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Endarire

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Posts posted by Endarire

  1. EDIT: Cleric/Mage has Druid/Sor and Shaman/Mage.  Oopsies!

    Also, I've attached my WeiDU logs from the installation should such matter.

    Having installed a long list of mods successfully this time including multiclass Clerics, Druids, Shamans, and Sors, I don't see any kit that for Druid/Sor.  Where to find it?

    (The component of Sors being able to select spells via dialog didn't install, perhaps preventing that from working.)

    WeiDU.log WeiDU.log

  2. Dispel Magic: The doc description mentions "Remove Magic" which no longer exists in the docs.

    Magic Resistance: It seemingly uses the same icon as Dispelling Screen.  May we get a version of one of these icons which faces right instead of left?

  3. Since it's been over a month since my last inquiry about this mod and since I'm installing a big load of mods for EET on this new laptop, I wanted to know what the prospective release date is for IWD-in-EET now that EEex 0.7x is out.  I'm especially curious if our family should wait a bit to start due to this expected to be released in a month or two.

    Thankee!

  4. Unsure if this has already been included, but should a web burn away if touched by a fire elemental or by someone affected by fire shield?  If not, should these creatures be immune?

    Also, may we have an option to view all spells of a level in a list so we needn't click each spell individually?  What about showing the revised and original versions of a spell side-by-side or one on top of the other to help readers understand what's changed from vanilla?  Alternatively, giving a note per spell about what's changed since vanilla also works.  (After writing this I noticed all spells include links at the bottom to their vanilla/revised versions.  Neat!)

    Do spells that scale based on caster level like dispel magic scale into epic levels (21+)?  I was disappointed when my previous run's dispel wasn't the auto-win I expected at CL40ish.

    Does free action/freedom of movement negate haste?

    What are the descriptions of the fixes mentioned in the EET installer (Dispel Magic Fix, Mirror Image Fix)?

    Do items that produce spell affects revised by this mod (like a Ring of Free Action) also produce the revised spell effects?

    Why does protection from normal weapons have a 5 casting time but protection from magical weapons has a 1 casting time?

    Improved haste shouldn't mention that it affects an area as an advantage over haste when haste also affects an area.

    Wraithform:  Disabling all casting seems harsh.  It may be worth using otherwise.

    Gracias!

  5. @bob_veng After rereading your thorough post for which I thank you for writing, my questions are mostly answered.  To clarify:  Must the pre-PST section (BG1/SoD/BG2/ToB) be finished before PST?  (Seemingly so.)  Could TNO and co still freely visit the Sword Coast during their PST adventures?  (Seemingly not.)  Would the Gray Wastes ever be visited?  (Seemingly not.)

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