Jump to content

Experience points for successful pick pocketing?

Recommended Posts

'Course it's hardcoded, but back in the days (2009?) Brendan Casey aka scient on SHSForums made some engine fixes used by Qwinn in his PS:T fixpack, there was also a "Pickpocketfailed()" function to trigger a few Eli Havelock's unfinished reactions, which is present in the Iengine, but utterly broken.
It always pissed me off that Beamdog never fixed that it in EE
I wonder if I will be ever possible for EEex to do some magic...

Edited by Frenzgyn
Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...