@Cahir I am actually working on my EET installation on V2.6.6 and my selection of mods is quite close to yours (but i know that a stable installation lies in the details):
- For sure the BackBone of my modlist is: Tweak Anthology, SCS, Atweaks (and eventually some others), SR/SRR, IR/IRR, Quests from Jastey and Lava, RR, the "classics: UN, QE, RE, BG1NPC, ...). I will play on Insane with SCS boosted.
- As i am with V2.6.6 no EeeX and related mods at the moment (to my regrets).
- More BG1 quests (Balduran SeaTower, Shades of the Sword Coast by Lava, DSotSC, would probably try The Grey Clan but probably not compatible with EET yet).
- Less Kit mods (focus on Thiefs, mages,...) but more flexibility on multi/dual; nothing special about spells (sticking to SR and eventually the option in SCS for Iwindale spells)
Let's go back to the main reason of my post: i have few questions:
- I guess that some of the BG1 mods intially installed on BGEE prior to EET Core can now be installed after EET core (for example coranbgfriend). Just for confirmation?
- I am getting to use Project Infinity (but not being able to keep all selected components between two sessions is giving me hard time). The only solution i am starting to try is to divide the installation in few "steps" and combining them to finally get a completed InstallSequence. The downside of this solution is to no have a complete picture of the install order. To resume i am very concerned about the Install Order (beside component selection :) ) as just adding one mod can put a big mess. I would take any advice about using PI.
- Do you have any recommendation before i use your install order as a "framework" ? I am also starting to give a look at @4udr4n's work.
Anyway it is very instructive to read those posts. It is also very helpful to see that i am not the only one to have time consuming issues to figure out something that is not working properly!!!
Nb: i apologize for my english as this is not my native language.