Domi Posted December 23, 2004 Share Posted December 23, 2004 I just saw this post by Gaider and for me it is an absolute astonished discovery: http://forums.bioware.com/viewtopic.html?t...&forum=84&sp=90 The quote, for the lazy ones is: If you wonder whether or not this can be done, let me just say that usually I get one, maybe two weeks to write a particular character. Tops. And that's for the ones with a romance. With DA we're scheduled for a month per (although that includes edits and re-writes). Still, that's not bad and hopefully will allow for something a bit more considered (if the schedule doesn't end up changing, which it often does... still, that's the plan). And we critisize this guy after spending months on writing? Link to comment
SimDing0 Posted December 23, 2004 Share Posted December 23, 2004 Given that presumably he's working full time on them, I don't find it that astounding. Link to comment
Domi Posted December 23, 2004 Author Share Posted December 23, 2004 Full-time means 40 hours a week; 80 hours in 2 weeks; to have a 40-talk romance he has to plan, write and finalize a talk in 2 hours and fit in some 40 banters in the overtime. That's pretty damn quick. Link to comment
SimDing0 Posted December 23, 2004 Share Posted December 23, 2004 Yeh, it's fast working, but I don't find it utterly inconceivable. I think the comparison of us spending months on writing isn't really a fair one, although yeh, I doubt I could churn out anything decent at that rate. Link to comment
BigRob Posted December 23, 2004 Share Posted December 23, 2004 I'd assume that some of the writing was done outside normal working hours (especially as the deadline approached ). But it's still faster than I could manage. I suspect that many of the problems most people had with the romances could be solved by giving writers more time, but time is money, isn't it? *scuttles away in shame to do some writing* Link to comment
Domi Posted December 23, 2004 Author Share Posted December 23, 2004 Well, when I saw it I actually figured I'd stop whining about things I whined about before critisizing Bio's work. We have an advantage of taking our time, having writer's blocks, throwing ideas around for quite a while etc which Gaider apparently did not. So, considering all that Anomen's romance is actually a masterpiece Link to comment
cliffette Posted December 23, 2004 Share Posted December 23, 2004 Anomen's romance is actually a masterpiece *files away comment for future reference.* Link to comment
Domi Posted December 23, 2004 Author Share Posted December 23, 2004 Not out of context Cliffette! Link to comment
cliffette Posted December 23, 2004 Share Posted December 23, 2004 out of context Cliffette! I live to serve. Link to comment
Smoketest Posted December 24, 2004 Share Posted December 24, 2004 This is one example of why game companies like to hire people who love games and gaming; having the skills is nice, but you also have to love the work. Such people can do such things in short time because they live for it, and they think nothing of putting in long weeks (up to 80 hours or more), as many credit lists mention when thanking spouses, relatives and friends for putting up with said long hours. (Especially when the suits say it's time to ship, ready or not.) Link to comment
Userunfriendly Posted December 24, 2004 Share Posted December 24, 2004 out of context Cliffette! I live to serve. "To serve man is a cookbook!" Link to comment
BevH Posted December 24, 2004 Share Posted December 24, 2004 "To serve man is a cookbook!" Thus saith Buffy to Dawn... Link to comment
Gabrielle Posted December 26, 2004 Share Posted December 26, 2004 If I was getting paid I would most likely have written a lot of things myself. Link to comment
neriana Posted January 1, 2005 Share Posted January 1, 2005 Hm... that explains a lot. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.