Jump to content

southfla79

Members
  • Posts

    76
  • Joined

  • Last visited

Everything posted by southfla79

  1. Looks like it was updated shortly after your post.
  2. I totally forgot about this. I took a look at the geomantic cure spells and compared them to the vanilla cure spells....the power level is set to 0 for all of them. I did some edits via near infinity and all is well now.
  3. What are you thinking happens with that component? All it does is give each class 4 item slots in the inventory screen. It doesn't change anything on the action bar.
  4. Weird....the conflict/dependency page/window should have showed up since you were missing dependencies for the Sandrah mod (also note it'll call out dependencies and conflicts for any of your selected mods). The window I'm talking about looks like the attached screenshot. The orangish color signifies a missing dependency. An entry highlighted in red indicates a conflict. For more help with BWS you can check here for the original version of BWS or here for the version that only supports the Enhanced Edition games.
  5. If you're using either version of BWS (the original, or the EE Only version), prior to starting the install it should give you a page showing conflicts or missing dependencies. Did you skip through that page?
  6. So I uninstalled than reinstalled the mod. Shambling Mound appeared after casting. However, the cure line of spells still don't heal any damage. Tried on self and on NPCs
  7. Couple of quick reports with just this mod installed - Summon Shambling Mound does nothing. casting animation works but no mound - cure spells don't seem to cure. Cast both Cure Medium and Cure Serious wounds on myself, no health cured. (yes I was damaged )
  8. Was going to try this out but can't find the version 5 for download. The download page seems to only have ver 4
  9. Regarding Dungeon Crawl.....unless I'm misreading this (http://forums.pocketplane.net/index.php?topic=29595.0) the author gave permission for anybody to do technical updates. Wouldn't EET compatibility be considered a technical update?
  10. I'm at work right now but I received similar errors for other mods when doing a BG2EE install. Cannot resolve trigger and the copy not found error (although the file it said it couldn't find WAS in fact in the override folder). It happened when trying to install Argent's Golem Construction and Chaos Sorceror mods as well as Artermius_J's Shadow Magic. There were a few other components that failed with similar errors but I can't recall which ones. Keep in mind mine was a heavy mod install so it's quite possible some prior mod screwed things up.
  11. Does this version apply the fix pack fixes on it's own? Didn't see it as a selection.
  12. Thanks Hack, that worked like a charm!
  13. Tried an install several times, it kept failing when working on item SCRLZZ.ITM. Here's the strategem debug log Setup-stratagems.rar
  14. I couldn't find any info on this: i'm getting an error when trying to install SCS stratagems_external/tra/english/text.tra file not found. Skipping... stratagems_external/tra/english/setup.tra file not found. Skipping... ERROR: No translation provided for @60 Continuing despite error. ERROR: No translation provided for @1 Continuing despite error. I looked in that folder and it didn't exist. I tried copying the folder from stratagems\tra\english but that also didn't work. Any ideas? Did a retry and pulled this from the Weidu Debug
×
×
  • Create New...