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Lauriel

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Posts posted by Lauriel

  1. On 3/24/2021 at 8:33 AM, subtledoctor said:

    If you are able to, can you compare the two saves, one where Imoen can use the scroll and one where she cannot use the scroll, and tell us what the "SPECIFIC" value is for Imoen's character?

    For Guest Mage/Crash's (OP) games Dynaheir's Specifics in BG1 was None-0, in SoD it was set to Allies - 2.  Would this mess her up?

  2. On 4/22/2021 at 9:37 AM, Caedwyr said:

    I also think that this is likely something to do with EET itself.  Which would be a shame.  I know all the people in my book club have been noticing more bugs and issues once we've gotten into the SoD portion of the game, and a number of them are likely actually in the base game itself and not related to any mods.

    Has anyone looked at the DLC merger itself as a possible candidate?  I've had zero issues with my Beamdog version of EET/SoD (doesn't need the merger process).

  3. 6 minutes ago, Caedwyr said:

    This just happened to me.  Dynaheir became unable to use most wands (she seems to be restricted to the ones thieves can use by default, so Magic Missile and Sleep, but not the Fireball or Monster Summoning) and she can no longer learn spells from scrolls or use scrolls.  Drake likewise can now use Magic Missile wands, but can't use priest scrolls or wands.  The rest of their item usability has not changed.  I do not have transitions installed, but I do have EET installed.  Everything ran smoothly all the way through BG1 and its only with the SoD transition that this problem has occurred.

    Any other mods installed other than EET?  Though I am relieved you didn't have Transitions installed so it can be ruled out (almost) as the contributing culprit. 

    EDIT: At least it's not a common factor...

  4. On 4/15/2021 at 9:47 AM, Lauriel said:
    On 4/6/2021 at 10:53 AM, The_Baffled_King said:

    One of the attractions of early access to BG city for me is opening up Rasaad's quest earlier (as it's far too easy in Chapter 5)

    That would be easy enough to do.  Not the early access to BG, per se, but allow Rasaad's quest to be done early.  You just need to move the events in BG to Nashkel and perhaps, Beregost.  Not very complicated, and maybe a nice little mod to get your feet wet.  We need more story modders.  Come!  Join us on the dark side! :)

    Since you show no signs of doing this, I'll add this to my Themed Tweaks mod.  It wouldn't leave my brain. IT. MUST. BE. DONE.  But if you are at all interested in writing it, I'll leave it be.

  5. bd_player_exiled is 0 when the PC fought their way out of prison, = 1 when the dukes let them go (exiled).  Transitions sets it to 2 when the ending is skipped to indicate they have no clue that Skie is even dead.  Transitions uses that value to determine the dialogue with the Genie in the Air Plane.  Framed Again uses it to determine which wanted posters to put into play.

  6. 2 hours ago, Lauriel said:
    3 hours ago, jastey said:

    Would you look at what would be needed coding-wise? I'd say if someone installs this compoent they want to have it ingame, I guess.

    Will do.

    Here ya go!

    Spoiler
    • Make a copy of transitions/scripts/#L_Cut09.baf
    • Change the line that says SetGlobal("bd_player_exiled","GLOBAL",2) to SetGlobal("bd_player_exiled","GLOBAL",1)
    • Then call it via:     StartCutSceneMode()
          FadeToColor([30.0],0)
          Wait(1)
          StartCutSceneEx("#L_Cut09",TRUE) // or whatever you end up calling it on your end

    Let me know if this isn't clear :)

  7. 4 minutes ago, Lauriel said:

    The Imoen tweaks will be in shortly.

    @MorgothHuh, I don't know what I was thinking.  They're available now though I will be revisiting them in V2.  You can find them here.  I still have them in beta but I've fully tested them.  Unless you're talking about Garroen (the relationship between Garrick and Imoen).  It's going to take a bit for the full release since it'll go all the way through ToB.  I'll be working on SoD shortly and will put up a beta version of Garroen when that content is finished.

  8. Just now, Morgoth said:

    Thanks for this mod. I'll try it in my next playthrough!

    By the way, I was checking your githhub and turns out you seem to be working on a lot of stuff. Have you still plans to release the imoen mods? Especially "a father's love". Mmmm.... I'm really interested.

    Yes, I am.  I'm working on Transitions v2 right now and finishing the BG1 changes I have planned for Themed_Tweaks (almost there).  Then I'll work on SoD stuff, then BG2, so it will be a while before A Father's Love is available, but unless something unforeseen and awful happens, I'll absolutely get to it. The Imoen tweaks will be in shortly.  I'd say no more than a month.

  9. 6 hours ago, jastey said:

    @Lauriel the mod patches DVs to cre files. Please have a look here at the community list for cre-file patching, unify the ones that are already used elsewhere and report new ones to be put on the list. The preferred naming sceme is using the Tutu/BGT/EET/BG:EE file names for DVs, unless it's a character with a unique name in both BG1 (SoD), and BGII. Cheers!

    In my Brandock NPC mod (released beta 6), I use ~POGHM9~ for POGHM9.CRE.

    Changes made for version 1.1.  Please let me know if I missed one. :)

  10. 1 hour ago, The_Baffled_King said:

    f the ridiculousness of parts of the plot is something that gets to you, take a look at my *ahem* re-imagining of Scar's conversation with Gorion's Ward (second page, third post, in the spoilers at the bottom of the post). It's written for laughs and to hang a lampshade over all the plot-related inconsistencies...

    You could write a series of tweaks (I'd be delighted to include them in my Themed Tweaks mod if you didn't want to publish your own mod) that fixes a lot of the stuff you were talking about.  I could have put this mod into it, but I have a lot more I want to add to Themed Tweaks and it'll be a while before I'm ready for version 2 and wanted to get this out right away.  I may still bring it into Themed Tweaks. 🤷‍♀️

  11. On 4/6/2021 at 10:53 AM, The_Baffled_King said:
      Reveal hidden contents

    Scar: So, I heard you're the heroes who dealt with the trouble in the Nashkel Mines? Also, we had this big bandit problem, and Officer Vai told me you did a great job with that too, which is something I certainly shouldn't forget to mention (that is if you ever even met Officer Vai, because it doesn't really make any difference either way)!

    Gorion's Ward: Umm, what?

    Scar: Never mind. Tell me about what happened in the Nashkel Mines.

    Gorion's Ward: I'm glad you asked! Because I've been hearing that relations with Amn have deteriorated over the Iron Crisis, but it's totally not their fault. Unless their grand plan includes using kobolds and some wonky priest of Cyric to kill their own miners, kill their own soldiers, and poison all the iron in their mine (not just the stuff they export to Baldur's Gate). I know. I was in the mines myself, and if you care about that, shouldn't you be interested in precisely what I did down there?

    Scar: Haha, of course! It would be ridiculous not to, wouldn't it?! So did you find anything else there?

    Gorion's Ward: Yup. There were these letters describing how the people behind the trouble in the mines were also directing the bandit raids - that's how I found the location of their camp; I went to find that guy Tranzig mentioned in the letters (or wandered around Peldvale or Larswood and tripped over some chatty bandits that weren't there before, I can't quite remember how it went).

    Scar: Chatty bandits? Oh, you're doing that thing I did earlier, to point out stuff that makes no sense. I get it. Let me look at those letters. Because you wouldn't have thrown away something really important like that, would you?

    Gorion's Ward: Give me a second, Scar.

    *C:CreateItem("SCRL2V")*

    *C:CreateItem("SCRL2W")*

    Scar: *reads letters*

    Sheesh, it's like they're writing it all down just so anyone who finds the letter will be tipped off about the whole plot! Come to think of it, do you really expect me to believe this? It says here in the first letter "Don't reveal your presence to the miners or you will find yourself swamped by soldiers from the local Amnian garrison". So why didn't they handle the problem? Where's the consistency? The soldiers couldn't deal with it, but some kid straight outta Candlekeep did?

    Gorion's Ward: Listen, Scar, what you have to understand is that Baldur's Gate was written by a small team working ridiculous hours under commerical pressure. And it was wildly successful. When you look at it that way, it's no wonder there are a load of inconsistencies in the plot. Also, I get to play the big damn hero here.

    Scar: Okay, okay, off your high horse, PC. I might be an NPC, but I have class levels too, understand? Now tell me about the bandit camp.

    Gorion's Ward: Well, I went and did some stuff there, but Officer Vai wasn't interested in the details, only the amount of scalps I had on me when I saw her. Weird, huh? Anyway, for reasons that aren't clear to me or you, and which we won't explicitly discuss, I guess neither of us need to worry about bandits anymore.

    Scar: I concur. So what did you do next?

    Gorion's Ward: Well, I found these letters, and-

    Scar: Tell me you kept these letters? No? We're in the EE world here, can't you make use of those fancy new scroll cases the kids these days get given?

    Gorion's Ward: Sorry. Well, between looking at the letters, and talking to a thief named Ender Sai, I discovered that the Iron Throne were behind the Iron Crisis! And then-

    Gorion's Ward: ... Scar, why is it that you don't look surprised?

    Scar: I play poker. Out of curiosity, what did you expect me to do? Say that there's nothing I can do about it now, but I'll be sure to look into it?

    Gorion's Ward: Well, no, because I figure it would immediately become item 1 on your to-do-list. It would be silly to, I dunno, put it off 'cos you had some paperwork, or whatever.

    Scar: That it would, kid. Now go on.

    Gorion's Ward: Where was I? Oh yeah. The Iron Throne. So, it turned out they had a secret base in the Cloakwood, and, even though nobody had told me, I felt certain enough that the base was an iron mine that I wrote it down in my journal at the bandit camp. And I got to the hidden base, and it just so happens what I wrote in my journal was spot on!

    Scar: And let me guess, you found some letters there too?

    Gorion's Ward: That I did! There was another name this time, some guy called Rieltar who works for the Iron Throne and, I tell you, his letters were practically a confession! The only thing I didn't really understand was the bit about the Seven Suns? Take a look.

    Scar: Hmm, yeah, my job would be far easier if every criminal in the city wrote such incriminating letters, and their accomplices kept the letters after reading them.

    Gorion's Ward: So, I freed the slave miners, killed everyone else, and flooded the mine. And then-

    Scar: Hold up. You flooded the mine?

    Gorion's Ward: Sure.

    Scar: You. Flooded. The. Mine. You FLOODED the mine?!

    Gorion's Ward: Why not? I know I dealt a great blow to the Iron Throne, 'cos some disembodied voice told me so-

    Scar: BECAUSE WE'RE RIGHT IN THE MIDDLE OF A GOSH-DARN IRON CRISIS, THAT'S WHY NOT! Have you not been paying ANY attention to the plot?!

    Gorion's Ward: But-

    Scar: Now shut your cakehole, it's my turn to do the talking. You ever wonder why Wyrm's Crossing didn't open after you dealt with the bandits, but the red carpet was laid out for you on your arrival from Cloakwood?

    Gorion's Ward: Umm, because I'm the PC, and I'm special?

    Scar: You disgust me. But it just so happens that a bunch of half-naked, wild-eyed, half-starved unfortunates turned up at Wyrm's Crossing before you did, spreading tales of their escape from... wait for it... a hidden mine in the Cloakwood! Of course, it's a minor miracle any of them made it out alive, as somebody just let them run out into a forest chock full o' wyverns, sword spiders, and goodness knows what else. Know who that might be?

    Gorion's Ward: ....

    Scar: Yeah. You think on that while you enjoy your improved Reputation- sorry, I mean reputation, lower case.

    Gorion's Ward: ....

    Scar: Anyway, a fair few people in the city were overjoyed, having lost relatives they thought they'd never see again to the caravan raids. Grand Duke Silvershield himself questioned some of the escapees to see if his son was one of those brought to Cloakwood by the bandits, but sadly not. So I've been yanking your chain this whole time. The leaders of the Iron Throne are already in custody, and I was just looking forward to information about how much iron the Fist could expect to recover from the Cloakwood.

    Gorion's Ward: ....

    Scar: And about that reference to the Seven Suns. The Seven Suns are a trading coster, led by an old acquantance by the name of Jhasso. They started making odd decisions with their iron investments right about the time the Iron Crisis began, and the Iron Throne cornered the market.

    Gorion's Ward: ....

    Scar: What, you think you're the only one can put two and two together? So I went to talk to Jhasso. He told me to butt out. And that could have been the end of the matter... only then, he started mumbling about primates, and his groaning belly, and I thought to myself: if I decapitate him there and then, what are the chances he isn't a doppelganger?

    Gorion's Ward: .... what's a doppelganger?

    Scar: What, new player, are you? Not my problem. Game's finished now.

    Gorion's Ward: ....

    Scar: So, we've stuck a fork in the Iron Throne. They're done. Had me scratching my head about their lax op-sec, what with telling their slaves who was running the mine an' all. But seeing those letters you showed me, it seems they just couldn't help themselves. I suppose it's sort of like Bond villains, when they think they have Bond at their mercy-

    Gorion's Ward: What's a Bond villain?

    Scar: Kid... just get outta my sight. I was shaping up to thank you for what you did in Nashkel and the Wood of Sharp Teeth, but now I gotta go tell Grand Duke Eltan that we need to equip the Fist with scuba gear if we want to get our hands on a decent store of iron to face the Shining Crusade.

    Gorion's Ward: ... What's the Shining Crusade?

    THE END (or IS it)

    Irenicus: ... Nah, I think I'm good. That Scar guy is right; I'll find myself a better Bhaalspawn.

    Gorion's Ward: ...

    Gorion's Ward: What's a Bhaalspawn?

    THE END (really now)

    Well, I got carried away, and now I don't think I'll ever be able to think of Scar any other way.

    This is hilarious and SPOT ON!  🤣

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