Endarire Posted July 18, 2023 Share Posted July 18, 2023 Thanks for the info. What mods do you recommend people - especially newbies - examine if going for a continuous EET NPC? Quote Link to comment
jastey Posted July 18, 2023 Author Share Posted July 18, 2023 Hmm. The only ones I know are Breagar, Brandock, Grey, Brage. Brage and Brandock leave early in SoD and are not finished in BGII. Grey has no kickout dialogue. All of them also consider BGT, and whether the player started a new game or is playing a continuous one etc. which complicates the scripts. I'd say scan the mods, make an NPC for BG1, add SoD content, add BGII content, use the same scriptname / death variable for all and ask about how to move them to the SoD and BGII areas if you need help with that. Quote Link to comment
RoyalProtector Posted July 18, 2023 Share Posted July 18, 2023 The images in the first post (well at least the first one...) are making my browsers complain about security issues. I think it's about outdated certificates. If I proceed anyway I see only 404 errors. Just letting you know Quote Link to comment
jastey Posted July 21, 2023 Author Share Posted July 21, 2023 @RoyalProtector thanks for drawing my attention to this, this seems to be something on Kerzenburgforum where to I linked for the portrait, I'm on it. Quote Link to comment
zelazko Posted August 20, 2023 Share Posted August 20, 2023 There is an issue with Garrick times of Troubadour. Garrick learns a drunkard's dirty song which causes party members to go drunk while receiving CON bonus +1. Between each pop up in dialogue window 'Garrick: Singing Bard Song' there will one or two dialogue pop ups from Barndock complaining he's getting too drunk. The cause of it seems to be the need for gtt#s1a.spl spell to remove its effects and reapply them again after few seconds. Reference files: gtt#s1a.spl gtt#s1b.spl Quote Link to comment
jastey Posted August 21, 2023 Author Share Posted August 21, 2023 Is brandock a full party member or 7th? Still, this is not a problem with Brandock, but with GToaT who needs to consider other party members. Quote Link to comment
zelazko Posted August 21, 2023 Share Posted August 21, 2023 (edited) 7th Party member only. I temporarily circumvented the endless dialogue loop when Garrick sings Drunken Ditty by assigning !Global("C#BrandockJoined","GLOBAL",2) to the State Trigger 53-58 in C#BRANDJ.dlg Edited August 25, 2023 by zelazko Quote Link to comment
jastey Posted September 2, 2023 Author Share Posted September 2, 2023 Brandock updates to v1.5! Changelog: - Compatibility fix with cave of "Black Hearts" added. - Brandock's comment about the ongoings in Candlekeep Catakombs should not interrupt his Halfogre quesz´t encounter. - Brandock's comment on Ice Island should not skip a line. - Streamlines the install order in the .ini. Added METADATA ~AFTER install order syntax to tp2. Updated info in readme regarding install order with other mods. - (BGT) Corrected MOS for c#br02.are. - Crossmod with Valerie removed. Quote Link to comment
zelazko Posted September 3, 2023 Share Posted September 3, 2023 Why was crossmod with Valerie npc mod removed? Quote Link to comment
jastey Posted September 3, 2023 Author Share Posted September 3, 2023 @zelazko It was unauthorized and Tempest is not reachable. Quote Link to comment
zelazko Posted October 8, 2023 Share Posted October 8, 2023 I have three suggestion regarding Brandock and his spellbook farming from other dead npcs: -Brandock does not farm spellbook from Vay-ya in Low Lantern -Brandock comments on Yago spellbook but does not mention Yago's book of curses before starting Birabella's quest -this one is more of request which can be disregarded - % chance for brandock to learn a spell when he plagiarizes others' spellbooks Quote Link to comment
jastey Posted October 8, 2023 Author Share Posted October 8, 2023 3 hours ago, zelazko said: -Brandock comments on Yago spellbook but does not mention Yago's book of curses before starting Birabella's quest Brandock reacts to "BOOK70", that is Yago's book of curses. (@1501 = ~Could I have a look at that book? Oh... oh, yes. This is... nothing I will make use of myself, thank you very much.~ [c#ablank]). 3 hours ago, zelazko said: -Brandock does not farm spellbook from Vay-ya in Low Lantern Indeed. Thanks for hint. 3 hours ago, zelazko said: -this one is more of request which can be disregarded - % chance for brandock to learn a spell when he plagiarizes others' spellbooks I see where this is coming from (it would make much more sense if Brandock would learn more spells from other mages' spellbooks), but implementing this would be a nightmare. - The Lore increase was the compromise I came up with so I wouldn't have to deal with this. Quote Link to comment
Mordekaie Posted October 10, 2023 Share Posted October 10, 2023 Should i install Brandock before or after "Road to Discovery" main component? Or they can be installed in any order? From the readme: For Brandock to react to game events in SoD accordingly, the main component (Tracking System, 2nd component) of "Road to Discovery" needs to be installed. Quote Link to comment
jastey Posted October 11, 2023 Author Share Posted October 11, 2023 @Mordekaie Yes, that's badly phrased. Install RtD as a late mod, i.e. after Brandock. The Brandock mod uses trigger variables from RtD, but for this, the install order is of no consequence. This is valid for all NPC (my) mods. Quote Link to comment
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