grogerson Posted November 22, 2007 Share Posted November 22, 2007 Thank you! So far, I've only one suggestion. Have a Chapter check when you have the encounter in the area north of Nashkel. If Baldur's Gate is still closed I shouldn't have the option that I'm going there.What exactly are you referring to? Should the man on his way to Baldur's Gate appear later in game? No, he should remain. But in Chapter 2 you're heading to Nashkel, not Baldur's Gate. One of the dialog options is that you're heading for Baldur's Gate. That one dialog option is out of place so early in the game. It's that one dialog option that might be better seen in Chapter 4 or later. Now that I've made that as clear as mud... Link to comment
jastey Posted November 22, 2007 Author Share Posted November 22, 2007 One of the dialog options is that you're heading for Baldur's Gate. That one dialog option is out of place so early in the game. It's that one dialog option that might be better seen in Chapter 4 or later.Of course. Sorry for being stupid. Thank you for the suggestion, I guess there will be an alpha 5 soonish. Link to comment
grogerson Posted November 27, 2007 Share Posted November 27, 2007 Another request. Call me a bleeding heart (or a sucker for a sad story) . In Undying Love, if you convince her to keep the contract, you can offer her a gold piece to help her along. You offer the poor farmer 100gp for his loss. How about upping the offer to her to 20gp at least. Or as with Family Treasure, perhaps two or three options (20gp, 50gp, 100gp)? Link to comment
jastey Posted November 27, 2007 Author Share Posted November 27, 2007 That's a good suggestion. I will raise the amount. Preparing v. 0.5, btw. Miloch found a bug in the family treasure quest, which I solved. Nothing game breaking, but still. And more typos. Link to comment
Cashews Posted November 28, 2007 Share Posted November 28, 2007 Preparing v. 0.5, btw. You're a workaholic Jastey. Keep up the good work Will it simply be a bug blaster update or are we to see some extra material? Link to comment
jastey Posted November 28, 2007 Author Share Posted November 28, 2007 Thank you for the kind words! It's only bug-hunting atm. "new material" would be exaggerated, but grogerson's suggestion concerning a higher sum (or maybe different amouts to choose from, I have to decide on that) in one of the quests will be included, too. I have tons of ideas, to expand the existend quests up to new ones, but no time currently to work on them. Link to comment
jastey Posted November 28, 2007 Author Share Posted November 28, 2007 Updated to Alpha 0.5 (link in the first post of this thread.) Fixed two dialogue bugs and increased the amount of gold coins the PC can give to the widow to 50. And typos. Link to comment
Amgot Posted December 15, 2007 Share Posted December 15, 2007 Hi jastey! Any updates? Link to comment
jastey Posted December 16, 2007 Author Share Posted December 16, 2007 I am mainly waiting for the bug reports of my testers. There were some BGT bugreports (without bugs), so I am positive to be able to remove the "alpha" tagg sometime. Link to comment
Kulyok Posted January 11, 2008 Share Posted January 11, 2008 So, it's all done, then? Congratulations! Link to comment
jastey Posted January 11, 2008 Author Share Posted January 11, 2008 Thank you! Forum and all other things are getting prepared. Link to comment
jastey Posted January 12, 2008 Author Share Posted January 12, 2008 Forum is up: http://forums.gibberlings3.net/index.php?showforum=148 This thread is outdated. I would be happy if comments, criticism and ideas would go there. Link to comment
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