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Greenhorn

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Posts posted by Greenhorn

  1. 1 hour ago, K4thos said:

    you're using tutu. If you can provide correct filename of the highedge store (originally highhedg.sto) on that platform I will be able to fix it.

    Tsk, tsk, there was a typo in Mortianna's original mod ( which is directly incorporated in EE tweaks I presume ), I corrected it's tp2 file and successfully installed it. Correct filename for Highedge store in Tutu is " _IGHHEDG.sto" but it was incorrectly renamed _IGHHEGD.sto in her mod. 

  2. Hello, had problem with one of the components from EET_Tweaks v1.10 , " Wand Case (by Mortianna)" when tried to install it on easyTutu:

    Quote

    ERROR locating resource for 'COPY'
    Resource [_ighhegd.sto] not found in KEY file:
        [./chitin.key]
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Wand Case], rolling back to previous state
    Unable to Unlink [EET_Tweaks/backup/4060/OTHER.4060]: Unix.Unix_error(1, "unlink", "EET_Tweaks/backup/4060/OTHER.4060")
    [EET_Tweaks/backup/4060/UNSETSTR.4060] SET_STRING uninstall info not found
    Will uninstall   7 files for [EET_TWEAKS/EET_TWEAKS.TP2] component 4060.
    Uninstalled      7 files for [EET_TWEAKS/EET_TWEAKS.TP2] component 4060.
    Unable to Unlink [EET_Tweaks/backup/4060/READLN.4060]: Unix.Unix_error(20, "unlink", "EET_Tweaks/backup/4060/READLN.4060")
    Unable to Unlink [EET_Tweaks/backup/4060/READLN.4060.TEXT]: Unix.Unix_error(20, "unlink", 

    Is there anything I can do to fix this problem? 

  3. Great, I will just pull it from override until I finish installation of those two components, then I will return it back. But thought just crossed my mind, I will probably need to repeat that process for all scripts in that folder, maybe it wouldn't be bad idea to skip them for installation on classic games in the future. If it is too much of a hassle, I guess it isn't that much important, now that I know workaround.  

  4. There is incompatibility between two components of D0Tweak pack v.24 (Summoning Limit Removal and Ghreyfain's BG1-Style Summoning Spells ) and Glam's NPC Pack v.1 on easyTutu if former is installed after later:

    Quote

    ERROR: cannot resolve trigger 0x40e2
    ERROR: [BDBARD01.BCS] -> [override/BDBARD01.BCS] Patching Failed (COPY) (Not_found)
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Summoning Cap Removal], rolling back to previous state
    Unable to Unlink [d0tweak/backup/6/OTHER.6]: Unix.Unix_error(1, "unlink", "d0tweak/backup/6/OTHER.6")
    [d0tweak/backup/6/UNSETSTR.6] SET_STRING uninstall info not found
    Will uninstall 184 files for [D0TWEAK/SETUP-D0TWEAK.TP2] component 6.

    and 

    Quote

    ERROR: cannot resolve trigger 0x40e2
    ERROR: [BDBARD01.BCS] -> [override/BDBARD01.BCS] Patching Failed (COPY) (Not_found)
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [BG1-Style Summoning Spells], rolling back to previous state
    Unable to Unlink [d0tweak/backup/23/OTHER.23]: Unix.Unix_error(1, "unlink", "d0tweak/backup/23/OTHER.23")
    [d0tweak/backup/23/UNSETSTR.23] SET_STRING uninstall info not found
    Will uninstall 187 files for [D0TWEAK/SETUP-D0TWEAK.TP2] component 23.

    As far as I can see, only file named BDBARD01.BCS in my Tutu folder is located in the GlamNPCPack/script/BGEE folder, so I guess I could delete it from override and install those two components from D0Tweak pack. But I'm somewhat hesitant to do so as I don't want to mess up things without asking first: is this particular file relevant in easyTutu game? 

  5. You know, the level of amateurism involved in making this mod is absolutely unbelievable. I would expect of author(s) in regard to their claims of compatibility  to at least make some rudimentary testing. As it happens, on my heavily modded easy Tutu install ( and this mod was installed close to the top ) with only Stone of Recall component I run into game breaking bug almost at the start: instead of Sarevok's ambush cutscene protagonist and Gorion landed in forest of Tethyr where protagonist got stuck by the tree and Gorion walked away in the fog of war. Happy ending of the sort. :D You can imagine fun involved in uninstalling 50 mods to find the culprit. What I don't understand is that maker of this mod didn't bother to spend 10 seconds to check if his claims of compatibility are actually true. 

  6. First I would like to thank current maintainer of this mod for extra trouble he may have had to keep this mod compatible with older win 32-bit operating systems. So big thank you AstroBryGuy! :worship: 

    Secondly, I would like to report couple of strange things I saw when installing BG1UBv.16 on my easyTUTU install regarding compatibility with BG1NPCv.24 prerelease. BG1UB should supposedly recognize similar, overlapping components from BG1NPC if installed after it but that is  not the case with "Angelo Notices Shar-teel" and "Sarevok's Diary Corrections" components. 

    Thirdly, I would like to know is it necessary to install "The Original Saga Music Playlist Corrections" on Tutu which was build on GOG BG: The original saga which comes with ddraw fix and many other improvements? I installed it just to be on the safe side but I will remove it if it can cause problems or duplicate already present content.  

  7. First time that I tried this graphical mod, installed it on clean, patched ( although without BG2 fixpack, I guess that doesn't count in this case ) install of SoA:ToB. I won't comment on good and bad sides of the rest of the components but component 2 ( Female Clerics and Druids Avatars ), component 3 ( Male Half-Orc Paper Doll ) and component 5 ( Male Human Barbarian Avatars ) are not working at all. 

  8. I was very much looking forward to try this interesting little ( hopefully bigger in the future ) mod on Tutu. But looking it's current state I think it would be wiser to pass on, at least for now. Latest update was at the beginning of February and here I see numerous bugs reported as late as July and many of them unanswered. Am I right in assumption  that this mod is currently unplayable and that it is better to wait it's updated future version?   

  9. I seem to recall that this component ( as awesome as it looks ) cause some trouble with BP BGT Worldmap and that it should be installed after it, if at all. Didn't find anything in Tweaks readme about this particular issue, is there still compatibility concerns between this two mods? 

  10. Hello, does anybody by some lucky chance know where can I download this mod? All links which point to Kerzenburg or Rosenranken are dead. I have old version 1.6 buried somewhere on my hard drive but can't find anywhere  most recent v.3. Any help would be greatly appreciated.

  11. Thanks for this great mod. Some of the components are ( XP for Traps, Spells and Lockpicking, Disable hostile reaction after charm, PnP spell scroll caster levels, Wand Case, to name a few ) a must have, even for classic games too.  :worship:

  12. I apologize if I understood wrong but after reading 20 different tweak mods README's ( and some of them are quite comprehensive, complex  and revolutionary, like MaG and SoB ) I'm burned out almost like when I studied for university exams. :p Anyway my question is this, APR for all from specialization from Tweak anthology mod is only for EE games incompatible with Tutu which I plan to play soon. Similar component from Scales of Balance is different and specifically made for WPO components from the same mod. So if I want "everybody gets bonuses from specialization and/or grandmastery only warriors from level too " for classic games that left me with only The Bigg tweaks mod component 3600 which is somewhat outdated and never seems to work the way it is intended ( or how I want it ), right?   

  13. That would be "  Old default bard song from unmodded game which only gave protection from fear as far as I know ". There is slight chance for "  BG2 fixpack version from OBC component which gives +1 luck to Blades " but I doubt that Tutu ever incorporated that fix. Anyway I thought so exactly but thanks for confirmation.     

  14. Looking forward to try this interesting mod for the first time ( on Tutu platform ). But I have few questions. First one is what or which song Blade bard kit will be using with this mod? Old default bard song from unmodded game which only gave protection from fear as far as I know? Perhaps BG2 fixpack version from OBC component which gives +1 luck to Blades? Or perhaps only The Ballad of Three Heroes from this mod? My second question is about compatibility and possible issues with some other, mostly older mods which are using variants of the same spells from arcane and divine packs included here, for example TDD or DSotSC. Unfortunately those spells are integral, inseparable part of those mods and spells from this mod also come in " all or nothing " variant. I know that authors of this mod can't do much about this issue but I can at least send report of overlapping spells in hope that one day somebody will sort out this issue. I think that even 1pp uses couple of " cause wound " spells from IWD if I'm not mistaken... 

  15. I gave it quick glance beforehand, saw system requirements, 64 bit escaped my attention. Thanks for answer and best of luck with your project.  

    P.S. By the way, if you don't mind my question, what happened with all your posts at SHS? The all vanished without trace. 

  16. On 5/13/2019 at 11:36 AM, Vlan said:

    I pretty sure that this has been reported somewhere, sometime before, but all the items which can be changed into something else (one hand -> two hand, jewelry +protection -> jewelry -protection but the save throws), are worth 1 gold when trying to sell them.

    Just wanna check if that is unavoidable since the game sees those items as if it were drained wands, or if there is something wrong with my install (using BGT)?

    It is unavoidable as all my games and installs ( except EE, didn't tried it yet ) had those problems. In the end I just gave up on those components as contrary to the description, resting does nothing to fix that problem. 

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