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jmaeq

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Posts posted by jmaeq

  1. If you do add crossmod content , will you add to Tsujatha as well? As he to is Neutral Evil. I always play a good aligned party, Tsujatha is the exception, since he was my romance choice for my

    female Skald. I have played a few other npc evilish mods, and the bio-ware ones. I just don't really play evil style.

    I'd love to be able to add as much crossmod content as possible. So if I am able to contact and receive a response from the mod's author, I would gladly add content with Tsujatha.

  2. Dear Jmaeq,

    I’ve downloaded recently your new character for BG2, and I have to notice that Minyae is an interesting one, well conceived and written. Well done ! And it’s not impossible I’ll enlist this malicious elfette in my next BG2 game. But there is a problem: Minyae is a multiclassed thief/mage and I think her thief class is useless in BG2, because you have for the thief proficiencies at the beginning of BG2 Yoshimo - and at Spellhold Imoen -, and Minyae is redundant with Jan, multiclassed thief/mage too.

    So I give you here my suggestions about the possible class choices for Minyae, and well I don’t think it will be a difficult work for you to implement them:

    - single classed mage (standard Mage or Enchanter);

    - single classed Thief (or Assassin);

    Thank you by advance!

    PS: Sorry for my poor English, it’s not my native language…

     

    I don't think I will be implementing a pure Thief or the Assassination kit for her, as this does not make entire sense with her current "character goals" but a pure mage, enchanter, or even an assassin/enchanter is something I will most certainly look into.

     

    Thank you for your kind words and suggestions! :)

  3. qi_mil_by_jmaeq-dcljuy7.pngqi_mil_by_jmaeq_dc4xh59_by_jmaeq-dciuqakimage.png.461eeb842d34c795e36233d6321f9eab.pngqi_alt3l_by_jmaeq-dcwpk1z.bmp

       (Default Portrait by Cher-Ro)        (Alt 1 Portrait by TamikaProud)       (Alt 2 Portrait by ErisForan)            (Alt 3 Portrait by Aerwindale)

     

    Minyae Beaurin - "Knowledge is Power."

     

    Biography:

    When asked about her past, MINYAE scoffs at you. She tells you that she cannot remember her parents or any type of family for that matter, only that her "family" was most likely dead. In fact, the only thing she can remember is that her full name is Minyae Beaurin, and that she has always had a talent for thievery and magic. "Stealing is what kept me alive when I was alone, and magic is what I used when I figured out there was an easier way to get what I wanted." She looks as if she is about to tell you more but abruptly stops in her tracks, looks at you square in the eyes, and then turns away.

     

    Statistics:

    Race - Elf

    Class - Enchanter/Thief

    Alignment - Neutral Evil

    Strength - 12

    Dexterity - 19

    Constitution - 11

    Intelligence - 17

    Wisdom - 12

    Charisma - 16

    Proficiencies - Dagger, Dart, Two-Weapon Style

     

    EDIT: Added an additional alternative portrait in v2

    EDIT: Added an additional alternative portrait in v3.4 but replaced Alt2 by DominiqueWesson for more "BG-Likeness" options. However, the original Alt 2 portrait will still be available in previous verisons.

  4. Overview

    The Beaurin Legacy introduces a Neutral Evil Elven Enchanter/Thief and a hidden NPC to BGII:SoA and BGII:EE.

    The mod includes custom portraits, a friendship track, numerous banters and interjections, encounters and quest(s), voicing for both NPCs (Minyae is fully voiced), a romance with a Bioware NPC - our favorite Red Wizard, player-initiated dialogues, and a custom friendship track theme.

    Lastly, Minyae Beaurin can be found outside of the Crooked Crane in the City Gates.

     

    FAQ

    Q1: Where can I find Minyae?
    A1: She can be found in front of the Crooked Crane.

    Q2: Is there a romance with Minyae?
    A2: No, but she does romance a Bioware NPC.

    Q3: Is there any special places/requirements for Minyae's friendship talks?
    A3: There is a player-initiated friendship talk, and there are talks after certain encounters and quests.

    Q4: Is there any NPCs that I should take with me or avoid?
    A4: No need to avoid any NPCs, but I would highly recommend taking Edwin with Minyae.

    Q5: Minyae's name is a string of text and she is sputtering random lines, what do I do?
    A5: Select her in the game and press the "K" key. This should fix the problem.

    Q6: I'm level x, will she scale to my level?
    A6: Depending on the PC's level, Minyae's experience may be 161000, 400000, 800000 or 1200000 experience points. So in other words, yes she will.

    Q7: Minyae hasn't said anything to initiate her friendship track, why?
    A7: You must finish her initial quest before she decides you are worth conversing with. ;)

    Q8: Why is Minyae taking so long to begin or talk to her love interest?
    A8: Minyae's talks with him does not go by a real-time timer, but the in-game timer. Meaning that she will speak to him in x amount of days in terms of the game's time. If you wish to speed it up "CTRL-T" is your best friend.

    Q9: Where is this hidden NPC?
    A9: Well, she is hidden...until Chapter 6. You'll know where to go when the time is right.

  5. Hello,

    thanks for this mod.

     

    please can you work with Kulyok to add some juicy crosscontent?

     

    And if you can also with Ajantis by Jastey

    Oh! I almost forgot about crossmod content - I would certainly love to do that. I will contact them in the some time in the future and other active modders for the possibility of crossmod banter/content. Thank you for the reminder. :)

  6. Nice! I love evil NPC's. I'd like to give this mod a try. I have a couple of questions first:

     

    I already have an existing BWS install for BG2EE. Is it relatively safe to install an NPC mod on top of a relatively extensive BWS?

     

    Also, do I need to start a new game for the Beaurin Legacy or will a save early in Chapter 2 work fine?

    I have personally never used BWS, but just by taking a quick glance at it, I believe it should be relatively safe to install an NPC mod on top of it. Since it seems to me that BWS is essentially a tool that installs other mods for you, I don't see the harm in it. (But if anyone knows the definitive answer to this, please correct me.)

     

    In regards to your second question - No, you do not need to start a fresh game for the mod, loading an early save in Chapter 2 should work fine.

     

    Hope this helps, and thank you for taking the time to play it! :)

  7. Audios QI#Mi105 - QI#Mi115 have too much echo, for some reason? The rest sound fine.

     

    Lovely portraits btw. But the "friendship track" part broke my heart.

    Oh, thank you for pointing that out! And oops, those audio files might have been for ToB...

     

    Thanks again and maybe I can try mending your heart in the expansion.

     

    I just started a new BG2EE game & picked her up right away. I've certainly enjoyed what I've seen so far & really like her / your voice. I'm looking forward to continuing on & will comment more once I get near the end. Thanks for the mod.

     

    Thank *you* for taking the time to play it. I definitely look forward to hearing more thoughts from the Red Wizard himself! ;)

  8. Hello everyone! I would like to introduce:

     

    The Beaurin Legacy Mod for BGII

     

    This modification is currently in English and is only available for SoA at the moment. The mod introduces an elven Neutral Evil Enchanter/Thief - Minyae Beaurin and a hidden NPC (sorry, I can't spoil it!). The mod also includes a friendship track, PIDs, numerous banters and interjections, original portraits, items, a quest, voicing, and a NPC romance with a specific Bioware NPC - a certain Red Wizard. She can be found in front of the Crooked Crane in the City Gates district.

     

    qi_mil_by_jmaeq_dc4xh59_by_jmaeq-dciuqak

    Portrait Artist - TamikaProud at DeviantArt

     

    Her statistics are as follows:

    Strength - 11

    Dexterity - 19

    Constitution - 12

    Intelligence - 17

    Wisdom - 12

    Charisma - 16

     

    As of now, the mod has only been tested for BGII:EE but should be able to work for the original Baldur's Gate.

     

    Please use this thread for any questions, thoughts, or bugs regarding the mod. Any feedback is welcome and greatly appreciated!

     

    Thank you so much for your time and I hope you enjoy the mod. :)

     

    EDIT: Due to copyright purposes, the music has been removed and the README.txt has been changed - there have been no other changes otherwise.

     

    The Beaurin Legacy has a forum of its own here at G3! Please direct all future comments, questions/concerns, bugs there. Thank you all for your understanding!

  9. I recall reading somewhere that changing or adding a new race into Baldur's Gate would be very difficult, and that if someone were to do it, they should only edit the name of an existing race. I attempted to change the race of an NPC using DLTCEP to a non-standard race (not human, elf, half-elf, etc.), but when I start up the game, the listed race is blank. I want to reuse the template for the Half-Elf race and rename it, but I am unsure how I am able to do that.

     

    If anyone knows how to create a "new" race, please let me know!

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