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Lauriel

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Posts posted by Lauriel

  1. 1 minute ago, jastey said:

    The 7th party members come with the PC in every cutscene, even if it's supposed to be one of the PC's dreams or - oh joy! - the very private romantic encounter suddenly turns out to be a threesome. So, hearing that this time the transition in a cutscene glitched is... hilarious.

    So he follows when he's not supposed to but doesn't when he is.  Very ironic. 🤣

    This is the only transition that I've notice him being left out of.  I will let you know if I find more, but if it's just this one, it might not be such a hurdle to hit it over the head with a hammer until it behaves itself.

  2. Yes, it's a cut-scene.  You talk to the miner by the plug, he takes the key, the movie of the flooded mine happens, and the group is moved to the surface via the script.  Grey doesn't make it out in 7th-member mode.  I've not had issues with it in single-player games, just this time in my multi-player game.

  3. Ran into a bug where Grey disappears.  When flooding the Cloakwood mines, he doesn't show up on the surface.  This is multi-player EET with a full group so he's the 7th member.  Let me know what sort of supporting files you need to track this down.

    Work around, of course, is to make him part of the group.  Poor ol' Yeslick had to book it out of the mines on his own, but it was him or the dog.  The choice was obvious. :)

  4. 5 hours ago, Grammarsalad said:

    Oohh, cool. So, like does this allow you to make different (seamless) choices with her class development (e.g. no dual class)? 

    Well, if you use EET, then yes.  It's more of an EET component because there, she will be whatever class she was before BG2. So, for those who don't dual her to mage, this will give an in-character reason for being able to cast magic missile at Irenicus.  It doesn't allow for single-classing in and of itself, however.  It simply gives her innate magic missile to cover the possibility of her not being a mage.

  5. Not sure where to put this, but thought it was funny.  I have Grey in the 2nd slot in my group and am using the formation that puts my PC in the back and him at point.  While entering Beregost, Golin Vend greets us and it's Grey that replies.  I'd post a pic of the exchange, but I'm out of upload space.

     

  6. 10 minutes ago, Guest yota13 said:

    Hi, when will the full release be available?
    I want to start translating into Russian, and I need to understand that the texts won't change anymore. The same question about Themed Tweaks.

    Thanks.

    I'll be starting up on Transitions again when I finish BG1 content for Themed Tweaks ... maybe another month for the BG1 content.  Then my plan is to finish Transitions.  If my time remains as free as it has been, it could be as soon as 2 months.  I have a lot to do in SoD and ToB for Themed Tweaks, so that will be a while.  However, for translating Themed Tweaks, some of the components are already finished and will not be changing further.  The tra files are all separated by component. The read me will say which are finished.  But if you want to wait until it is completed, it could be as soon as 4 months but as long as 6.

  7. I started over with virus protection off and it went normally - though my dream sequences still aren't showing their respective BMPs.  They exist in the game, just not showing up.  Not pertinent to Ajantis, though.

    8 minutes ago, jastey said:

    I do start to think there is something fishy with your install tbh

    I've started from scratch three times today.  This final time no issues with Ajantis.

  8. Hmm, so the inlined didn't work.  Very strange.  This isn't the only weirdness that's happened on my machine.  I'm wondering now if my anti-virus software is being intrusive.

    8 minutes ago, jastey said:

    If you have the mod installed and no DEBUG then something went very wrong I would say.

    I have the debug now, but only after providing those files and moving on.  I don't have the debug files from when the error occurred. Like I said, I should have been more methodical, but wasn't.

  9. I don't know if it's this new laptop (my chief suspect at the moment) or what, but dream BMPs MOS files aren't being displayed during dreams any more.  They used to...

    I wanted to upload my save game and debug files, but I can only manage to get the weidu logs here.  The other's were too big for what I'm allowed to upload.  If you can find anything in there that would lead to just the scrolling text and sound showing during dreams, I'd be very grateful.  I want to mod a dream using those same mechanics and need to have them working before hand.

    Has anyone run into this before?

    EDIT: Did a 'naked' EET installation - no other mods.  Still not getting the dream graphic files (like GUIDRM2.MOS) to show up during dreams.  I'm at a loss...

    Using 64bit Windows 10

    I only have an allotted upload size of 87k, so can only upload this one file...

    WeiDU-BGEE.zip

  10. Just now, Jarno Mikkola said:

    So you are sure that no "setup-ajantisbg2.debug" file exists in the game directory you installed it into ? That you can open with Notepad...

    I'm sure.  I patched it with the files it was looking for long ago and reinstalled.  I should have been more methodical, but I wasn't.

  11. Got the following error installing VERSION ~20~ //190616

    ERROR: preprocessing APPEND_EARLY [AjantisBG2\tob\dialogue\tob_ajantis_ee_banter.D]: Failure("resource [BWILSO25.DLG] not found for 'CHAIN3'")

    I looked.  That file (BWILSO25.DLG) isn't in my BG2 game.  It managed somehow to make it over to my previous EET setup.  Not sure from where.  I'll just copy it from there, but thought you should know...

    EDIT: Got the same error for BWILSON.dlg

    Sorry for the mix up and posting this on the BG1 Ajantis thread.  And before @Jarno Mikkolajumps on this one about the debug file-none was produced because installation was aborted when these errors popped up.  He does keep one on one's toes. :)

     

  12. Got the following error installing VERSION ~16~

    ERROR: preprocessing APPEND_EARLY [AjantisBG2\tob\dialogue\tob_ajantis_ee_banter.D]: Failure("resource [BWILSO25.DLG] not found for 'CHAIN3'")

    I looked.  That file (BWILSO25.DLG) isn't in my BG2 game.  It managed somehow to make it over to my previous EET setup.  Not sure from where.  I'll just copy it from there, but thought you should know...

    EDIT: Got the same error for BWILSON.dlg

  13. I've not fully tested this, but I know it does install on EET without warning.  I'm not sure if every stronghold will work - I did run into trouble with the cleric one but was able to bypass it by taking Anomen out of the group prior to going into the temple of Helm.

    However, I have a question: If I installed it onto BG2EE prior to installing EET, would it work then?  I want to try this, because I'd like to have this working without me having to hit it over the head in certain instances.

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