NiGHTMARE Posted February 23, 2004 Share Posted February 23, 2004 The second part of the lair of a new enemy. One of the new ToB encounter areas. An out of the way inn. Link to comment
BigRob Posted February 23, 2004 Share Posted February 23, 2004 Nice. New areas are always fun. The ToB random encounter one is pretty plain, but I wouldn't have expected trees and pixies in the desert. Link to comment
NiGHTMARE Posted February 23, 2004 Author Share Posted February 23, 2004 I added a third area BTW I just noticed the shadows at the bottom left of the inn are a little off; don't worry, I'll fix that. Link to comment
Bri Posted February 23, 2004 Share Posted February 23, 2004 Very nice pictures. I have a minor query then: Do you intend on having any mountain scapes/snow scapes in the module as well (like from Icewind Dale)...or for that matter, coastline like in BG I. So sue me, I'm a sucker for variety Link to comment
NiGHTMARE Posted February 23, 2004 Author Share Posted February 23, 2004 One of the new locations is the Cloudpeaks, which will have something like 7 modified IWD1/2 outdoor areas . It'll have a dozen or so indoor and underground areas too, one of which is the top image above. BTW these areas should what is possible with relatively little work Image 1 is part of the lair of the White Dragon from IWD: HoW, mirrored and recoloured. Image 2 is the top left hand corner of the outside of Durlag's tower, with the path at the bottom replaced with more cliff. Image 3 is part of an wilderness area from BG1, with the Candlekeep Inn and a few extra trees "cloned" in. Link to comment
Echon Posted February 24, 2004 Share Posted February 24, 2004 These areas look really good given that they are remakes of old areas. I could recognize the last two but it did not bother me due to the alteration. -Echon Link to comment
Andyr Posted February 24, 2004 Share Posted February 24, 2004 I'll have to have a look when my connection will allow me to. But given the comments so far I'm looking forward to it! Link to comment
Galactygon Posted February 26, 2004 Share Posted February 26, 2004 Heh, don't wish to critize you or anything, but some of the shadows in the inn area (namely the west corner of the house) don't match in "angles". So for example, one tree shadow faces in a different direction as the other, making the area look a little "odd". But these differences are only noticable if looked for, IMHO. -Galactygon Link to comment
NiGHTMARE Posted February 26, 2004 Author Share Posted February 26, 2004 Heh, don't wish to critize you or anything, but some of the shadows in the inn area (namely the west corner of the house) don't match in "angles". So for example, one tree shadow faces in a different direction as the other, making the area look a little "odd". But these differences are only noticable if looked for, IMHO. -Galactygon See the third post Link to comment
Galactygon Posted February 26, 2004 Share Posted February 26, 2004 Yeah I noticed it too, but I already posted by that time. Link to comment
Iluvatar Whitecloak Posted June 26, 2004 Share Posted June 26, 2004 *whistles* very nice. I demand you give up sleep until this mod is finished!! Link to comment
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