Sir BillyBob Posted May 18, 2005 Share Posted May 18, 2005 Hey all, I got bored yesterday and decided to convert version 8 over to BGT-BP. Don't know if Hlid was already working on it or not (he never tells me anything ). Anywho, it installs fine, now I need some folks to run it through and see if everything works like it should. I did fix some of the spelling errors. I haven't looked at the listed bugs here to know if the BGT-BP version will have them also. I do have two quirks I don't understand. What is a cutspy.cre and why doesn't it work? You use this in the FireWine area but DLTCEP and NI both claim this isn't a valid CRE and Imoen only does her talk when near Poe. So should this be removed or is someone planning to actually create this CRE file? Second, Coran has several scripts that check for the areas of Durlag, islands, and other places before he runs away. However, it doesn't check all of the Durlag castle areas. Why? I assume I should add it the SoBH areas to this since you wouldn't want him leaving the Isle of Lenore with the baby without an explaination of how he left. Lastly, who can I email this to so you can post it? It is 1.5MB when RAR'd. Thanks for the great mod gang. Link to comment
NiGHTMARE Posted May 18, 2005 Share Posted May 18, 2005 Cutspy.cre is a file from BG2 itself. It loads fine in DLTCEP on my computer, so it sounds like your version has become corrupted somehow. Link to comment
Hendryk Posted May 18, 2005 Share Posted May 18, 2005 Good show. Unfortunately, Domi's on vacation and Andyr's got exams. They're both in and out sometimes but you may not get any "official" reply for a while. Link to comment
Sir BillyBob Posted May 19, 2005 Author Share Posted May 19, 2005 Ah, on another build of SOA (without BP, Tutu or any other mod) I see cutspy as a CRE without a valid name. So my master BGT-BP-NeJ game may have a problem. That still doesn't explain why Imoen never triggers until near Poe, unless I just never get her close enough to either one. Don't know, I just always had problems with that one script working. Link to comment
Andyr Posted May 19, 2005 Share Posted May 19, 2005 Here I am, oh, cool. I'm not sure if G3 was hosting the BGT version of the mod actually or if Hlid put it up on FW - Cam would be the person to ask. I shall point him this way if I catch him online. As for CUTSPY.CRE and similar stuff I have no clue off the top of my head. Link to comment
CamDawg Posted May 19, 2005 Share Posted May 19, 2005 We hosted, yeah. Email it to me at webmaster@gibberlings3.net and I'll route it to the proper places. Thanks SBB! cutspy.cre and their ilk are invisible creatures that clear the fog of war for the chapter cutscenes; in other words they're why you can see the CW/Irenicus/Imoen exchanges between chapters without being there. Link to comment
Sir BillyBob Posted May 19, 2005 Author Share Posted May 19, 2005 Hmm, looking at the script again, I see that the cutspy needs to see Imoen. Usually I have her wearing the invisibility cloak (from DSotSC) so she can't see them and they can't see her. Now I understand why it never worked except for when she sees Poe. NI doesn't like the CRE file (when viewing the script) just because there is no name assigned. Not the big deal it originally looked like to me. If the file was actually corrupt, the area should crash on load. Link to comment
Domi Posted May 21, 2005 Share Posted May 21, 2005 I think that cutspyes ever worked that's why I changed the check to Poe, since he is conveniently located in the middle of the bridge And thank you for conversion Link to comment
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