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jmaeq

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Posts posted by jmaeq

  1. April 14, 2019 Update:

    I've released v3.2 of TBL - once again, huge thanks to @AL|EN for this version!

    The specifics of this update can be seen in the download center.

    --------------------------------------------------------------------------------------------------------------------------------

    7 hours ago, Vlan said:

    Oh man, you actually added compatibility for Edwin Romance. Thanks man!

    Definitely going to try out this mod now.

    Glad to hear it! :)

  2. 1 hour ago, Guest Tomas said:

    I've just try it but it remain in a loop sadly. I can try to add that global to my save with EEkeeper to any value you tell me if that is going to properly trigger the quest. BTW, thank you very much for the mod, I already played Minyae and I'm close to finnish with Elaryn ^^.

    I'll be able to investigate this problem more thoroughly this weekend, but for now, this command should trigger anything after the encounter:

    C:SetGlobal("QI#EncounterTalk2","GLOBAL",1)

    Thank you for reporting this to me! :)

  3. If you installed v3.1 before entering Amkethran, I believe it should be okay. The mod doesn't check for her class either, so I don't think the "Improved Archer" mod has an impact.

    Spoiler

    There shouldn't be another way to interact with Willias either regardless of reputation, stats, alignment, etc. He'll have a different interaction depending on how you sided with, but the result is generally the same, just with different dialogue.

    Looking through his script and dialogue, nothing really pops out at me. I believe I could make a small change to it, but I'm unsure if it would fix the problem. If you have a game saved after you kill him and if you have access to the console, could you type in:

    C:GetGlobal("QI#EncounterTalk2","GLOBAL")

    And let me know the output of this command?

    Also, I made a portion of your post a spoiler, just in case anyone happens to be peeping at it and they haven't played the mod yet. :)

  4. 7 hours ago, Guest Fluke 13 said:

    Im playing V3, after the Crooked crane event, her PIDs go into a loop..."What do you want". Is this the stutter bug you mentioned? If so, I just need to download the newer version?

    Yes, that is the stutter bug that I mentioned and yep, all that is needed is to install the newest version (v3.1).

  5. February 10, 2019 Update:
     
    I've released v3.0 of TBL. This release should be EET compatible, and I've fixed an issue with a bam file problem in ToB for the vanilla BG2. Also, Minyae's introduction when summoned by the Fates in ToB is now voiced.
  6. So, for one last check:

    1. ALWAYS block of code in tp2
    2. Change chapter globals to %bg2_chapter_x% (I won't need to do anything for PIDs because of IsGabber)
    3. Use COMPILE EVALUATE_BUFFER on files that are affected by the chapters
  7. Would it be safe to only use EVALUATE_BUFFER on the scripts and dialogue affected by the chapters and leave all others using the good 'ole COMPILE only?

    And I'll just say this one final time, so it doesn't get too repetitive - thanks for the never-ending help everyone!

  8. 1 hour ago, cmorgan said:

    Check on one big thing too, just in case -  amellg, on an EET install, reported my SoA PiDs fire in ToB as well. Screening the always-true condition with a chapter check solved the problem. That leads me to believe that the safest way on an EET install is to add chapter conditions to dialogues you want to trigger in the correct game (or to use the other identifiers). Most content is specific enough as it is to avoid this, but if you have a PiD for SoA and a different one for ToB, it might be worth an extra variable check!

    That would have been a huge mess, if you didn't catch that. Thank you!

    Also, just to clarify on addressing the chapters across EE and EET, instead of using this:

    Global("Chapter","GLOBAL",6)

    I should be doing something like this:

    Global("Chapter","GLOBAL",%bg2_chapter_6%)

    ^ This version would be fine for both EET and non-EET?

  9. Oh! If it really is a couple minutes like the tutorial said and if it's just that chunk in Amber's tp2, then TBL is now EET compatible (I will release this new version tomorrow). :D Thank you, jastey!

  10. 6 hours ago, jastey said:

    If you have BGII:EE compatibility, adding EET is not very complicated (if you know how). Let me know if you want help! :)

    That would be fantastic, thank you very much! I'll try to fiddle around with it first before I start bombarding you with questions. :)Who knows, maybe I'll be able to fumble my way around. 

  11. January 27, 2019 Update:

    I've released v2.1.1 of TBL. This release is mainly focused on incompatibility issues for the original BG2 and should now work properly. Minor corrections for Minyae's Enchanter-only class have been done as well.

    Thanks to Kuura for informing me of the incompatibility issues and Rhaella for fixing the issue!

  12. 1 hour ago, Truman said:

    Ran into an oddity. I have Minyae with me in Ust Natha. During the ritual with the Matron Mother, the Demon zaps her with a flame spell and kills her. When Phaere talks about having the real eggs, the demon zaps Minyae with a flame spell instead of Phaere. I did a crt-y on Phaere, the demon dialogue continued as normal,  and then i raised Minyae. Everything is alright, except, how come Minyae got zapped?

    May I ask what version of the mod you have? I believe that was an issue in versions 1.0 and 1.1, and I believed I had fixed it with the newest version (2.2).

    Minyae wasn't supposed to get zapped, but the reason was that she interjected right before the action to kill Phaere would initiated. The way it was coded in-game was, whoever was the last person to speak, would get killed....and she just happened to be the last person to speak. 😅

  13. 4 hours ago, StefanO said:

    I found a small issue: If you play Minyae as a pure enchantress she has still the Mage/Thief pips, namely 2 pips in dagger (which is fine but not possible for a pure mage) und 2 pips in two-weapon-style (which is both useless and illegal).

    The 2 pips in dagger will remain the same with her pure enchantress class, but the 2 pips into two-weapon style will definitely need to be fixed. Thank you for pointing this out! I will be sure to add this change in the next update.

  14. A huge thanks to @theacefes for updating the Crossmod Banter Pack with crossmod banters for Minyae and the Hidden NPC! Banters exist for the following NPCs with Minyae and the Hidden NPC includes:

    • jastey's Ajantis
    • Rhaella's Adrian and Isra
    • theacefes' Auren and Sarah
    • Lava Del'Vortel's Foundling, Will, Yvette, Skie: the Cost of One Girl's Soul, and Verr'Sza
    • kulyok's Branwen, Tiax, and Xan
    • kitanna's Sir Neh'Taniel
  15. 11 hours ago, cmorgan said:

    Ok, now I need to get serious about my own work - this is breakneck speed!!

    Aran for 2019, maybe? :D

    11 hours ago, cmorgan said:

    If you don’t mind sharing, how the heck are you getting the voicework done?

    Luckily, Minyae's voice is my own, so it's whenever I get a chance to record for a couple hours straight. For the hidden NPC, I fall into the trap of grabbing a soundset from IWD.

     

    11 hours ago, keyria said:

    I know I’ve already told you this but I am so stupid proud of you!!!!!!!!! ❤️❤️ You are literally freakin killing it. I’m so happy for you!!

    PS I maaaaaay have finally gotten around to bringing Minyae into TOB and so help me god if I don’t get a good ending for her I will.. well. You know. 😉

    As always, thank you so much for your never-ending support! I can't appreciate it enough. :) And, uh, I guess we'll have to see what ending you get, but I'm going to prepare myself beforehand...just in case.

  16. 6 hours ago, Psionica said:

    Thanks jmaeq, I will be taking her along my next playthrough once I'm thru with my current. I take it she cannot be romanced by anyone but Edwin? I like playing romance mods, my fav to date so far is Tsujatha. I'm looking forward to playing Minyae

    You're correct, she cannot be romanced by anyone else but Edwin. I hope you find her to your liking. :)

  17. 8 hours ago, Psionica said:

    Thanks, that link worked, Jarno. I had a Q for u jmaeq, would u recommend using MInyae with a total good party? I hardly ever keep Edwin as I disliked his character all the way back to BG1. I hardly ever use Evil party members, so I wanted to know if I take her and don't use Edwin will it still be worth it?

    If you're worried she won't like the PC or leave the party, there's no need to worry about that. Her friendship track will still trigger regardless of your alignment (having Edwin in the party has no impact on the friendship track). Although, she might throw some insults your way if you act nice, but it won't ruin anything. If you decide to keep her all the way to ToB and your friendship with her is still active....

    Spoiler

    If you say the right things, she could change her alignment.

    Hope this helps!

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