order ? Edited October 17, 2022 by Mordekaie Quote Link to comment
ahungry Posted October 21, 2022 Share Posted October 21, 2022 @MordekaieI did a reinstall and now recall (with a note to self) why bg1npc is pre-eet. Garrick Tales of a Troubador requires bg1npc to be installed first, however garrick-tt will ONLY work pre-eet itself. Luckily bg1npc seems to work just fine whether it's done pre-eet or post-eet. https://mirandir.baldursgateworld.fr/garrick-tt/ Quote Link to comment
Mordekaie Posted October 23, 2022 Share Posted October 23, 2022 On 10/21/2022 at 9:31 PM, ahungry said: @MordekaieI did a reinstall and now recall (with a note to self) why bg1npc is pre-eet. Garrick Tales of a Troubador requires bg1npc to be installed first, however garrick-tt will ONLY work pre-eet itself. Luckily bg1npc seems to work just fine whether it's done pre-eet or post-eet. https://mirandir.baldursgateworld.fr/garrick-tt/ Instead, get the Native EET patch for GTotT v1.26 by @K4thos and install the patched Garrick: Tales of a Troubadour mod after EET_core along with other expansions for NPCs. Quote Link to comment
ahungry Posted October 24, 2022 Share Posted October 24, 2022 (edited) Well, it didn't quite work out as well as I had hoped. I moved bg1npc and garrick-tt post EET, along with bg1ub which I had a note that it needed installation after bg1npc for some xmod - however bg1ub does not install post-eet. I don't really see any benefit of moving any of my original pre-eet items into post-eet, since any new installation tends to be a wipe + full reinstall, as uninstall isn't 100% reliable in deterministic backtracking. Edited October 24, 2022 by ahungry Quote Link to comment
Endarire Posted October 24, 2022 Share Posted October 24, 2022 Thanks for warning me to install BG1 NPC Project before Troubadour. Quote Link to comment
Mordekaie Posted October 24, 2022 Share Posted October 24, 2022 (edited) 3 hours ago, ahungry said: I moved bg1npc and garrick-tt post EET, along with bg1ub which I had a note that it needed installation after bg1npc for some xmod - however bg1ub does not install post-eet. Do you remind where did you get this recommandation to install bg1ub after bg1npc and for what reasons ? Maybe you refer to https://www.gibberlings3.net/forums/topic/27859-bg1-unfinished-business-and-bg1npc-project/. Most (or maybe all) of the bg1ub components listed in that thread are skipped during installation (because already included within EE games). In my opinion, there is no more reason to install bg1UB after bg1npc project. It was also recommanded to install bg1UB after bg1npc project because If you install BG1UB after BG1NPC, it will detect BG1NPC and skip the components that conflict (the opposite is not true due to the way bg1npc project is coded). For the same reason as above, it is not needed anymore. It was just my opinion. For confirmation you can ask to Jastey who maintains both mods. Edited October 24, 2022 by Mordekaie Quote Link to comment
Endarire Posted October 26, 2022 Share Posted October 26, 2022 @jastey Just to clarify, for EET, should we still install BG1 Unfinished Business pre-EET and BG1 NPC Project post-EET Start? If not, when should we install these? Thankee! Quote Link to comment
Graion Dilach Posted October 30, 2022 Share Posted October 30, 2022 The BG1UB-BG1NPC order can be in any order and both should work AFAIK. Although I'd put BG1NPC as the later one. Regarding the Quest Pack vs Alternatives issue, I'll doublecheck. I honestly don't remember why I did this the way I did but I am pretty sure I went through that at one point. Quote Link to comment
Graion Dilach Posted October 30, 2022 Share Posted October 30, 2022 On 10/24/2022 at 6:20 AM, ahungry said: I don't really see any benefit of moving any of my original pre-eet items into post-eet, since any new installation tends to be a wipe + full reinstall, as uninstall isn't 100% reliable in deterministic backtracking. If the mod has native EET compatibility, then one has better control over it's install order selection. Post-EET mods can't have exact checks against pre-EET mods (unless they check against assets or write a custom function to also parse weidu-bgee.log). This is an issue with Sirene-BG1's crossmod content being unable to be installed, for example. Quote Link to comment
zelazko Posted May 1, 2023 Share Posted May 1, 2023 (edited) ahungry readme Installed on 2022-10-12: Pre-EET and EET @ahungry - how good was your playgame run with this mod setup? Edited May 1, 2023 by zelazko Quote Link to comment
Nalier Posted December 12, 2023 Share Posted December 12, 2023 My current mod order for BGEE, installed on 06.11. 2023. I've added Classic Movies last as an afterthought. 152 hours in and everything works great. If I were to change anything, I'd probably add Northern Tales of the Sword Coast. WeiDU-BGEE-2023-06-11.log Quote Link to comment
heeb Posted December 17, 2023 Share Posted December 17, 2023 (edited) I want to try a variation of https://raw.githubusercontent.com/morpheus562/Baldurs-Gate-Install-Order-List-Repository/main/user-submitted-weidu-logs/totor/WeiDU-BGT-2023-10-20.log, but can't find respective mods for components tooltipfix and gui_720 Edited December 17, 2023 by heeb Quote Link to comment
morpheus562 Posted December 17, 2023 Author Share Posted December 17, 2023 Just now, heeb said: I want to try a variation of https://raw.githubusercontent.com/morpheus562/Baldurs-Gate-Install-Order-List-Repository/main/user-submitted-weidu-logs/totor/WeiDU-BGT-2023-10-20.log, but can't find respective mods for components tooltipfix and gui_720 @TotoR would you be able to provide assistance to @heeb where these components are located? Quote Link to comment
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