cmorgan Posted January 1, 2010 Share Posted January 1, 2010 Actually, that is all bloody well plausible. And he does it on a Mac, which makes him really, really good. But ignoring years and years of behind the scenes work and help on project after project across most communities, a zillion threads of helping hands, direct contributions to editors (like NI), critical analysis and tweaking of weidu for compilation (and compilation of) Mac distributions of weidu (being one of the few folks who can follow the ocaml work the bigg does), passing of knowledge about the engine to other serious moddarz, etc., etc., direct contribution (proof of faith) most new modders would say "OH! Important Modder - I Should Listen To Him" about is that he and Nythrun make a Yin and Yang of Fixpackhood. Two serious code-folks with different styles and points of view who provide the intelligent and pointed debate about the how and why of a repair, and make things happen. But I had better stop blabbering on, because while both of them are willing to help anyone who poses good questions, both also don't bother with ego stuff. They are kind of the equivalent of intelligence experts, who are more interested in stuff working than people knowing who they are. Plus, they are old-skool, and johnny-come-latelys like me should shut up in the presence of Elder Gods. Link to comment
Nythrun Posted January 2, 2010 Author Share Posted January 2, 2010 stuff This is a man who's mastered the fine art of laying it on thick. Anyway, thank devSin every time you do anything with WeiDU that's not an override dump or compile. WRITE offset var + 1 READ offset var not being use-before-def was once a "feature". Link to comment
DavidW Posted January 8, 2010 Share Posted January 8, 2010 Sticking with Nythrun's original idea: I did not convert IWD to BG2. Or finish my thesis. It turns out that (a) games are quite complicated and (b) quantum mechanics is quite complicated. Link to comment
cmorgan Posted January 8, 2010 Share Posted January 8, 2010 So all that is left is for you to design a deeply immersive role-playing game with challenging tactics... using quantum mechanics! Link to comment
Ardanis Posted January 8, 2010 Share Posted January 8, 2010 It turns out that (a) games are quite complicated and (b) quantum mechanics is quite complicated.What kind of academic would find quantum mechanics quite complicated? I thought academics were supposed know it all Link to comment
the bigg Posted January 8, 2010 Share Posted January 8, 2010 So all that is left is for you to design a deeply immersive role-playing game with challenging tactics... using quantum mechanics! Easy: finish gemRB and reprogram the AI to choose its behavior after simulating the result on a quantum computer Link to comment
theacefes Posted January 8, 2010 Share Posted January 8, 2010 Only if it does my laundry too. Link to comment
Nythrun Posted January 9, 2010 Author Share Posted January 9, 2010 Send checkbook or credit card to: Bernie Madoff C/O Golden Gate Bridge Realty 1600 Pennsylvania Ave NW Washington, DC 20500 ...don't sue me, I'm funny. Link to comment
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