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Jarno Mikkola

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Everything posted by Jarno Mikkola

  1. NO MORE PLOT REVELATIONS, please! Now, as this is a TC, we shouldn't need any other mods but the EasyTutu, but are there some that won't be compatible with it in this list, if installed after the Shadow Hand TC, except the NPCs. Spell revision.
  2. If you truly wish to make it epic, make it Mega Mod with a M. Download all these especially the .pdf file and read it, load the mods from here(it's in both German and English), and run the .bat installer that comes in the BWP Installpack. And this is the 'live update' version of the changes etc. you can't find in the .pdf's. Forum modifiers, time to split the topic, perhaps?
  3. C's and thank you's. And thanks for the belt of lore, just gona have to put it on(Girdle of Cognizance).
  4. Once you have opened and made the setup right, you can open the save game... You go to the Affect table by scrolling the top right arrows until it comes up, you click it when you see the Affects and it activates, you just have to remove the negative affect you gain from the kit by selecting it and pushing the Remove button(the affects name starts with 0x00BD), then just you need exit as is gives you the save selection, you save and you are done... you load up the save and play from there. You should also remove the "Experience" Affect as it makes you to have the percent number on from the total, it should be 85(%) on Param 1, so remove it.
  5. That can be solved with little knowledge, and the Shadowkeeper, or other save game editors, by removing the Affects. Do so preferably before you re-kit him/her.
  6. Well, you are lucky with the Geo Sorc as you can re-kit him/her as you did in the Tutu game(presuming you did use the v2 or later version), as you can't actually have kit's in BG1. Now, I don't know why the kit's won't stay as same when you export the char, but it might have something to do with the need to use the exact same character/kit altering mod order in both games.
  7. To be more specific on Fyorl's request for clarification: What kind of WeiDU-code are you looking for; Do you have the items? -thus they can be overwritten into the game! Or do you want them to be patched in which case it's a bit harder, I imagine... Do you have the item descriptions ready? -and want them to be overwrite the ones in game or patch them? Proofread etc. Or is it dialog you want to make the items have? Item checker, upgrades etc. Sounds? Item icons(.bam's) etc. ? Something I left out? Perhaps the solution to all your problems might be found here, by using the request form needed. Or updating and dumping the already submitted request.
  8. Would anybody like to show the pictures, instead of just pointing url's for them, so it would be easier to compere? For example ImageShack gives this service for free, you know.
  9. I'll comment when I'll get a change to play this, and if I get to play this. So...
  10. Here's the one, the Blue Wizard from Icewind Dale, more can be found from here. Thanks to Child of Bhaal. Or from here.
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