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Gwaihir

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Posts posted by Gwaihir

  1. 7 hours ago, subtledoctor said:

    I can't reproduce the error when installing FnP, so I would need a weidu.log before this to see what combination of components you used and what other mods are installed.

    The error itself seems to be involved with ADD_KIT_EX... which I'm not terribly competent to troubleshoot. My guess would be this is happening in the "a7#add_kit_ex#merge_clabs" function, which reads CLABFI01.2da and CLABPR01.2da when the new kit has class = 8 as this one does. I've never seen ADD_KIT_EX fail before. And I can't tell from the debug report if it is failing on CLABPR01.2da, or on an unspecified file that comes after it. If you have an install that is valid up to this mod, you might want to take a look at CLABPR01.2da and maybe also --change-log it, to see if it has become misshapen somehow, and if so which mod might have done it.

    Allright, here's the weidu log of my (currently suspened) EET install:

    Spoiler

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
    ~EET_GUI\EET_GUI.TP2~ #0 #0 // EET alternative GUI -> Siege of Dragonspear
    ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1
    ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1080 // Portrait Selectors -> lefreut's Portrait Picker: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3023 // Journal Fixes and Tweaks -> lefreut's Journal (quests expanded by default): 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4005 // lefreut's Store Screen Tweaks -> Default Button Position: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 4.0.2
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 4.0.2
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #11 // Add in-game option "Enable UI Edit Mode": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #12 // Add in-game option "Show Strrefs": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #17 // Add in-game option "3E Sneak Attack": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #25 // Add in-game option "Disable Movies": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #29 // Add in-game option "Frame Rate" (experimental): 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #36 // Add in-game option "Render Search Map": 3.0
    ~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #37 // Add in-game option "Render Dynamic Search Map": 3.0
    ~ROT\SETUP-ROT.TP2~ #0 #0 // Region Of Terror: v4.0
    ~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0
    ~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0
    ~CTB\SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
    ~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
    ~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
    ~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
    ~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
    ~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
    ~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
    ~NTOTSC\NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 5.0.0
    ~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
    ~NTOTSC\NTOTSC.TP2~ #0 #6 // Svlast's Torment: 5.0.0
    ~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 13
    ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923
    ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_220923
    ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.6
    ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.6
    ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
    ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.2
    ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.2
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
    ~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
    ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses house in Beregost.: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3
    ~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.3
    ~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v2
    ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v2
    ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v2
    ~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 8.0
    ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #61 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 45 minutes real time minimum between LoveTalks: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30
    ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4
    ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
    ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #140 // SoD/BG2EE - Add a little snark to dialogues: v0.4
    ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #150 // SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to: v0.4
    ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #160 // SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE: v0.4
    ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
    ~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.8 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.8 (Beta)
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
    ~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.0.6
    ~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.6
    ~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.6
    ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4
    ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4
    ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.4
    ~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
    ~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17
    ~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v11
    ~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 3.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 3.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 3.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 3.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 3.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 3.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 3.0
    ~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
    ~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
    ~RE\SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
    ~RE\SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
    ~RE\SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
    ~RE\SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
    ~RE\SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
    ~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
    ~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
    ~RE\SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
    ~RE\SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
    ~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
    ~RE\SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
    ~RE\SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
    ~RE\SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
    ~RE\SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
    ~RE\SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
    ~RE\SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
    ~RE\SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
    ~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
    ~RE\SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
    ~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
    ~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
    ~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
    ~SLANDOR\SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor
    ~SNAKES\SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
    ~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
    ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
    ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
    ~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28
    ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
    ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
    ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
    ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
    ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
    ~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28
    ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
    ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
    ~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
    ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
    ~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
    ~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
    ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
    ~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2
    ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.21
    ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.21
    ~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1😞 v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB😞 v5.1
    ~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: 2.2
    ~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.0
    ~WHINHILL\WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.0
    ~WHINHILL\WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.0
    ~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
    ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.1
    ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.0
    ~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
    ~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.8
    ~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v4.8
    ~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v4.8
    ~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.8
    ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.2
    ~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
    ~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
    ~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
    ~TOTDG\SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.7
    ~IWDIFICATION\IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
    ~IWDIFICATION\IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
    ~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.1
    ~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.1
    ~THEBEAURINLEGACY\THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.2.1
    ~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 2.3
    ~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 2.3
    ~WILLOWISP\WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 2.3
    ~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 2.3
    ~WILLOWISP\WILLOWISP.TP2~ #0 #5 // [CHEAT] Enable shaman stronghold for all classes: 2.3
    ~YVETTE\SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1
    ~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2
    ~INDINPC\SETUP-INDINPC.TP2~ #0 #0 // Indira NPC: v14
    ~INDINPC\SETUP-INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v14
    ~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0
    ~PETSY\PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2
    ~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5
    ~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5
    ~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
    ~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1
    ~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
    ~EMILY\EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #8 // Choose a portrait for Aura: -> Original BG1 Default (Lava Del'Vortel): 3.3
    ~AMBER\AMBER.TP2~ #0 #0 // Amber the NPC MOD: v5.1
    ~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 11.3.0
    ~FADE\SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6
    ~FADE\SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6
    ~ALORA\ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal): 2.0
    ~STAR\STAR.TP2~ #0 #0 // Silver Star NPC Mod for BGII:SoA: v2.0.0
    ~IYLOS\IYLOS.TP2~ #0 #0 // Iylos NPC for BGII:ToB: 2.7.2
    ~IYLOS\IYLOS.TP2~ #0 #1 // Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?: 2.7.2
    ~IYLOS\IYLOS.TP2~ #0 #4 // How much time would you like in between Iylos' PC dialogues? -> 30 Minutes: 2.7.2
    ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
    ~NEPHELE\NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.7
    ~EVANDRA\SETUP-EVANDRA.TP2~ #0 #0 // Evandra NPC: v2.2
    ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #1 // Kiara-Zaiya for BG2 -> Kiara-Zaiya for BG2 with custom sound sets (English only): v2.0.1
    ~NINDE_EET\NINDE_EET.TP2~ #0 #0 // Ninde NPC Mod for EET: V 3.0
    ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.007
    ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.007
    ~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.2
    ~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.2
    ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy)
    ~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 11.3.0
    ~PETSY\PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters: 4.2
    ~EVANDRA\SETUP-EVANDRA.TP2~ #0 #1 // Crossmod Content: v2.2
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA😞 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #4 // Yeslick Orothiar NPC in BG2 (SoA😞 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #10 // Branwen NPC in BG2 (SoA😞 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB😞 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #30 // Kagain's Corner (SoA & ToB) -> Store with crazy amount of magical items: 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB😞 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #60 // Ajantis (SoA & ToB😞 14
    ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 14
    ~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
    ~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.4
    ~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
    ~VICONIA\SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
    ~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.0
    ~NEERA\NEERA.TP2~ #0 #3 // How much time would you like between talks (approximately)? -> 1 hour: v1.3.0
    ~HEXXATFRIENDSHIP\HEXXATFRIENDSHIP.TP2~ #0 #0 // Hexxat Friendship for BG2EE: 1.1
    ~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
    ~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #10 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 45 Minutes: v5.9
    ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21
    ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3
    ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
    ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
    ~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5
    ~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
    ~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA😞 v29.4.0
    ~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB😞 v29.4.0
    ~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0
    ~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0
    ~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // D2-Weapon - A Souls-inspired Weapon Pack: 1.4
    ~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
    ~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5
    ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack
    ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark
    ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols
    ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items
    ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop
    ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2
    ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.2
    ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.2
    ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2
    ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #17 // Sensible Shops (see readme): v7
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v51
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v51
    ~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.57
    ~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57
    ~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57
    ~MSFM\MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.57
    ~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57
    ~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
    ~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57
    ~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #17 // Install Forgotten Armament Items -> Update Existing Items in Addition to Adding New Items: v1.3
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v1.3
    ~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v1.2
    ~RANDOMISER\RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7
    ~RANDOMISER\RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7
    ~RANDOMISER\RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7
    ~RANDOMISER\RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7
    ~RANDOMISER\RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7
    ~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4
    ~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4
    ~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4
    ~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.5.7
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.7
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2011 // Artisan's Kitpack: Stalker Overhaul: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
    ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
    ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: 8.1
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.6
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.6
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP😞 0.85sd14
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd14
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd14
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd14
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd14
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd14
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd14
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.6

    These are the cangelog for both clabpr01.2da and clabfi01.2da:

    Spoiler

    [WeiDU-FileChangelog.exe] WeiDU version 24700

     

    Mods affecting CLABPR01.2DA:
    00000: /* created or unbiffed */ ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)5alpha12.6
    00001:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 400 // Bard Overhaul: Multiclass Bards5alpha12.6
    00002:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 75 // Alter Priests' Weapon/Armor Usability0.85sd14
    00003:  ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 80 // Apply Sphere System (REQUIRED for the sphere system to work)0.85sd14

     

    [WeiDU-FileChangelog.exe] WeiDU version 24700

     

    Mods affecting CLABFI01.2DA:
    00000: /* created or unbiffed */ ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)5alpha12.6
    00001:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 400 // Bard Overhaul: Multiclass Bards5alpha12.6

    Finally, this is how clabpr01.2da looks right now. Sorry but I really can't tell when a file becomes misshapen for watever reason. (from lv 31 to 50 it's all the same, with the qd_multi row progressing until lv 50)

    1168760671_Immagine2023-01-10212552.thumb.gif.243f2d7b0ca064f211a28c7e2d20f14c.gif

    401876488_Immagine2023-01-10212325.thumb.gif.648b1cd06158d2959313c6829dacace1.gif

    I hope this helps in any way, as usual thank you very much for your support!

    EDIT - Hold on, maybe I can narrow it down - just tried a couple of BG2 clean installs with different components. On the second, I installed only this:

    Spoiler

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP😞 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd14
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd14

    so without the alter weapon/armor component, all the others installed smoothly, albeit with warnings. There were A LOT of these:

    WARNING: Internal ability name too long [QD_MCP36]. Skipping.

    Tried rolling a shaman/mage real quick, everything seems to be working.

  2. 4 hours ago, subtledoctor said:

    Now updated to version 0.85sd14

    Gave it a try, this shows up:

    Spoiler

    Installing [Multiclass Druids] [0.85sd14]
    Copying and patching 1 file ...
    [./override/kittable.2da] loaded, 3571 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    Copying 1 file ...
    [faiths_and_powers/kits/clerics/B_LOR.spl] loaded, 202 bytes
    override/B_LOR.spl copied to weidu_external/backup/faiths_and_powers/91/B_LOR.spl, 202 bytes
    Copied [faiths_and_powers/kits/clerics/B_LOR.spl] to [override/B_LOR.spl]
    Copying 1 file ...
    [faiths_and_powers/data/TobExVer.txt] loaded, 2 bytes
    Copied [faiths_and_powers/data/TobExVer.txt] to [TobEx_ini/TobExVer.txt]
    Copying and patching 1 file ...
    [./override/clastext.2da] loaded, 38940 bytes
    override/clastext.2da copied to weidu_external/backup/faiths_and_powers/91/clastext.2da, 38940 bytes
    Copied [clastext.2da] to [override/clastext.2da]
    Copying and patching 1 file ...
    [./override/sodcltxt.2da] loaded, 38099 bytes
    override/sodcltxt.2da copied to weidu_external/backup/faiths_and_powers/91/sodcltxt.2da, 38099 bytes
    Copied [sodcltxt.2da] to [override/sodcltxt.2da]
    Copying 1 file ...
    [faiths_and_powers/lib/markers/d5_marker.d5] loaded, 6 bytes
    Copied [faiths_and_powers/lib/markers/d5_marker.d5] to [override/d5__multi_text.d5]
    Copying and patching 1 file ...
    [./override/clsrcreq.2da] loaded, 28427 bytes
    override/clsrcreq.2da copied to weidu_external/backup/faiths_and_powers/91/clsrcreq.2da, 28427 bytes
    Copied [clsrcreq.2da] to [override/clsrcreq.2da]
    Copying 1 file ...
    [faiths_and_powers/lib/markers/d5_marker.d5] loaded, 6 bytes
    Copied [faiths_and_powers/lib/markers/d5_marker.d5] to [override/d5__more_multi.d5]
    Copying and patching 1 file ...
    [./override/d5dfor.2da] loaded, 12760 bytes
    Copied [d5dfor.2da] to [override/d5drfi.2da]
    Appending to files ...
    [./override/D5DRFI.2DA] loaded, 12760 bytes
    Appending [NO_TURN     AP_D5_NOTU  AP_D5_NOTU  ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        **** ...] to [d5drfi.2da] because it does NOT contain [AP_D5_NOTU]
    Appended text to [d5drfi.2da]
    Copying and patching 1 file ...
    [./override/kit.ids] loaded, 3389 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    [./override/CLASS.IDS] loaded, 2229 bytes
    [./override/kittable.2da] loaded, 3571 bytes
    [./override/kittable.2da] loaded, 3571 bytes
    [./override/kittable.2da] loaded, 3571 bytes
    [./override/kittable.2da] loaded, 3571 bytes
    [./override/kittable.2da] loaded, 3571 bytes
    [./override/kittable.2da] loaded, 3571 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    Copying and patching 1 file ...
    [./override/xplevel.2da] loaded, 4481 bytes
    Copying and patching 1 file ...
    [./override/CLABFI01.2DA] loaded, 6424 bytes
    Copying and patching 1 file ...
    [./override/CLABPR01.2DA] loaded, 8516 bytes
    Copying and patching 0 files ...
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Multiclass Druids], rolling back to previous state
    Unable to Unlink [weidu_external/backup/faiths_and_powers/91/OTHER.91]: Unix.Unix_error(1, "unlink", "weidu_external/backup/faiths_and_powers/91/OTHER.91")
    [weidu_external/backup/faiths_and_powers/91/UNSETSTR.91] SET_STRING uninstall info not found
    Will uninstall   8 files for [faiths_and_powers\Faiths_and_Powers.tp2] component 91.
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/B_LOR.spl]
    weidu_external/backup/faiths_and_powers/91/B_LOR.spl copied to override/B_LOR.spl, 202 bytes
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/clastext.2da]
    weidu_external/backup/faiths_and_powers/91/clastext.2da copied to override/clastext.2da, 38940 bytes
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/sodcltxt.2da]
    weidu_external/backup/faiths_and_powers/91/sodcltxt.2da copied to override/sodcltxt.2da, 38099 bytes
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/clsrcreq.2da]
    weidu_external/backup/faiths_and_powers/91/clsrcreq.2da copied to override/clsrcreq.2da, 28427 bytes
    Uninstalled      8 files for [faiths_and_powers\Faiths_and_Powers.tp2] component 91.
    Unable to Unlink [weidu_external/backup/faiths_and_powers/91/READLN.91]: Unix.Unix_error(20, "unlink", "weidu_external/backup/faiths_and_powers/91/READLN.91")
    Unable to Unlink [weidu_external/backup/faiths_and_powers/91/READLN.91.TEXT]: Unix.Unix_error(20, "unlink", "weidu_external/backup/faiths_and_powers/91/READLN.91.TEXT")

    ERROR: Failure("ERROR: READ_2DA_ENTRY_FORMER failed on variable %table1_3_41%")
    Please make a backup of the file: Setup-Faiths_and_Powers.debug and look for support at: SubtleD and Grammarsalad
    Automatically Skipping [Multiclass Druids] because of error.

     

  3. You going on at length on some BG-related technical conundrum is always very intersting 😆 anyway:

    4 hours ago, subtledoctor said:

    Can you run --change-log on sneakatt.2da and see which mods alter it?

    Here:

    Spoiler

    [WeiDU-FileChangelog.exe] WeiDU version 24700
    %MOD_FOLDER%/tra/english/setup.tra file not found. Skipping...

     

    Mods affecting SNEAKATT.2DA:
    00000: /* created or unbiffed */ ~AURA_BG1\SETUP-AURA_BG1.TP2~ 0 1 // Choose a class for Aura:Artificer (Thief)3.3
    00001:  ~STAR\STAR.TP2~ 0 0 // Silver Star NPC Mod for BGII:SoAv2.0.0
    00002:  ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)3.3
    00003:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 110 // Add the Loremaster (mage/thief kit)5alpha12.5
    00004:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)5alpha12.5
    00005:  ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 400 // Bard Overhaul: Multiclass Bards5alpha12.5

    Improved rangers installs now successfully with the latest version. Thank you!

  4. Getting this error while trying to install multiclass druids (EET with project Infinity):

    Spoiler

    Installing [Multiclass Druids] [0.85sd11]
    Copying and patching 1 file ...
    [./override/kittable.2da] loaded, 3571 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 34502 bytes
    Copying 1 file ...
    [faiths_and_powers/kits/clerics/B_LOR.spl] loaded, 202 bytes
    override/B_LOR.spl copied to weidu_external/backup/faiths_and_powers/91/B_LOR.spl, 202 bytes
    Copied [faiths_and_powers/kits/clerics/B_LOR.spl] to [override/B_LOR.spl]
    Copying 1 file ...
    [faiths_and_powers/data/TobExVer.txt] loaded, 2 bytes
    Copied [faiths_and_powers/data/TobExVer.txt] to [TobEx_ini/TobExVer.txt]
    Copying and patching 1 file ...
    [./override/clastext.2da] loaded, 38940 bytes
    override/clastext.2da copied to weidu_external/backup/faiths_and_powers/91/clastext.2da, 38940 bytes
    Copied [clastext.2da] to [override/clastext.2da]
    Copying and patching 1 file ...
    [./override/sodcltxt.2da] loaded, 38099 bytes
    override/sodcltxt.2da copied to weidu_external/backup/faiths_and_powers/91/sodcltxt.2da, 38099 bytes
    Copied [sodcltxt.2da] to [override/sodcltxt.2da]
    Copying 1 file ...
    [faiths_and_powers/lib/markers/d5_marker.d5] loaded, 6 bytes
    Copied [faiths_and_powers/lib/markers/d5_marker.d5] to [override/d5__multi_text.d5]
    Copying and patching 1 file ...
    [./override/clsrcreq.2da] loaded, 28427 bytes
    override/clsrcreq.2da copied to weidu_external/backup/faiths_and_powers/91/clsrcreq.2da, 28427 bytes
    Copied [clsrcreq.2da] to [override/clsrcreq.2da]
    Copying 1 file ...
    [faiths_and_powers/lib/markers/d5_marker.d5] loaded, 6 bytes
    Copied [faiths_and_powers/lib/markers/d5_marker.d5] to [override/d5__more_multi.d5]
    Copying and patching 1 file ...
    [./override/d5dfor.2da] loaded, 12760 bytes
    Copied [d5dfor.2da] to [override/d5drfi.2da]
    Appending to files ...
    [./override/D5DRFI.2DA] loaded, 12760 bytes
    Appending [NO_TURN     AP_D5_NOTU  AP_D5_NOTU  ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        ****        **** ...] to [d5drfi.2da] because it does NOT contain [AP_D5_NOTU]
    Appended text to [d5drfi.2da]
    Copying and patching 1 file ...
    [./override/kit.ids] loaded, 3389 bytes
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Multiclass Druids], rolling back to previous state
    Unable to Unlink [weidu_external/backup/faiths_and_powers/91/OTHER.91]: Unix.Unix_error(1, "unlink", "weidu_external/backup/faiths_and_powers/91/OTHER.91")
    [weidu_external/backup/faiths_and_powers/91/UNSETSTR.91] SET_STRING uninstall info not found
    Will uninstall   8 files for [faiths_and_powers\Faiths_and_Powers.tp2] component 91.
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/B_LOR.spl]
    weidu_external/backup/faiths_and_powers/91/B_LOR.spl copied to override/B_LOR.spl, 202 bytes
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/clastext.2da]
    weidu_external/backup/faiths_and_powers/91/clastext.2da copied to override/clastext.2da, 38940 bytes
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/sodcltxt.2da]
    weidu_external/backup/faiths_and_powers/91/sodcltxt.2da copied to override/sodcltxt.2da, 38099 bytes
      Restoring backed-up [weidu_external/backup/faiths_and_powers/91/clsrcreq.2da]
    weidu_external/backup/faiths_and_powers/91/clsrcreq.2da copied to override/clsrcreq.2da, 28427 bytes
    Uninstalled      8 files for [faiths_and_powers\Faiths_and_Powers.tp2] component 91.
    Unable to Unlink [weidu_external/backup/faiths_and_powers/91/READLN.91]: Unix.Unix_error(20, "unlink", "weidu_external/backup/faiths_and_powers/91/READLN.91")
    Unable to Unlink [weidu_external/backup/faiths_and_powers/91/READLN.91.TEXT]: Unix.Unix_error(20, "unlink", "weidu_external/backup/faiths_and_powers/91/READLN.91.TEXT")

    ERROR: Failure("Unknown function: ADD_KIT_EX")
    Please make a backup of the file: Setup-Faiths_and_Powers.debug and look for support at: SubtleD and Grammarsalad
    Automatically Skipping [Multiclass Druids] because of error.

     

  5. Hello @subtledoctor, I get this error while trying to install the latest alpha version on a Big EET game:

    Spoiler

    Installing [Improved Rangers] [5alpha12.5]
    Copying and patching 1 file ...
    [./override/kittable.2da] loaded, 3571 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 16822 bytes
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 16822 bytes
    Copying 1 file ...
    [might_and_guile/lib/markers/d5_marker.d5] loaded, 6 bytes
    Copied [might_and_guile/lib/markers/d5_marker.d5] to [override/d5__imp_rangers.d5]
    Copying and patching 1 file ...
    [./override/clastext.2da] loaded, 22563 bytes
    override/clastext.2da copied to weidu_external/backup/might_and_guile/240/clastext.2da, 22563 bytes
    Copied [clastext.2da] to [override/clastext.2da]
    Copying and patching 1 file ...
    [./override/sodcltxt.2da] loaded, 21751 bytes
    override/sodcltxt.2da copied to weidu_external/backup/might_and_guile/240/sodcltxt.2da, 21751 bytes
    Copied [sodcltxt.2da] to [override/sodcltxt.2da]
    Copying and patching 1 file ...
    [./override/bgclatxt.2da] loaded, 14056 bytes
    override/bgclatxt.2da copied to weidu_external/backup/might_and_guile/240/bgclatxt.2da, 14056 bytes
    Copied [bgclatxt.2da] to [override/bgclatxt.2da]
    Copying and patching 1 file ...
    [./override/kitlist.2da] loaded, 16822 bytes
    Copying and patching 1 file ...
    [./override/backstab.2da] loaded, 10342 bytes
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 10342 bytes
    override/backstab.2da copied to weidu_external/backup/might_and_guile/240/backstab.2da, 10342 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 5934 bytes
    override/sneakatt.2da copied to weidu_external/backup/might_and_guile/240/sneakatt.2da, 5934 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 11076 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 6664 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 11794 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 7382 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 12516 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 8104 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 13239 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 8827 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 13964 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 9552 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 14687 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 10275 bytes
    Appended text to [sneakatt.2da]
    Appending to files ...
    [./override/BACKSTAB.2DA] loaded, 15410 bytes
    Appended text to [backstab.2da]
    Appending to files ...
    [./override/SNEAKATT.2DA] loaded, 10998 bytes
    Appended text to [sneakatt.2da]
    Copying and patching 1 file ...
    [./override/sneakatt.2da] loaded, 11721 bytes
    ERROR: cannot convert stalker_row or %stalker_row% to an integer
    ERROR: [sneakatt.2da] -> [override/sneakatt.2da] Patching Failed (COPY) (Not_found)
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Improved Rangers], rolling back to previous state
    Unable to Unlink [weidu_external/backup/might_and_guile/240/OTHER.240]: Unix.Unix_error(1, "unlink", "weidu_external/backup/might_and_guile/240/OTHER.240")
    [weidu_external/backup/might_and_guile/240/UNSETSTR.240] SET_STRING uninstall info not found
    Will uninstall   6 files for [might_and_guile\might_and_guile.tp2] component 240.
      Restoring backed-up [weidu_external/backup/might_and_guile/240/clastext.2da]
    weidu_external/backup/might_and_guile/240/clastext.2da copied to override/clastext.2da, 22563 bytes
      Restoring backed-up [weidu_external/backup/might_and_guile/240/sodcltxt.2da]
    weidu_external/backup/might_and_guile/240/sodcltxt.2da copied to override/sodcltxt.2da, 21751 bytes
      Restoring backed-up [weidu_external/backup/might_and_guile/240/bgclatxt.2da]
    weidu_external/backup/might_and_guile/240/bgclatxt.2da copied to override/bgclatxt.2da, 14056 bytes
      Restoring backed-up [weidu_external/backup/might_and_guile/240/backstab.2da]
    weidu_external/backup/might_and_guile/240/backstab.2da copied to override/backstab.2da, 10342 bytes
      Restoring backed-up [weidu_external/backup/might_and_guile/240/sneakatt.2da]
    weidu_external/backup/might_and_guile/240/sneakatt.2da copied to override/sneakatt.2da, 5934 bytes
    Uninstalled      6 files for [might_and_guile\might_and_guile.tp2] component 240.
    Unable to Unlink [weidu_external/backup/might_and_guile/240/READLN.240]: Unix.Unix_error(20, "unlink", "weidu_external/backup/might_and_guile/240/READLN.240")
    Unable to Unlink [weidu_external/backup/might_and_guile/240/READLN.240.TEXT]: Unix.Unix_error(20, "unlink", "weidu_external/backup/might_and_guile/240/READLN.240.TEXT")

    This is the list of components installed do far:

    Spoiler

    DlcMerger:1;DlcMerger - "Siege of Dragonspear" DLC
    bg1ub:0;BG1 Unfinished Business - Ice Island Level Two Restoration
    bg1ub:3;BG1 Unfinished Business - Angelo Notices Shar-teel
    bg1ub:9;BG1 Unfinished Business - Appropriate Albert and Rufie Reward
    bg1ub:11;BG1 Unfinished Business - Scar and the Sashenstar's Daughter
    bg1ub:12;BG1 Unfinished Business - Quoningar, the Cleric
    bg1ub:13;BG1 Unfinished Business - Shilo Chen and the Ogre-Magi
    bg1ub:14;BG1 Unfinished Business - Edie, the Merchant League Applicant
    bg1ub:16;BG1 Unfinished Business - Creature Corrections
    bg1ub:17;BG1 Unfinished Business - Creature Restorations
    bg1ub:18;BG1 Unfinished Business - Creature Name Restorations
    bg1ub:19;BG1 Unfinished Business - Minor Dialogue Restorations
    bg1ub:20;BG1 Unfinished Business - Audio Restorations
    bg1ub:22;BG1 Unfinished Business - Item Corrections and Restorations
    bg1ub:29;BG1 Unfinished Business - Duke Eltan in the Harbor Master's Building
    bg1ub:31;BG1 Unfinished Business - Restored Elfsong Tavern Movie
    bg1ub:33;BG1 Unfinished Business - Mal-Kalen, the Ulcaster Ghost
    bg1ub:34;BG1 Unfinished Business - Chapter 6 Dialogue Restorations
    soa:0;soa - Default version: areas connected by travel triggers
    Sirene:0;Sirene NPC for BG:EE - Sirene NPC for Baldur's Gate: Enhanced Edition
    BG1Aerie:0;BG1Aerie - Aerie for BG:EE

    EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation)
    EET_gui:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - Gui - Siege of Dragonspear
    PS_BGEEClassicMovies_ReplaceMovies;BG:EE Classic Movies - Replace all movies
    PS_BGEEClassicMovies_RestoreChapterDreamScreens;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens
    EEUITweaks:1000;EEUITweaks - Mods Options
    EEUITweaks:1090;EEUITweaks - Default Button Position
    EEUITweaks:1080;EEUITweaks - lefreut's Portrait Picker
    EEUITweaks:1100;EEUITweaks - Display max proficiency limits
    EEUITweaks:2000;EEUITweaks - Transparent Sidebars
    EEUITweaks:2010;EEUITweaks - Feedback Message Box Buttons Hack
    EEUITweaks:2030;EEUITweaks - Adul's Better Quick Loot
    EEUITweaks:2042;EEUITweaks - lefreut's Level Up Glow with Click
    EEUITweaks:2060;EEUITweaks - lefreut's 1.3-ish Dialog Box
    EEUITweaks:2110;EEUITweaks - lefreut's Keep Dialog Box active after death
    EEUITweaks:2900;EEUITweaks - lefreut's Improved Record Screen
    EEUITweaks:3000;EEUITweaks - Leveling Progress Bars Tweaks
    EEUITweaks:3010;EEUITweaks - Leveling Progress Bars Options
    EEUITweaks:3023;EEUITweaks - lefreut's Journal (quests expanded by default)
    EEUITweaks:3028;EEUITweaks - lefreut's Customize Screens Tweaks
    EEUITweaks:3050;EEUITweaks - With Item Comparison
    EEUITweaks:4005;EEUITweaks - Default Button Position
    EEUITweaks:5000;EEUITweaks - lefreut's Tooltip Scroll
    EEUITweaks:5020;EEUITweaks - lefreut's Box 5 (Dialog Box) Override
    HiddenGameplayOptions:10;Reveal Hidden Gameplay Options - Add in-game option "Enable Debug Mode"
    HiddenGameplayOptions:11;Reveal Hidden Gameplay Options - Add in-game option "Enable UI Edit Mode"
    HiddenGameplayOptions:12;Reveal Hidden Gameplay Options - Add in-game option "Show Strrefs"
    HiddenGameplayOptions:13;Reveal Hidden Gameplay Options - Add in-game option "Hotkeys On Tooltips"
    HiddenGameplayOptions:14;Reveal Hidden Gameplay Options - Add in-game option "Show trigger icons on tab"
    HiddenGameplayOptions:17;Reveal Hidden Gameplay Options - Add in-game option "3E Sneak Attack"
    HiddenGameplayOptions:18;Reveal Hidden Gameplay Options - Add in-game option "Critical Hit Screen Shake"
    HiddenGameplayOptions:19;Reveal Hidden Gameplay Options - Add in-game option "Show extra combat info"
    HiddenGameplayOptions:20;Reveal Hidden Gameplay Options - Add in-game option "Show Game Date and Time on Pause"
    HiddenGameplayOptions:23;Reveal Hidden Gameplay Options - Add in-game option "Pause Game on Map Screen"
    HiddenGameplayOptions:24;Reveal Hidden Gameplay Options - Add in-game option "Enable Fog"
    HiddenGameplayOptions:25;Reveal Hidden Gameplay Options - Add in-game option "Disable Movies"
    HiddenGameplayOptions:28;Reveal Hidden Gameplay Options - Add in-game option "Trigger Bored Sounds"
    HiddenGameplayOptions:29;Reveal Hidden Gameplay Options - Add in-game option "Frame Rate" (experimental)
    HiddenGameplayOptions:30;Reveal Hidden Gameplay Options - Add in-game option "Action Feedback"
    HiddenGameplayOptions:32;Reveal Hidden Gameplay Options - Add in-game option "Show Area of Effect Range"
    HiddenGameplayOptions:33;Reveal Hidden Gameplay Options - Add in-game option "Enhanced Path Search"
    HiddenGameplayOptions:34;Reveal Hidden Gameplay Options - Add in-game option "Expire Trap Highlights"
    HiddenGameplayOptions:35;Reveal Hidden Gameplay Options - Add in-game option "Show Learnable Spells"
    HiddenGameplayOptions:36;Reveal Hidden Gameplay Options - Add in-game option "Render Search Map"
    HiddenGameplayOptions:37;Reveal Hidden Gameplay Options - Add in-game option "Render Dynamic Search Map"

    RoT:0;Region of Terror - Region Of Terror
    ctb:0;Check the Bodies - Check The Bodies
    ctb:1;Check the Bodies - Candlekeep Chores
    ctb:2;Check the Bodies - Candlekeep Chores Fast Forward (for CtB v2.2 or later)
    DSotSC:0;Dark Side of the Sword Coast - Dark Side of the Sword Coast (DSotSC)
    DSotSC:3;Dark Side of the Sword Coast - More common encounters in vanilla areas
    DSotSC:4;Dark Side of the Sword Coast - Distribute DSotSC items also in vanilla content
    NTotSC_MainComponent;Northern Tales of the Sword Coast - Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
    NTotSC_KeelortheDwarf;Northern Tales of the Sword Coast - Keelor the Dwarf
    NTotSC_LlindellynsLuckyArrow;Northern Tales of the Sword Coast - Llindellyn's Lucky Arrow
    NTotSC_NimFurlwing;Northern Tales of the Sword Coast - Nim Furlwing's Hunting Hounds
    NTotSC_PilarandGeldehar;Northern Tales of the Sword Coast - Pilar and Gheldehar
    NTotSC_SvlastsTorment;Northern Tales of the Sword Coast - Svlast's Torment
    NTotSC_FightingEncounters;Northern Tales of the Sword Coast - Fighting Encounters
    EBG1_MainComponent;Endless BG1 Mod - Endless BG1: Main Component (Required)
    EBG1_MoreFlavor;Endless BG1 Mod - More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace)
    EBG1_HeroCutscene;Endless BG1 Mod - Short Public Hero Tribute
    EBG1_SarevokItems;Endless BG1 Mod - Sarevok's Unique Items
    EBG1_SarevokSword;Endless BG1 Mod - Sarevok's Sword
    EBG1_ImoenJannath;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace)
    EBG1_FFHealerInBhaalTemple;Endless BG1 Mod - Flaming Fist After Final Fight
    EBG1_ElminsterAppearance_jastey;Endless BG1 Mod - jastey's Version
    EBG1_RefugeesInBGCity;Endless BG1 Mod - First Refugees Come to Baldur's Gate
    EBG1_TreasurerInPalaceDungeon;Endless BG1 Mod - Ophyllis the Treasurer is Inside Palace Dungeon
    EBG1_DenkodCommentsOnSarevoksDeath;Endless BG1 Mod - Denkod in Thieves' Guild Comments on Sarevok's Death
    EBG1_SkipThievesMazeOnce;Endless BG1 Mod - Skip Thieves' Maze Once After Sarevok's Death
    EBG1_FensterInPalace;Endless BG1 Mod - Fenster the Palace Healer Is in the Palace
    EBG1_CorwinInPalace;Endless BG1 Mod - Captain Corwin Is in the Palace
    #L-TRANSITIONS-BG1_DREAM;Transitions - Use BGI ending movie as a dream and give new bhaal-spawn power at first rest
    #L-TRANSITIONS-QUESTS_FLEE_HARSH;Transitions - Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests)
    #L-TRANSITIONS-CLOSE_QUESTS;Transitions - Close quests and rumors that can't be finished after Sarevok is defeated
    #L-TRANSITIONS-ELTAN_HOUSE_BG_N;Transitions - Duke Eltan's reward option: House near Ducal Palace
    #L-TRANSITIONS-ELTAN_HOUSE_HEDGE;Transitions - Duke Eltan's reward option: Cabin in High Hedge
    #L-TRANSITIONS-ELTAN_HOUSE_BEREGOST_NW;Transitions - Duke Eltan's reward option: Gray house in NW Beregost
    #L-TRANSITIONS-ELTAN_HOUSE_BG_SW;Transitions - Duke Eltan's reward option: House across from Flaming Fist compound
    C#AnotherFineHell-Main;Another Fine Hell for SoD - Another Fine Hell - Optional Ending for SoD and BGII Closure
    C#AnotherFineHell-ImoensChest;Another Fine Hell for SoD - PC's and Imoen's chest in Palace should have their content
    bgqe_slimequest;Baldur's Gate Mini Quests and Encounters Modification - Slime Quest
    bgqe_familyquest;Baldur's Gate Mini Quests and Encounters Modification - Beregost Family Quest
    bgqe_babysitting;Baldur's Gate Mini Quests and Encounters Modification - Babysitting Quest, including the Carnival Encounter...
    bgqe_nashkelmonster;Baldur's Gate Mini Quests and Encounters Modification - Nashkel Monster Quest
    bgqe_fallenpaladin;Baldur's Gate Mini Quests and Encounters Modification - Fallen Paladin Quest
    bgqe_undyinglove;Baldur's Gate Mini Quests and Encounters Modification - Undying Love Quest
    bgqe_orclover;Baldur's Gate Mini Quests and Encounters Modification - Lovesick Half-Orc
    bgqe_unexpectedhelp;Baldur's Gate Mini Quests and Encounters Modification - Unexpected Help Quest
    bgqe_manypaws;Baldur's Gate Mini Quests and Encounters Modification - Many Little Paws
    bgqe_drunk;Baldur's Gate Mini Quests and Encounters Modification - Drunk near Beregost Temple
    bgqe_noober;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober
    bgqe_bragesword;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword
    bgqe_seacharts;Baldur's Gate Mini Quests and Encounters Modification - Legal Sea Charts Sources
    bgqe_waterqueentemple;Baldur's Gate Mini Quests and Encounters Modification - Additions to the Lady's Hall and the Bitch Queen's Temple
    bgqe_worriedfarmer;Baldur's Gate Mini Quests and Encounters Modification - A Worried Farmer
    bgqe_bodiesforgoodcause;Baldur's Gate Mini Quests and Encounters Modification - Bodies for a Good Cause
    bgqe_cordyrnokillingsil;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil
    BS_BalduransSeatower-main;BS Balduran's Seatower - The BS Company presents Balduran's Seatower
    SirinesCall-Main;The Lure of the Sirine's Call - The Lure of the Sirine's Call
    SirinesCall-ExtendedLighthouseArea;The Lure of the Sirine's Call - Extended Lighthouse Area
    bg1re-required-adult_bgstyle_all;Baldur's Gate Romantic Encounters Modification (BG1RE) - BG-style Version [Adult content] and Show/Install all Components with Warnings.
    bg1re_kims_preoccupation;Baldur's Gate Romantic Encounters Modification (BG1RE) - Kim's Preoccupation, by jastey (WARNING - refer to the readme!)
    bg1re_no_starch_in_maypole;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Starch in the Maypole
    bg1re_husams_personal_preparation;Baldur's Gate Romantic Encounters Modification (BG1RE) - Husam's Personal Preparation, by jastey
    bg1re_laurels_post_hunting;Baldur's Gate Romantic Encounters Modification (BG1RE) - Laurel's Post-Hunting, by jastey
    bg1re_bartus_seduction;Baldur's Gate Romantic Encounters Modification (BG1RE) - Bartus' Seduction, by jastey
    bg1re_linas_massage;Baldur's Gate Romantic Encounters Modification (BG1RE) - Lina's Massage, by jastey
    bg1re_bg1re_first_night_quentin;Baldur's Gate Romantic Encounters Modification (BG1RE) - First Night with Quentin, by Kulyok
    bg1re_chatting_niklos_up;Baldur's Gate Romantic Encounters Modification (BG1RE) - Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!)
    bg1re_slythe_and_kristin;Baldur's Gate Romantic Encounters Modification (BG1RE) - Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!)
    bg1re_no_regrets;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Regrets
    bg1re_purchased_love;Baldur's Gate Romantic Encounters Modification (BG1RE) - Purchased Love, by Thimblerig
    bg1re_late_night_jaheira;Baldur's Gate Romantic Encounters Modification (BG1RE) - Late Night with Jaheira, by Kulyok
    bg1re_sils_blessing;Baldur's Gate Romantic Encounters Modification (BG1RE) - Sil's Blessing, by Lava
    bg1re_reading_with_rinnie;Baldur's Gate Romantic Encounters Modification (BG1RE) - Reading with Rinnie, by Western Paladin
    bg1re_molly_husband_grabber;Baldur's Gate Romantic Encounters Modification (BG1RE) - Molly the Husband-Grabber, by Kulyok
    bg1re_mourning_of_centeol;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Mourning of Centeol, the Spider Lady, by Lava
    bg1re_essential_end;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Essential End, by Lava (WARNING - refer to the readme!)
    bg1re_harvestmen_lair;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Harvestmen Lair, by Lava (mature content)
    bg1re_great_zudini;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Great Zudini, by Kulyok (mature content)
    bg1re_messenger;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger, by Thimblerig
    bg1re_the_novellists;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Novelists, by Thimblerig
    bg1re_honest_lies_of_two_riversides;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Honest Lies of Two Riversides, By Lava
    bg1re_necromancers_trouble;Baldur's Gate Romantic Encounters Modification (BG1RE) - Necromancer's Trouble, by jastey
    bg1re_gender_girdle_reactions;Baldur's Gate Romantic Encounters Modification (BG1RE) - Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
    bg1re_surgeons_dream;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Surgeon's Dream, by Kulyok
    bg1re_what_left_was;Baldur's Gate Romantic Encounters Modification (BG1RE) - All That Left Was, by Lava and Thimblerig
    bg1re_childhood_friend;Baldur's Gate Romantic Encounters Modification (BG1RE) - A Childhood Friend, by Kulyok
    bg1re_arlene_working_girl;Baldur's Gate Romantic Encounters Modification (BG1RE) - Arlene the Working Girl, by Kulyok
    bg1re_della_may_from_thay;Baldur's Gate Romantic Encounters Modification (BG1RE) - Della May from Thay, by Kulyok
    bg1re_phoenix_flame;Baldur's Gate Romantic Encounters Modification (BG1RE) - Phoenix Flame, by Kulyok (mature content)
    bg1re_mikala_the_monk;Baldur's Gate Romantic Encounters Modification (BG1RE) - Mikala the Monk, by Twani
    bg1re_the_messenger_2;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
    bg1re_camryn_and_tamah;Baldur's Gate Romantic Encounters Modification (BG1RE) - Camryn and Tamah, by tibicina
    bg1re_minor_disclosures;Baldur's Gate Romantic Encounters Modification (BG1RE) - Minor Disclosures, by jastey
    bg1re_cloakwood_lovers;Baldur's Gate Romantic Encounters Modification (BG1RE) - Cloakwood Lovers, by tibicina
    AscalonsQuestpack-JobWellPaid;Ascalon's Questpack - A Job Well-Paid
    AscalonsQuestpack-FeastforGnolls;Ascalon's Questpack - A Feast for the Gnolls
    AscalonsQuestpack-Rabbit;Ascalon's Questpack - Jumper
    AscalonsQuestpack-LostSon;Ascalon's Questpack - The Lost Son
    AscalonsQuestpack-WolvesMen_Beregost;Ascalon's Questpack - Quest uses house in Beregost.
    AscalonsQuestpack-GreatKarlini;Ascalon's Questpack - The Great Carlini
    AscalonsQuestpack-Gibberlings;Ascalon's Questpack - A Home for the Gibberlings
    AscalonsQuestpack-Fans;Ascalon's Questpack - Fangirls
    AscalonsQuestpack-SerpentsAbbathor;Ascalon's Questpack - The Serpents of Abbathor
    AscalonsQuestpack-HalflingEyeless;Ascalon's Questpack - A Halfling among the Eyeless
    cd_the_calling_mage;The Calling - The Calling
    cd_the_calling_peaceful_kaishas_resolution;The Calling - Peaceful Werewolf Isle Resolution
    cd_the_calling_exotic_items;The Calling - Exotic Item Pack
    SotSC:0;Shades of the Sword Coast - Shades of the Sword Coast - Expansion Pack for BGEE

    bg1npc_project-main;The BG1NPC Project - The BG1 NPC Project: Required Modifications
    bg1npc_project-banters_quests_interjections;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections
    bg1npc_project-dynaheirromance_1h;The BG1NPC Project - Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc_project-sharteelromance_45min;The BG1NPC Project - Speed: 45 minutes real time minimum between LoveTalks
    bg1npc_project-romancechallenge;The BG1NPC Project - The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran
    bg1npc_project-send_npcs_inn;The BG1NPC Project - The BG1 NPC Project: NPCs can be sent to wait in an inn
    bg1npc_project-portraits_nonjoinable;The BG1NPC Project - The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
    bg1npc_project-pid;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues
    #L-SOD-AID_IMOEN;Themed Tweaks - SoD - Allow PC to give aid to Imoen after attack in palace
    #L-SOD-COASTWAY_CROSSING_QUEST;Themed Tweaks - SoD - Quest: Scouting the Coast Way Crossing
    #L-BG2-SNARK;Themed Tweaks - SoD/BG2EE - Add a little snark to dialogues
    #L-BG2-CUTSCENES;Themed Tweaks - SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to
    #L-BG2-IRENICUS_DREAMS;Themed Tweaks - SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE
    #L-TRANSITIONS-RESTORE_POWER;Themed Tweaks - BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers
    c#sodboabri_AcknowledgeSceneBoareskyrBridge;The Boareskyr Bridge Scene - Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions
    c#sodboabri_TescriptionText;The Boareskyr Bridge Scene - Add Description Text to Original Scene at Bridge
    c#sodboabri_DifferentChoices;The Boareskyr Bridge Scene - Bridge Scene has Different Choices
    c#sodboabri_StatChanges;The Boareskyr Bridge Scene - Add Stat Changes to Choices at Bridge
    JasteySodTweaks-EndingIndependentReplies;Jastey's Tweaks for SoD and EET (and BGT) - Ending Independent on PC Replies
    JasteySodTweaks-DoNotMissDialogues_NPCInParty;Jastey's Tweaks for SoD and EET (and BGT) - For NPCs in Party Only
    c#sodtweaks:5;Jastey's Tweaks for SoD and EET (and BGT) - More Dialogue Choices & Prevent Dead Ends
    JasteySodTweaks-SoDEnding_RevisedFull;Jastey's Tweaks for SoD and EET (and BGT) - Revised Full Version
    JasteySoDTweaks_HephernaanTakesKey;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key
    #L-SOD-STAT_BASED_OPTIONS;Road to Discovery for SoD - SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod
    SoDRoadToDiscovery-main;Road to Discovery for SoD - Main Component: Tracking System
    SoDRoadToDiscovery-consistency;Road to Discovery for SoD - Consistency Changes to Game Dialogues
    SoDRoadToDiscovery-aware_officers;Road to Discovery for SoD - Officers Are Aware
    SoDRoadToDiscovery-consistency_reply_options;Road to Discovery for SoD - Give PC Informed Reply Options
    SoDRoadToDiscovery-PC_tells_officers;Road to Discovery for SoD - PC Can Tell the Officers
    SoDRoadToDiscovery-officers_reactions;Road to Discovery for SoD - Add Officers Reactions
    SoDRoadToDiscovery-additional_infopoints;Road to Discovery for SoD - Additional Info Points
    SoDRoadToDiscovery-additional_communication_officers;Road to Discovery for SoD - Add Additional Communication with Officers

    hidden_adventures-ladyelgea;Hidden Adventures - Lady Elgea's extended plot
    hidden_adventures-anomenplot;Hidden Adventures - Anomen's extended plot
    hidden_adventures-jerliashop;Hidden Adventures - Jerlia's Ore Shop
    hidden_adventures-holywater_lathandertemple;Hidden Adventures - Elven holy water in the Temple of Lathander
    hidden_adventures-waveblade_treasury;Hidden Adventures - Wave Blade in Treasury
    hidden_adventures-silverdagger_ID;Hidden Adventures - Silver Dagger in Irenicus Dungeon
    hidden_adventures-bard_stronghold_resting;Hidden Adventures - Bards can spend the night at their stronghold (Five Flagons)
    hidden_adventures-bard_stronghold_bard;Hidden Adventures - A bard for the bard stronghold
    hidden_adventures-silversword;Hidden Adventures - Silver Sword
    hidden_adventures-tunnel_saradush;Hidden Adventures - A Tunnel for Saradush
    tod:0;Tower of Deception - Tower of Deception
    tod:1;Tower of Deception - Improved Astral Shard Guardian
    tod:2;Tower of Deception - Encounter with Ustrain
    A7-TESTYOURMETTLE-MAIN;Test Your Mettle! - Test Your Mettle!
    A7-TESTYOURMETTLE-REDUCE_XP_BY_50;Test Your Mettle! - Reduce by 50%
    A7-TESTYOURMETTLE-SPACEWARP_IN_STORES;Test Your Mettle! - Make "Spacewarp" available to stores
    backbrynnlaw:0;Back to Brynnlaw MOD for Baldur's Gate II (BGII, BGT, BGII:EE, and EET) - Back to Brynnlaw mod for Baldur's Gate II
    Assassinations:0;Assassinations - Assassinations mod for Baldur's Gate II
    DC:0;Dungeon Crawl MOD for Baldur's Gate II - Dungeon Crawl
    Sellswords:0;The Sellswords MOD for Baldur's Gate II - The Sellswords mod for Baldur's Gate II
    OL-EEEE-COAST-WAY;Extra Enhanced Expanded Encounters! - EEEE: Melia Quicknight, Crossroads
    OL-EEEE-LONELY-PEAKS;Extra Enhanced Expanded Encounters! - EEEE: Bimmy's Badgering Bandits
    OL-EEEE-GNOLL-STRONGHOLD;Extra Enhanced Expanded Encounters! - EEEE: Reinforced Gnoll Stronghold
    OL-EEEE-XANS-NEW-GROVE;Extra Enhanced Expanded Encounters! - EEEE: Xan's New Grove (new items in Mulahey's cave)
    OL-EEEE-CLOAKWOOD-BRIDGE;Extra Enhanced Expanded Encounters! - EEEE: Daenni's Bridge Bandits
    OL-EEEE-WYVERN-CAVE;Extra Enhanced Expanded Encounters! - EEEE: The Fire Drake in the Wyvern Cave
    OL-EEEE-UNDERCITY;Extra Enhanced Expanded Encounters! - EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.)
    RE:0;Romantic Encounters MOD for Baldur's Gate II - Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters
    RE:1;Romantic Encounters MOD for Baldur's Gate II - Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
    RE:2;Romantic Encounters MOD for Baldur's Gate II - Aimi's Magic, by berelinde (adult content)
    RE:3;Romantic Encounters MOD for Baldur's Gate II - Anishai's Deft Hands, by cmorgan
    RE:4;Romantic Encounters MOD for Baldur's Gate II - An Evening with Aran, by Kulyok
    RE:5;Romantic Encounters MOD for Baldur's Gate II - Bjornin's Desire, by jastey (adult content)
    RE:6;Romantic Encounters MOD for Baldur's Gate II - Bodhi's Allure, by Kulyok (adult content)
    RE:7;Romantic Encounters MOD for Baldur's Gate II - Trademeet with Guildmistress Busya, by magrat
    RE:8;Romantic Encounters MOD for Baldur's Gate II - The Gambling Cambion, by Kulyok
    RE:9;Romantic Encounters MOD for Baldur's Gate II - Chanelle's Gifts, by cmorgan (adult content)
    RE:10;Romantic Encounters MOD for Baldur's Gate II - A Night with Coran, by magrat
    RE:11;Romantic Encounters MOD for Baldur's Gate II - Cyric's Test, by Kulyok
    RE:12;Romantic Encounters MOD for Baldur's Gate II - A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content)
    RE:13;Romantic Encounters MOD for Baldur's Gate II - A Lonely Dryad, by Kulyok (adult content)
    RE:14;Romantic Encounters MOD for Baldur's Gate II - Edwin's Softer Side, by Kulyok
    RE:15;Romantic Encounters MOD for Baldur's Gate II - Eldoth' Exploits, by Kulyok
    RE:16;Romantic Encounters MOD for Baldur's Gate II - Elhan's Expansion, by Kulyok
    RE:17;Romantic Encounters MOD for Baldur's Gate II - Firkraag's Unsheathed Sword
    RE:18;Romantic Encounters MOD for Baldur's Gate II - Gaelan's Contract, by Evaine Dian
    RE:19;Romantic Encounters MOD for Baldur's Gate II - A Walk with Garren Windspear, by Kulyok
    RE:20;Romantic Encounters MOD for Baldur's Gate II - Enter Haer'Dalis, by Kulyok
    RE:21;Romantic Encounters MOD for Baldur's Gate II - Hendak's Heart, by jastey
    RE:22;Romantic Encounters MOD for Baldur's Gate II - Ilona, a Merchant's Daughter, by Kulyok
    RE:23;Romantic Encounters MOD for Baldur's Gate II - Jarlaxle's Fascinations, by Catseye
    RE:24;Romantic Encounters MOD for Baldur's Gate II - A Night with Lais in Imnesvale, by Kulyok
    RE:25;Romantic Encounters MOD for Baldur's Gate II - Laran's Promise, by berelinde (adult content)
    RE:26;Romantic Encounters MOD for Baldur's Gate II - The Love Song of Logan, Lord Coprith, by Ajnos
    RE:27;Romantic Encounters MOD for Baldur's Gate II - Mekrath and Nymphology, by Kulyok
    RE:28;Romantic Encounters MOD for Baldur's Gate II - Mira's Special Stock, by berelinde
    RE:29;Romantic Encounters MOD for Baldur's Gate II - Noober Returns, by cmorgan
    RE:30;Romantic Encounters MOD for Baldur's Gate II - Rebecca the Gypsy, by Kulyok
    RE:31;Romantic Encounters MOD for Baldur's Gate II - Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content)
    RE:32;Romantic Encounters MOD for Baldur's Gate II - Old Ribald's Speciality, by Evaine Dian
    RE:33;Romantic Encounters MOD for Baldur's Gate II - Sir Ryan Trawl, by Kulyok
    RE:34;Romantic Encounters MOD for Baldur's Gate II - Saemon, a Pirate, by Kulyok (adult content)
    RE:35;Romantic Encounters MOD for Baldur's Gate II - Dreaming of Sendai, by Kulyok
    RE:36;Romantic Encounters MOD for Baldur's Gate II - Sheri the Bardess, by cmorgan (adult content)
    RE:37;Romantic Encounters MOD for Baldur's Gate II - Solaufein in the Lust Chambers, by jastey
    RE:38;Romantic Encounters MOD for Baldur's Gate II - Phaere's Reward, by berelinde (Talak, pleasure slave, adult content)
    RE:39;Romantic Encounters MOD for Baldur's Gate II - Spell Research with Teos, by Kulyok
    RE:40;Romantic Encounters MOD for Baldur's Gate II - A fling with Yoshimo, by Kulyok
    RE:41;Romantic Encounters MOD for Baldur's Gate II - Isabelle's Fears, by gertjanvh (adult content)
    RE:42;Romantic Encounters MOD for Baldur's Gate II - Anne's Rescue, by gertjanvh (adult content)
    RE:43;Romantic Encounters MOD for Baldur's Gate II - The Queen, by Domi
    RE:44;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance, by Kulyok
    RE:45;Romantic Encounters MOD for Baldur's Gate II - Rehearsal with Chandra, by Western Paladin
    RE:46;Romantic Encounters MOD for Baldur's Gate II - Goldander Blackenrock: After a Party, by magrat
    RE:47;Romantic Encounters MOD for Baldur's Gate II - A Chat with Viekang, by magrat
    RE:48;Romantic Encounters MOD for Baldur's Gate II - Bravery or Folly? by Aeryn (Sarevok, adult content)
    RE:49;Romantic Encounters MOD for Baldur's Gate II - Blame the Moon, by Aeryn (Cernd)
    RE:50;Romantic Encounters MOD for Baldur's Gate II - Cernick's Confession, by Cal Jones
    RE:51;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance ToB, by Kulyok
    RE:52;Romantic Encounters MOD for Baldur's Gate II - Minsc. Takes. A Bath, by Thimblerig
    RE:53;Romantic Encounters MOD for Baldur's Gate II - Nizidramanii'yt's Vanity, by Thimblerig
    RE:54;Romantic Encounters MOD for Baldur's Gate II - Date Night, by SisterVigilante
    slandor:0;slandor - The Minotaur and Lilacor
    snakes:0;The Slithering Menace - The Slithering Menace (for BGII:ToB only)
    arestorationp:0;arestorationp - Restored Locations
    arestorationp:1;arestorationp - Restored Characters and Dialogs
    arestorationp:2;arestorationp - Restored Sounds
    arestorationp:3;arestorationp - Restored Items
    arestorationp:6;arestorationp - Lich Deril
    arestorationp:7;arestorationp - Restored Random Encounters
    arestorationp:11;arestorationp - Restored Final Slayer Dream
    arestorationp:13;arestorationp - Restored Waukeen's Promenade Cutscene
    ub:0;Unfinished Business - The Kidnapping of Boo by Cliffette
    ub:1;Unfinished Business - The Suna Seni/Valygar Relationship
    ub:2;Unfinished Business - Kalah and What He Was Promised
    ub:3;Unfinished Business - "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
    ub:5;Unfinished Business - The Pai'Na/Spider's Bane Quest
    ub:6;Unfinished Business - Restored Crooked Crane Inn
    ub:7;Unfinished Business - Restored Encounters
    ub:9;Unfinished Business - Corrected "Xzar's Creations"
    ub:12;Unfinished Business - Item Restorations
    ub:15;Unfinished Business - NPC Portrait Restorations
    ub:17;Unfinished Business - Corrected Character Names and Biographies
    ub:18;Unfinished Business - Restored Minor Dialogs
    ub:20;Unfinished Business - Extended ToB Item Descriptions
    ub:21;Unfinished Business - Throne of Bhaal Minor Restorations
    ub:24;Unfinished Business - Sarevok's Remorse
    ub:25;Unfinished Business - The Murder of Acton Balthis, by Kulyok
    d0questpack:4;d0questpack - With Additional Random Encounters
    d0questpack:5;d0questpack - Additional Shadow Thieves Content
    d0questpack:6;d0questpack - Alternative Harper/Xzar Plot
    d0questpack:7;d0questpack - Extended Reynald Sequence
    d0questpack:8;d0questpack - Intrigue In The Copper Coronet
    d0questpack:9;d0questpack - Rahul Kanakia's Potion Quest
    d0questpack:10;d0questpack - Revised Hell Trials
    d0questpack:11;d0questpack - IO2 Dialogue & Combat Enhancement
    d0questpack:13;d0questpack - Saving Sanik In Brynnlaw
    d0questpack:14;d0questpack - Burglary Of The Bookkeeper
    d0questpack:15;d0questpack - New Fate For The Dryads' Acorns
    d0questpack:16;d0questpack - The Tragedy Of Besamen
    d0questpack:17;d0questpack - Further Slaver Involvement
    d0questpack:19;d0questpack - Nazariel The Lich
    d0questpack:20;d0questpack - Reward Negotiation
    d0questpack:21;d0questpack - Infernal Thievery
    dw_lanthorn:20;dw_lanthorn - Expanded Version (adds four new locations where lenses can be found)

    Ascension-RewrittenFinalChapterOfToB;Ascension - Rewritten Final Chapter of Throne of Bhaal
    Ascension-BalthazarCanBeRedeemed;Ascension - Balthazar can be redeemed
    Ascension-ImprovedSarevokPlayerInteractions;Ascension - Improved Sarevok-Player Interactions
    Ascension-ImprovedImoenPlayerInteractions;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal
    Ascension-RestoredBhaalspawnPowers;Ascension - Restored Bhaalspawn Powers
    Ascension-DavidGaiderExpandedEpilogues;Ascension - David Gaider's expanded epilogues for Bioware NPCs
    Ascension-ExtendedEpiloguesForEENPCbyShawne;Ascension - Extended Epilogues for additional Beamdog NPCs, by shawne
    Ascension-SharperPortraitsAbazigalGromnir;Ascension - Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW
    Ascension-SlightlyImprovedCutscenes;Ascension - Slightly improved cutscenes, by DavidW
    wheels:0;Wheels of Prophecy - The Wheels of Prophecy
    mih_eq:1;mih_eq - Revised Dragons
    mih_eq:2;mih_eq - Revised Golems
    mih_eq:3;mih_eq - Revised Liches
    mih_eq:5;mih_eq - Revised Magical Beasts
    mih_eq:7;mih_eq - Revised Oozes, Slimes & Jellies
    mih_eq:9;mih_eq - Enhanced Battles: Ankheg Pit
    mih_eq:10;mih_eq - Enhanced Battles: Candlekeep Catacombs
    mih_eq:11;mih_eq - Enhanced Battles: Mutamin's Garden
    mih_eq:12;mih_eq - Enhanced Battles: Ramazith's Tower
    mih_eq:13;mih_eq - Enhanced Battles: The Spider Plague
    mih_eq:14;mih_eq - Enhanced Battles: Thieves' Maze & Undercity
    mih_eq:16;mih_eq - Enhanced Battles: Xvart Village
    mih_eq:17;mih_eq - Enhanced Battles: Zombie Farm
    mih_eq:18;mih_eq - Enhanced Battles: Durlag's Tower
    mih_eq:19;mih_eq - The Surgeon's Plight
    mih_eq:20;mih_eq - Sarevok's Assassins
    mih_eq:21;mih_eq - Prevent chapter 6 cutscene from moving party to Candlekeep
    mih_eq:22;mih_eq - Minor Quest Tweaks (BG1)
    mih_eq:23;mih_eq - Enhanced Battles: Bridgefort
    mih_eq:25;mih_eq - Enhanced Battles: Dwarven Dig Site
    mih_eq:27;mih_eq - Enhanced Battles: Vampire Encounters
    mih_eq:28;mih_eq - Complete more/all Vision Quest encounters
    mih_eq:32;mih_eq - Enhanced Battles: Graveyard Catacombs
    mih_eq:33;mih_eq - Enhanced Battles: Lower Reaches
    mih_eq:34;mih_eq - Enhanced Battles: Slum Sewers
    mih_eq:35;mih_eq - Enhanced Battles: Spellhold
    mih_eq:37;mih_eq - Enhanced Battles: Temple Ruins
    mih_eq:38;mih_eq - Enhanced Battles: Trademeet
    mih_eq:41;mih_eq - Enhanced Battles: Forest of Mir
    mih_eq:43;mih_eq - Enhanced Battles: Saradush
    mih_eq:47;mih_eq - Minor Quest Tweaks (ToB)
    L#-THEVANISHINGOFSKIESILVERSHIELD;The Vanishing of Skie Silvershield - The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner
    L#-WhinHill-NOPATCH;The Journey to the Whin Hill - Yes, but don't patch existing save games
    L#_AFUZUUVI;The Journey to the Whin Hill - The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi
    L#_AFUZUUVI-PIDs;The Journey to the Whin Hill - The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi
    BridgesBlock:0;Athkatlan Grounds: Bridge's Block - Athkatlan Grounds: The Bridge's Block
    L#-SEDGE-NOPATCH;Athkatlan Grounds: Southern Edge - Yes, but don't patch the existing save games
    TangledIsle:0;Athkatlan Grounds: The Tangled Oak Isle - Yes, but don't patch existing save games
    L#-OOZESLOUNGE;Athkatlan Grounds: The Ooze's Lounge - Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums
    L#-SKIECOST-MAINQUEST;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
    L#-SKIECOST-NPCSKIE;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
    L#-SKIECOST-NPCSKIEPIDS;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie
    L#-SKIECOST-SHOP;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2
    L#-ESONG-NOPATCH;Eilistraee's Song - Yes, but don't patch the existing save games
    L#-INNERSHADE-NOPATCH;Colours of Infinity: Innershade - Yes, but don't patch the existing save games
    L#-WHITEQUEEN-NOPATCH;Colours of Infinity: The White Queen - Yes, but don't patch the existing save games
    L#-ISNF;Colours of Infinity: I Shall Never Forget - Colours of Infinity: I Shall Never Forget
    TotDG:0;Colours of Infinity: Tales of the Deep Gardens - Yes, but don't patch the existing save games
    cd_iwdification_arcane_spells;IWDification - IWD Arcane Spell Pack
    cd_iwdification_divine_spells;IWDification - IWD Divine Spell Pack
    A7-TotLM-BG2EE:0;A7-TotLM-BG2EE - Trials of the Luremaster for Baldur's Gate
    A7-TotLM-BG2EE:20;A7-TotLM-BG2EE - Rebalance weapons and equipment

    TheBeaurinLegacy:1000;The Beaurin Legacy - The Beaurin Legacy for BG2:SoA & ToB & BGII:EE
    L#-WILLOFTHEWISP-MAIN;Will of the Wisp - Will NPC, shaman stronghold and new shaman kit for BG2EE
    L#-WILLOFTHEWISP-CLASSDESC;Will of the Wisp - Change shaman .tlk string to remove "Ineligible for any stronghold" line
    L#-WILLOFTHEWISP-ITEMS;Will of the Wisp - New items for shamans and undead NPCs
    L#-WILLOFTHEWISP-ENEMIES;Will of the Wisp - Optional: Drider and Dark Treant Enemies
    L#-WILLOFTHEWISP-KITSTANDALONE;Will of the Wisp - Witchlight Shaman Standalone Kit
    L#-WILLOFTHEWISP-CHEAT;Will of the Wisp - [CHEAT] Enable shaman stronghold for all classes
    L#-COI-YVETTE;Colours of Infinity: Yvette Romance - Yvette Romance - BG2 Romance Character
    valerie:0;Valerie NPC for BG - Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET
    IndiraNPC-main;Indira NPC Mod - Indira NPC
    IndiraNPC-interjections;Indira NPC Mod - Install Interjections for Indira (BETA)
    FinchNPC-main;Finch NPC Mod - Finch NPC
    L#-PETSYBG2;Petsy NPC - Petsy Chattertone
    isra_npc_for_bg;Isra NPC for BG - Isra NPC Mod for BG:EE, EET, BGT and TuTu
    isra_valerie_crossmod_content;Isra NPC for BG - Valerie/Isra crossmod content
    isra_bg2:0;Isra NPC for BGII - Isra for BGII
    isra_bg2:1;Isra NPC for BGII - Isra Crossmod Content
    Emily:0;Emily - Emily NPC for BG1EE
    Emily:3;Emily - Emily's Music
    Aura_BG1:0;Aura NPC for BG:EE and EET - Aura NPC for Baldur's Gate: Enhanced Edition
    Aura_BG1:1;Aura NPC for BG:EE and EET - Artificer (Thief)
    Aura_BG1:8;Aura NPC for BG:EE and EET - Original BG1 Default (Lava Del'Vortel)
    amber:0;Amber - Amber the NPC MOD
    Ascalons_Breagar-main;Ascalon's Breagar - Breagar: Contents
    Fade:0;Fade NPC - Fade: An NPC for Baldur's Gate II: SoA and ToB
    Fade:1;Fade NPC - Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component)
    alora:0;Alora NPC for BG2 - Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal)
    d#_silverstar_npc_main;Silver Star NPC - Silver Star NPC Mod for BGII:SoA
    lk#-Iylos-Main;Iylos NPC - Iylos NPC for BGII:ToB
    lk#-Iylos-ExtendedContent;Iylos NPC - Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?
    lk#-Iylos-Talk-Timer-30;Iylos NPC - 30 Minutes
    Sirene_BG2:0;Sirene NPC for BG2:EE - Sirene NPC for BG2:EE
    Sirene_BG2:1;Sirene NPC for BG2:EE - BG1 Default (sporeboy)
    nephele:0;Nephele NPC - Nephele NPC Mod for BGII: SoA & ToB
    evandra:0;evandra - Evandra NPC
    kiara-zaiya_main_cutom_soundsets;Kiara Zaiya - Kiara-Zaiya for BG2 with custom sound sets (English only)
    ninde_eet:0;ninde_eet - Ninde NPC Mod for EET
    SkitiaNPCs:0;SkitiaNPCs - Skitia NPCs for Baldur's Gate 2
    SkitiaNPCs:1;SkitiaNPCs - Romance Theme Music
    FaldornBG2:0;Faldorn BG2EE - Faldorn NPC for BG2EE
    FaldornBG2:1;Faldorn BG2EE - Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs)

    Ascalons_Breagar-crossmod;Ascalon's Breagar - Breagar: Crossmods and PID
    L#-PETSYNEPHELE;Petsy NPC - Petsy/Nephele crossmod banters
    evandra:1;evandra - Crossmod Content
    BG1NPCSoA:0;BG1NPCSoA - Water Gardens. New Athkatla's district & new quests
    BG1NPCSoA:2;BG1NPCSoA - Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA)
    BG1NPCSoA:4;BG1NPCSoA - Yeslick Orothiar NPC in BG2 (SoA)
    BG1NPCSoA:10;BG1NPCSoA - Branwen NPC in BG2 (SoA)
    BG1NPCSoA:11;BG1NPCSoA - ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth
    BG1NPCSoA:20;BG1NPCSoA - Coran & Safana Chronicles (SoA & ToB)
    BG1NPCSoA:30;BG1NPCSoA - Store with crazy amount of magical items
    BG1NPCSoA:45;BG1NPCSoA - Xzar and Monty Murder Mysteries (SoA & ToB)
    BG1NPCSoA:55;BG1NPCSoA - Expanded cirqus quest (Standard difficulty)
    BG1NPCSoA:60;BG1NPCSoA - Ajantis (SoA & ToB)
    BG1NPCSoA:87;BG1NPCSoA - Inter Component Banter Pack
    deArnise:0;de'Arnise Romance - de'Arnise Romance for Baldur's Gate II
    imoenfriendship:0;Imoen Friendship - Imoen Friendship
    mazzy:0;Mazzy Friendship - Mazzy Friendship
    viconia:0;viconia - Viconia Friendship
    neera_expansion;Neera Expansion - Neera Expansion
    neera_expansion_talks_3600;Neera Expansion - 1 hour
    HexxatFriendship:0;Hexxat Friendship - Hexxat Friendship for BG2EE
    Wings:0;Wings - Wings for BG2:EE
    Wings:1;Wings - Restore missing banters?
    iep_banters;IEP Extended Banters - Extended NPC-NPC Interaction SoA
    iep_banters_minsc_aerie_tob;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB
    iep_banters_imoen_restropection_tob;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB
    iep_banter_accelerator_45;IEP Extended Banters - 45 Minutes
    cd_crossmod_banter_pack_bg2_soa;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Shadows of Amn
    cd_crossmod_banter_pack_bg2_tob;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Throne of Bhaal

    HerThiMoney:0;Heroes, Thieves and Moneylenders - Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team)
    HerThiMoney:10;Heroes, Thieves and Moneylenders - Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team)
    HerThiMoney:20;Heroes, Thieves and Moneylenders - Component 3. Shadow-Covered Love & Death (by Alisia & Austin)
    HerThiMoney:30;Heroes, Thieves and Moneylenders - Component 4. The Missing Troll Case (by Alisia & Austin)
    HerThiMoney:40;Heroes, Thieves and Moneylenders - Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin)
    cowledmenace:1000;cowledmenace - Main Component
    cowledmenace:2100;cowledmenace - Appropriate Items for High-Level Spellcasters
    thalan:0;Thalantyr Item Upgrade - Thalantyr - Item Upgrade
    valhorn:0;valhorn - Improved Horns of Valhalla
    hammers:0;hammers - Thrown Hammers
    hammers:15;hammers - Thrown Spiritual Hammers
    hammers:25;hammers - Normal throwing hammers
    hammers:35;hammers - +1 throwing weapons
    hammers:50;hammers - Additional magic items
    ruad:0;Ruad Ro'fhessa Item Upgrade - Ruad Ro'fhessa (SoA)
    ruad:10;Ruad Ro'fhessa Item Upgrade - Ruad Ro'fhessa (ToB)
    abystore:0;The Unusual Oddities Shop - Unusual Oddities Shop
    heartwood:0;Heart of the Wood - Heart of the Wood (WeiDU version)
    D2-WEAPON-SOULS;D2-Weapon - D2-Weapon - A Souls-inspired Weapon Pack
    stuffofthemagi:0;Stuff of the Magi - Use new, less cheesy items AND Add them to creatures' equipment (recommended)
    rolles_safyer;Rolles Safyer - Rolles Safyer
    Unofficial Item Pack:0;Unofficial Item Pack - Unofficial Item Pack
    Unofficial Item Pack:2;Unofficial Item Pack - Gourmet from Underdark
    Unofficial Item Pack:3;Unofficial Item Pack - Holy symbols
    Unofficial Item Pack:4;Unofficial Item Pack - New Items
    Unofficial Item Pack:6;Unofficial Item Pack - Better archery shop
    A7-GolemConstruction:0;A7-GolemConstruction - Golem Construction Ability for Spellcasters
    A7-GolemConstruction:20;A7-GolemConstruction - Golems for enemy spellcasters
    A7-GolemConstruction:25;A7-GolemConstruction - Greater variety of enemy golem types
    A7-GolemConstruction:35;A7-GolemConstruction - Make golems vulnerable to specific spell effects
    A7-GolemConstruction:50;A7-GolemConstruction - Add "Teleport" ability to golems
    mih_ip:0;mih_ip - Made in Heaven: Item Pack
    mih_ip:2;mih_ip - Icewind Dale items for Baldur's Gate 1 & 2
    mih_ip:3;mih_ip - Planescape Torment items for Baldur's Gate 1 & 2
    mih_ip:11;mih_ip - Turn all Dragon Scale Armor into Scale Mail
    mih_ip:12;mih_ip - P&P Mace of Disruption (and similar items)
    mih_ip:17;mih_ip - Sensible Shops (see readme)
    c2_item_upgrade_soa_original;Item Upgrade - Original Version (new upgrades in a list)
    c2_item_upgrade_tob_original;Item Upgrade - Original Version (new upgrades in a list)
    msfm:1;More Style for Mages - Add Wizard's Staff with 14 new color sets
    msfm:2;More Style for Mages - Add Staff of Wizardry
    msfm:3;More Style for Mages - Add custom inventory animation to the Staff of Wizardry
    msfm:8;More Style for Mages - Add ranged attack + replace invisibility with increase of casting speed
    msfm:10;More Style for Mages - Add circlets
    msfm:13;More Style for Mages - Add Wand Case
    msfm:15;More Style for Mages - Add robes with original colorsets
    msfm:17;More Style for Mages - Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod
    ForgottenArmament-AddIWDItems1;Forgotten Armament - Update Existing Items in Addition to Adding New Items
    ForgottenArmament-Breach;Forgotten Armament - Add Breach Scrolls to Sorcerous Sundries
    L#-OfHeirloomsAndClasses;Of Heirlooms and Classes - new artifacts forgeable by Cromwell - Of Heirlooms and Classes - new artifacts forgeable by Cromwell
    randomiser:510;randomiser - Randomly not randomise items
    randomiser:540;randomiser - Randomise the heads of the Flail of Ages
    randomiser:560;randomiser - More Spell Shield scrolls
    randomiser:1300;randomiser - Mode 2: Randomise with WeiDU. No items are lost
    randomiser:10300;randomiser - Prevent Watcher's Keep statues from disappearing

    cd_lore_from_learning_books;Lore From Learning - Books Provide Lore Bonuses
    cd_lore_from_learning_martial;Lore From Learning - Weapon Knowledge Provides Lore Bonuses
    cd_lore_from_learning_party;Lore From Learning - Party Members Provide Lore Bonuses
    cd_lore_from_learning_monster;Lore From Learning - Defeating Monsters Provides Lore Bonuses
    d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections
    d5_random_tweaks:2108;SD's Random Tweaks - Change Protection from Petrification into 'Mirrored Eyes'
    d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire
    d5_random_tweaks:2201;SD's Random Tweaks - Add Missile Avoidance to Blur
    d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party
    d5_random_tweaks:2212;SD's Random Tweaks - Move Mirror Image to 3rd Level
    d5_random_tweaks:2215;SD's Random Tweaks - Make Web Slow Instead of Hold
    d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles
    d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust
    d5_random_tweaks:2251;SD's Random Tweaks - Add Deafening Effect On Hit to Decastave
    d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round
    d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration
    d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison
    d5_random_tweaks:1251;SD's Random Tweaks - Improve Damage and Damage Type of Alicorn Lance
    d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR
    d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity
    d5_random_tweaks:1351;SD's Random Tweaks - Add Faerie Fire and Slow On Hit to Moonblade
    d5_random_tweaks:1352;SD's Random Tweaks - Increase Range of Icelance
    d5_random_tweaks:2413;SD's Random Tweaks - Allow Target of Otiluke's Sphere to Use Inventory Screen
    d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions'
    d5_random_tweaks:1451;SD's Random Tweaks - Make Smashing Wave Party-Friendly
    d5_random_tweaks:2518;SD's Random Tweaks - Change Damage Type and School of Phantom Blade
    d5_random_tweaks:2523;SD's Random Tweaks - Change Sunfire into 'Missile Storm'
    d5_random_tweaks:1505;SD's Random Tweaks - Make True Seeing Party-Wide
    d5_random_tweaks:1609;SD's Random Tweaks - Make False Dawn Bypass Magic Resistance
    d5_random_tweaks:1614;SD's Random Tweaks - Make Sol's Searing Orb Easier to Throw
    d5_random_tweaks:1707;SD's Random Tweaks - Make Sunray Bypass Magic Resistance
    d5_random_tweaks:2708;SD's Random Tweaks - Change Mantle into 'Iron Skin'
    d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word
    d5_random_tweaks:2811;SD's Random Tweaks - Move Symbol: Fear to 7th Level
    d5_random_tweaks:2916;SD's Random Tweaks - Move Shapechange to 8th Level
    d5_random_tweaks:2915;SD's Random Tweaks - Move Black Blade of Disaster to 8th level
    d5_random_tweaks:2914;SD's Random Tweaks - Add Instant Death Effect to Energy Drain
    d5_random_tweaks:3000;SD's Random Tweaks - Set Spell Weapon APR to 2
    d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense
    d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring
    d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor
    d5_random_tweaks:3070;SD's Random Tweaks - Make the Dwarven Thrower Hammer Usable by Non-Dwarves
    d5_random_tweaks:3100;SD's Random Tweaks - Metamagic Instead of MR for Cloak of the Weave
    d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effects

    cd_tweaks_sorc_spell_progression;The Tweaks Anthology - Un-Nerfed Sorcerer Spell Progression Table
    cd_tweaks_mage_spell_progression_pnp;The Tweaks Anthology - PnP table
    cd_tweaks_bard_spell_progression_pnp;The Tweaks Anthology - PnP table
    cd_tweaks_cleric_spell_progression_pnp;The Tweaks Anthology - PnP table
    cd_tweaks_druid_spell_progression_pnp_cleric_level;The Tweaks Anthology - Use cleric level progression changes with pnp druid/cleric spell table

    ArtisansKitpack:1006;The Artisan's Kitpack - Artisan's Kitpack: Wizard Slayer Overhaul
    ArtisansKitpack:1004;The Artisan's Kitpack - Artisan's Kitpack: Kensai Overhaul
    ArtisansKitpack:1007;The Artisan's Kitpack - Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit
    ArtisansKitpack:1002;The Artisan's Kitpack - Artisan's Kitpack: Vanguard Fighter Kit
    ArtisansKitpack:1101;The Artisan's Kitpack - Artisan's Kitpack: Give Khalid the Vanguard Kit
    ArtisansKitpack:1001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer (Fighter/Mage)
    ArtisansKitpack:1103;The Artisan's Kitpack - Arcane Archer / Mage
    ArtisansKitpack:1105;The Artisan's Kitpack - Arcane Archer / Mage
    ArtisansKitpack:2011;The Artisan's Kitpack - Artisan's Kitpack: Stalker Overhaul
    ArtisansKitpack:20001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)
    ArtisansKitpack:21001;The Artisan's Kitpack - Artisan's Kitpack: Give Jan the Arcane Trickster Kit
    A7-CHAOSSORCERER-MAIN;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - "Chaos Sorcerer" kit
    A7-CHAOSSORCERER-PRIMORDIAL_ARTIFACTS;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - Add "Primordial Artifacts"
    TomeAndBlood:11;Tome and Blood - Rebalanced Spell Schools
    TomeAndBlood:1201;Tome and Blood - No Opposition Schools
    TomeAndBlood:13;Tome and Blood - Revised Illusionary Clones
    TomeAndBlood:14;Tome and Blood - Revised Invisibility and True Seeing
    TomeAndBlood:16;Tome and Blood - Improved Identify spell (usable by Arcanist/Multi Sorcerers)
    TomeAndBlood:20;Tome and Blood - Revised Dragon Disciples
    TomeAndBlood:25;Tome and Blood - Sorcerer: Magus
    TomeAndBlood:31;Tome and Blood - Sorcerer: Favored Soul
    TomeAndBlood:33;Tome and Blood - Sorcerer: Sylvan Disciple
    TomeAndBlood:40;Tome and Blood - Revised Specialists
    TomeAndBlood:48;Tome and Blood - Armored Casting for Bards
    TomeAndBlood:51;Tome and Blood - Innate metamagic, learned automatically by everyone
    TomeAndBlood:63;Tome and Blood - Cantrip Wands
    TomeAndBlood:66;Tome and Blood - Innate Find Familiar
    TomeAndBlood:67;Tome and Blood - Choose-Your-Own Familiar
    TomeAndBlood:68;Tome and Blood - Pooky's Mod: Imbue Familiars
    TomeAndBlood:69;Tome and Blood - Indelible Familiars
    TomeAndBlood:72;Tome and Blood - Change spells once every three levels
    TomeAndBlood:80;Tome and Blood - Multiclass Sorcerers
    TomeAndBlood:85;Tome and Blood - Sorcerer Kit: Mana Sorcerer
    divine_remix:100;divine_remix - Cleric Remix
    divine_remix:103;divine_remix - Install Silverstar of Selune Cleric Kit
    divine_remix:107;divine_remix - Install Holy Strategist of the Red Knight Cleric Kit
    divine_remix:115;divine_remix - Install Firewalker of Kossuth Cleric Kit
    divine_remix:127;divine_remix - Install Feywarden of Corellon Cleric Kit
    D5_SAMURAI_KIT;Might & Guile - Add the Weaponmaster (fighter kit)
    D5_NINJA_FIGHTER_THIEF;Might & Guile - Add the Ninja (fighter/thief kit)
    D5_SPELLFILCHER_KIT;Might & Guile - Add the Spellfilcher (mage/thief kit)
    D5_LOREMASTER_KIT;Might & Guile - Add the Loremaster (mage/thief kit)
    D5_REGIONAL_RANGERS;Might & Guile - Add Regional Ranger kits
    D5_3E_FEAT_SYSTEM;Might & Guile - Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)
    D5_REVISED_ARCHERY;Might & Guile - Revised Archery
    D5_RANGER_SPELL_TABLE;Might & Guile - Revised Ranger Spell Table

    Taking also the opportunity to ask how things look with the latest versions of your mods? I've been keeping an eye on SoB v6.3, MnG v5.12, and FnP 0.85.sd11, and would very much like to use them. Or am I better off just grabbing the latest proper releases for now?

  6. Here's how I approached it: save scum 🤣

    Ok, that has probably more to do with my OC beahviour in games to see 'what happens if I do this' than an actual issue with this quest; I actually almost got it right the first time, going with the 'round gems' theory, plus 'a rogue stone is almost always the right answer' theory. Never thought about looking in the actual item descriptions, that's neat. However, I kind of agree with what Subtledoctor said, especially the case where you return to Thalantyr with pretty much every gem in the game. This could be a good opportunity for some kind of 'overachieving adventurer' joke, or just an alternative way to progress the quest bypassing the 'puzzle'.

    In my opinion, the real headscratcher in this quest is the premise: the main goal is discovering the location of a very dangerous item that could harm innocent people, as vanilla Thalantyr himself says; if the protagonist agrees to help, it makes sense to point him/her towards the fastest route to success, instead of playing a 'let's see how good you are at choosing small coloured stones' game. I know this is supposed to be a mage only quest, therefore should require a modicum of mental agility, role-played or otherwise, but I think the point is still valid: we need to find this thing fast, or peopole will die.

    As an alternative, Thalantyr could tell the protagonist 'we need to figure out wich three gems are the right ones to find this particular item because they're more attuned to it after it teleported itself away or some other magic reason, imma cast a few spells while you read this tome - insert math puzzle here - so we can quickly find what we need.' It's a rather crude way to phrase it, but I think it makes a little bit more sense story-wise.

  7. The bag of spilling is working pretty well for my EET install. I tried v1.31 and just now uninstalled and installed this newest, the items 'pushed aside' in Davaeorn's inventory were available and the random treasure icons are definitely an acceptable compromise. One thing I noticed is, the bag seems to be randomly given to npcs that shouldn't need it. Played a couple of fights, and two of the enemies dropped just one item, plus the bag of spilling. Once the bag contained a lrather armor, the other random treasure.

  8. 18 hours ago, Graion Dilach said:

    First post updated with v1.3 component list which includes the Bag of Spilling

    Dang, that looks cool! Thank you for putting a lot of work into fixing this sort of edge cases. Can I test this for you if I install it directly into my EET game and reload a save before the Davaeorn fight?

  9. 12 hours ago, jastey said:

    You could edit the script block in but without the offending area references for testing. Which version of transitions are you playing?

    I have Transitions v2.4. Here's what I did just now:

    pasted back the block without the offending area references:

    IF
    	Global("#L_AcceptedRoom","GLOBAL",1)
    	!Global("#L_PlayerChestLocation","GLOBAL",10)
    THEN
    	RESPONSE #100
    		SetGlobal("#L_PlayerChestLocation","GLOBAL",10)
    		MoveContainerContents("#LBD0103*PlayerChest00","BD0103*PlayerChest00")
    		SmallWait(1)
    		Continue()
    END

    loaded the famous quicksave, everything works.

    Then, I added a single line with one of those areas, like so:

    IF
    	Global("#L_AcceptedRoom","GLOBAL",1)
    	!Global("#L_PlayerChestLocation","GLOBAL",10)
    THEN
    	RESPONSE #100
    		SetGlobal("#L_PlayerChestLocation","GLOBAL",10)
    		MoveContainerContents("#LBD0103*PlayerChest00","BD0103*PlayerChest00")
    		MoveContainerContents("#LBG0006*PlayerChest00","BD0103*PlayerChest00")
    		SmallWait(1)
    		Continue()
    END

    loaded that same save again, game crashes just like before.

  10. 1 hour ago, jastey said:

    if your PC accepted the third level of the palace as their room, it's no longer bd0103. are but #LBD0103.are

    Huh. That's right. Checked a few previous saves, the third floor it's definitely #LBD0103.are. I know I accepted the room, don't recall any servant but it's been a while.

    However I'm sure the crash happened in BD0103.are after using the item. I remember loading that quick save and immediately pausing to check which area I was in. Should the third floor remain #LBD0103 even after the transition?

    EDIT - checking the area script of #LBD0103.are and taking another look at the script block I removed, I noticed that the areas

    #LBG0006    
    #LBG3201
    #LBG3347
    #LBG1107

    are not present in my install. Can't even find them with NearInfinity. Could be that the script is causing the crash when it tries to take items from the chests in those areas, but can't find the resources?

  11. 1 hour ago, jastey said:

    Was Imoen your "tourguide" in Korlasz' Crypt?

    Nope, she remained a party member like the rest of the game.

    1 hour ago, jastey said:

    Also, did you try to start the transition with the item from a different area than bd0103?

    Yes, same result. It really looks like the crash occurs right after BD0103 is loaded.

  12. 37 minutes ago, jastey said:

    you confirmed the group was in bd0103.are ingame? (Transitions works with a copy of the area in BG1 after Sarevok's death).

    Yes.

    At this point, I should mention that the Korlasz tomb as a cleanup quest was bugged for me: I had to console-travel to complete it. While the mission worked (I think: it was the very first time for me playing with transitions, so I wouldn't know for sure. It definitely wasn't vanilla), doing it this way might have left a variable unchanged? Maybe?

    I agree it seems more likely an item interfered.. something placed in charname's chest? I also have a save where all items were removed from all the characters, the crash kept happening.

  13. 3 hours ago, jastey said:

    Sorry for all teh questions.

    No problem at all. Let's see: the crash happened in BD0103.ARE. I used the 'Duke Belt's gift' item (#LAdvGm1.itm) that starts a series of dialogues: player chooses the campaign, charname says 'it's time to rest', sends off party members with a share of the gold, Imoen says she's going to study magic and leaves, screen fades to black, and after a few seconds, it crashes.

    It was possible to quicksave a couple of seconds before the crash and load that save; in which case the area (BD0103) was visible and I could use the console, click on characters, etc. Talking to imoen initiates the first dialogue (heard some noises) and triggers the cutscene where she goes to the right to investigate.

    After installing the stutter debug tool, block 60 (the one I posted above) was the very last running before the crash. So I tried removing it, and next time I loaded the save, everything was fine.

    The crash happened both in BG1 and SoD. I'll elaborate: The first time I did Korlasz tomb, the game changed into SoD: when hitting ESC it would show SoD logo, the main menu was the SoD one with the relative music, and so on. When it crashed the first time, I tried selecting the BG1 campaign from the main menu and loading the last save, but outcome was always the same.

  14. So, this playthrough has been stuck for a while. I think I finally found the cause.

    As described here, the game just kept crashing right after the transition from BG1 into SoD. Since I could quicksave right before the crash in the ducal palace third floor (BD0103.ARE), and load that quicksave and even pause the game and talk to Imoen to get the first cutscene running, I thought it might be an issue in the area script; it never occured to me that I could use the stutter debug tool to also check which block causes the issue. So this morning I did just that, and the last block before the crash happened was this one:

    IF
    	Global("#L_AcceptedRoom","GLOBAL",1)
    	!Global("#L_PlayerChestLocation","GLOBAL",10)
    THEN
    	RESPONSE #100
    		DisplayStringHead(Myself,490383)  // Running block 60 of BD0103.BCS
    		SetGlobal("#L_PlayerChestLocation","GLOBAL",10)
    		MoveContainerContents("#LBD0103*PlayerChest00","BD0103*PlayerChest00")
    		MoveContainerContents("#LBG0006*PlayerChest00","BD0103*PlayerChest00")
    		MoveContainerContents("#LBG3201*PlayerChest00","BD0103*PlayerChest00")
    		MoveContainerContents("#LBG3347*PlayerChest00","BD0103*PlayerChest00")
    		MoveContainerContents("#LBG1107*PlayerChest00","BD0103*PlayerChest00")
    		SmallWait(1)
    		Continue()
    END

    Removing this entire block solved the issue, allowed for the 'Korlasz is defeated' textscreen to occur, and now SoD starts properly.

    I suspect '#L' is the prefix for @Lauriel's  mods; this might be a Transitions issue. Also tagging @jastey, might be relevant for endless BG1.

  15. 27 minutes ago, Nori said:

    It's a lot to read.

    Yes, it is 😆

    34 minutes ago, Nori said:

    Several mods you have I hadn't heard of and I'm excited to use them, like the EEUI Tweaks and the HiddenGameplay.

    Glad about that, there are some very enjoyable mods out there that deserve a lot of praise. If you like UI tweaks, you might want to check this thread: it's a whole package, so easier to install.

     

  16. 15 hours ago, Nori said:

    I'm curious, is there any particular reason you have EET_End before SCS? I thought it was supposed to be the final thing.  :)

    Well, the short answer is: because SCS's readme says so. It's also the case when reading about other players install orders and opinions on this forum, so I just went along.

  17. A couple of things to add to my previous post:

    After getting the Korlasz clean up quest, I tried moving to BD0120.are with the console. Party appeared in the centre top room, and had a dialogue with Porios to surrender (I'm guessing this is from transitions, and it worked); also, the first SoD cutscene played right after this dialogue (the one with the Korlasz mercenaries dialogue and Imoen audio line); I played this twice, the first time the two mercenaries were not there, and their equipment was on the ground, while the second time the cutscene played normally. Both times I selected the 'surrender' dialogue option with Porios.

    Interestingly, moving in the area causes Charname to lose all his items save for the cloak and helm of Balduran. The other members were fine.

    Played through the dungeon, defeated Korlasz, clicking on the rope gets party back in Baldur's gate behind the temple, so that part works. After this, speaking to Belt gives XP and the item to transition. The XP and the item can be obtained infinitely by repeatedly talking to Belt.

    I noticed that after traveling to the tomb the main menu changed to the SoD one, and also hitting ESC ingame brings up a menu with the SoD logo and hoped this might change something, but sing the item to start SoD still crashes the game, always at the same moment after the fadeout and removal of party members.

    I tried quicksaving and reloading like this guy did. But game keeps crashing immediately after loading the scene with Charname and Imoen near the bed on the third floor of the ducal palace. If I start a new game directly in SoD and play through the tomb, everything plays correctly.

  18. @Lauriel @jastey

    Using version 2.4 with EndlessBG1 v 9, situation for my install is this:

    - I killed Angelo, Tazok, Diarmid and Semaj in the final fight after they were turned into skeleton warriors (required by SCS, as I understand); got a clean up quest to kill Tazok; there's no journal entry (though I'm not sure if there's supposed to be one); there are 3 flaming fist soldiers outside the thieves guild sewers entrance; in the sewers I was attacked by bandits, but there is no trace of Tazok (may I ask where exactly is he suppposed to be?); going back to Belt, he asks if I've dealt with him yet.

    - Doesn't seem I can do Korlasz tomb. After skipping the Tazok clean up quest, Belt mentions Korlasz. Asking how to find it, he says he'll get me there, Liia Jannath interjects asking for documents, then Belt says 'ok now, hold still' but after clicking 'continue' nothing happens.

    - After those two attempts, I selected the 'got other things to do first' option, talked to belt again, and he gave me Winski's, Tamoko's and Cythandria's quests, that worked well (however Cythandria still has the two letters from slythe and Sarevok, and Sarevok's personal diary which is added by an UB component, I think).

    - After completing successfully those three clean up quests, Belt keeps mentioning Korlasz, but as said above nothing happens. I skipped that, he gave me his 'gift', I used it to go to SoD, party gold is taken away, Imoen leaves, and after the fadeout game crashes. Tried several times now.

    Tried skipping everything after the 'hero of baldur's gate' cutscene, same result. Also tried removing party members that were not automatcally removed (Flara and Moidre from Glam's NPC pack), game keeps crashing.

    Attached a dump file, if it can be of help.

     

    dump.2.6.6.0.0012.zip

  19. 2 hours ago, jastey said:

    I'm not sure what you mean by 7th medallion for the demon platform, though?

    I was referring to BS0114.are and the golden discs. I was sure that

    Spoiler

    it was necessary to find the 'seventh to bind', as the riddle says, and place it on the heptagram. It never occured to me that I needed to do the opoposite and pick the others up to free the demon 😅 now I reloaded a save and figured it out.

    Anyway, it would be very cool to add a little bit of lore to that area.. like

    Spoiler

    what's up with the dead mage. What happened to that guy, and how he's related to the demon. And how the demon got trapped. And maybe expand the sahuagin side of the story, maybe involving the temple of Umberlee. I was so disappointed when I realized the big door in the seacave was simply a passage into the temple.. I was like 'that's it? I want more, this is so good!'

    Ok sorry for ranting a bit there. The point is, this is super good, and I can't wait to see how's going to develop.

  20. vEAOB.7

    Some monks of ilmater (bsfmonk.cre and bstq008.cre) with a female paperdoll have the gender set to male, so PPE gives them a male monk portrait.

    The same goes for the farmer's wife (damn, she's ugly in my install 😆) although ysfarmwi.cre's gender is set to female, so I don't know anymore.

    The corpse at 655x557 of BS0113.are contains an invisible, undroppable, nameless item.

    I got the same issue between the fletcher's quest and the fire elemental quest described earlier in this thread. (completed it by adding the correct item via console)

    Also, may I ask for a couple of hints?

    Spoiler

    Where can I find the seventh medallion for the demon platform? Asking mainly to be sure it's not supposed to be that invisible item mentioned above.

    I did Klaus's quest, he's now inside the temple of ilmater wandering how to save someone... Is there a way to progress the quest? Or maybe it's content to be added later?

     

  21. @Lava dang,

    Spoiler

    the nook in the table is so sneaky! Wasn't finding it even while spamming tab, so pretty good job there. I knew it was Syja!

    Found a couple more typos:

    Spoiler

    Dialogue with Syja:

    - 'Challanges' again

    - 'you know the place, it's easy to get the hurt', I think the second 'the' shouldn't be there.

    - 'I destroyed my marrige', should be marriage

    Second journal entry:

    - the courtesan name is spelled 'Siya' while everywhere else it's 'Syja'

    - again 'Challanges' spelled with an a.

    The quest is cool, but I couldn't help thinking:

    Spoiler

    In the dialogue with Syja, the player can ask her about the various places in the dungeon in a 'chained dialogue' style, which feels a little bit railroaded. Given the nature of the quest, I feel like it would be better to let the player choose from a list, like many other quests do. I guess it's more complex to code it this way; anyway, it's one of those things you can do if you really have the time 😆

     

  22. @Lava there are a few typos in the quest 'the Dungeon of the Carnal challenges':

    immagine.png.2e89c603462193836e066f8f45bf5719.png

    - journal: in the quest title and the first entry is spelled 'challanges';

    - floating text when examining the clothes: 'intiguing' lacks an R;

    - floating text over the wooden stocks: 'uknown' should be 'unknown'

    And lastly: can I ask for a hint? I searched every nook and cranny of the dungeon, but I'm completely stuck 😆

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