BloodBeast Posted February 13, 2009 Author Share Posted February 13, 2009 Sometimes my charname gets poisoned, or Stunned, or Held, and I just sit there and wonder, how long is it going to be? If it's 10 rounds, maybe I will have a cleric cast a spell to neutralize the poison, but if it's 1 round, maybe I will just let it be.....I may accept the opinion that mages can count down the remaining time for his spells, though I don't agree...but allowing the opponent to know the expiration time is clearly wrong imo. Why on earth the victim should be able to know how long the negative effect will last?! "Hey you! I'm gonna poison you, but don't worry within 2 rounds you'll be fine, don't use an antidote!" Ha ha, you may be right, but do you ever get the flu and feel really really sick, like you can't open your eyes and can't even get out of bed, and sore all over? And then two days later you still feel sick, but you can get back to work, do everything you used to do, even though in the back of your throat there's still that nagging feeling? I am just saying, a creature in Faerun may have the same experience, or instinct or what not, that tells him "yeah, this disease is gonna be the end of me (tuberculosis, coughing up blood)" or "heck, It's just an infection of the finger nail (3 HP), I'll just tough it out". Link to comment
Jarno Mikkola Posted February 13, 2009 Share Posted February 13, 2009 "heck, It's just an infection of the finger nail, I'll just tough it out". In the old days it then spreads to the rest of the hand and then it get Gangrene and then came death, tough that one out... Link to comment
BloodBeast Posted February 13, 2009 Author Share Posted February 13, 2009 Yes, gangrene is quite a killer in those days, but then how do you explain your charname getting three arrows and 2 gut stabs and maybe a mummy's diseased touch and just go sleep it off in 8 hours? Link to comment
Icendoan Posted February 13, 2009 Share Posted February 13, 2009 (S)He is a bhaalspawn. You reckon, they are going to let anything actually kill them like that? And anyway, all arrows are sterilised as per Athkatla regulations. The officials there are paid far too much to bribe. Icen Link to comment
Ardanis Posted February 13, 2009 Share Posted February 13, 2009 And anyway, all arrows are sterilised as per Athkatla regulations.Then how come that some of them are covered in disgustingly smelling green liquid? Link to comment
Shaitan Posted February 13, 2009 Share Posted February 13, 2009 And anyway, all arrows are sterilised as per Athkatla regulations.Then how come that some of them are covered in disgustingly smelling green liquid? They obviously don't care about the regulations. Link to comment
BloodBeast Posted February 14, 2009 Author Share Posted February 14, 2009 right, ha ha ha, yeah, I'll buy that, only a computer virus can infect those arrows, right, but then every NPC is also bhaalspawn? .... hmm.... maybe there's more inherent intrigue beneath the surface. Link to comment
SirLancelot Posted February 22, 2009 Share Posted February 22, 2009 (S)He is a bhaalspawn. You reckon, they are going to let anything actually kill them like that? And anyway, all arrows are sterilised as per Athkatla regulations. The officials there are paid far too much to bribe. Icen Sterilised arrows hahahaha Link to comment
WizWom Posted April 2, 2009 Share Posted April 2, 2009 Hrm, the only way I could think of to do this would be to add delayed effects to every spell - and every leveled effect in the spell. The effect could play an animation or set a token (IIRC) which would show up in the status. In any case, it would be clumsy, tedious and annoying. Link to comment
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