Grim Squeaker Posted January 16, 2006 Share Posted January 16, 2006 I was wondering if the commonly reported bug with the replacing IsValid... tweak and the Imoen romance has been fixed? If not might I suggest some R_Ting in Imoen's script to replace the IsValid... check with some !See(Player2...5) or distance checks and of course InParty(Myself). In theory that should give the desired original effect that was removed by this tweak. Obviously, I'd recommend getting Lord M's permission before doing this. In theory its just fixing an incompatibility by restoring the original behaviour but I wouldn't want to R_T someone's code without asking them first. Link to comment
Idobek Posted January 16, 2006 Share Posted January 16, 2006 We alter mod items and kits all over the place to make them compatible with our tweaks, a dialogue or script is no different. Link to comment
Grim Squeaker Posted January 16, 2006 Author Share Posted January 16, 2006 We alter mod items and kits all over the place to make them compatible with our tweaks, a dialogue or script is no different. <{POST_SNAPBACK}> Point conceded. Just so long as we try and keep with the original intention i.e. the rest of the party being out of site/range. Link to comment
Idobek Posted January 16, 2006 Share Posted January 16, 2006 Okay. IIRC, because of the way we implement this tweak, it is a dialogue file we need to fix. Can some kind soul email me the d files from Imoen's Romance? If anyone knows a more accurate position for the problem, then that'd be great to know. Link to comment
Andyr Posted January 16, 2006 Share Posted January 16, 2006 Is the Imoen romance still active/supported anywhere? Link to comment
SimDing0 Posted January 17, 2006 Share Posted January 17, 2006 But is breaking it really a bug? Link to comment
jester Posted January 17, 2006 Share Posted January 17, 2006 Yes, if you liked it. As much as I hated the delay when the music starts which is probably due to my old system, I think if you follow the idea at all, it is fairly enjoyable. IIRC I played it twice and found it a nice take on my companion/forced sibling. Link to comment
CamDawg Posted February 6, 2006 Share Posted February 6, 2006 ... and this is done. The IVFPD checks for Imoen Romance are replaced with InMyArea checks. so there's no longer an incompatibility (provided Tweaks is installed after IR). Link to comment
Grim Squeaker Posted February 6, 2006 Author Share Posted February 6, 2006 ... and this is done. The IVFPD checks for Imoen Romance are replaced with InMyArea checks. so there's no longer an incompatibility (provided Tweaks is installed after IR). <{POST_SNAPBACK}> Surely InMyArea just checks whether they are in the same AR####? Which would mean in the context of the mod, she's checking for !InMyArea(), which means that there are no other NPCs in the same area as her, which still isn't gonna work. It's meant to represent the other NPCs being a certain distance away from her so they can talk privately. Link to comment
CamDawg Posted February 6, 2006 Share Posted February 6, 2006 Fine, fine. We'll do range checks instead. Link to comment
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