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jastey

Gibberlings
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Everything posted by jastey

  1. Imoen4Ever updates to v11.4! Changelog: -Imoen should not give her BGII-Kickout dialogue in BG1 (for BGT). -All lines should be traified. -Typo corrections. -Rephrased note about compatibility with Road to Discovery in the readme: RtD does not have to be installed before Imoen4Ever.
  2. No. The original mod does not do something like this.
  3. Also add some "I can actually talk" check in there, and "I can see Player1".
  4. Wow, I totally forgot about this thread. - I'm no help, I'm afraid.
  5. @Isawa_Yoshimitsu What exactly do you mean with could not initiate dialogue? Did he not respond when talked to ("has nothing to say to you" would've been the reaction in an earlier EE version)?
  6. Good catch. (I don't think I can do the formatting there, will inform admin.)
  7. It's a mod inserted vendor. "NPC" in BG is a joinable character. You could call the others quest characters or just characters.
  8. This quest only triggers for and with Minsc in Party - not sure that qualifies for the second list. Otherwise, yes.
  9. The latter was definitely the dev's cat running over the keyboard. I like the idea(s) of adding Korlasz to BG1 very much.
  10. I second this and what @Connelly said. SoD starts and it's like "oh, here is this very wealthy, high ranking follower of Sarevok with a crypt beneath BG city which I never heard of" and it takes me right out of the immersion. That, and , which is so out of character imho.
  11. @Yovaneth nice to see you and thanks for the insight!
  12. jastey

    Suggestion

    If you switch the itm files before the installation, the other one will be installed with the description of EndlessBG1's. That should work, yes. EDIT: and name it like EndlessBG1's like you wrote.
  13. jastey

    Suggestion

    @ktchong For EndlessBG1, the sword is a plot item only. This would be a cosmetic change that is not necessary imho (and my time for modding is rather restricted.) Thanks for the suggestion, nonetheless.
  14. The mod updates to v19.3 with minor fixes! Changelog: -If BG1NPC Romance is installed, Friendship Path should not start for low rep. -Reaction to three FF on the road should not lead to a stutter. -Reaction to SoD romances should happen independent whether another ended already. -Rephrased note about compatibility with Road to Discovery in the readme: RtD does not have to be installed before Ajantis Expansion.
  15. @Delior Thanks for reporting, I did The Mistake there to not give the dialogue a WEIGHT so it can't be triggered because it was installed after the PID. (Which is the required install order so this is totally on me.) To end the stutter, set per cheat: C:SetGlobal("C#AjantisFLAM5_0","GLOBAL",3) And this is what Ajantis is trying to say:
  16. @szef In case this happens with old tis area graphics on EE, then that would be a known problem (at least for BG(II):EE, I have no experience with PS:T).
  17. Just because I'm here: I'd vote for the black border, as well. Thank you for taking this on, @CamDawg!
  18. Great! Have fun playing!
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