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I wish a "Skip SoD" or "SoD be gone" component


Fouinto

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Guest Vulpes_Inculta
On 8/25/2017 at 3:10 PM, Fouinto said:

 

At least, if someone is interested...

SoDBeGone.zip 868.78 kB · 103 downloads

Hello there! I installed this tweak over my EET game with many other mods (did a full BG1 playthrough, all was fine) and loaded save right after Sarevok's death. I was then transfered to Shadows of Amn as expected, but my companions (Jaheira, Imoen, Minsc) seem to retain all their equipment they finished BG1 with. It is not an intended behaviour, is it? Can I just throw all the stuff away and move on naked, as intended, or is it broken for me somehow? Like am I not going to find Helm of Balduran where it's normally is in BG2 etc? Thanks!

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It's strange.

I always play with a full custom party and they are all striped when arriving Chateau of Irenicus.

My last play with Jaheira, Imoen, Minsc is so far... SoDBGone has been created after that...

However, I see no impact if you strip them and move on with them "naked". Helm of Balduran should be in the expected chest.

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Guest Vulpes_Inculta
1 hour ago, Fouinto said:

It's strange.

I always play with a full custom party and they are all striped when arriving Chateau of Irenicus.

My last play with Jaheira, Imoen, Minsc is so far... SoDBGone has been created after that...

However, I see no impact if you strip them and move on with them "naked". Helm of Balduran should be in the expected chest.

Thank you sir! I just figured a way to teleport to the epilogue of SoD through dev menu (that one on the previous page of this thread) and it seems amasing, will certainly work for me. Will just go this way and no need for a mod then.

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On 8/19/2019 at 9:38 PM, Guest Vulpes_Inculta said:

Thank you sir! I just figured a way to teleport to the epilogue of SoD through dev menu (that one on the previous page of this thread) and it seems amasing, will certainly work for me. Will just go this way and no need for a mod then.

Could someone please post the code ? From the previous page I can only see the code for avoiding the first dungeon.

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On 2/6/2017 at 7:23 AM, Ardanis said:

Add SetPrivateProfileString('Script','QAMODE','1') line to baldur.lua, then in-game select Player1 and press B key. Only works in SoD chapters, though.

Edited by Fouinto
Changed my first post to target Ardanis's post.
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Thank you for this info.  I'm in the SoD-Hater club, too.  Thank you for the way to skip it.  Thank you thank you!  As a role player, my first question when SoD starts is, 'And why exactly am I here again?  Are they paying me or something?  Guess not.  Why am I here then?  There was a little place in Beregost I was thinking of renting.  Caelar who?  Skie is my problem exactly why?  I'm so outta here.  Come along Imoen.'

I gotta learn how to mod - I gotta.  There has to be a smart-ass way to move out of the ducal palace and tell them to kiss the hero's backside as she walks out the door.  Granted, we all still be caught by Irenicus, but that'll happen no matter what and this way we're not accused of murder on top of it.

But thank you again!  Merci beacoup!  Danke shoen!  Muchas gracias!

Edited by Lauriel
Cuz I'm daft
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On 2/3/2017 at 8:15 PM, kreso said:

I'd be very happy for a "Dungeon-B-gone" type mod for SoD that skips through first dungeon, with an optional component that skips through whole BG city and puts you in the first wilderness area in SoD.

This comes a little late, but my SoD Tweakpack includes the possibility to skip Korlasz's Crypt, and the BG City part you can circumvent just by telling Corwin that you are ready to march now. You don't have to collect NPCs to meet them in front of the palace the moment the coalition starts marching, and I think they are also in the first camp by default.

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