Nerik Posted October 13, 2004 Share Posted October 13, 2004 In the "I'm not sure that it belongs in this section" category- How about introducing (more) (Un)Holy Water into the game - it would be an item available for purchase in temples (perhaps each faith has holy water with differing properties - not PnP, but worth a thought, I think). If a character obtains a cleric stronghold (or perhaps the paladin stronghold - but that is beyond the scope of this mod) then they can produce their own holy water, the process is a bit time consuming however (8 hours + 1 turn, followed by 8 hours of rest) and requires a big, expensive, specially prepared font; from High Level Campaigns (2nd edition): Holy water can be created once per week, requires the following spells (after 8 hours of fasting and meditation): Create Water (not in game - could be omitted) Purify Food & Drink (likewise) Bless Chant (for 1 turn) Prayer The size of the font determines its cost: 6 vials: 1d6x10gp + 120gp (basin) + 200gp (pedestal) 8 vials: 1d6x50gp + 1,000gp (basin) + 350gp (pedestal) 10 vials: 1d6x100gp + 1,800gp (basin) + 500gp (pedestal) 14 vials: 1d4x500gp + 5,200gp (basin) + 750gp (pedestal) 18 vials: 1d4x1,000gp + 8,000gp (basin) + 1,000gp (pedestal) 24 vials: 1d4x1,000gp + 15,000gp (basin) + 1,250gp (pedestal) 32 vials: 1d4x1,000gp + 18,000gp (basin) + 1,500gp (pedestal) 40 vials: 1d6x10,000gp + 50,000gp (basin) + 1,750gp (pedestal) 50 vials: 1d10x10,000gp + 100,000gp (basin) + 2,000gp (pedestal) I suggest purchase of the font be by dialogue, and the process be by cutscene (requires the right spells memorised). Holy Water could be used as a 'raw material' for making healing potions, etc. Just an idea (or 2). Charles Link to comment
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