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JediMindTrix

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Everything posted by JediMindTrix

  1. Got two commoners sitting in chairs that don't exist, since it's right by the entrance to the seatower map I expect it's an issue from the mod. https://ibb.co/3hJc0yT
  2. Viconia has the Darkcloak of Shar priest kit but has the exact same spell access as Branwen, including Moon-Themed spells and Sun sphere spells which I would associate with Shar's enemies. I'm not sure if that's because the kits are bugged or because how changing the NPCs to their appropriate kits was handled. Also I can't find a Freedom spell on either Jaheira, Branwen or Viconia's spellbooks, is this intentional? WeiDU.log
  3. Are Scales' CON/Hit Dice changes incompatible with CDTweaks Max HP for all NPCs?
  4. Done about 30% of BG1 and I haven't found any issues except selecting feats in the menu doesn't bring up their descriptions like I seem to (possibly incorrectly) remember them doing in the past. Also the selectable feats kind of run out of the borders of the UI but that solves itself. Multi-class sorcerer is running just fine too, and it's a lot of fun too
  5. So it appears that while the Dragonspear 2.42 UI linked to on the first post of it's thread over on the Beamdog forums, anongit's fork appears to be compatible https://github.com/anongit/DragonspearUI at a first glance (I installed it with dlc merger, eeex, this dragonspear UI and the feats component from Might & Guile) I haven't tested anything else yet, but in game there was no crash when opening the feat selection screen and no warnings from InfinityLoader.
  6. It wholly incompatible then, I tested it with M&G both before and after Dragonspear UI
  7. I have scales of balance, and while I like some of the things the component does I don't like all of it, which is what led me to start editing that stuff myself in the first place. I just dunno how to do it with WeidU (yet)
  8. Only the error parsing ones were caused by SRR -- although I did not test with regular Spell Revisions either. The others are from other mods, the parsing errors appeared only when I installed with SRR
  9. Not sure if this is something you care about or not, but Feats of Might and Guile is incompatible with Dragonspear UI (crashing on feat screen). Innate Contingencies/sequencers & multi-class sorcerers from Tome & Blood, and NPC_EE are also incompatible though I can't specifically point to how. All cause the first attached image when starting the Infinity Launcher, and the second is taken from when I tried running it via the command prompt.
  10. Things I do to my games I'd like to learn how to automate: Clerics and Mages can use light crossbows and put a prof point into them. All warrior classes and their kits (where applicable) can put 3 pips into their proficiencies All multi-class fighters and cleric/ranger can put 3 pips into their proficiencies
  11. Hi there, I'm getting parsing error messages from SCS when installing SRR on BGEE. Here is my weidu and the error log sfo_warnings.txt WeiDU.log
  12. I'm installing nVidia Shadowplay to record my gameplay to hopefully capture this happening on video
  13. I do use EEex, it's required for the epic thieving mod. here's my full weidu WeiDU.log
  14. The golems in De'Arnise Keep guarding the statues come to mind.
  15. Here's my bow10. It's worked on iron, sand, and clay before. Vampires, shadows. It nuked the Shade Lord before. bow10.itm
  16. I can't for say sure 100% it says vorpal hit but the ghost does rise from the destroyed body
  17. Here you go: https://easyupload.io/oir6vr I double checked weidu.log and it's IR 1.3.8
  18. Unfortunately I will have to double post as I cannot edit my previous one. I checked and I have the latest IRR installed, although the included readme seems to erroneously refer to it as 1.3.6. Heartseeker is definitely nuking golems, undead, mists, it's worked on Mordenkainen's swords and elementals too.
  19. What's the easiest way to check and make sure I actually remembered to install IRR instead of just IR?
  20. Is Heartseeker supposed to be applying it's instant death affect to Constructs or Undead? The description implies the creature needs a heart in order to be subject to the save or die effect even if the 'abilities' section does not specify any limitations.
  21. Just a head's up guys, I still had bugs in game with my SCS install... fine-tuned difficulty not showing up and dragonspear UI errors among other things. So at the prompting of Eeks in the G3 chat, I replaced the stratagems installer with the 64-bit version and reinstalled along with the typo fix: everything installed flawlessly without needing to shut down and restart the install, and I have so far experienced no bugs in game. So while the demons might've been SRR, the other bugs weren't... also is IRR bugged as well? Do I need to download those script if I only have IRR installed? @Bartimaeus @Lord_Tansheron
  22. Hey, I managed to get SCS to install without errors. 1) open stratagems\priest\spellchoices_defensive\demivrgvsstratagems\priest\scripts\druid.tph 2) Go to line 41 and implement this solution: https://www.gibberlings3.net/forums/topic/33191-sword-coast-stratagems-v34-edit-343-now-available/?do=findComment&comment=299558 3) This fixed the parse errors I was getting in the installation for me, but I still got out of memory errors in several components. So 4) Exit out of the installation and pick up from where you left after WeidU has processed a lot of files. Be conservative, you don't want to misjudge how much WeidU can handle and start over. I quit and restarted at Ease-Of-Use Party AI, again after Smarter Mages, again before Beholders, and again before Improved Irenicus This installed it for me without errors for me. That said, I can only see the ust natha and drow city difficulty options, but I have Dragonspear UI installed and I'm not sure if it's a conflict or a new bug.
  23. I too am having this issue, as are several people in the G3 Discord Chat. I believe SRR or SR in general is also causing incompatibilities with the latest release of SCS, based off similar bug reports in the G3 chat and scattered in the SCS forums. edit: just to follow-up, I don't think it's actually your mod or Spell Revisions. Batch install in SCS was causing memory errors + the typo in the Druid script was causing a separate error.
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