SimDing0 Posted February 18, 2005 Share Posted February 18, 2005 BG1 and BG2 use different armour ground icons. I say, why not have the best of both worlds? BG1's leather armour is good, but BG2's looks better for studded leather. BG1's chain is good, but BG2's looks more like splint mail. BG1's mage robes look... better than BG2's. GTREAS02/3.BAM is never used at all. You get the idea. Okay, so it's a pretty pointless thing to do, and given that you can't identify armour type by anything on the ITM, it probably won't work terribly well. But eh... you love my ideas, right? Link to comment
SimDing0 Posted February 21, 2005 Author Share Posted February 21, 2005 Actually, uh, y'know... I think this could be applied to mod items to. It looks like READ_STRREF could be used on the unidentified descriptions to distinguish between armour types, no? Link to comment
jester Posted February 21, 2005 Share Posted February 21, 2005 I can smell an underground movement to subvert BG2 into a BG1/IWD1 clone. Baby steps, perhaps, but they are getting there. Link to comment
SimDing0 Posted February 21, 2005 Author Share Posted February 21, 2005 So superior. So, so superior. Link to comment
Nerik Posted February 21, 2005 Share Posted February 21, 2005 I'd say go for it perhaps use both the robe ground icons, for two different classes of robes (use the one that looks 'classier' for the more powerful robes. I'm not sure what to use GTREAS02/03 (am I right in thinking they are identical?) for, but I'd like to see them used for something Charles Link to comment
Ghreyfain Posted February 22, 2005 Share Posted February 22, 2005 I'm not sure what to use GTREAS02/03 (am I right in thinking they are identical?) for, but I'd like to see them used for something Gems, perhaps? What else besides gold has the treasure pick-up graphic? Link to comment
devSin Posted February 24, 2005 Share Posted February 24, 2005 Most gems already use the treasure ground icon (even though they have a much nicer one that actually looks like a gem). Anyway, you can change the ground icon for gold by simply changing MISC07 (I didn't think it would work, but it does), but beware: The GTREAS02 image may look pretty in the editor, but it's ugly as sin in the game. Link to comment
CamDawg Posted March 4, 2005 Share Posted March 4, 2005 I realize that I had started coding and never posted to indicate I was going to do this. I have yet to build a robust enough algorithm to accurately sort armor on the fly. I have, however, built a pretty ginormous list of armor by type, including stuff from mods. Link to comment
CamDawg Posted March 19, 2005 Share Posted March 19, 2005 A few notes from my jaunt through BAM-land. ibolts01 and iquiver0 are unused and appear to be bolt cases. The latter matches the case of plenty inventory sketch and will be restored as such. imisc08 appears to be a pile of silver coins--wasn't BG2 originally going to feature gold, silver, and bronze coins? imisc46 is similar to gtreas0[23] in that it's a big pile of treasure and gems and is also unused. Link to comment
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