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Jastey's SoD Tweakpack


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@CamDawg is there any way that it's possible that Tweaks Anthology also changes the trigger of bdrom03.bcs like it is shown here? https://github.com/Gibberlings3/Jasteys_SoD_Tweakpack/pull/32

Component ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ 2 1010 // Davantage d'interjectionsv16

In short: somehow in the user's install, the trigger "IsOverMe(Player1)" was changed to

"OR(6)
  IsOverMe(Player1)
  IsOverMe(Player2)
  IsOverMe(Player3)
  IsOverMe(Player4)
  IsOverMe(Player5)
  IsOverMe(Player6)"

twice.

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4 hours ago, jastey said:

@CamDawg is there any way that it's possible that Tweaks Anthology also changes the trigger of bdrom03.bcs like it is shown here? https://github.com/Gibberlings3/Jasteys_SoD_Tweakpack/pull/32

I don't think so--all that component does to scripts is swap IVFPD triggers to InParty, I just ran quick checks on an SoD and EET installs and all it does to bdrom03 is swap Viconia's IVFPD check to InParty.

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Possible idea for recreated cut content:

 BD7410.are vampire hideout where you can't permanently kill vampire with a stake. Vampire coffin is there and the vampires retreat by changing into gaseous form. The vampire coffin is not interactable.

Edited by zelazko
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