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xiaoleiwen

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Everything posted by xiaoleiwen

  1. Updated the following: - deleted the reviews of the 3 quest pack in the first page since I will rewrite those. - added Balduran's Seatower to the first page - added the separate review for BGQE since I finished most quests from this MOD here first. Will be updated to the first page later. - The rewrote version for SOTSC will be posted later since I feel like there are many I haven't seen. AQ will probably be written after I finish one of the bigger quests. --- Baldur's Gate Mini Quests and Encounters Modification (BGQE) Overall Experience: A+ Lore friendly: A+ Screenshots:
  2. @jasteyI understand it is hard and I hope my review doesn't sound like a request. It is basically one person opinion based on own preference. There are even people hate banters and interjections from BG1 NPC mod because they are too talkative... I enjoy a lot with whatever we (a player) can get. --- I remember NWN1 timeline is after BG series because of one of the post original campaign community module contains the references from BG series. Anyway, IIRC, vanilla campaign didn't mention anything from BG series, so probably I can pretend I dono anything about the timeline when I see Deekin in BG2 ---- Slightly personal and out of topic, to be honest I feel tired and lack of motivation to write reviews before starting this playthrough. Main reasons are I install many MODS this time, and I'm quite slow and bad in writing in English (as mentioned in the first post of this thread). However, the quality of MOD added in my current playthrough is really impressive. I started to enjoy to write something to share my opinions. Yes, I found back the motivation of starting this thread half a year ago. I even feel happy to rewrite the questpack reviews separately Really appreciate the great works from the modders. I feel more motivated to replay an old game due to the new surprises that you have created.
  3. I will use this MOD for this playthrough and it's a good news to be able to see him there Anyway, is his story in BG2 written as after the event of NWN1 or before it? If I remember correctly, the story of NWN1 should happen after BG2, and he should be still with his master at the time of BG2. ---- Anyway, I have decided to split and rewrite my reviews for the three questpack MODs after experiencing more quests in the Baldur's Gate city... I should probably elaborate some more, especially for SOTSC and AQ.
  4. Balduran’s Seatower Overall Experience: A+ Lore friendly: A+ Area art: S Screenshots: ---- Posted as a reply first and will be updated into the first page after more corrections are made.
  5. I would like to report the following, not sure whether it is intended:
  6. I think the spider egg quest should be from this MOD, so I would like to report here...
  7. From the description Endless BG1 has more components that I like, but to be honest both are quite interesting, I may consider mixing both in future playthrough as I remember I read somewhere they are actually compatible. After starting this playthrough I only found out that there are actually still many mods that I would like to try, and I kinda miss some of the MOD npcs that I used in previous game (Aura...Drake...Sirene...Isra...)...I didn't consider to install NPC that I won't bring for most of the time initially because I want to reduce the chance of getting MOD conflicts / bugs... Finally I know why some will try to make an epic Modlist with a lot of NPC mods...I would probably want to make a version of "Living BG" with lot of quality quests and NPC mods to make game more lively (similar to the concept of Living Skyrim Wabbajack Modlist for Skyrim), and slowly enjoy for half a year...someday Some NPC mods are actually "a good quest mod", like Xan BG2, Aura, Drake, Isra BG2, Adrian, Glam's NPC...I should really consider this when I'm looking for "quest mod".
  8. The main purpose of considering to add endless bg1 mid game this time is to experience the small quests / dialogues that add some flavour before going to sod. I will still finish everything from vanilla and the other mods before fighting sarevok so that I can go back to the backup if any problem occurs when I’m playing with the endless bg1 installed afterward. it sounds like I can try to do this if I do not install the skip maze component and ignore some npc that do not disappear as intended… Thanks for explaining, at least I have some idea what could happen. In the worst case, just go back to the backup plan. The idea of moving the crypt part to bg1 is great, looking forward to it when I replay someday
  9. Initially I do not plan to play SOD in this playthrough, and now I regret it. If I want to play SOD, I will definitely want to play Endless BG1. Unfortunately, I didn't install it. So this is what I plan to do: 1) continue current game but stop just before the final battle in the temple. 2) back up my installation, then install Endless BG1 and the tweaks to reduce exp gain (for my sod later). 3) Kill sarevok and continue with the contents from endless bg1, then proceed to sod. Is this something can be done? Or Endless BG1 is definitely cannot be installed midgame ? (so I do not need to waste my time for trying this) Anyhow, if I encounter weird bug, I may still use the backup installation to finish bg1 and import to bg2, just forget about SOD this time.
  10. I'm not sure whether I will update this part into my review later, but I still want to mention this somewhere here, that I really like the kobold merchant quest that I finished yesterday. This quest makes me happy, probably because I started to have a soft spot for nice kobold after playing SOU and HOTU of NWN1. Yes, it makes me remember Deekin.
  11. After realizing that editing post requires moderator manual approval, I basically checked and rewrote two of the latest reviews and made the final edit. Hopefully I won't keep editing stuffs like my usual practice in the future..
  12. Baldur's Gate Mini Quests and Encounters Modification Shades of the Sword Coast Ascalons Questpack Overall Experience: A+ Lore friendly: A Area art: A+ Screenshots: Video: ---- I haven't finished BG1 yet, but finished basically everything outside of Baldur's Gate, so I guess I have seen sufficient contents from these MODs to write the reviews. I may still update this review, especially video or screenshots after finishing the game (if I see anything super interesting and wanna note down here).
  13. Finally started my second playthrough in 2021. I probably won't spend the same effort as my previous reviews (the length and also screenshots) for this playthrough, considering the number of MOD installed and my limited writing ability. I may also combine the reviews for several MODs in one when it is appropriate. If I managed to finish this playthrough and have the time to update it (such as the reviews in the first page), I may move these new reviews to the first page as well. I will also write some reviews as soon as I finish it in the game, as it would be too many to write if I wait until finishing the game. The Stone of Askavar Overall Experience: B Lore friendly: A+ Area art: B+ Screenshot:
  14. I saw a lot of new skyrim modders were referred to Skyrim Voice Alliance Discord and got the help free, and some have really good quality. I also remember some modders of other game got the help from there. Probably it is also a place worth asking.
  15. As for Anomen and Sir Beverus turned hostile, anything else to check?
  16. Daria is the charname. When I try to install the debug tool (1st option), the following error appeared: Installed via the second option, but the in game behavior is weird, like the dialogue is not initiated automatically.
  17. Playing bg1 for a second time this year, with more mod installed now, and I worried I will get jaded fast initially due to playing the same game too frequently…but I didin’t… 40 hours so far and I’m enjoying the game because it is full of surprises. I think it is mainly due to: - scs (first time playing bg1 with it) - bg1 mini quest and encounter - Shades of the SC - Ascalon Quests - Glam Npc - BG1 npc mod Those mini quests mods really make BG1 like a new game or old game with dlc, visiting same areas got new fun. The tweaks and power gaming scripts also contributed greatly as I can customise the game to make it less tedious now Really appreciate the amazing works from the modders.
  18. The game was not running properly with the debug tool installed, the dialogue paused somewhere, and Anomen didn't initiate the talk when it was installed. Additionally, when Anomen turned hostile, many types of BCS and blocks appeared, looks confusing to identify which one to look for. Probably didn't install correctly or some other problems... === size limit, so could not attach Sir Beverus one.
  19. Read the hints in game but still no idea Anyway, I found that: - Installing Ajantis BG2 on the backup installation folder that I have installed UI MOD and all quests mod only, but haven't installed the other npc mod yet, the dialogue is still appearing twice. So if the problem is not related to Ajantis BG2 MOD, it could be related to one of the quests mod. - The more troubling one is actually the turn hostile one, after more testing I'm quite sure it is caused All Things Mazzy, as if this MOD is installed, Sir Berevus will turn hostile before leaving, and this will cause Anomen to turn hostile as well if Garren doesn't teleport everyone fast enough, so it depends on luck now... sometime no problem, sometime got. (tested without the For the Good Component as well) --- BTW, the decision of installing my mods manually and keep a backup of whole installation folder at each stage probably is good way to test this kind of problem...
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