SyntaxError Posted March 24, 2012 Author Share Posted March 24, 2012 it could be iOS 5.1 i have no means of testing 5.1 Link to comment
suncoss Posted March 24, 2012 Share Posted March 24, 2012 Yeah, I think it might be, because I installed the latest build and it won't run either. Ah well, I'll check back again sometime. Thanks for your help though. I'm looking forward to seeing the release of of BG enhanced in the summer, so not long to wait. Link to comment
SyntaxError Posted March 24, 2012 Author Share Posted March 24, 2012 could you post a log? Link to comment
suncoss Posted March 24, 2012 Share Posted March 24, 2012 Sorry to ask, but how do I do that? Edit: OK, after reading the troubleshooting section of the install guide, I looked in the GemRB Documents folder for a GemRB.log file but there isn't one there. Is that the one you meant? Forget that, just read that the gemrb.log file is created when in debug mode, so I suppose I can't create one if the app won't run? Link to comment
SyntaxError Posted March 24, 2012 Author Share Posted March 24, 2012 i mean the ipad console log from the time you try to run to the time it quits. Link to comment
suncoss Posted March 25, 2012 Share Posted March 25, 2012 Ah I see, here it is: Mar 25 08:27:52 Andys-iPad SpringBoard[1261] <Warning>: Unable to obtain a task name port right for pid 2675: (os/kern) failure Mar 25 08:27:52 Andys-iPad com.apple.launchd[1] (UIKitApplication:net.sourceforge.GemRB[0xf1a1][2675]) <Notice>: (UIKitApplication:net.sourceforge.GemRB[0xf1a1]) Exited: Killed: 9 Mar 25 08:27:52 Andys-iPad com.apple.launchd[1] (UIKitApplication:net.sourceforge.GemRB[0xf1a1]) <Warning>: (UIKitApplication:net.sourceforge.GemRB[0xf1a1]) Throttling respawn: Will start in 2147483647 seconds Mar 25 08:27:52 Andys-iPad SpringBoard[1261] <Warning>: Application 'GemRB' exited abnormally with signal 9: Killed: 9 Mar 25 08:27:52 Andys-iPad kernel[0] <Debug>: AMFI: hook..execve() killing pid 2675: no code signature Mar 25 08:27:52 Andys-iPad kernel[0] <Debug>: launchd[2675] Builtin profile: container (sandbox) Mar 25 08:27:52 Andys-iPad kernel[0] <Debug>: launchd[2675] Container: /private/var/mobile/Applications/5DF0ABC3-0734-4C09-B1CB-0F970D5DA001 [69] (sandbox) Link to comment
Hopper Posted March 25, 2012 Share Posted March 25, 2012 Hi guys, I tried uninstall of GEMRB and reinstall and I had the same issue as before with Planescape Torment (on latest build - 574) I uninstalled again and installed version 414 and Planescape Torment loaded and I could get to character gen (but had the problem of XY coords not working). Also, Baldur's Gate 2 resizing works great, however the touch coordinates seem broken again. I can tap all over the screen and nothing happens (again, tested on version 574 on iPhone 4S with 5.0.1) Link to comment
SyntaxError Posted March 25, 2012 Author Share Posted March 25, 2012 Ah I see, here it is: Mar 25 08:27:52 Andys-iPad SpringBoard[1261] <Warning>: Unable to obtain a task name port right for pid 2675: (os/kern) failure Mar 25 08:27:52 Andys-iPad com.apple.launchd[1] (UIKitApplication:net.sourceforge.GemRB[0xf1a1][2675]) <Notice>: (UIKitApplication:net.sourceforge.GemRB[0xf1a1]) Exited: Killed: 9 Mar 25 08:27:52 Andys-iPad com.apple.launchd[1] (UIKitApplication:net.sourceforge.GemRB[0xf1a1]) <Warning>: (UIKitApplication:net.sourceforge.GemRB[0xf1a1]) Throttling respawn: Will start in 2147483647 seconds Mar 25 08:27:52 Andys-iPad SpringBoard[1261] <Warning>: Application 'GemRB' exited abnormally with signal 9: Killed: 9 Mar 25 08:27:52 Andys-iPad kernel[0] <Debug>: AMFI: hook..execve() killing pid 2675: no code signature Mar 25 08:27:52 Andys-iPad kernel[0] <Debug>: launchd[2675] Builtin profile: container (sandbox) Mar 25 08:27:52 Andys-iPad kernel[0] <Debug>: launchd[2675] Container: /private/var/mobile/Applications/5DF0ABC3-0734-4C09-B1CB-0F970D5DA001 [69] (sandbox) your problem has nothing to do with gemrb specifically. your iPad system is denying GemRB access to run. Signal 9 is a kill signal not a crash. Hi guys, I tried uninstall of GEMRB and reinstall and I had the same issue as before with Planescape Torment (on latest build - 574) I uninstalled again and installed version 414 and Planescape Torment loaded and I could get to character gen (but had the problem of XY coords not working). Also, Baldur's Gate 2 resizing works great, however the touch coordinates seem broken again. I can tap all over the screen and nothing happens (again, tested on version 574 on iPhone 4S with 5.0.1) everything works fine in the simulator for both iphone and ipad. make sure you have these values in your config: Fullscreen=1 GameType = pst Width = 640 Height = 480 these values are for non widescreen moded data. Link to comment
suncoss Posted March 25, 2012 Share Posted March 25, 2012 your problem has nothing to do with gemrb specifically. your iPad system is denying GemRB access to run. Signal 9 is a kill signal not a crash. OK, thanks anyway for looking at it. Link to comment
kampongkid Posted March 25, 2012 Share Posted March 25, 2012 I'm having the same issues as Hopper. I'm using the 574 build and my config has the values mentioned above, but touch input isn't working. Link to comment
SyntaxError Posted March 26, 2012 Author Share Posted March 26, 2012 there isn't anything i can do about that. you need to find a programmer that actually owns an iphone to properly diagnose the issue. I cannot possibly fix an issue that i can't reproduce. Link to comment
kampongkid Posted March 26, 2012 Share Posted March 26, 2012 if it helps any build 569 was the last one that had working touch input. it was actually full screen and touch coordinates are accurate from what i can tell. i'm sure i'm not alone in saying that your efforts in porting this are greatly appreciated! Link to comment
SyntaxError Posted March 26, 2012 Author Share Posted March 26, 2012 that could help i suppose. I'll have to ask in IRC about how to get a manifest of changes from then till now. apparently the mac buildslave had been offline for a long while. I'm willing to bet if you tried the build 588 this would be fixed. Link to comment
kampongkid Posted March 26, 2012 Share Posted March 26, 2012 same touch input problem with 588. i'm using build 569 w/o issues on an iphone 4 5.0.1 Link to comment
SyntaxError Posted March 26, 2012 Author Share Posted March 26, 2012 what happens if you disable full screen? Link to comment
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