Guest The_Swordalizer Posted April 25, 2005 Share Posted April 25, 2005 I've been messing around with IETME since downloading it last week, but I keep hitting problems with reusing existing areas. I load an existing area, save it under a new area name (creating all files associated with it), go into NI and alter the .ARE and .WED to point to the correct .WED and .TIS files. This works fine. However, when I try to delete the existing doors or actors i get a crash to desktop when entering the area. I don't want to have to create a whole new search map, light map, walls etc. for simple area's that already have a map in the game (like a prison or a house). Is IETME not updating the .WED file correctly? I looked in NI but all the offsets seem to be correct... Help! Link to comment
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