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jastey

Gibberlings
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Everything posted by jastey

  1. You have access (PM). Thank you for your interst and the kind words! Give the poor man a bit of loving. He really needs it in ToB!
  2. So, ToB part is finished and sits on my HD patiently. If anyone is interested, let me know. I need some more testing before this goes public.
  3. Hi Ulf! I'll give you access to the testing thread, thank you for your interest! No requests concerning other NPCs or anything. Concerning testing: - Even installing the mod and not taking the NPC along is a test (because I always code with my NPC in the party in mind - already fixed a bug where not having him in the party made a quest unsolvable (but that was, like 10 versions back. ))
  4. New testing version is available that addresses all topics being raised during testing. Since I added content to some dialogues, more testing would be good. If anyone wants to take Ajantis along for ToB, let me know.
  5. b!gavinj.tra: Should be "Ellesime"
  6. Ah, so I guess I did think about something, at least (although not yesterday but earlier). Hm, that takes the warm, glowing feeling and only leaves the "I am so forgetful"... Thank you, I will change the description - I admit I copied and pasted and didn't read carefully enough, obviously.
  7. I completely forgot this bug was already reported! Cirosan, I apologize (and to all other players, too). It is fixed now: The Ajantis BG1 Expansion Mod is updated to v10. Changes are: BG:EE/Tutu/BGT: Fixed missing USING in the tp2 for correct tra-file usage (interjection with Lord Windspear in Beregost) BG:EE (German/French): fixed crashing items - correctly formatted setup.tra is now provided
  8. Twani: Thank you for your interest! As I wrote above, there will be an update of the beta soon, that also addresses some issues with the SoA version. I'll try to be quick. Miloch: Very good point! I completely forgot about that. The c#ajatob.cre with c#ajan25.bcs and c#ajan25.dlg is indeed the ToB-files; I already included them into the base install but the real content is not yet in v11 but in v12 beta, but the file names are the same. There is his personal shield: for SoA, it's c#ajshld.itm and c#ajshl2.itm, for ToB it's c#ajshl3.itm. All other items are not NPC restricted. I'll add you to the download link, just to make sure. Thank you!
  9. Thank you for your interest! I have quite some reports and will update the beta version soon. If anyone is interested in testing, plese tell me.
  10. [EDIT: fixed in v3] Typo in sound reference. In setup-haödamir.tra: @18 = ~Here, I could almost imagine that I was home.~ [hald16] should be "[bhald16]" @39 = ~Aargh! You shall not evade my next blow so easily!~ [hbald37] should be "[bhald37]"
  11. Version v11

    117,430 downloads

    The Baldur's Gate version of the popular Romantic Encounters mod, adding several encounters and quests all over the game. BG1RE aims at populating the game with romantic encounters, intense dialogues, unexpected private dinners, romantic traces of long lost times, and real quests that all deal with true love, fulfilled or unfulfilled. The mod is compatible with BG w/TotSC, Tutu, BGT, BGEE, and also directly with EET. Learn more about the mod Readme Visit the Forum
  12. Yes, that is the newest official version. If you want to have ToB content and don't mind to encounter some bugs, let me know as there is a new v12 beta which is currently in testing. And did I really let the dexterity drop to 9? This seems a little bit much - or a bit much little, so to say. I am not sure I knew what I did there with the item abilities, maybe I'll soften that a bit. EDIT: Hm, he does have Dexterity 13 and the belt should reduce this by 2 - if you have 9 Dexterity and no other effects but the belt, something weird is going on. Thank you for taking him along!
  13. Oh. I know he is shy, but this is rediculous.. It should suffice to be in an outside area (not city) and put him in some distance from any other person, then wait for some seconds so the script has a chance to kick in. Which version are you playing?
  14. Great! Thank you for the info. The going public of v9 is delayed by the download site problems.
  15. Great! I'll give you access, and good luck with your move!
  16. Thank you for the kind words! The testing of ToB has started! If you are interested, let me know and I'll open the testing forum to you. Proof-readers are also very welcome!
  17. I am happy to announce that I had a translation rush in my holidays, and turned Ajantis ToB into something that could count as an English version! Or to phrase it differently: The testing of Ajantis ToB will start as soon as my proof reader finishes the transformation of my translations into real English. I will probably open a new thread with a call for testers, or I will give a call here. Anyone who is interested, please post and you will get a link as soon as the proof-read version is available!
  18. Baldur's Gate Romantic Encounters Modification (BG1RE) is a mod for "vanilla" BG1 (it will install with or without the add-on Tales of the Sword Coast, and should work flawlessly with TotSC), BG1Tutu v4, EasyTutu, BGT, BG:EE, and EET, adding several encounters and quests all over the game. For BG1RE, not every component deals with the PC trying to sneak into someone's pants or vice versa. BG1RE aims at populating BG1 with romantic encounters, intense dialogues, unexpected private dinners, romantic traces of long lost times, and real quests that all deal with true love, fulfilled or unfulfilled. It also offers encounters for the PC's quick relief, of course, with either paid companions or willing strangers. For some encounters, the female PC should brush herself, as it might be she comes out flustered if she doesn't stop in time. Note: The "Extension of Bjornin Encounter" formerly included in the mod Baldur's Gate Mini Quests and Encounters Modification (BGQE) is now included in this mod. This mod is a group effort including lots of components from different authors. Thank you to all who contributed to make this mod possible! Project Page Readme
  19. Yay to progress! And the banters happening along the way are sometimes the best. As long as you have a chance of writing them down in time!
  20. There is romance and friendship path guides and more info on Ajantis' reactions to the PC choices inside the mod folder ("documentation"), but no walkthrough for the quest, if that is your question.
  21. The SoA version is updated to v11: -Fixes the Imoen stutter bug in ID for BGT (finally!...)
  22. Thank you for your interest! ToB part is coded, but it's still in a mix of English / German language. If you speak German, I can link you to it. If not, I'm afraid you'll have to wait a bit longer.. Download (SoA-part) was updated to v10 - now all banters will only fire if both NPCs are in the group.
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