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Cahir

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Posts posted by Cahir

  1. 51 minutes ago, subtledoctor said:

    This is another example of how text patching is hard, because you cannot predict with 100% accuracy how people might phrase things.  Take a spell like Flesh to Stone.  In the vanilla game it gives a saving throw vs. Spells; SoB changes it to a saving throw vs. Petrification/Polymorph.  It looks for the following phrases in the spell description:

    
    "save vs. spells"
    "saving throw vs. spells"

    ...and changes them to

    
    "save vs. petrification"

    So, 1) this obviously only works for spell descriptions written in English.  And 2) if some mod comes along and writes a spells description that says

    
    "the target may make a saving throw against Spells"
    "the target may make a savign throw vs. spells"

    ...then the mod won't catch it and won't change that spell.

    tl;dr: spell descriptions will be accurate about 99% of the time.

    Ok I understand that, but how the patching routine knows which dpell should use which saving throw? In the Readme file there are some example that gave general idea, but some spells are quite innovative and sometimes it's hard to guess. 

  2. 13 minutes ago, 4udr4n said:

    I see you have EET_Tweaks:2051:Decrease to 75% dead last, why is that?

    To have the possibility to reinstall if I come to a conclusion that 75% is too much for BG2EE. Should be good for BGEE since I have both NTotSC and Stone of Askavar installed, but I have not so many quest mods for BG2EE and don't want to end up underleveled. 

    About jimfix I noticed that too, not sure what can be done about it without its autor to check in what might be the issue. 

  3. On 5/10/2020 at 5:24 PM, Guest Nyed said:

    Hi @Cahir !

    I'm interested in doing a relatively similar installation to yours, have you gotten it to work ? If yes, do you have a weidu log of your instal ?

    Thanks and good luck !

    Hello,

    I'm still tweaking my install order and honestly did not conduct extensive game testing yet. It installs without issues except some harmless warnings and it looks OK in game at the first glance. What I'm debating right now is to cut some Scales of Balance tweaks in favor of Tweaks Anthology and Item Revisions. This is very hard choice for me, because I love most of the changes SoB introduces, but I feel I could appreciate them more during my second playthrough. I haven't played this game since forever and I think I need to play with tweaked vanilla system first, to appreciate SoB changes. I still left couple of SoB tweaks, which I consider mandatory. Anyway I cannot provide WeiDU install since I'm in between installations, but I can provide Sorting Order used to install mods via Project Infinity tool:

    Spoiler

    // Those are the mods that need to be installed first on vanilla BG2EE

    sod2bg2_iu:0:SoD to BG2:EE Item upgrade by Daeros_Trollkiller
    sod2bg2_iu:2:All importable items with Voidhammer +3
    sod2bg2_iu:3:****Optional****  Change Cromwell's equipment to be more in-line with his forging skills

    S9SoundsetsVol2:100:FThief1
    S9SoundsetsVol2:110:FThief2
    S9SoundsetsVol2:120:F_Barb
    S9SoundsetsVol2:130:F_Bard
    S9SoundsetsVol2:140:F_Drow
    S9SoundsetsVol2:150:F_Fgt01
    S9SoundsetsVol2:160:F_Fgt02
    S9SoundsetsVol2:170:F_Fgt03
    S9SoundsetsVol2:180:F_Fgt04
    S9SoundsetsVol2:190:F_Fgt05
    S9SoundsetsVol2:200:F_HOrc1
    S9SoundsetsVol2:210:F_HoW1
    S9SoundsetsVol2:220:F_HoW2
    S9SoundsetsVol2:230:F_HoW3
    S9SoundsetsVol2:240:F_Mage1
    S9SoundsetsVol2:250:F_Mage2
    S9SoundsetsVol2:260:F_Mage3
    S9SoundsetsVol2:270:F_Mage4
    S9SoundsetsVol2:280:F_Mage5
    S9SoundsetsVol2:290:F_Monk1
    S9SoundsetsVol2:300:F_Sorc1
    S9SoundsetsVol2:310:MThief1
    S9SoundsetsVol2:320:MThief2
    S9SoundsetsVol2:330:M_Barb
    S9SoundsetsVol2:340:M_Bard
    S9SoundsetsVol2:350:M_Drow
    S9SoundsetsVol2:360:M_Fgt01
    S9SoundsetsVol2:370:M_Fgt02
    S9SoundsetsVol2:380:M_Fgt03
    S9SoundsetsVol2:390:M_Fgt04
    S9SoundsetsVol2:400:M_Fgt05
    S9SoundsetsVol2:410:M_HOrc1
    S9SoundsetsVol2:420:M_HoW1
    S9SoundsetsVol2:430:M_HoW2
    S9SoundsetsVol2:440:M_HoW3
    S9SoundsetsVol2:450:M_Mage1
    S9SoundsetsVol2:460:M_Mage2
    S9SoundsetsVol2:470:M_Mage3
    S9SoundsetsVol2:480:M_Mage4
    S9SoundsetsVol2:490:M_Mage5
    S9SoundsetsVol2:500:M_Monk1
    S9SoundsetsVol2:510:M_Sorc1

    // Following mods need to be install in following order after selecting EET in Project Infinity. PI will install all mods that are before EET Core on BGEE and the the rest on BG2EE.

    soa:0:Default version: areas connected by travel triggers
    bg1ub:0:Ice Island Level Two Restoration
    bg1ub:11:Scar and the Sashenstar's Daughter
    bg1ub:12:Quoningar, the Cleric
    bg1ub:13:Shilo Chen and the Ogre-Magi
    bg1ub:14:Edie, the Merchant League Applicant
    bg1ub:16:Creature Corrections
    bg1ub:17:Creature Restorations
    bg1ub:18:Creature Name Restorations
    bg1ub:19:Minor Dialogue Restorations
    bg1ub:21:Store, Tavern and Inn Fixes and Restorations
    bg1ub:22:Item Corrections and Restorations
    bg1ub:29:Duke Eltan in the Harbor Master's Building
    bg1ub:30:Nim Furlwing Encounter
    bg1ub:32:Svlast, the Fallen Paladin Encounter
    bg1ub:33:Mal-Kalen, the Ulcaster Ghost
    bg1ub:34:Chapter 6 Dialogue Restorations
    bg1npcmusic:0:Install All Audio
    coranbgfriend:0:Coran's Extended BG Friendship Talks
    Sirene:0:Sirene NPC for Baldur's Gate: Enhanced Edition
    BGEEClassicMovies:1:Add missing movies
    BGEEClassicMovies:2:Show all movies in options without need to unlock them in game
    BGEEClassicMovies:3:Restore BG1 Chapter and Dream Screens
    EET:0:EET core (resource importation)
    EEex:0:EEex
    EEex:1:Make it possible to add new thieving skills to the game (only install if you're going to install a mod that adds new thieving skills)
    EEex:2:Make it possible to reach over 127% or under -128% resistance, and make it so a creature's spell is not interrupted by damage if the creature takes no damage
    LeUI:0:lefreut's Enhanced UI - Core component
    LeUI:2:lefreut's Enhanced UI - BG2 vanilla fonts for descriptions
    LeUI:4:lefreut's Enhanced UI - Reverse +/- buttons position
    LeUI:5:lefreut's Enhanced UI - Single Click to Map Travel
    LeUI:6:lefreut's Enhanced UI - Show Sidebar toggle button
    LeUI:7:lefreut's Enhanced UI - Show Quicksave button
    LeUI:8:lefreut's Enhanced UI - Show Highlight button
    LeUI:9:lefreut's Enhanced UI - Small right sidebar buttons
    LeUI:10:lefreut's Enhanced UI - Quests in journal collapsed by default
    LeUI:11:lefreut's Enhanced UI - Left click on portrait to level up
    EEUITweaks:1000:Mods Options
    EEUITweaks:1040:Mr2150's Portrait Picker (Scaleable UI)
    EEUITweaks:1042:Mr2150's Backup M_BG.lua
    EEUITweaks:1044:Mr2150's Update Portraits
    EEUITweaks:1070:Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI
    EEUITweaks:2000:Transparent Sidebars
    EEUITweaks:2010:Feedback Message Box Buttons Hack
    EEUITweaks:2070:Dee's Permanent Thieving Button
    EEUITweaks:3000:Leveling Progress Bars Tweaks
    EEUITweaks:3010:Leveling Progress Bars Options
    HiddenGameplayOptions:0:All available options
    bubb_spell_menu_extended:0:Bubb's Spell Menu Extended
    Ascension:0:Rewritten Final Chapter of Throne of Bhaal
    Ascension:10:Balthazar can be redeemed
    Ascension:20:Improved Sarevok-Player Interactions
    Ascension:50:Improved Slayer Transformation
    Ascension:61:Alternate epilogues by Shawne
    Ascension:2200:Extended Epilogues for additional Beamdog NPCs, by shawne
    Ascension:2400:Slightly improved cutscenes, by DavidW
    A7-TestYourMettle:0:Test Your Mettle!
    A7-TestYourMettle:12:Reduce by 75% (recommended)
    A7-TestYourMettle:20:Make "Spacewarp" available to stores
    A7-GolemConstruction:0:Golem Construction Ability for Spellcasters
    A7-GolemConstruction:10:Replace original Golem Manual
    A7-GolemConstruction:15:Improve enemy spellcaster AI
    A7-GolemConstruction:20:Golems for enemy spellcasters
    A7-GolemConstruction:25:Greater variety of enemy golem types
    A7-GolemConstruction:30:Fighter Stronghold golems may continue to serve you
    A7-GolemConstruction:35:Make golems vulnerable to specific spell effects
    A7-GolemConstruction:40:Reduce weapon immunities and resistances for constructed golems
    A7-GolemConstruction:45:Identify all mod items
    A7-GolemConstruction:50:Add "Teleport" ability to golems
    c#endlessbg1:0:Endless BG1: Main Component
    c#endlessbg1:1:More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace)
    c#endlessbg1:2:Short Public Hero Tribute
    c#endlessbg1:3:Sarevok's Unique Items
    c#endlessbg1:4:Sarevok's Sword
    c#endlessbg1:5:Imoen and Duke Jannath (Imoen gets Residence inside Palace)
    c#endlessbg1:6:Duke Eltan is in the Palace
    c#endlessbg1:7:Flaming Fist Healer come into Undercity Temple
    c#endlessbg1:8:jastey's Version
    c#endlessbg1:10:First Refugees come to Baldur's Gate
    c#endlessbg1:11:Ophyllis the Treasurer is inside Palace Dungeon
    c#endlessbg1:12:Denkod in Thieves Guild comments on Sarevok's Death
    c#endlessbg1:13:Skip Thieves Maze once after Sarevok's Death
    ntotsc:0:Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
    ntotsc:1:Keelor the Dwarf
    ntotsc:2:Llindellyn's Lucky Arrow
    ntotsc:7:Fighting Encounters
    bgqe:0:Slime Quest
    bgqe:1:Beregost Family Quest
    bgqe:2:Babysitting Quest, including the Carnival Encounter...
    bgqe:3:Nashkel Monster Quest
    bgqe:4:Fallen Paladin Quest
    bgqe:5:Undying Love Quest
    bgqe:6:Lovesick Half-Orc
    bgqe:7:Unexpected Help Quest
    bgqe:8:Many Little Paws
    bgqe:9:Drunk near Beregost Temple
    bgqe:10:A Warm Place for Noober
    bgqe:11:Brage's Sword
    bgqe:12:Legal Sea Charts Sources
    bgqe:13:Additions to the Lady's Hall and the Bitch Queen's Temple
    bgqe:14:A Worried Farmer
    bgqe:15:Bodies for a Good Cause
    ac_quest:0:Ascalon's Questpack
    BG_Travel:66:Full version of component
    c#sb_silber:0:Adalon's Blood - Modification for BGII by Gandalf the white
    Eilistraee:0:Yes, but don't patch the existing save games
    TotDG:0:Yes, but don't patch the existing save games
    Innershade:0:Yes, but don't patch the existing save games
    WhiteQueen:0:Yes, but don't patch the existing save games
    ISNF:0:Colours of Infinity: I Shall Never Forget
    SouthernEdge:0:Yes, but don't patch the existing save games
    ooze:0:Ooze's Lounge: a new area under Athkatlan Slums
    SirinesCall:0:The Lure of the Sirine's Call
    SirinesCall:1:Extended Lighthouse area
    bg1re:100:Teen Version and Skip Components with Warnings.
    bg1re:6:Duke Eltan's Spare Minute, by jastey
    bg1re:14:No Regrets
    bg1re:17:Late Night with Jaheira, by Kulyok
    bg1re:18:Sil's Blessing, by Lava
    bg1re:22:The Mourning of Centeol, the Spider Lady, by Lava
    bg1re:25:The Great Zudini, by Kulyok (mature content)
    bg1re:26:The Messenger, by Thimblerig
    bg1re:28:The Novelists, by Thimblerig
    bg1re:29:The Honest Lies of Two Riversides, By Lava
    bg1re:30:Necromancer's Trouble, by jastey
    bg1re:31:Dinner with Thalantyr, by jastey
    bg1re:32:Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
    bg1re:41:The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
    bg1re:42:Camryn and Tamah, by tibicina
    bg1re:43:Minor Disclosures, by jastey
    bg1re:44:Cloakwood Lovers, by tibicina
    wheels:0:The Wheels of Prophecy
    fadingpromises:0:Fading Promises
    Assassinations:0:Assassinations mod for Baldur's Gate II
    backbrynnlaw:0:Back to Brynnlaw mod for Baldur's Gate II
    Sellswords:0:The Sellswords mod for Baldur's Gate II
    lucy:0:Lucy the Wyvern
    slandor:0:The Minotaur and Lilacor
    reunion:0:The Reunion mod for Baldur's Gate II
    arestorationp:0:Restored Locations
    arestorationp:1:Restored Characters and Dialogs
    arestorationp:2:Restored Sounds
    arestorationp:3:Restored Items
    arestorationp:4:Restored Wish Options
    arestorationp:5:Restored XP for Minor Things
    arestorationp:6:Lich Deril
    arestorationp:7:Restored Random Encounters
    arestorationp:8:Minor Restorations
    arestorationp:11:Restored Final Slayer Dream
    arestorationp:13:Restored Waukeen's Promenade Cutscene
    ub:1:The Suna Seni/Valygar Relationship
    ub:2:Kalah and What He Was Promised
    ub:4:Gorje Hilldark and the Extended Illithium Quest
    ub:5:The Pai'Na/Spider's Bane Quest
    ub:6:Restored Crooked Crane Inn
    ub:7:Restored Encounters
    ub:8:Artemis Entreri in Bodhi's Lair
    ub:9:Corrected "Xzar's Creations"
    ub:10:Restored Hell Minions, by SimDing0
    ub:12:Item Restorations
    ub:15:NPC Portrait Restorations
    ub:17:Corrected Character Names and Biographies
    ub:18:Restored Minor Dialogs
    ub:21:Throne of Bhaal Minor Restorations
    ub:25:The Murder of Acton Balthis, by Kulyok
    DjinniCompanion:0:Full Version (includes quests, banters and more)
    alternatives:0:Alternatives
    kelsey:0:Kelsey
    kelsey:23:Install Alternate Kelsey portrait set #5, by Cliffette
    kelsey:4:Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended)
    Keto:0:Keto-SOA NPC V2
    Keto:1:Keto/Kelsey Interaction (Requires Kelsey-SOA)
    d0questpack:0:General AI Improvements
    d0questpack:1:All Creature & Area Improvements
    d0questpack:4:With Additional Random Encounters
    d0questpack:5:Additional Shadow Thieves Content
    d0questpack:6:Alternative Harper/Xzar Plot
    d0questpack:7:Extended Reynald Sequence
    d0questpack:8:Intrigue In The Copper Coronet
    d0questpack:9:Rahul Kanakia's Potion Quest
    d0questpack:10:Revised Hell Trials
    d0questpack:12:IO2 Dialogue Enhancement Only
    d0questpack:13:Saving Sanik In Brynnlaw
    d0questpack:14:Burglary Of The Bookkeeper
    d0questpack:15:New Fate For The Dryads' Acorns
    d0questpack:16:The Tragedy Of Besamen
    d0questpack:17:Further Slaver Involvement
    d0questpack:18:Sending The Solamnic Knights Home
    d0questpack:19:Nazariel The Lich
    d0questpack:20:Reward Negotiation
    d0questpack:21:Infernal Thievery
    bg1npc:0:The BG1 NPC Project: Required Modifications
    bg1npc:10:The BG1 NPC Project: Banters, Quests, and Interjections
    bg1npc:20:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:30:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:40:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:50:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:60:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:70:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:80:The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran
    bg1npc:120:The BG1 NPC Project: Bardic Reputation Adjustment
    bg1npc:130:SixofSpades Extended Sarevok's Diary
    bg1npc:155:The BG1 NPC Project: Give Coran his "Murder in Baldur's Gate" portrait
    bg1npc:160:The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
    bg1npc:200:The BG1 NPC Project: Player-Initiated Dialogues
    AjantisBG1:0:Installs Ajantis BG1 Expansion Modification
    AjantisBG1:1:Install the unique BG:EE BAM for Ajantis' Family Shield
    ajantisbg2:0:Sir Ajantis NPC for BGII
    ajantisbg2:1:Install the unique BG(II):EE BAM for Ajantis' Family Shield
    ajantisbg2:3:Installation of adult romance content
    ajantisbg2:41:Speed: 45 minutes real time minimum between Dialogues
    ajantisbg2:5:Ajantis kit choice: make Ajantis Cavalier
    hiddenadventure:0:Lady Elgea's extended plot
    hiddenadventure:1:Anomen's extended plot
    hiddenadventure:2:Jerlia's Ore Shop
    hiddenadventure:3:Elven holy water in the Temple of Lathander
    hiddenadventure:9:A Tunnel for Saradush
    hiddenadventure:10:Temple of Mask in Docks District
    gavin:0:Gavin NPC for Tutu, BGT, and BG:EE
    gavin:1:Gavin: Romance (mature content)
    gavin:2:Gavin: Flirts (adult content)
    gavin:10:Gavin: Player Initiated Dialogue
    gavin_bg2:0:Gavin for BG2
    gavin_bg2:1:Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue)
    gavin_bg2:2:Normal romance kills
    isra:0:Isra NPC Mod for BG:EE, EET, BGT and TuTu
    isra:2:Gavin/Isra crossmod content
    xan:0:Xan NPC MOD for Baldur's Gate II
    xan:1:Change Xan's class to Fighter/Mage
    xan:6:Xan's Alternate Voice by Joey Bracken
    Coran:0:Coran NPC MOD for Baldur's Gate II
    Coran:1:Delete old Coran from the Forest of Tethyr (RECOMMENDED)
    isra_bg2:0:Isra for BGII
    isra_bg2:1:Isra Crossmod Content
    amber:0:Amber the NPC MOD
    amber:1:Multiplayer-friendly flirting for Amber
    arath:0:Arath NPC for BGII: SoA & ToB
    Foundling:0:Yes, but don't patch the existing save games
    willowisp:0:Will NPC, shaman stronghold and new shaman kit for BG2EE
    willowisp:1:Change shaman .tlk string to remove "Ineligible for any stronghold" line
    willowisp:3:Optional: Drider and Dark Treant Enemies
    Paina:0:Pai'Na NPC for BG:EE
    Sirene_BG2:0:Sirene NPC for BG2:EE
    kivan:100:Kivan of Shilmista
    SkieCost:0:Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
    SkieCost:1:Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
    SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2
    cowledmenace:1000:Main Component
    cowledmenace:2100:Appropriate Items for High-Level Spellcasters
    XanBG1Friend:0:Xan's friendship path for BG1
    chattyimoen:0:Chatty Imoen: Expanded Character Sounds
    chattyimoen:1:Chatty Imoen: Add NPC Interactions
    jaheirarecast:1:Use BG1+BG2 Character Sounds
    jaheirarecast:2:Jaheira Recast: Dialog Voiceover
    neerabanters:10:Neera Banters: Dialogue Banters and Interjections
    neerabanters:20:Neera Banters: Interaction Banters
    korganfriendship:0:Korgan Friendship for BG2: ToB
    minscfriendship:0:Minsc Friendship for BG2 and ToB
    haerdalis_friendship:0:Haer'Dalis Friendship for BG2: ToB
    valygarfriendship:0:Valygar Corthala Friendship
    mazzy:0:Mazzy Friendship
    cernd:0:Cernd Friendship for BG2: ToB
    totemiccernd:0:Totemic Cernd
    sarevokfriendship:0:Sarevok Friendship for BGII: ToB
    deArnise:0:de'Arnise Romance for Baldur's Gate II
    imoenfriendship:0:Imoen Friendship
    ImoenIsStone:0:Imoen gets turned to stone in Promenade fight
    viconia:0:Viconia Friendship
    ViconiaRevamped:12:Multi-class: Shadowdancer/Cleric
    ViconiaRevamped:60:Add special ability: Embrace of Shar
    yoshimo:0:Yoshimo Friendship Mod for BGII: SoA
    YoshimosRemorse:0:Yoshimo's Remorse
    npckit:400:Anomen Gains Helm Kit on Passing Knighthood Test
    npckit:410:Anomen Gains Berserker Kit on Failing Knighthood Test
    npckit:420:Prevent CN Anomen Gaining a Holy Symbol
    banterpack:0:Pocket Plane Banter Pack for BG2: Shadows of Amn
    banterpack:2:Pocket Plane Banter Pack for BG2: Throne of Bhaal
    iepbanters:0:Extended NPC-NPC Interaction SoA
    iepbanters:1:Extended Minsc/Aerie Interaction ToB
    iepbanters:2:Imoen "Retrospection" dialogue for BGII: ToB
    iepbanters:3:Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
    iepbanters:4:NPC Conflict Revisions
    iepbanters:5:Restored Aerie/Jaheira/Anomen interjection in Underdark
    willowisp:4:Crossmod Banters
    crossmodbg2:0:Crossmod Banter Pack for Shadows of Amn
    crossmodbg2:1:Crossmod Banter Pack for Throne of Bhaal
    crossmodbg2:2:Crossmod Romance Conflicts
    SodBanter:0:SoD Banter Restoration
    iepbanters:9:30 Minutes
    spell_rev:0:Spell Revisions
    spell_rev:10:Deva and Planetar Animations
    spell_rev:20:Mirror Image Fix
    spell_rev:30:Dispel Magic Fix
    spell_rev:55:Spell Deflection blocks AoE spells
    spell_rev:60:Update Spellbooks of Joinable NPCs
    stratagems:1500:Include arcane spells from Icewind Dale: Enhanced Edition
    stratagems:1510:Include divine spells from Icewind Dale: Enhanced Edition
    A7-TotLM-BG2EE:0:Trials of the Luremaster for BG2:EE
    A7-TotLM-BG2EE:20:Rebalance weapons and equipment
    A7-TotLM-BG2EE:32:Reduce by 75 percent
    item_rev:0:Item Revisions by Demivrgvs
    msfm:2:Add Staff of Wizardry
    msfm:3:Add custom inventory animation to the Staff of Wizardry
    msfm:6:Add ranged attack + replace invisibility with magic resistance
    msfm:11:Add Circlet of Revelation
    msfm:12:Add Wizard's Hat
    msfm:15:Add robes with original colorsets
    msfm:17:Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod
    willowisp:2:New items for shamans and undead NPCs
    BardicWonders:5:Bardic Wonders: Items
    A7#ImprovedArcher:100:Add +4 arrows, bolts and two powerful bows to the game
    hammers:0:Thrown Hammers
    hammers:25:Normal throwing hammers
    hammers:35:+1 throwing weapons
    hammers:50:Additional magic items
    Weasels!:0:Weasels! Because the IE games needed more weasels!
    willowisp:5:Witchlight Shaman Standalone Kit
    ArtisansKitpack:16:Artisan's Kitpack: Warhorn Shaman Kit
    StormCaller:0:Storm Caller Shaman Kit
    Spiritwalker:0:Spiritwalker Shaman Kit
    Dreamwalker:0:Dreamwalker Shaman Kit
    A7-ChaosSorcerer:0:"Chaos Sorcerer" kit
    A7-ChaosSorcerer:10:Recreate "Chaos Weave" spell selection lists
    A7-ChaosSorcerer:30:Add "Primordial Artifacts"
    IHateUndead:10:Dreadful Witch (Shaman Kit)
    shadowadept:0:Shadow Magic: Main Component
    shadowadept:1:Shadow Magic: Shadow Monk monk kit
    shadowadept:2:Shadow Magic: Quests and Encounters (BG:EE)
    shadowadept:3:Shadow Magic: Enhanced Shade Lord (BG2:EE)
    wsr:100:Wizard Slayer kit revision
    wsr:200:Wizard Slayer High Level Ability revision
    wsr:302:Moderate changes
    wsr:999:BG2-style icons for WSR content
    RelieveWizardSlayer:1:Valygar, the Wizard Slayer
    rr:2:Thief High Level Ability revisions
    rr:3:Proper racial adjustments for thieving skills
    rr:7:Additional equipment for Thieves and Bards
    rr:8:Upgradeable Equipment
    rr:9:Use PnP thievery potions and prevent their effects from stacking
    rr:11:Chosen of Cyric encounter
    rr:999:BG2-style icons for RR content
    MonasticOrders:0:Core Revisions
    MonasticOrders:1:Expanded Races for Monks
    MonasticOrders:2:Multiclassing for Monks
    MonasticOrders:3:New Kits for Monks
    MonasticOrders:4:Item Restriction Patch
    d5_random_tweaks:2105:Tweak Color Spray
    d5_random_tweaks:2108:Tweak Protection from Petrification
    d5_random_tweaks:2209:Tweak Luck
    d5_random_tweaks:2212:Tweak Mirror Image
    d5_random_tweaks:2215:Tweak Web
    d5_random_tweaks:2251:Tweak Decastave
    d5_random_tweaks:1212:Tweak Slow Poison
    d5_random_tweaks:1323:Tweak Exaltation and Spiritual Clarity
    d5_random_tweaks:1351:Tweak Moonblade
    d5_random_tweaks:2413:Tweak Otiluke's Sphere
    d5_random_tweaks:1404:Tweak Neutralize Poison
    d5_random_tweaks:2518:Tweak Phantom Blade
    d5_random_tweaks:2523:Tweak Sunfire
    d5_random_tweaks:1611:Tweak Wondrous Recall
    d5_random_tweaks:2708:Tweak Mantle
    d5_random_tweaks:2811:Tweak Symbol: Fear
    d5_random_tweaks:2916:Tweak Shapechange
    d5_random_tweaks:2915:Tweak Black Blade of Disaster
    d5_random_tweaks:2914:Tweak Energy Drain
    d5_random_tweaks:3000:Tweak Spell Weapon APR
    d5_random_tweaks:3010:Tweak the Ring of Danger Sense
    d5_random_tweaks:3020:Tweak the Gloves of Missile Snaring
    d5_random_tweaks:3030:Tweak Detonating Weapons
    d5_random_tweaks:4010:Tweak Vampires and Level Drain
    d5_random_tweaks:4020:Tweak Monster Stats
    cdtweaks:2250:Un-Nerfed Sorcerer Spell Progression Table
    cdtweaks:2261:PnP Table
    cdtweaks:2271:PnP Table
    TomeAndBlood:11:Rebalanced Spell Schools
    TomeAndBlood:13:Revised Illusionary Clones
    TomeAndBlood:14:Revised Invisibility and True Seeing
    TomeAndBlood:20:Revised Dragon Disciples
    TomeAndBlood:25:Sorcerer: Magus
    TomeAndBlood:31:Sorcerer: Favored Soul
    TomeAndBlood:33:Sorcerer: Sylvan Disciple
    TomeAndBlood:35:Sorcerer: Revenant Disciple
    TomeAndBlood:37:Sorcerer: Amorphous Disciple
    TomeAndBlood:40:Revised Specialists
    TomeAndBlood:45:Arcane Crafting
    TomeAndBlood:55:Metamagic spells, fill sequencers free (compatible with multiclass sorcerers)
    TomeAndBlood:61:Innate Cantrips
    TomeAndBlood:66:Innate Find Familiar
    TomeAndBlood:67:Choose-Your-Own Familiar
    TomeAndBlood:68:Pooky's Mod: Imbue Familiars
    TomeAndBlood:80:Multiclass Sorcerers
    A7#ImprovedShamanicDance:0:Improved Shamanic Dance
    A7#ImprovedShamanicDance:10:Expanded Shamanic Dance for high level characters
    A7#ImprovedShamanicDance:20:Add spell "Shamanic Pact"
    A7#ImprovedShamanicDance:30:Apply Shamanic Dance improvements to Shaman kits
    item_rev:1030:Store Revisions
    item_rev:10:Revised Shield Bonuses
    Faiths_and_Powers:21:FnP: the Faiths & Powers original sphere system
    Faiths_and_Powers:31:Install Cleric kits
    Faiths_and_Powers:33:Install Druid kits
    Faiths_and_Powers:35:Install Paladin kits
    Faiths_and_Powers:37:Install Ranger kits
    Faiths_and_Powers:75:Alter weapon usability and proficiency
    Faiths_and_Powers:80:Apply sphere system
    Faiths_and_Powers:85:Apply FnP kits to NPCs
    Will_to_Power:200:Add the Psionicist, rogue/psion
    Will_to_Power:300:Add the Soulblade, fighter/psion
    Will_to_Power:400:Add the Psypher, ranger/psion
    Will_to_Power:500:Add the Cerebremancer, mage/psion
    might_and_guile:200:Feat System
    might_and_guile:205:Revised Archery
    might_and_guile:210:Bard Overhaul: Multiclass Bards
    might_and_guile:220:Revised Multiclassing and Multiclass Kits
    might_and_guile:235:Revised Beastmaster
    might_and_guile:240:Improved Rangers
    might_and_guile:245:Revised Movement Bonuses (Quickstride)
    might_and_guile:265:Revised Monk Fists
    might_and_guile:310:Add the Corsair (fighter kit)
    refinements:11:Choose which classes get revised HLAs
    refinements:101:Fighter HLAs
    refinements:102:Barbarian HLAs
    refinements:103:Ranger HLAs
    refinements:104:Paladin HLAs
    refinements:107:Monk HLAs
    refinements:108:Wizard HLAs
    refinements:109:Bard HLAs
    refinements:110:Thief HLAs
    refinements:40:Universal lesser mage robes
    Faiths_and_Powers_Multiclass:91:Multiclass Druids
    Faiths_and_Powers_Multiclass:92:Multiclass Shamans
    Faiths_and_Powers_Multiclass:95:Multiclass Cleric kits (install AFTER all other kit mods!!)
    Faiths_and_Powers_Multiclass:99:Apply FnP multiclass kits to NPCs
    EpicThieving:0:Epic Locks
    EpicThieving:100:Epic Traps
    EpicThieving:200:Epic Trap Setting
    EpicThieving:300:Epic Pickpocketing
    EpicThieving:400:Epic Detect Illusions
    EpicThieving:600:New Skill: Use Poison
    item_rev:1042:Without Movement Speed Penalties
    item_rev:3:With Casting Speed Penalties for Arcane Casters
    item_rev:1101:Stealth is Penalized by Armor and Shields
    item_rev:1080:Enchantment Doesn't Affect Speed Factor of Weapons
    item_rev:18:Thief-only Weapons
    item_rev:1060:Kensai Can Wear Bracers
    bubb_revert_pathfinding:0:Bubb's v2.5.16.6+ Pathfinding Revert
    HouseTweaks:0:House Tweaks: Expanded Racial Enemies
    HouseTweaks:4:House Tweaks: Monk Can Use Quarterstaves
    HouseTweaks:6:House Tweaks: Warrior HLAs
    HouseTweaks:7:House Tweaks: Improved Dialogues (BG:EE)
    HouseTweaks:8:House Tweaks: Not-So-Indestructible Rats
    HouseTweaks:9:House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
    HouseTweaks:10:House Tweaks: Cloak of Dragomir only decreases stats in daylight
    HouseTweaks:11:House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat)
    HouseTweaks:12:House Tweaks: Useful Plot Items
    HouseTweaks:13:House Tweaks: Faster Troll Unconsciousness
    HouseTweaks:14:House Tweaks: Restore Reputation Increase Sound Effect for BG2
    HouseTweaks:15:House Tweaks: Race Text Patch
    HouseTweaks:16:House Tweaks: Hoodless Thief Avatars
    klatu:1000:The Gloves of Goodman Hayes
    klatu:1010:The Manual of War
    klatu:1020:Prepared Wishes
    klatu:1030:Romance Cheat: Isra will Romance Neutral Characters
    klatu:1050:Appropriate XP Rewards for Cowled Enforcers
    klatu:2030:Identify all store items
    klatu:2040:Fix Wild Mage Items and Spells
    klatu:2050:Prevent Wish Spells from Interrupting Caster
    klatu:2060:Standardize Poison Immunity
    klatu:2070:Free Action does not prevent Haste or Movement Rate Bonus
    klatu:2080:Drop Equipment on Disintegration
    klatu:2090:Drop Equipment on Petrification
    klatu:2100:Drop Equipment on Imprisonment
    klatu:2120:Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
    klatu:2130:Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)
    klatu:2160:Remove Delay from Improved Haste Spells
    klatu:2190:Modal Buff AI Script
    mih_tweaks:8:Give Spectacles of Spectacle more charges
    cdtweaks:10:Remove Helmet Animations
    cdtweaks:20:Change Imoen's Avatar to Mage
    cdtweaks:30:Change Nalia's Avatar to Thief
    cdtweaks:50:Avatar Morphing Script
    cdtweaks:60:Weapon Animation Tweaks
    cdtweaks:70:Icewind Dale Casting Graphics (Andyr)
    cdtweaks:90:Disable Portrait Icons Added by Equipped Items
    cdtweaks:100:Commoners Use Drab Colors
    cdtweaks:110:Icon Improvements
    cdtweaks:130:Force All Dialogue to Pause Game
    cdtweaks:140:Fix Boo's Squeak
    cdtweaks:160:Make Magic Shields Glow (plainab/grogerson)
    cdtweaks:170:Unique Icons
    cdtweaks:182:Unique icons and names
    cdtweaks:190:For all shields and helmets
    cdtweaks:200:Remove Blur Effect from Items, e.g. Cloack of Displacement
    cdtweaks:2010:Separate Resist Fire/Cold Icon into Separate Icons (Angel)
    cdtweaks:1010:More Interjections
    cdtweaks:1020:Alter HP Triggers for NPC Wounded Dialogues
    cdtweaks:1040:Improved Athkatlan City Guard
    cdtweaks:1050:Gradual Drow Item Disintegration
    cdtweaks:1060:Breakable Iron Nonmagical Shields, Helms, and Armor
    cdtweaks:1075:Send BioWare NPCs to an Inn (DavidW/Zed Nocear)
    cdtweaks:1080:Add Bags of Holding
    cdtweaks:1090:Exotic Item Pack
    cdtweaks:1101:Do Not Reveal City Maps When Entering Area
    cdtweaks:1120:Stores Sell Higher Stacks of Items
    cdtweaks:1140:Gems and potions
    cdtweaks:1160:No Restrictions (Baldurdash)
    cdtweaks:1220:Allow Cromwell to Upgrade Watcher's Keep Items
    cdtweaks:1225:Instant forging (original BG2 default)
    cdtweaks:1230:Allow Cespenar to Use Cromwell Recipes
    cdtweaks:1251:Move NPCs to Convenient Locations: Move Alora to Gullykin
    cdtweaks:1252:Move NPCs to Convenient Locations: Move Eldoth to the Coast Way
    cdtweaks:1253:Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
    cdtweaks:1254:Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
    cdtweaks:1255:Move NPCs to Convenient Locations: Move Tiax to Beregost
    cdtweaks:1256:Move NPCs to Convenient Locations: Move Viconia to South Beregost Road
    cdtweaks:1270:Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA)
    cdtweaks:1330:NPCs Cannot Use Doors
    cdtweaks:2035:Two-Handed Axes
    cdtweaks:2140:Expanded Dual-Class Options
    cdtweaks:2151:No Restrictions
    cdtweaks:2160:Rebalanced Weapon Proficiencies
    cdtweaks:2220:Change Magically Created Weapons to Zero Weight
    cdtweaks:2240:Un-Nerfed THAC0 Table
    cdtweaks:2281:PnP Table
    cdtweaks:2320:Trap Cap Removal (Ardanis/GeN1e)
    cdtweaks:2339:Remove Summoning Cap for Regular Summons
    cdtweaks:2340:Remove Summoning Cap for Celestials (Ardanis/GeN1e)
    cdtweaks:2360:Remove Racial Restrictions for Single Classes
    cdtweaks:2371:Allow non-humans to dual-class
    cdtweaks:2380:Remove Racial Restrictions for Kits
    cdtweaks:2520:Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel)
    cdtweaks:2530:Lightning Bolts Don't Bounce (Angel)
    cdtweaks:2540:Speed Up de'Arnise Keep Stronghold Quests
    cdtweaks:3031:100% Learn Spells and No Maximum Cap
    cdtweaks:3050:Remove fatigue from restoration spells
    cdtweaks:3060:Remove "You Must Gather Your Party..." Sound (Weimer)
    cdtweaks:3083:Stacks of 120
    cdtweaks:3092:Stacks of 80
    cdtweaks:3102:Stacks of 80
    cdtweaks:3112:Stacks of 80
    cdtweaks:3121:NPCs Can Be Angry About Reputation but Never Leave (Salk)
    cdtweaks:3123:NPCs Don't Fight
    cdtweaks:3125:Neutral Characters Make Happy Comments at Mid-Range Reputation
    cdtweaks:3130:No Traps or Locks (Weimer)
    cdtweaks:3150:Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic)
    cdtweaks:3160:Keep Drizzt's Loot, Disable Malchor Harpell
    cdtweaks:3170:No Drow Avatars On Party In Underdark
    cdtweaks:3195:Decrease frequency by 50%
    cdtweaks:3200:Sellable Items (Icelus)
    cdtweaks:3230:Taerom Makes Additional Ankheg Armor (Icendoan/grogerson)
    cdtweaks:3264:25% chance to recover after a successful hit, vs. enemies only
    cdtweaks:3274:25% chance to recover after a successful hit, vs. enemies only
    cdtweaks:3280:Give Every Class/Kit Four Weapon Slots
    cdtweaks:3294:Use scheme: 000000000-[Protagonist]-Save-Name
    cdtweaks:3300:Death Cam
    cdtweaks:3310:Start New Games with Party AI Turned Off
    cdtweaks:3320:No Depreciation in Stores
    cdtweaks:3330:Make party members less likely to die irreversibly
    cdtweaks:3340:By 50 percent
    cdtweaks:4000:Adjust Evil joinable NPC reaction rolls
    cdtweaks:4020:ToB-Style NPCs
    cdtweaks:4025:Allow NPC pairs to separate
    cdtweaks:4031:Use BG2 Values
    cdtweaks:4041:Use BG2 Values
    cdtweaks:4050:Change Jaheira to Neutral Good
    cdtweaks:4061:Use BG2 Values
    cdtweaks:4071:Use BG2 Values
    cdtweaks:4080:Make Khalid a Fighter-Mage (Domi)
    cdtweaks:4100:Change Korgan to Neutral Evil
    cdtweaks:4110:Give Kagain A Legal Constitution Score of 19
    cdtweaks:4120:Give Coran A Legal Dexterity Score of 19
    cdtweaks:4150:Move Boo into Minsc's pack
    cdtweaks:4160:Allow Yeslick to use axes
    cdtweaks:4170:Ensure Shar-Teel doesn't die in the original challenge
    cdtweaks:4140:Don't Auto-Assign Advanced AI Scripting to Party
    METweaks:1000:Give Monks a cooler Deflect Missiles ability
    METweaks:2000:Allow cursed scrolls to be used on enemies
    METweaks:3150:Give Belhifet more reasonable immunities
    scales_of_balance:101:Standardize Enchanted Equipment
    scales_of_balance:102:IWO - Functional Weapon Tweaks
    scales_of_balance:109:IWO - All Potions Usable by Any Class
    scales_of_balance:122:WPO - Systemic Proficiency Changes
    scales_of_balance:125:WPO - APR on Spec
    scales_of_balance:160:STO - Saving Throw Overhaul
    scales_of_balance:172:For Expanded Spell List
    scales_of_balance:200:SBO - Stat Bonus Overhaul
    scales_of_balance:202:SBO - Full Strength for 2-Hand Weapons Only
    scales_of_balance:204:SBO - Enable Concentration Checks
    scales_of_balance:206:Generous (above-average) hit points
    jimfix:201:All spells with a casting time greater than 1
    jimfix:300:Add expiration notifications for buffs
    jimfix:600:Add expiration notifications for item buffs
    DruidGroveMakeover:0:Druid Grove Area Visual Makeover
    bp-bgt-worldmap:0:Worldmap for Baldur's Gate - including colored Baldur's Gate map icons
    EET_Tweaks:1050:Cameo NPCs appearance
    EET_Tweaks:2002:Disabled
    cdtweaks:2300:Triple-Class HLA Tables
    EET_Tweaks:2042:Vanilla friendly progressive
    EET_Tweaks:2070:Party XP for quests distributed individually
    EET_Tweaks:2080:Party XP for killing creatures distributed individually
    EET_Tweaks:3000:Disable hostile reaction after charm
    EET_Tweaks:3010:PnP spell scroll caster levels
    EET_Tweaks:3050:One time area spawn points (no respawning)
    EET_Tweaks:4020:Higher framerates support
    EET_Tweaks:4040:Import party items to SoA
    EET_Tweaks:4050:Books/Scrolls categorization
    EET_Tweaks:4060:Wand Case
    EET_Tweaks:4070:Key Ring
    Trap_Overhaul:111:Monk Trap Evasion, Fast Trap Detection, Trap Recovery
    enchant:0:Enchant the Missile Launchers
    DUAL_TO_KIT:0:Enable Dualclassing into Kits
    DUAL_TO_KIT:1:Grant second-class Specialists their Bonus Spell Slots
    DUAL_TO_KIT:2:Grant second-class Kits their Proper Proficiency Selection
    PPE:0:Portraits Portraits Everywhere (PPE) - core component
    PPE:100:Sequenced
    PPE:10:Isandir's CHARNAME Portraits
    PPE:20:Replace Low Quality TOB & SOA Portraits
    PPE:25:Edwin/Edwina
    PPE:30:Ust Natha Drow NPCs
    PPE:35:Vampire NPCs
    thepicturestandard:1500:Lore Alternative
    thepicturestandard:2000:Vanilla
    thepicturestandard:3500:Lore Alternative
    thepicturestandard:7500:Lore Alternative
    thepicturestandard:8500:Lore Alternative
    thepicturestandard:9500:Lore Alternative
    thepicturestandard:10500:Lore Alternative
    thepicturestandard:11500:Lore Alternative
    thepicturestandard:12500:Lore Alternative
    thepicturestandard:15500:Alternative
    thepicturestandard:17000:Isra
    thepicturestandard:19500:Lore Alternative
    thepicturestandard:22500:Lore Alternative
    thepicturestandard:80300:BG2 Edwin
    thepicturestandard:81200:SoD Iomen
    thepicturestandard:82300:BG2 Jaheira
    thepicturestandard:83500:BG2 Minsc
    thepicturestandard:84200:SoD Viconia
    HQ_SoundClips_BG2EE:0:Install high quality soundclips for new BG2EE content
    LightingPack:2:Moderately increased contrast, brightness and gamma (recommended)
    LightingPack:102:Apply preset "Daylight (neutral)" (6,500 Kelvin)
    npc_ee:102:Make Imoen a multiclass mage/thief
    npc_ee:121:Make Jaheira a druid
    npc_ee:181:Make Dynaheir a sorcerer
    npc_ee:221:Make Coran a thief
    npc_ee:242:Make Branwen a multiclass fighter/cleric
    npc_ee:261:Make Safana a fighter/thief
    npc_ee:302:Make Xzar a necromancer/cleric
    npc_ee:621:Make Neera a sorcerer
    npc_ee:721:Make Nalia a thief
    npc_ee:761:Make Mazzy a fighter/cleric
    npc_ee:2000:NPC kit choices
    EET_end:0:Standard installation
    stratagems:3505:Wider selection of random scrolls
    stratagems:3580:Restoration and Lesser Restoration spells heal ability-score damage
    stratagems:4000:Faster Bears
    stratagems:4020:More realistic wolves and wild dogs
    stratagems:4050:Reputation increases at about 2/3 the normal rate
    stratagems:4150:Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla
    stratagems:4161:License costs 15,000 gp
    stratagems:5000:Ease-of-use party AI
    stratagems:5900:Initialise AI components (required for all tactical and AI components)
    stratagems:6000:Smarter general AI
    stratagems:6010:Better calls for help
    stratagems:6030:Smarter Mages
    stratagems:6040:Smarter Priests
    stratagems:6100:Potions for NPCs
    stratagems:6200:Improved Spiders
    stratagems:6300:Smarter sirines and dryads
    stratagems:6310:Slightly smarter carrion crawlers
    stratagems:6320:Smarter basilisks
    stratagems:6500:Improved golems
    stratagems:6510:Improved fiends and celestials
    stratagems:6520:Smarter genies
    stratagems:6540:Smarter dragons
    stratagems:6550:Smarter beholders
    stratagems:6560:Smarter mind flayers
    stratagems:6570:Smarter githyanki
    stratagems:6580:Improved Vampires
    stratagems:6800:Smarter Illasera
    stratagems:6810:Smarter Gromnir
    stratagems:6820:Smarter Yaga-Shura
    stratagems:6830:Smarter Abazigal
    stratagems:6840:Ascension versions of Irenicus and Sendai use SCS abilities and AI
    stratagems:6850:Ascension demons use SCS abilities and AI
    stratagems:7000:Improved doppelgangers
    stratagems:7010:Tougher Black Talons and Iron Throne guards
    stratagems:7020:Improved deployment for parties of assassins
    stratagems:7030:Improved kobolds
    stratagems:7040:Relocated bounty hunters
    stratagems:7050:Improved Ulcaster
    stratagems:7060:Improved Balduran's Isle
    stratagems:7070:Improved Durlag's Tower
    stratagems:7080:Improved Demon Cultists
    stratagems:7090:Improved Cloakwood Druids
    stratagems:7100:Improved Bassilus
    stratagems:7110:Improved Drasus party
    stratagems:7130:Improved Red Wizards
    stratagems:7140:Improved Undercity assassins
    stratagems:7200:Tougher chapter-two end battle
    stratagems:7210:Tougher chapter-three end battle
    stratagems:7220:Tougher chapter-four end battle
    stratagems:7900:Improved minor encounters
    stratagems:8000:Make the starting dungeon slightly harder
    stratagems:8020:Spellcasting Demiliches
    stratagems:8040:Tie difficulty of level-dependent monster groupings to the difficulty slider
    stratagems:8050:Improved Random Encounters
    stratagems:8060:Improved de'Arnise Keep ("Tactics Remix")
    stratagems:8070:Improved Unseeing Eye
    stratagems:8080:Improved Bodhi
    stratagems:8085:Ascension version of Bodhi uses Improved-Bodhi abilities
    stratagems:8100:Improved battle with Irenicus in Spellhold
    stratagems:8110:Improved Sahuagin
    stratagems:8120:Improved Beholder hive
    stratagems:8130:Rebalanced troll regeneration
    stratagems:8140:Improved Drow
    stratagems:8150:Improved Watcher's Keep
    stratagems:8160:Improved Fire Giant temple
    stratagems:8170:Improved Sendai's Enclave
    stratagems:8180:Improved Abazigal's Lair
    stratagems:8190:Improved Minor Encounters
    jimfix:400:Prevent silent prebuffs
    atweaks:130:Additional racial traits for Dwarves
    atweaks:140:Additional racial traits for Gnomes
    atweaks:160:PnP Undead
    atweaks:180:PnP Mephits
    atweaks:190:PnP Elementals
    atweaks:191:Increase the Hit Dice of Elemental Princes
    atweaks:201:Instant casting for warrior innates
    atweaks:202:Enhance the Bhaalpowers and standardize their casting time
    atweaks:218:Regain Bhaalpowers in ToB
    atweaks:203:Make druidic shapeshifting uninterruptable
    atweaks:270:Unbiased quest rewards
    atweaks:301:Change the appearance of Valygar's armor
    atweaks:302:Change the appearance of the Robe of Vecna
    atweaks:310:Distinctive creature coloring
    atweaks:315:Distinctive creature soundsets
    atweaks:500:Use the recommended storage capacity value (999)
    atweaks:999:BG2-style icons for aTweaks content
    EET_Tweaks:2051:Decrease to 75%

    This is the list that still contains Scales of Balance tweaks I plan to cut. I haven't tested modified install order yet.

  4. @Mike1072 sorry for posting three times in a row, but I have tested the code change you provided for both IR and RR shields and it works! Now it's looking way better. Thank you!

    32ka4DN.png

    Now to get it absolutely perfect for my tastes I would like to tweak couple more things. If you could tell me what needs to be change, I'd be eternally grateful.

    1. I'd like to change:

    Quote

    Special: No Missile Weapon Protection

    to

    Quote

    No protection against missile attacks

    2. This would probably be more tricky. I would like to have additional line that adds bonus AC vs. missiles for Large shields to be added to general AC bonus line, to looks more like in EE games (examples below) instead of what is looking now at the screen above:

    Quote

    – Armor Class: +1, an extra +2 vs. missile attacks

    Quote

    – Armor Class: +1, an extra +2 vs. missile attacks

    Thanks in advance :)

  5. @Mike1072also while were at it. What would it take to have mod related items to be included in Shield changes and Armor changes components patching routine? Is adding them to this  file and this file sufficient or this would require other changes of code?

    I suppose, to get it work on my end I would also need to manually change shields Armor Bonus entries in those mods to match current IR style, so it could get caught in Shield changes patching routine and be probably updated. It shouldn't be necessary to do it for armors, because from what I see Armor changes is just adding new lines without replacing any.

  6. 3 hours ago, Mike1072 said:

    It likely has to do with the encoding of the file and the attempted conversion to Unicode performed by HANDLE_CHARSETS.  Because the description-updating code is supposed to work on both the original and enhanced editions, it might be better to leave it as is and add the dash in a separate step, executed only for enhanced edition games.  Then, you could ensure the en dash was in a file that was encoded in UTF-8 already and that file could be added to the list of files ignored by HANDLE_CHARSETS.

    Adjusting the position of the THAC0 line is a little tricky but not too bad.  Swap the position of this code that cleans up the Special line with this code that adds the THAC0 line (to make it easier to match the line), then adjust the regexp that finds the Armor Class line @100319 so it includes an optional grouping for the Special line at the end:

    @100319 = ~\(Armor Class\([ %tab%]*Bonus[ %tab%]*\)?:.*\(%MNL%?%LNL%Special: \+[0-9]+ vs\. Missile Weapons\)?\)~

    While doing some testing, I noticed the enhanced editions changed the way that the special line is formatted.  If you were to install the revised shields component on vanilla EE (without IR's main component), the special line would get wiped out unintentionally.  Something I should consider fixing at some point.

    Oh, thank you @Mike1072 for chiming in! I have been able to fix formatting issue by typing the dash and the space by hand instead of pasting it from another file. Weird, but it seems that did the trick. 

    I'll play with swapping those line and putting a modified code for the second issue. That's eqactly what I needed. You may consider putting this change in original package too. IMO, it looks better to have it like this:

    Armor Class Bonus: 2

    Special: +2 vs. Missile Weapons

    THAC0: - 2 Penalty

     

    than like this:

    Armor Class Bonus: 2

    THAC0: - 2 Penalty

    Special: +2 vs. Missile Weapons

     

    Also did you consider to prepare  Item_descriptions_EE.tra version too, tailored for EE games as it is often done by other mods (current Weimar's Item Upgrade version comes to mind)? I know it's probably a bit time consuming, but it would help to maintain consistency with other item packs installed along IR, that follow EE description formatting. I would just leave special abilities names, though (like "bane Weapon", "Acidic" etc.), since it's something that distinguishes IR from other item packs, and frankly adds more favor to item descriptions. I can PM you my edited version if you interested in getting this done. 

    As for the issue you've discovered during testing, fortunately I plan to use Revised Shields along with main IR component, but obviously it would be great to have it fixed. 

  7. @subtledoctor yeah, but I just tried to slightly modify the line in descriptions_update.tra file from IR. Basically by adding a hyphen followed by space before Armor Class: +x. And it generated scrambled text, where hyphen should be visible. I wouldn't bother with it if not of Revised Shields component which modifies shields descriptions on the fly. So if I update normal item descriptions with fixed new text, the code would not catch it and not update it with correct lines, resulting I suppose with mismatch between description an actual shield bonus. But I want those newly added lines to be slightly different than original ones.

  8. 10 hours ago, 4udr4n said:

    @Cahir Could you send me the proficiency tweak and your item descriptions?

    Yeah, I was too fast with celebrating the success. Those nasty regexp lines from IR are giving me a headache. I tried to modify them a bit, but the result is what I pasted in IR topic. Don't want to screw your game too. @Bartimaeus, @Mike1072, @subtledoctor if you know how to modify those lines without screwing description like below, would be grateful.

    hzrXgxo.png

     

  9. Hello guys,

    I've been trying to wrap my head around it whole day without success, so I would be grateful for help.

    I've been trying to tweak Item Descriptions a bit to more match vanilla EE description style, but the regexp lines from description_updates.tra file are giving me a headache.

    For instance, I want to change following line

    Quote

     

    Armor Class Bonus: x

    to

    Armor Class: +x

     

    and also I would like to change following line(s) that are added via description_updates.tra (this is from Revised Shields section)
     

    Quote

     

    THAC0: -1 Penalty

    THAC0: -2 Penalty

    to

     THAC0: -1 Penalty

    THAC0: -2 Penalty

     

    I have modified relevant lines from description_updates.tra to the following:

    Quote

    // replace @100315
    @100316 = ~– Armor Class: +%new_ac%~

    // replace @100315
    @100317 = ~– Armor Class: +2~

    // replace @100315
    @100318 = ~– Armor Class: +3~

    // add thaco line to @100319
    @100320 = ~\1
    THAC0: -2 Penalty~

    // add thaco line to @100319
    @100324 = ~\1
    THAC0: -1 Penalty~

    But the result I've got the following:

    hzrXgxo.png

    Also, I would like to adjust the code so the THACO: -x Penalty would go under Special: +x vs. missile weapons.

    Appreciate your help guys!

  10. 1 hour ago, subtledoctor said:

    I just updated Faiths & Powers.  You should probably grab the latest version for your next test install.

    Boy, that is what I call a PERFECT TIMING :) I'm testing updated IR item descriptions right now (I actually did screw up one thing, unintentionally deleting one line resulting in installation error), and after that I was about to run another EET test install. This is great, swapping versions.

  11. 1 hour ago, subtledoctor said:

    OMG...!! Okay I am definitely going to implement that. Prepare for a barrage of questions. 

    Hehe, that's hillarious, I thought for a moment you're reacting for me saying that your little mod you've made for me works flawlessly 😁 

    Damn, sometimes I feel like I'm the spark that makes you guys do fun stuff 🤨 

  12. On 5/7/2020 at 7:07 PM, 4udr4n said:

    Excellent, no issue with that. I have some other stuff that adds items, but it's way before FnP and mostly before IR.

    I am very interested, and hugely appreciate you taking the time to share your knowledge.

    I have plenty more, they are just way earlier in my sequence and didn't look like they would affect proficiency or types.

    @4udr4n did you install original version of Awesome Soundsets vol. 2, or the modified one that someone posted on BD forums? 

  13. OK, will be probably running another test install tomorrow. Changes and additions:

    - Added BG1 Romantic Encounters (selected components, without kinky stuff).

    - Added Awesome Soundsets vol. 2 (will be installed on BG2EE before running the whole EET installation)

    - Added @subtledoctor's custom-made Proficiency names tweak. Tested on current EET installation and it works perfectly!

    - Added custom-made portrait by @Wise Grimwald. Thanks, bro! I think this is an edited version of Isandir's portrait, so if I ever decide to document my playthrough I'll credit them both.

    - Updated Endless BG1, Sirene BG1 and BG2, Shadow Magic, Pai'na

    - Updated item descriptions in all mods to better suits vanilla EE style. Most changes are very minor, but some may not suite authors taste, so I'm a bit hesitate to send it to them. If someone is interested to use it, just PM me and I'll share it with you. I need to test IR first after those changes before running the whole installation to check if I didn't screw anything up, because this one is more tricky because of all this regexp stuff. Especially need to check if EE engine would correctly show Usability block, since I deleted those blocks from item descriptions as redundant in EE.

    - Moved some IR components before FnP as per @subtledoctors suggestion.

    - Moved ARP before UB to (hopefully) fix ARP installed with warning issue with Restored Random Encounters component

    Will keep you posted, guys. If you have some new mod versions incoming, just give me a heads up.

  14. 2 minutes ago, jastey said:

    @Cahir Not that I am aware of. Compatibility for Duke Eltan with EBG1 and bg1ub should be independent on installl order, as is the Sil additions of bg1re and Sirine's Call.

    Just the normal recommendation to install quest mods before NPC mods (in case there is crossmod contents.)

    Awesome, thanks! I'll put it after BG1UB, Sirine's Call and BGQE just in case. Will also update my install order with shiny new Endess BG1. I see you've added some new components, cool!

  15. On 5/7/2020 at 9:37 PM, jastey said:

    That's why I pointed out the components in the list for bg1re. There are really nice quests in there (which deserve a bit more attention :) ): No Regrets, The Messenger, The Honest Lies of Two Riversides,  Necromancer's Trouble, The Messenger 2: Rain or Snow or Gloom of Night, and also Bonus Quest: Scar - The Return (for which you need the components "Eltan's Spare Minute - no sex" and "Scar's Spare Time" - only sex if female PC wants to) are not only without intimacies but also really nice quests in bgqe quest-style (if I may say so).

    @jasteyare there any specific install order recommendations for those BG1RE components?

  16. 30 minutes ago, 4udr4n said:
    1 hour ago, lefreut said:

    Yes the UI can display the proficiency limit.

    Please make LeUI do this, it would be excellent!

    2 hours ago, subtledoctor said:

    Civilopedia

    Also a great idea.

    @lefreut Oh that would be excellent, indeed. Looking great.

    If I could list one thing I miss from more modern isometric titles it would be something like Codex, Civilopedia, whatever it may be called. If I could point the title I think did it perfectly that would be Dragon Age Origins. I literally read each single entry of that Codex.

    @subtledoctor thank you for very detailed explanation, as usual. I figured it might be complicated to patch kit descriptions, but I just hoped you WeiDU wizards will figure something out :) It's not the end of the world, it's not that I read kit description very often. Still, it would be perfect if something can be done about it. Details, man, those little details matter.

  17. @subtledoctorthanks, that's very enlightening!  How about updating class and kit descriptions? For instance if I understand it correctly all FnP, M&G, and basically all other kits from various mods were written with vanilla proficiency system in mind. Now, when I install SoB will those kit descriptions change reflecting SoB updates? For instance, will Kensai description still show that he can reach 5 pips (Grandmastery) or will it show he can reach 4 pips (High Mastery)? Maybe it's a trivial matter to most of players, but for purists like me the consistency between kit description and how the kit actually works is important 😋 If I undwrstood. tra file correctly, description is updated for base classes only. Or am I missing something? 

  18. @subtledoctorI'm trying to grasp proficiency changes you've made in SoB, but it's not clear to me. Did you cut the grandmastery level completely? Looking at the updated class descriptions I don't see any class could achieve this rank yet in setup.tra I see it listed and explained in details. 

    Also how about kits from mods. Is their description changed somehow to reflect those changes? 

     

  19. 1 minute ago, Caedwyr said:

    It is sounding like I may want to just go with separate installs and modlists for BG1 and BG2 and skip EET if I want to be able to install the maximum variety of mods (mostly NPC mods that aren't on the EET compatibility list).  What would people say is the major advantage to an EET game over separate BG1 and BG2 installs?  The intention is to provide a gameplay experience for my friends that offers a good variety of well-integrated content into the base game.  I don't need to have everything, just for the sake of having everything.

    @4udr4n From my last go around with BG modding, I am aware that install order is important, but it's a good reminder.  Thanks!

    Caedwyr, but most of the best NPC mods are ready on the compatibility list. Which mods do you specifically miss? 

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