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Posts posted by Cahir
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30 minutes ago, 4udr4n said:
Thanks.
Druid Remix and Storm Caller Shaman still top suspects.
If you manage to figure out if Storm Caller Shaman is the culprit, let me know. I have added this one to my list, but if there is compatibility issue, I can definitely live without it.
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19 minutes ago, Bubb said:
@Cahir A user on the Beamdog forums alerted me to a crash that occurred when the Extended Skills component was installed, (it actually was an engine bug, not EEex, but I digress). You should probably make sure your install is using EEex v0.8.6-alpha, or you might experience a rare crash now and then.
@Bubbthanks, I was just going to write this here, actually
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8 minutes ago, 4udr4n said:
Hey Cahir, what is:
soa:0:Default version: areas connected by travel triggers
I can't find this, and am curious.
The Stone of Askavar.
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Just now, subtledoctor said:
Should be fixed already. A new version went up yesterday.
Damn, that was quick. Thanks a bunch!
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OK guys, here is the current incarnation of my install order. It may (and probably will) change a bit during my next test install. I removed some mods and tweaks and add a bunch (Will to Power, M&G feats and a bunch of @Ulb's shaman kits). Notice that SoD to BG2EE Item Upgrade is not the list, because I already installed it on BG2EE. At the moment I removed T&B's Improved Familiar, but if the missing icon bug will happen to be fixed, I'm gladly put it back on the list. If not I'll probably use MSFM version. It's a shame that the third familiar mod (I believe it's @Salk's is not EET compatible, because this looks really fun).
As always feel free if you find something not right.
Also can anyone confirm (or not) if EE version of Turnabout is in fact compatible also with EET?
Spoilersoa:0:Default version: areas connected by travel triggers bg1ub:0:Ice Island Level Two Restoration bg1ub:11:Scar and the Sashenstar's Daughter bg1ub:12:Quoningar, the Cleric bg1ub:13:Shilo Chen and the Ogre-Magi bg1ub:14:Edie, the Merchant League Applicant bg1ub:16:Creature Corrections bg1ub:17:Creature Restorations bg1ub:18:Creature Name Restorations bg1ub:19:Minor Dialogue Restorations bg1ub:21:Store, Tavern and Inn Fixes and Restorations bg1ub:22:Item Corrections and Restorations bg1ub:29:Duke Eltan in the Harbor Master's Building bg1ub:30:Nim Furlwing Encounter bg1ub:32:Svlast, the Fallen Paladin Encounter bg1ub:33:Mal-Kalen, the Ulcaster Ghost bg1ub:34:Chapter 6 Dialogue Restorations bg1npcmusic:0:Install All Audio coranbgfriend:0:Coran's Extended BG Friendship Talks Sirene:0:Sirene NPC for Baldur's Gate: Enhanced Edition Sirene:3:Inquisitor BGEEClassicMovies:1:Add missing movies BGEEClassicMovies:2:Show all movies in options without need to unlock them in game BGEEClassicMovies:3:Restore BG1 Chapter and Dream Screens EET:0:EET core (resource importation) EEex:0:EEex EEex:1:Make it possible to add new thieving skills to the game (only install if you're going to install a mod that adds new thieving skills) EEex:2:Make it possible to reach over 127% or under -128% resistance, and make it so a creature's spell is not interrupted by damage if the creature takes no damage LeUI:0:lefreut's Enhanced UI - Core component LeUI:2:lefreut's Enhanced UI - BG2 vanilla fonts for descriptions LeUI:4:lefreut's Enhanced UI - Reverse +/- buttons position LeUI:5:lefreut's Enhanced UI - Single Click to Map Travel LeUI:6:lefreut's Enhanced UI - Show Sidebar toggle button LeUI:7:lefreut's Enhanced UI - Show Quicksave button LeUI:8:lefreut's Enhanced UI - Show Highlight button LeUI:9:lefreut's Enhanced UI - Small right sidebar buttons LeUI:10:lefreut's Enhanced UI - Quests in journal collapsed by default LeUI:11:lefreut's Enhanced UI - Left click on portrait to level up EEUITweaks:1000:Mods Options EEUITweaks:1040:Mr2150's Portrait Picker (Scaleable UI) EEUITweaks:1042:Mr2150's Backup M_BG.lua EEUITweaks:1044:Mr2150's Update Portraits EEUITweaks:1070:Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI EEUITweaks:2000:Transparent Sidebars EEUITweaks:2010:Feedback Message Box Buttons Hack EEUITweaks:2070:Dee's Permanent Thieving Button EEUITweaks:3000:Leveling Progress Bars Tweaks EEUITweaks:3010:Leveling Progress Bars Options HiddenGameplayOptions:0:All available options bubb_spell_menu_extended:0:Bubb's Spell Menu Extended Ascension:0:Rewritten Final Chapter of Throne of Bhaal Ascension:10:Balthazar can be redeemed Ascension:20:Improved Sarevok-Player Interactions Ascension:50:Improved Slayer Transformation Ascension:61:Alternate epilogues by Shawne Ascension:2200:Extended Epilogues for additional Beamdog NPCs, by shawne Ascension:2400:Slightly improved cutscenes, by DavidW A7-TestYourMettle:0:Test Your Mettle! A7-TestYourMettle:12:Reduce by 75% (recommended) A7-TestYourMettle:20:Make "Spacewarp" available to stores A7-GolemConstruction:0:Golem Construction Ability for Spellcasters A7-GolemConstruction:10:Replace original Golem Manual A7-GolemConstruction:15:Improve enemy spellcaster AI A7-GolemConstruction:20:Golems for enemy spellcasters A7-GolemConstruction:25:Greater variety of enemy golem types A7-GolemConstruction:30:Fighter Stronghold golems may continue to serve you A7-GolemConstruction:35:Make golems vulnerable to specific spell effects A7-GolemConstruction:40:Reduce weapon immunities and resistances for constructed golems A7-GolemConstruction:45:Identify all mod items A7-GolemConstruction:50:Add "Teleport" ability to golems c#endlessbg1:0:Endless BG1: Main Component c#endlessbg1:1:More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace) c#endlessbg1:2:Sarevok's Unique Items c#endlessbg1:3:Sarevok's Sword c#endlessbg1:4:Imoen and Duke Jannath (Imoen gets Residence inside Palace) c#endlessbg1:5:Duke Eltan is in the Palace c#endlessbg1:6:Flaming Fist Healer come into Undercity Temple c#endlessbg1:7:jastey's Version c#endlessbg1:9:First Refugees come to Baldur's Gate c#endlessbg1:10:Ophyllis the Treasurer in inside Palace Dungeon c#endlessbg1:11:Denkod in Thieves Guild comments on Sarevok's Death ntotsc:0:Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET ntotsc:1:Keelor the Dwarf ntotsc:2:Llindellyn's Lucky Arrow ntotsc:7:Fighting Encounters bgqe:0:Slime Quest bgqe:1:Beregost Family Quest bgqe:2:Babysitting Quest, including the Carnival Encounter... bgqe:3:Nashkel Monster Quest bgqe:4:Fallen Paladin Quest bgqe:5:Undying Love Quest bgqe:6:Lovesick Half-Orc bgqe:7:Unexpected Help Quest bgqe:8:Many Little Paws bgqe:9:Drunk near Beregost Temple bgqe:10:A Warm Place for Noober bgqe:11:Brage's Sword bgqe:12:Legal Sea Charts Sources bgqe:13:Additions to the Lady's Hall and the Bitch Queen's Temple bgqe:14:A Worried Farmer bgqe:15:Bodies for a Good Cause ac_quest:0:Ascalon's Questpack BG_Travel:66:Full version of component c#sb_silber:0:Adalon's Blood - Modification for BGII by Gandalf the white Eilistraee:0:Yes, but don't patch the existing save games TotDG:0:Yes, but don't patch the existing save games Innershade:0:Yes, but don't patch the existing save games WhiteQueen:0:Yes, but don't patch the existing save games ISNF:0:Colours of Infinity: I Shall Never Forget SouthernEdge:0:Yes, but don't patch the existing save games ooze:0:Ooze's Lounge: a new area under Athkatlan Slums SirinesCall:0:The Lure of the Sirine's Call SirinesCall:1:Extended Lighthouse area wheels:0:The Wheels of Prophecy fadingpromises:0:Fading Promises Assassinations:0:Assassinations mod for Baldur's Gate II backbrynnlaw:0:Back to Brynnlaw mod for Baldur's Gate II Sellswords:0:The Sellswords mod for Baldur's Gate II lucy:0:Lucy the Wyvern slandor:0:The Minotaur and Lilacor reunion:0:The Reunion mod for Baldur's Gate II ub:1:The Suna Seni/Valygar Relationship ub:2:Kalah and What He Was Promised ub:4:Gorje Hilldark and the Extended Illithium Quest ub:5:The Pai'Na/Spider's Bane Quest ub:6:Restored Crooked Crane Inn ub:7:Restored Encounters ub:8:Artemis Entreri in Bodhi's Lair ub:9:Corrected "Xzar's Creations" ub:10:Restored Hell Minions, by SimDing0 ub:12:Item Restorations ub:15:NPC Portrait Restorations ub:17:Corrected Character Names and Biographies ub:18:Restored Minor Dialogs ub:21:Throne of Bhaal Minor Restorations ub:25:The Murder of Acton Balthis, by Kulyok arestorationp:0:Restored Locations arestorationp:1:Restored Characters and Dialogs arestorationp:2:Restored Sounds arestorationp:3:Restored Items arestorationp:4:Restored Wish Options arestorationp:5:Restored XP for Minor Things arestorationp:6:Lich Deril arestorationp:8:Minor Restorations arestorationp:11:Restored Final Slayer Dream arestorationp:13:Restored Waukeen's Promenade Cutscene DjinniCompanion:0:Full Version (includes quests, banters and more) alternatives:0:Alternatives kelsey:0:Kelsey kelsey:23:Install Alternate Kelsey portrait set #5, by Cliffette kelsey:4:Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended) Keto:0:Keto-SOA NPC V2 Keto:1:Keto/Kelsey Interaction (Requires Kelsey-SOA) d0questpack:0:General AI Improvements d0questpack:1:All Creature & Area Improvements d0questpack:4:With Additional Random Encounters d0questpack:5:Additional Shadow Thieves Content d0questpack:6:Alternative Harper/Xzar Plot d0questpack:7:Extended Reynald Sequence d0questpack:8:Intrigue In The Copper Coronet d0questpack:9:Rahul Kanakia's Potion Quest d0questpack:10:Revised Hell Trials d0questpack:12:IO2 Dialogue Enhancement Only d0questpack:13:Saving Sanik In Brynnlaw d0questpack:14:Burglary Of The Bookkeeper d0questpack:15:New Fate For The Dryads' Acorns d0questpack:16:The Tragedy Of Besamen d0questpack:17:Further Slaver Involvement d0questpack:18:Sending The Solamnic Knights Home d0questpack:19:Nazariel The Lich d0questpack:20:Reward Negotiation d0questpack:21:Infernal Thievery bg1npc:0:The BG1 NPC Project: Required Modifications bg1npc:10:The BG1 NPC Project: Banters, Quests, and Interjections bg1npc:20:Speed: 1 hour real time (standard) minimum between LoveTalks bg1npc:30:Speed: 1 hour real time (standard) minimum between LoveTalks bg1npc:40:Speed: 1 hour real time (standard) minimum between LoveTalks bg1npc:50:Speed: 1 hour real time (standard) minimum between LoveTalks bg1npc:60:Speed: 1 hour real time (standard) minimum between LoveTalks bg1npc:70:Speed: 1 hour real time (standard) minimum between LoveTalks bg1npc:80:The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran bg1npc:120:The BG1 NPC Project: Bardic Reputation Adjustment bg1npc:130:SixofSpades Extended Sarevok's Diary bg1npc:155:The BG1 NPC Project: Give Coran his "Murder in Baldur's Gate" portrait bg1npc:160:The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues bg1npc:200:The BG1 NPC Project: Player-Initiated Dialogues AjantisBG1:0:Installs Ajantis BG1 Expansion Modification AjantisBG1:1:Install the unique BG:EE BAM for Ajantis' Family Shield ajantisbg2:0:Sir Ajantis NPC for BGII ajantisbg2:1:Install the unique BG(II):EE BAM for Ajantis' Family Shield ajantisbg2:3:Installation of adult romance content ajantisbg2:41:Speed: 45 minutes real time minimum between Dialogues ajantisbg2:5:Ajantis kit choice: make Ajantis Cavalier hiddenadventure:0:Lady Elgea's extended plot hiddenadventure:1:Anomen's extended plot hiddenadventure:2:Jerlia's Ore Shop hiddenadventure:3:Elven holy water in the Temple of Lathander hiddenadventure:9:A Tunnel for Saradush hiddenadventure:10:Temple of Mask in Docks District gavin:0:Gavin NPC for Tutu, BGT, and BG:EE gavin:1:Gavin: Romance (mature content) gavin:2:Gavin: Flirts (adult content) gavin:10:Gavin: Player Initiated Dialogue gavin_bg2:0:Gavin for BG2 gavin_bg2:1:Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue) gavin_bg2:2:Normal romance kills isra:0:Isra NPC Mod for BG:EE, EET, BGT and TuTu isra:2:Gavin/Isra crossmod content xan:0:Xan NPC MOD for Baldur's Gate II xan:1:Change Xan's class to Fighter/Mage xan:6:Xan's Alternate Voice by Joey Bracken Coran:0:Coran NPC MOD for Baldur's Gate II Coran:1:Delete old Coran from the Forest of Tethyr (RECOMMENDED) isra_bg2:0:Isra for BGII isra_bg2:1:Isra Crossmod Content amber:0:Amber the NPC MOD amber:1:Multiplayer-friendly flirting for Amber arath:0:Arath NPC for BGII: SoA & ToB Foundling:0:Yes, but don't patch the existing save games willowisp:0:Will NPC, shaman stronghold and new shaman kit for BG2EE willowisp:1:Change shaman .tlk string to remove "Ineligible for any stronghold" line willowisp:3:Optional: Drider and Dark Treant Enemies Paina:0:Pai'Na NPC for BG:EE Sirene_BG2:0:Sirene NPC for BG2:EE Sirene_BG2:3:Inquisitor kivan:100:Kivan of Shilmista SkieCost:0:Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE SkieCost:1:Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2 cowledmenace:1000:Main Component cowledmenace:2100:Appropriate Items for High-Level Spellcasters XanBG1Friend:0:Xan's friendship path for BG1 chattyimoen:0:Chatty Imoen: Expanded Character Sounds chattyimoen:1:Chatty Imoen: Add NPC Interactions jaheirarecast:1:Use BG1+BG2 Character Sounds jaheirarecast:2:Jaheira Recast: Dialog Voiceover neerabanters:10:Neera Banters: Dialogue Banters and Interjections neerabanters:20:Neera Banters: Interaction Banters korganfriendship:0:Korgan Friendship for BG2: ToB minscfriendship:0:Minsc Friendship for BG2 and ToB haerdalis_friendship:0:Haer'Dalis Friendship for BG2: ToB valygarfriendship:0:Valygar Corthala Friendship mazzy:0:Mazzy Friendship cernd:0:Cernd Friendship for BG2: ToB totemiccernd:0:Totemic Cernd sarevokfriendship:0:Sarevok Friendship for BGII: ToB deArnise:0:de'Arnise Romance for Baldur's Gate II imoenfriendship:0:Imoen Friendship ImoenIsStone:0:Imoen gets turned to stone in Promenade fight viconia:0:Viconia Friendship ViconiaRevamped:12:Multi-class: Shadowdancer/Cleric ViconiaRevamped:60:Add special ability: Embrace of Shar yoshimo:0:Yoshimo Friendship Mod for BGII: SoA YoshimosRemorse:0:Yoshimo's Remorse npckit:400:Anomen Gains Helm Kit on Passing Knighthood Test npckit:410:Anomen Gains Berserker Kit on Failing Knighthood Test npckit:420:Prevent CN Anomen Gaining a Holy Symbol banterpack:0:Pocket Plane Banter Pack for BG2: Shadows of Amn banterpack:2:Pocket Plane Banter Pack for BG2: Throne of Bhaal iepbanters:0:Extended NPC-NPC Interaction SoA iepbanters:1:Extended Minsc/Aerie Interaction ToB iepbanters:2:Imoen "Retrospection" dialogue for BGII: ToB iepbanters:3:Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok) iepbanters:4:NPC Conflict Revisions iepbanters:5:Restored Aerie/Jaheira/Anomen interjection in Underdark willowisp:4:Crossmod Banters crossmodbg2:0:Crossmod Banter Pack for Shadows of Amn crossmodbg2:1:Crossmod Banter Pack for Throne of Bhaal crossmodbg2:2:Crossmod Romance Conflicts SodBanter:0:SoD Banter Restoration iepbanters:9:30 Minutes spell_rev:0:Spell Revisions spell_rev:10:Deva and Planetar Animations spell_rev:20:Mirror Image Fix spell_rev:30:Dispel Magic Fix spell_rev:55:Spell Deflection blocks AoE spells spell_rev:60:Update Spellbooks of Joinable NPCs stratagems:1500:Include arcane spells from Icewind Dale: Enhanced Edition stratagems:1510:Include divine spells from Icewind Dale: Enhanced Edition A7-TotLM-BG2EE:0:Trials of the Luremaster for BG2:EE A7-TotLM-BG2EE:20:Rebalance weapons and equipment A7-TotLM-BG2EE:32:Reduce by 75 percent item_rev:0:Item Revisions by Demivrgvs msfm:2:Add Staff of Wizardry msfm:3:Add custom inventory animation to the Staff of Wizardry msfm:6:Add ranged attack + replace invisibility with magic resistance msfm:11:Add Circlet of Revelation msfm:12:Add Wizard's Hat msfm:15:Add robes with original colorsets msfm:17:Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod willowisp:2:New items for shamans and undead NPCs BardicWonders:5:Bardic Wonders: Items A7#ImprovedArcher:100:Add +4 arrows, bolts and two powerful bows to the game hammers:0:Thrown Hammers hammers:25:Normal throwing hammers hammers:35:+1 throwing weapons hammers:50:Additional magic items Weasels!:0:Weasels! Because the IE games needed more weasels! willowisp:5:Witchlight Shaman Standalone Kit ArtisansKitpack:16:Artisan's Kitpack: Warhorn Shaman Kit StormCaller:0:Storm Caller Shaman Kit Spiritwalker:0:Spiritwalker Shaman Kit Dreamwalker:0:Dreamwalker Shaman Kit A7-ChaosSorcerer:0:"Chaos Sorcerer" kit A7-ChaosSorcerer:10:Recreate "Chaos Weave" spell selection lists A7-ChaosSorcerer:30:Add "Primordial Artifacts" IHateUndead:10:Dreadful Witch (Shaman Kit) shadowadept:0:Shadow Magic: Main Component shadowadept:1:Shadow Magic: Shadow Monk monk kit shadowadept:2:Shadow Magic: Quests and Encounters (BG:EE) shadowadept:3:Shadow Magic: Enhanced Shade Lord (BG2:EE) wsr:100:Wizard Slayer kit revision wsr:200:Wizard Slayer High Level Ability revision wsr:302:Moderate changes wsr:999:BG2-style icons for WSR content rr:2:Thief High Level Ability revisions rr:3:Proper racial adjustments for thieving skills rr:7:Additional equipment for Thieves and Bards rr:8:Upgradeable Equipment rr:9:Use PnP thievery potions and prevent their effects from stacking rr:11:Chosen of Cyric encounter rr:999:BG2-style icons for RR content MonasticOrders:0:Core Revisions MonasticOrders:1:Expanded Races for Monks MonasticOrders:2:Multiclassing for Monks MonasticOrders:3:New Kits for Monks MonasticOrders:4:Item Restriction Patch d5_random_tweaks:2105:Tweak Color Spray d5_random_tweaks:2108:Tweak Protection from Petrification d5_random_tweaks:2209:Tweak Luck d5_random_tweaks:2212:Tweak Mirror Image d5_random_tweaks:2215:Tweak Web d5_random_tweaks:2251:Tweak Decastave d5_random_tweaks:1212:Tweak Slow Poison d5_random_tweaks:1323:Tweak Exaltation and Spiritual Clarity d5_random_tweaks:1351:Tweak Moonblade d5_random_tweaks:2413:Tweak Otiluke's Sphere d5_random_tweaks:1404:Tweak Neutralize Poison d5_random_tweaks:2518:Tweak Phantom Blade d5_random_tweaks:2523:Tweak Sunfire d5_random_tweaks:1611:Tweak Wondrous Recall d5_random_tweaks:2708:Tweak Mantle d5_random_tweaks:2811:Tweak Symbol: Fear d5_random_tweaks:2916:Tweak Shapechange d5_random_tweaks:2915:Tweak Black Blade of Disaster d5_random_tweaks:2914:Tweak Energy Drain d5_random_tweaks:3000:Tweak Spell Weapon APR d5_random_tweaks:3010:Tweak the Ring of Danger Sense d5_random_tweaks:3020:Tweak the Gloves of Missile Snaring d5_random_tweaks:3030:Tweak Detonating Weapons d5_random_tweaks:4010:Tweak Vampires and Level Drain d5_random_tweaks:4020:Tweak Monster Stats cdtweaks:2250:Un-Nerfed Sorcerer Spell Progression Table cdtweaks:2261:PnP Table cdtweaks:2271:PnP Table TomeAndBlood:11:Rebalanced Spell Schools TomeAndBlood:13:Revised Illusionary Clones TomeAndBlood:14:Revised Invisibility and True Seeing TomeAndBlood:20:Revised Dragon Disciples TomeAndBlood:25:Sorcerer: Magus TomeAndBlood:31:Sorcerer: Favored Soul TomeAndBlood:33:Sorcerer: Sylvan Disciple TomeAndBlood:35:Sorcerer: Revenant Disciple TomeAndBlood:37:Sorcerer: Amorphous Disciple TomeAndBlood:40:Revised Specialists TomeAndBlood:45:Arcane Crafting TomeAndBlood:54:Innate metamagic, learned from scrolls ONLY (none for sorcerers) TomeAndBlood:61:Innate Cantrips TomeAndBlood:80:Multiclass Sorcerers A7#ImprovedShamanicDance:0:Improved Shamanic Dance A7#ImprovedShamanicDance:10:Expanded Shamanic Dance for high level characters A7#ImprovedShamanicDance:20:Add spell "Shamanic Pact" A7#ImprovedShamanicDance:30:Apply Shamanic Dance improvements to Shaman kits Faiths_and_Powers:21:FnP: the Faiths & Powers original sphere system Faiths_and_Powers:31:Install Cleric kits Faiths_and_Powers:33:Install Druid kits Faiths_and_Powers:35:Install Paladin kits Faiths_and_Powers:37:Install Ranger kits Faiths_and_Powers:75:Alter weapon usability and proficiency Faiths_and_Powers:80:Apply sphere system Will_to_Power:200:Add the Psionicist, rogue/psion Will_to_Power:300:Add the Soulblade, fighter/psion Will_to_Power:400:Add the Psypher, ranger/psion Will_to_Power:500:Add the Cerebremancer, mage/psion might_and_guile:200:Feat System might_and_guile:205:Revised Archery might_and_guile:210:Bard Overhaul: Multiclass Bards might_and_guile:220:Revised Multiclassing and Multiclass Kits might_and_guile:230:Revised Stalker might_and_guile:235:Revised Beastmaster might_and_guile:240:Improved Rangers might_and_guile:245:Revised Movement Bonuses (Quickstride) might_and_guile:310:Add the Corsair (fighter kit) might_and_guile:420:Add the Scout (thief kit) and revise the Swashbuckler refinements:101:Fighter HLAs refinements:102:Barbarian HLAs refinements:103:Ranger HLAs refinements:104:Paladin HLAs refinements:107:Monk HLAs refinements:108:Wizard HLAs refinements:109:Bard HLAs refinements:110:Thief HLAs refinements:40:Universal lesser mage robes Faiths_and_Powers_Multiclass:91:Multiclass Druids Faiths_and_Powers_Multiclass:92:Multiclass Shamans Faiths_and_Powers_Multiclass:95:Multiclass Cleric kits (install AFTER all other kit mods!!) EpicThieving:0:Epic Locks EpicThieving:100:Epic Traps EpicThieving:200:Epic Trap Setting EpicThieving:300:Epic Pickpocketing EpicThieving:400:Epic Detect Illusions EpicThieving:600:New Skill: Use Poison item_rev:1030:Store Revisions item_rev:1042:Without Movement Speed Penalties item_rev:3:With Casting Speed Penalties for Arcane Casters item_rev:1101:Stealth is Penalized by Armor and Shields item_rev:10:Revised Shield Bonuses item_rev:18:Thief-only Weapons item_rev:1060:Kensai Can Wear Bracers bubb_revert_pathfinding:0:Bubb's v2.5.16.6+ Pathfinding Revert HouseTweaks:0:House Tweaks: Expanded Racial Enemies HouseTweaks:4:House Tweaks: Monk Can Use Quarterstaves HouseTweaks:6:House Tweaks: Warrior HLAs HouseTweaks:7:House Tweaks: Improved Dialogues (BG:EE) HouseTweaks:8:House Tweaks: Not-So-Indestructible Rats HouseTweaks:9:House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE) HouseTweaks:10:House Tweaks: Cloak of Dragomir only decreases stats in daylight HouseTweaks:11:House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat) HouseTweaks:12:House Tweaks: Useful Plot Items HouseTweaks:13:House Tweaks: Faster Troll Unconsciousness HouseTweaks:14:House Tweaks: Restore Reputation Increase Sound Effect for BG2 HouseTweaks:15:House Tweaks: Race Text Patch HouseTweaks:16:House Tweaks: Hoodless Thief Avatars klatu:1000:The Gloves of Goodman Hayes klatu:1010:The Manual of War klatu:1020:Prepared Wishes klatu:1030:Romance Cheat: Isra will Romance Neutral Characters klatu:1050:Appropriate XP Rewards for Cowled Enforcers klatu:2030:Identify all store items klatu:2040:Fix Wild Mage Items and Spells klatu:2050:Prevent Wish Spells from Interrupting Caster klatu:2060:Standardize Poison Immunity klatu:2070:Free Action does not prevent Haste or Movement Rate Bonus klatu:2080:Drop Equipment on Disintegration klatu:2090:Drop Equipment on Petrification klatu:2100:Drop Equipment on Imprisonment klatu:2120:Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence) klatu:2130:Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic) klatu:2160:Remove Delay from Improved Haste Spells klatu:2190:Modal Buff AI Script mih_tweaks:8:Give Spectacles of Spectacle more charges cdtweaks:10:Remove Helmet Animations cdtweaks:20:Change Imoen's Avatar to Mage cdtweaks:30:Change Nalia's Avatar to Thief cdtweaks:50:Avatar Morphing Script cdtweaks:60:Weapon Animation Tweaks cdtweaks:70:Icewind Dale Casting Graphics (Andyr) cdtweaks:90:Disable Portrait Icons Added by Equipped Items cdtweaks:100:Commoners Use Drab Colors cdtweaks:110:Icon Improvements cdtweaks:130:Force All Dialogue to Pause Game cdtweaks:140:Fix Boo's Squeak cdtweaks:160:Make Magic Shields Glow (plainab/grogerson) cdtweaks:170:Unique Icons cdtweaks:182:Unique icons and names cdtweaks:190:For all shields and helmets cdtweaks:200:Remove Blur Effect from Items, e.g. Cloack of Displacement cdtweaks:2010:Separate Resist Fire/Cold Icon into Separate Icons (Angel) cdtweaks:1010:More Interjections cdtweaks:1020:Alter HP Triggers for NPC Wounded Dialogues cdtweaks:1040:Improved Athkatlan City Guard cdtweaks:1050:Gradual Drow Item Disintegration cdtweaks:1060:Breakable Iron Nonmagical Shields, Helms, and Armor cdtweaks:1075:Send BioWare NPCs to an Inn (DavidW/Zed Nocear) cdtweaks:1080:Add Bags of Holding cdtweaks:1090:Exotic Item Pack cdtweaks:1101:Do Not Reveal City Maps When Entering Area cdtweaks:1120:Stores Sell Higher Stacks of Items cdtweaks:1140:Gems and potions cdtweaks:1160:No Restrictions (Baldurdash) cdtweaks:1220:Allow Cromwell to Upgrade Watcher's Keep Items cdtweaks:1225:Instant forging (original BG2 default) cdtweaks:1230:Allow Cespenar to Use Cromwell Recipes cdtweaks:1251:Move NPCs to Convenient Locations: Move Alora to Gullykin cdtweaks:1252:Move NPCs to Convenient Locations: Move Eldoth to the Coast Way cdtweaks:1253:Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival cdtweaks:1254:Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road cdtweaks:1255:Move NPCs to Convenient Locations: Move Tiax to Beregost cdtweaks:1256:Move NPCs to Convenient Locations: Move Viconia to South Beregost Road cdtweaks:1270:Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA) cdtweaks:1330:NPCs Cannot Use Doors cdtweaks:2140:Expanded Dual-Class Options cdtweaks:2151:No Restrictions cdtweaks:2220:Change Magically Created Weapons to Zero Weight cdtweaks:2240:Un-Nerfed THAC0 Table cdtweaks:2281:PnP Table cdtweaks:2320:Trap Cap Removal (Ardanis/GeN1e) cdtweaks:2339:Remove Summoning Cap for Regular Summons cdtweaks:2340:Remove Summoning Cap for Celestials (Ardanis/GeN1e) cdtweaks:2360:Remove Racial Restrictions for Single Classes cdtweaks:2371:Allow non-humans to dual-class cdtweaks:2380:Remove Racial Restrictions for Kits cdtweaks:2530:Lightning Bolts Don't Bounce (Angel) cdtweaks:2540:Speed Up de'Arnise Keep Stronghold Quests cdtweaks:3031:100% Learn Spells and No Maximum Cap cdtweaks:3050:Remove fatigue from restoration spells cdtweaks:3060:Remove "You Must Gather Your Party..." Sound (Weimer) cdtweaks:3083:Stacks of 120 cdtweaks:3092:Stacks of 80 cdtweaks:3102:Stacks of 80 cdtweaks:3112:Stacks of 80 cdtweaks:3121:NPCs Can Be Angry About Reputation but Never Leave (Salk) cdtweaks:3123:NPCs Don't Fight cdtweaks:3125:Neutral Characters Make Happy Comments at Mid-Range Reputation cdtweaks:3130:No Traps or Locks (Weimer) cdtweaks:3160:Keep Drizzt's Loot, Disable Malchor Harpell cdtweaks:3170:No Drow Avatars On Party In Underdark cdtweaks:3194:Disable completely cdtweaks:3200:Sellable Items (Icelus) cdtweaks:3230:Taerom Makes Additional Ankheg Armor (Icendoan/grogerson) cdtweaks:3264:25% chance to recover after a successful hit, vs. enemies only cdtweaks:3274:25% chance to recover after a successful hit, vs. enemies only cdtweaks:3294:Use scheme: 000000000-[Protagonist]-Save-Name cdtweaks:3300:Death Cam cdtweaks:3320:No Depreciation in Stores cdtweaks:3330:Make party members less likely to die irreversibly cdtweaks:3340:By 50 percent cdtweaks:4000:Adjust Evil joinable NPC reaction rolls cdtweaks:4010:Improved Fate Spirit Summoning cdtweaks:4020:ToB-Style NPCs cdtweaks:4025:Allow NPC pairs to separate cdtweaks:4031:Use BG2 Values cdtweaks:4041:Use BG2 Values cdtweaks:4050:Change Jaheira to Neutral Good cdtweaks:4061:Use BG2 Values cdtweaks:4071:Use BG2 Values cdtweaks:4080:Make Khalid a Fighter-Mage (Domi) cdtweaks:4100:Change Korgan to Neutral Evil cdtweaks:4110:Give Kagain A Legal Constitution Score of 19 cdtweaks:4120:Give Coran A Legal Dexterity Score of 19 cdtweaks:4150:Move Boo into Minsc's pack cdtweaks:4160:Allow Yeslick to use axes cdtweaks:4170:Ensure Shar-Teel doesn't die in the original challenge cdtweaks:4140:Don't Auto-Assign Advanced AI Scripting to Party METweaks:3150:Give Belhifet more reasonable immunities METweaks:3600:Implement a different kind of chunked death animation METweaks:3805:Reduce the delay before a creature can be sneak-attacked again to 1 round scales_of_balance:101:Standardize Enchanted Equipment scales_of_balance:102:IWO - Functional Weapon Tweaks scales_of_balance:109:IWO - All Potions Usable by Any Class scales_of_balance:122:WPO - Systemic Proficiency Changes scales_of_balance:121:WPO - Weapon Category Collapse scales_of_balance:124:WPO - Fighting Style Changes scales_of_balance:125:WPO - APR on Spec scales_of_balance:160:STO - Saving Throw Overhaul scales_of_balance:172:For Expanded Spell List scales_of_balance:200:SBO - Stat Bonus Overhaul scales_of_balance:202:SBO - Full Strength for 2-Hand Weapons Only scales_of_balance:204:SBO - Enable Concentration Checks scales_of_balance:206:Generous (above-average) hit points jimfix:201:All spells with a casting time greater than 1 jimfix:300:Add expiration notifications for buffs jimfix:600:Add expiration notifications for item buffs DruidGroveMakeover:0:Druid Grove Area Visual Makeover bp-bgt-worldmap:0:Worldmap for Baldur's Gate - including colored Baldur's Gate map icons bp-bgt-worldmap:1:Use new Worldmap for Throne of Bhaal as well EET_Tweaks:1050:Cameo NPCs appearance EET_Tweaks:2002:Disabled cdtweaks:2300:Triple-Class HLA Tables EET_Tweaks:2042:Vanilla friendly progressive EET_Tweaks:2070:Party XP for quests distributed individually EET_Tweaks:2080:Party XP for killing creatures distributed individually EET_Tweaks:3000:Disable hostile reaction after charm EET_Tweaks:3010:PnP spell scroll caster levels EET_Tweaks:3050:One time area spawn points (no respawning) EET_Tweaks:4020:Higher framerates support EET_Tweaks:4040:Import party items to SoA EET_Tweaks:4050:Books/Scrolls categorization EET_Tweaks:4060:Wand Case EET_Tweaks:4070:Key Ring Trap_Overhaul:111:Monk Trap Evasion, Fast Trap Detection, Trap Recovery enchant:0:Enchant the Missile Launchers DUAL_TO_KIT:0:Enable Dualclassing into Kits DUAL_TO_KIT:1:Grant second-class Specialists their Bonus Spell Slots DUAL_TO_KIT:2:Grant second-class Kits their Proper Proficiency Selection PPE:0:Portraits Portraits Everywhere (PPE) - core component PPE:100:Sequenced PPE:10:Isandir's CHARNAME Portraits PPE:20:Replace Low Quality TOB & SOA Portraits PPE:25:Edwin/Edwina PPE:30:Ust Natha Drow NPCs PPE:35:Vampire NPCs thepicturestandard:1500:Lore Alternative thepicturestandard:2000:Vanilla thepicturestandard:3500:Lore Alternative thepicturestandard:7500:Lore Alternative thepicturestandard:8500:Lore Alternative thepicturestandard:9500:Lore Alternative thepicturestandard:10500:Lore Alternative thepicturestandard:11500:Lore Alternative thepicturestandard:12500:Lore Alternative thepicturestandard:15500:Alternative thepicturestandard:17000:Isra thepicturestandard:19500:Lore Alternative thepicturestandard:22500:Lore Alternative thepicturestandard:80300:BG2 Edwin thepicturestandard:81200:SoD Iomen thepicturestandard:82300:BG2 Jaheira thepicturestandard:83500:BG2 Minsc thepicturestandard:84200:SoD Viconia HQ_SoundClips_BG2EE:0:Install high quality soundclips for new BG2EE content LightingPack:2:Moderately increased contrast, brightness and gamma (recommended) LightingPack:102:Apply preset "Daylight (neutral)" (6,500 Kelvin) npc_ee:102:Make Imoen a multiclass mage/thief npc_ee:121:Make Jaheira a druid npc_ee:181:Make Dynaheir a sorcerer npc_ee:221:Make Coran a thief npc_ee:242:Make Branwen a multiclass fighter/cleric npc_ee:261:Make Safana a fighter/thief npc_ee:302:Make Xzar a necromancer/cleric npc_ee:621:Make Neera a sorcerer npc_ee:721:Make Nalia a thief npc_ee:761:Make Mazzy a fighter/cleric npc_ee:2000:NPC kit choices EET_end:0:Standard installation stratagems:3505:Wider selection of random scrolls stratagems:3580:Restoration and Lesser Restoration spells heal ability-score damage stratagems:4000:Faster Bears stratagems:4020:More realistic wolves and wild dogs stratagems:4050:Reputation increases at about 2/3 the normal rate stratagems:4150:Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla stratagems:4161:License costs 15,000 gp stratagems:4240:Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once) stratagems:5000:Ease-of-use party AI stratagems:5900:Initialise AI components (required for all tactical and AI components) stratagems:6000:Smarter general AI stratagems:6010:Better calls for help stratagems:6030:Smarter Mages stratagems:6040:Smarter Priests stratagems:6100:Potions for NPCs stratagems:6200:Improved Spiders stratagems:6300:Smarter sirines and dryads stratagems:6310:Slightly smarter carrion crawlers stratagems:6320:Smarter basilisks stratagems:6500:Improved golems stratagems:6510:Improved fiends and celestials stratagems:6520:Smarter genies stratagems:6540:Smarter dragons stratagems:6550:Smarter beholders stratagems:6560:Smarter mind flayers stratagems:6570:Smarter githyanki stratagems:6580:Improved Vampires stratagems:6800:Smarter Illasera stratagems:6810:Smarter Gromnir stratagems:6820:Smarter Yaga-Shura stratagems:6830:Smarter Abazigal stratagems:6840:Ascension versions of Irenicus and Sendai use SCS abilities and AI stratagems:6850:Ascension demons use SCS abilities and AI stratagems:7000:Improved doppelgangers stratagems:7010:Tougher Black Talons and Iron Throne guards stratagems:7020:Improved deployment for parties of assassins stratagems:7030:Improved kobolds stratagems:7040:Relocated bounty hunters stratagems:7050:Improved Ulcaster stratagems:7060:Improved Balduran's Isle stratagems:7070:Improved Durlag's Tower stratagems:7080:Improved Demon Cultists stratagems:7090:Improved Cloakwood Druids stratagems:7100:Improved Bassilus stratagems:7110:Improved Drasus party stratagems:7130:Improved Red Wizards stratagems:7140:Improved Undercity assassins stratagems:7200:Tougher chapter-two end battle stratagems:7210:Tougher chapter-three end battle stratagems:7220:Tougher chapter-four end battle stratagems:7900:Improved minor encounters stratagems:8000:Make the starting dungeon slightly harder stratagems:8020:Spellcasting Demiliches stratagems:8040:Tie difficulty of level-dependent monster groupings to the difficulty slider stratagems:8050:Improved Random Encounters stratagems:8060:Improved de'Arnise Keep ("Tactics Remix") stratagems:8070:Improved Unseeing Eye stratagems:8080:Improved Bodhi stratagems:8085:Ascension version of Bodhi uses Improved-Bodhi abilities stratagems:8100:Improved battle with Irenicus in Spellhold stratagems:8110:Improved Sahuagin stratagems:8120:Improved Beholder hive stratagems:8130:Rebalanced troll regeneration stratagems:8140:Improved Drow stratagems:8150:Improved Watcher's Keep stratagems:8160:Improved Fire Giant temple stratagems:8170:Improved Sendai's Enclave stratagems:8180:Improved Abazigal's Lair stratagems:8190:Improved Minor Encounters jimfix:400:Prevent silent prebuffs atweaks:130:Additional racial traits for Dwarves atweaks:140:Additional racial traits for Gnomes atweaks:160:PnP Undead atweaks:180:PnP Mephits atweaks:190:PnP Elementals atweaks:191:Increase the Hit Dice of Elemental Princes atweaks:201:Instant casting for warrior innates atweaks:202:Enhance the Bhaalpowers and standardize their casting time atweaks:218:Regain Bhaalpowers in ToB atweaks:203:Make druidic shapeshifting uninterruptable atweaks:270:Unbiased quest rewards atweaks:301:Change the appearance of Valygar's armor atweaks:302:Change the appearance of the Robe of Vecna atweaks:310:Distinctive creature coloring atweaks:315:Distinctive creature soundsets atweaks:500:Use the recommended storage capacity value (999) atweaks:999:BG2-style icons for aTweaks content EET_Tweaks:2051:Decrease to 75% -
37 minutes ago, 4udr4n said:
https://github.com/Raduziel/Relieve-Wizard-Slayer/releases
Optional component makes Valygar a Wizard Slayer.
Ok, the point is I prefer WSR version more. @Raduziel can I install Valygar component independently of the kit, to have Valygar adopt Wizard Slayer Rebalancing version?
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4 minutes ago, subtledoctor said:
Maybe Ishould start my own thread instead of posting in yours?
What have I done?
There are so many classes and kits to choose from, that it gives me a headache But the notion of playing dragon disciple of clan Morueme origin was growing in my head for a couple of years now. BUT, I also seriously consider playing Magus instead. If only the casting speed penalty wasn't that severe...
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31 minutes ago, subtledoctor said:
Champion of Helm for Keldorn and Ajantis
If I recall correctly, Keldorn is paladin of Torm, not Helm. Is there any Torm kit in FnP?
I'm not especially fond of DR kits, but if someone assures me it's working on EET, I'll might install couple of them.
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12 minutes ago, 4udr4n said:
You didn't have Divine remix, right?
Nope, I'm not sure it's EET compatible. The last beta 8 is rather old.
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24 minutes ago, 4udr4n said:
IRR then? I had problems with it on BG2EE, no issues in EET. All I know is that it ends up in those locations, and caused problems with TnB for a while.
I am now stuck in a loop with might_and_guile:240:Improved Rangers again as before though (forgot to edit the code/thought things might be different this time!), and I don't know how to end it without force aborting which will probably wreck my install.
@AL|EN or anyone else who may know, is there a safe way to stop PI/WeiDU mid-component and repair to before that component to avoid losing many hours of install time?
What version of Wings are you using. I get errors all over with the official one, grudgingly tried Roxanne's and it installs without so much as a warning.
Strange I have installed Improved rangers without any issues..
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13 minutes ago, subtledoctor said:
I'm about 3/4 through my install, I've done this much with zero* problems:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #2100 // Alternate Balthazar portrait, by Cuv: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.10
~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.10
~AC_QUEST/SETUP-AC_QUEST.TP2~ #1 #0 // Ascalon's Questpack: 2.00b_160119
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14
~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v7
~SELLSWORDS/SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v7
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.4
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 10.0
~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.6
~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.6
~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.7
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v27alpha
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v27alpha
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v27alpha
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v27alpha
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v27alpha
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v27alpha
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v27alpha
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v27alpha
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v27alpha
~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v27alpha
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v27alpha
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v27alpha
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v27alpha
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v27alpha
~UB/SETUP-UB.TP2~ #0 #26 // Restored Banters, by Camdawg and Angel: v27alpha
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.1
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.1
~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 2.32
~OOZE/OOZE.TP2~ #0 #0 // Ooze's Lounge: a new area under Athkatlan Slums: 2.3
~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v44
~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v44
~CLIFFHISTORY/SETUP-CLIFFHISTORY.TP2~ #0 #0 // Cliffette's 'History' BWI contest entry: v2
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #401 // Miscellaneous Enhancements -> Without Additonal Random Encounters: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.2
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.2
~AJANTISBG2/AJANTISBG2.TP2~ #1 #0 // Sir Ajantis NPC for BGII: 20
~AJANTISBG2/AJANTISBG2.TP2~ #1 #1 // Install the unique BG(II):EE BAM for Ajantis' Family Shield: 20
~AJANTISBG2/AJANTISBG2.TP2~ #1 #41 // Select Ajantis' Friendship Dialogues and Romance Speed: -> Speed: 45 minutes real time minimum between Dialogues: 20
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: beta_4
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: beta_4
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: beta_4
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: beta_4
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: beta_4
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: beta_4
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: beta_4
~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v16
~KIVAN/SETUP-KIVAN.TP2~ #0 #201 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Specialist-Mage, Enchanter: v16
~KIVAN/SETUP-KIVAN.TP2~ #0 #300 // Install Herd's Alternative Portrait for Kivan.: v16
~FADE/SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.5
~FADE/SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.5
~XAN/XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v17
~XAN/XAN.TP2~ #0 #1 // Install alternate class for Xan? -> Change Xan's class to Fighter/Mage: v17
~XAN/XAN.TP2~ #0 #6 // Xan's Alternate Voice by Joey Bracken: v17
~YESLICKNPC/YESLICKNPC.TP2~ #0 #0 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a regular Fighter-Cleric: v3.0
~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod: 1.5
~AURENASEPH/SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph for BG2:ToB: v8
~SARAHTOB/SETUP-SARAHTOB.TP2~ #0 #0 // Sarah NPC Romance Mod for BG2:ToB: 5
~NINDE/NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: v3.0
~SAERILETH/SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod (BG2:SoA & TOB NPC) created by nethrin and Sillara: v18_charsets
~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 4.1
~ADRIAN/ADRIAN.TP2~ #0 #0 // Adrian for BGII -> Adrian is a Sorcerer: v5.0
~ADRIAN/ADRIAN.TP2~ #0 #11 // Install optional soundset for Adrian (only in English) -> Tatterdemalion's soundset: v5.0
~ADRIAN/ADRIAN.TP2~ #0 #20 // Crossmod content: v5.0
~ARATH/ARATH.TP2~ #0 #0 // Arath NPC for BGII: SoA & ToB: v4
~DACE/DACE.TP2~ #0 #0 // Dace Linton NPC Mod for BG2:SoA & ToB: v5
~DACE/DACE.TP2~ #0 #1 // Install alternate portrait by Ilmatar?: v5
~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3
~ISRA_BG2/ISRA_BG2.TP2~ #0 #1 // Crossmod Content: v3
~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.3
~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v3.3
~MAZZY/MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.5
~YOSHIMOSREMORSE/YOSHIMOSREMORSE.TP2~ #0 #0 // Yoshimo's Remorse: v2.0
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v15
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v15
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.6
~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.6
~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 1.5
~WILLOWISP/WILLOWISP.TP2~ #0 #4 // Crossmod Banters: 1.5
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #0 // All Things Mazzy: Version 1.039
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #1 // For the Good: Additional content that might annoy an evil player.: Version 1.039
~KELSEY/KELSEY.TP2~ #0 #0 // Kelsey: V6
~KELSEY/KELSEY.TP2~ #0 #23 // Alternate portraits -> Install Alternate Kelsey portrait set #5, by Cliffette: V6
~KELSEY/KELSEY.TP2~ #0 #4 // Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended): V6
~QUAYLE/SETUP-QUAYLE.TP2~ #0 #0 // Quayle NPC for Baldur's Gate 2: 6.0
~BRANWEN/SETUP-BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v3
~KETO/SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC V2: V5
~KETO/SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA V5
~NEPHELE/NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.5
~PETSY/PETSY.TP2~ #0 #0 // Petsy Chattertone
~PETSY/PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters
~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: 3.2
~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: 3.2
~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: 3.2
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v11
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.2
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #12 // Reduced experience for killing monsters -> Reduce by 75% (recommended): 1.2
~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #1 // Choose an alternate class for Sirene? -> True Paladin
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v16
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v16
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 18
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 18
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 18
~BARDICWONDERS/SETUP-BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Items
~SHADOWADEPT/SETUP-SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component: 1.98a
~SHADOWADEPT/SETUP-SHADOWADEPT.TP2~ #0 #1 // Shadow Magic: Shadow Monk monk kit: 1.98a
~SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat?
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: v32.8
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: v32.8
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for BG2:EE: 1.0
~A7-TOTLM-BG2EE/SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 1.0
~UNOFFICIAL_ITEM_PACK/SETUP-UNOFFICIAL_ITEM_PACK.TP2~ #1 #0 // Unofficial Item Pack
~UNOFFICIAL_ITEM_PACK/SETUP-UNOFFICIAL_ITEM_PACK.TP2~ #1 #1 // Scarlet Katana
~UNOFFICIAL_ITEM_PACK/SETUP-UNOFFICIAL_ITEM_PACK.TP2~ #1 #2 // Gourmet from Underdark
~UNOFFICIAL_ITEM_PACK/SETUP-UNOFFICIAL_ITEM_PACK.TP2~ #1 #4 // New Items
~UNOFFICIAL_ITEM_PACK/SETUP-UNOFFICIAL_ITEM_PACK.TP2~ #1 #5 // SoD items
~UNOFFICIAL_ITEM_PACK/SETUP-UNOFFICIAL_ITEM_PACK.TP2~ #1 #6 // Better archery shop
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 10
~VALHORN/SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.5
~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.5
~MSFM/MSFM.TP2~ #0 #9 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with spell restoration: v1.5
~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.5
~MSFM/MSFM.TP2~ #0 #12 // Add Wand Case: v1.5
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #118 // Install Authlim of Iyachtu Xvim Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #124 // Install Heartwarder of Sune Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #130 // Install Strifeleader of Cyric Cleric Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #406 // Install Feralan Ranger Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #412 // Install Justifier Ranger Kit: 8.1
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: 8.1
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v9
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v9
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v9
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v9
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #0 // Core Monk Revisions: 0.3
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #3 // Shining Hand Monk: 0.3
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #4 // Broken One Monk: 0.3
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #5 // Long Death Monk: 0.3
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #6 // Old Order Monk: 0.3
~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #7 // New Monk Items: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Tweak Color Spray: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Tweak Protection from Petrification: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Tweak Luck: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Tweak Mirror Image: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Tweak Web: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Tweak Decastave: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Tweak Exaltation and Spiritual Clarity: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Tweak Moonblade: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Tweak Otiluke's Sphere: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Tweak Neutralize Poison: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2518 // Tweak Phantom Blade: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Tweak Sunfire: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Tweak Wondrous Recall: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Tweak Mantle: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Tweak Symbol: Fear: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Tweak Shapechange: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Tweak Black Blade of Disaster: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Tweak Energy Drain: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Tweak Spell Weapon APR: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Tweak the Ring of Danger Sense: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Tweak the Gloves of Missile Snaring: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Tweak Detonating Weapons: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Tweak Vampires and Level Drain: 0.3
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Tweak Monster Stats: 0.3
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #16 // Revised Identify spell: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #35 // Sorcerer: Revenant Disciple: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #37 // Sorcerer: Amorphous Disciple: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #55 // Revised Metamagic -> Metamagic spells, fill sequencers free (compatible with multiclass sorcerers): 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #62 // Cantrips -> Level One Cantrips: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #75 // Ability Score Spellcasting Bonuses: 0.8.48.1
~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.8.48.1
~MANASORC/MANASORC.TP2~ #0 #90 // Mana Sorcerer: 0.4
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 3.1
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 3.1
~A7#IMPROVEDSHAMANICDANCE/SETUP-A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 3.1
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #21 // Create a sphere system -> FnP: the Faiths & Powers original sphere system: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #35 // Install Paladin kits: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #37 // Install Ranger kits: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #75 // Alter weapon usability and proficiency: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #80 // Apply sphere system: 0.79.9
~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #85 // Apply FnP kits to NPCs: 0.79.9
~LOW_MAGIC/LOW_MAGIC.TP2~ #0 #402 // Increase Scroll Prices -> Increase Based on Spell Level: v0.5.1
~LOW_MAGIC/LOW_MAGIC.TP2~ #0 #502 // Changes to Wands -> Reduced Wand Charges: v0.5.1
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #200 // Add the Psionicist, rogue/psion: 0.9.10
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #300 // Add the Soulblade, fighter/psion: 0.9.10
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 0.9.10
~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #500 // Add the Cerebremancer, mage/psion: 0.9.10
~DC/DC.TP2~ #0 #0 // Dungeon Crawl: v12
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #200 // Feat System: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #210 // Bard Overhaul: Multiclass Bards: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #220 // Revised Multiclassing and Multiclass Kits: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #245 // Revised Movement Bonuses (Quickstride): 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 4.5.2
~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): 4.5.2BGSCRL1V.itm is *not* in my override folder. So it is not added by IR4b10. Or at least, not on plain BG2EE. Just looking at the filename, I assume it is something to do with EET - maybe SCRL1V.itm are different between BGEE and BG2EE, so EET makes this one as the BG1 version? Or, some other mod does something like that? I haven't had time to look. (Especially since the file doesn't exist for me... )
* Well, I've had one or two problems. A couple mods didn't have .tp2 files, or not inside the mod folder where I expected them (questpack, alora, wings), and one or two lacked Mac-specific files (Saerileth and I think Isra). And I had a hiccup where Faiths & Powers druids would not install. I think that is only on my current workign version of FnP, not in the release; the bug was due to the work I have done fixing the Hivekeeper's spirit animal summon. (In the current release it summons a spirit snake, a mix-up from the old 'Jungle Druid' kit; it should be a spirit spider.) If you guys want to wait til tonight, I can have a new version of FnP uploaded with the fixed Hivekeeper summon.
I'll wait, no problem. Currently I'm browsing through my list again to see which tweaks can be cut. Probably will run next test install over the weekend.
I have installed both IR and IRR and only error I've had was on IRR. This was the one reported in IRR topic. But this has to be some incompatibility with one of the mods from my list, because installation on clean EET went smoothly.
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27 minutes ago, Lava said:
Sorry, but it will probably stay that way. At that point it's not option 1, option 2 or quit. It's 1 OR 2, with no skipping component, as that would prevent the mod from working. Also, I do not want to point any of available approaches as better and the other as optional. Sorry, that would be against my approach to certain things.
Probably an order of command in tp2. At some point it will be fixed, if that's the issue. Was already fixed (I think) in Foundling, however mod users didn't get back to me with an info... most often that means "fixed and I will just continue playing".
@Lava the Foundling issue was fixed, at least installation error (didn't play Foundling yet). I've had the same error using 4.3 which was gone in 4.4.
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1 minute ago, 4udr4n said:
You want atweaks:500:Use the recommended storage capacity value (999), or there's one that lets you set a custom max. I have this, just forgot to remove the cdtweaks one!
Damn, I've checked each and every tweak mod except that one Thanks.
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2 minutes ago, 4udr4n said:
What I'm looking for is the ability to set companion portraits consistently throughout EET, using a custom set of portraits (mostly from eportraits, collected over the years). I can just dump them into override as I used to on BG2, but don't know how they will interact with all the mods or whether EET itself does anything. Happy to share if anyone wants these.
Hmm that's actually a very good question. I think this should be a core feature of EET, would be surprised if it didn't work as granted.
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17 minutes ago, 4udr4n said:
Nope, I got it on just BG2EE. I'll look out for it again this time and dig into what it is.
Thanks for all of the other tips.
@Cahir, I thought S9Soundsets would be fine as it has installed on BG2EE without issue, but I was wrong. I wonder whether it could install on BG2EE prior to EET?
If you install it on BG2EE prior to EET I don't think you could select them to your PC when you start the EET game from BGEE. This should not be an issue for SoD to BG2EE Item Import because this is strictly BG2EE mod and it doesn't add anything to BGEE part.
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5 hours ago, Glam Vrock said:
Hi there! I'm glad you enjoyed Flara so much. While I'm not opposed to bringing the whole gang over to BG2, Vynd is going to be the first priority. He's what I've been promising, and I've already got a decent bit of work done on him. Perhaps Flara will come after that, or maybe one of the others; I think they all have stories still to tell. We've yet to meet Littlun's tribe, Moidre's got her quest in the Underdark, and who knows how Dave will feel about the Talos temple in Amn? Keep an eye out!
Well to be honest, lack of BG2 content is the only reason I didn't include your mod in my upcoming EET run. Just want to have NPC's consistently advance through the whole saga. Otherwise yout mod looks impressive!
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1 hour ago, subtledoctor said:
Careful with this one. I recall people getting slowdown problems with truly bottomless bags. I wouldn't set their capacity any higher than 999. (Me personally, I prefer something much more conservative, like 99.)
Do you remember which tweak let you set the cap you mentioned? I remember I saw such a tweak, but I can't find it anymore. AFAIK Tweaks Anthology allows only for unlimited capacity.
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2 minutes ago, subtledoctor said:
Well he will get the kit-switch ability anyway, so you can leave him untouched, and you'll meet him as a Stalker in-game and then you can change him into a Mage Hunter.
I don't think the mod has an option to change him to fighter... but it can make him into a fighter/thief. There is a bit of a roundabout way to make him into a Wizard Slayer if you like:
1) Open NPC_EE.tp2 and go to lines 1181 and 1183. Change ~d5thkit~ to ~d5fikit~ in both places.
2) Install NPC_EE, make Valygar into a fighter/thief
3) Have Valygar use the kit-switch ability and choose Wizard Slayer.
Now you have a Wizard Slayer multiclass fighter/thief. (Note, he will receive basic F/T HLAs, not any HLAs specific to the Wizard Slayer kit.)
I could probably add an option to make Valygar into a straight fighter, just need to find the time. Maybe I can get to it before your install is settled. Maybe...
Dont worry I have beed waiting to do this fun for many years, I can wait a bit more if I can have an easy way to convert him to WS (especially since I don't think thief part fits him)
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43 minutes ago, subtledoctor said:
Another idea. I always liked the way Wizard Staffs work in the More Style for Mages mod, with a Magic Missile item attack. It is the inspiration for my own 'Cantrip Wands' in Tome & Blood. MSfM has an option to give the same kind of ranged attack to the Staff of the Magi, which is cool... but I feel like it should be better. Like, maybe the SotM should have an unlimited ranged item attack that mimics Chromatic Orb?
Cool? Useful? Or underwhelming?
Hmm, maybe give it a couple of different attacks to choose from. For instance you can switch from Chromatic orb to Magic Missile or to something more. In PnP Staff of the Magi is an artifact IIRC and it seems that it should be very versatile item, that a mage can use to defend himself in very different situations. So giving it a couple of 1st level spells to chose from as a range attack would be cool. But this could make it OP, so maybe not unlimited but a resonable amout of daily uses, not to much and not to few, so it can be useful.
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17 minutes ago, subtledoctor said:
A single-class fighter can use NPC_EE to take the Soulblade kit; it will really be the fake Soulblade "starter" kit, but it will included an innate ability to subsequently change into a proper multiclass Soulblade.
A single-class thief will be able to switch to the Psionicist kit. A single-class ranger will be able to switch to the Psypher kit. And a single-class mage will be able to switch to the Cerebremancer kit.
Those are the four routes to becoming a psion.
For the Chaos Sorcerer, you will need to make Neera into a normal sorcerer, then NPC_EE should be able to change into a Chaos Sorcerer. Now that you mention it, I think I will make this same change! Although, I don't think NPC_EE has a component to change Neera into a sorcerer... does it? I think it will have to be done manually. She will have the kit-switch ability anyway, so this can be done manually after you are done with the mod installs, but before you enter the area where you meet Neera.
EDIT - looking at the Chaos Sorcerer kit, I actually don't love it. Too-harsh penalties to STR and CON, weird bonuses to DEX and saves... eh, I think I will probably just make Neera a sorcerer but have her keep the Wild Mage wizard kit.
Thanks, Doc. I thought it works that way, but I wanted to be sure. So, the key point is to find a mod that will convert an NPC to a proper starting class.
Erm, I see on my list that I've chosen Neera as a Sorcerer from... your very own NPC_EE (component 621). So it seems you've already thought about that
Personally, I think sorcerer fits her story way more than mage, and Chaos Sorcerer is just perfect. There is a component from Artemius House Rules that bumps up a bit stats of EE NPC's (Neera gets +2 CON and +1 INT), so at least CON decrease will be nullified. Besides, I'm not so accustomed to all that mechanical nuances, so I couldn't teel if DEX bonuses are weird or not
Btw is there a chance to convince you adding two more options in NPC_EE for Valygar: one option Wizard Slayer, second option Mage Hunter from one of your mods (FnP or MnG I think)? I think both fit him well more than plain ranger.
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2 minutes ago, subtledoctor said:
See, the problem is, Will to Power is way more complicated than most mods, and the way the kits work are quite complicated. In some ways it's kind of the pinnacle of everything I've done with mods.
First: you choose a psion kit in the single-class thief, fighter, ranger, or wizard class. The psion kits are strictly multiclasses (multiclass clerics, to be precise), but I didn't want them to be lost among a hundred multiclass cleric kits added by Faiths & Powers, plus it just seems weird looking in the clerics section to be a psion.
So you start out as a single-class. Then you use an innate ability to activate your psionics, which converts you to multiclass and sets up a few technical systems, like your Psionic Strength Points and recording which powers you know and don't know. It gives you the five base powers, and then when you level up your psion class you can learn more.
If you jump right into the multiclass kit with NPC_EE or EEKeeper or something, I suspect it will skip some of that and it will be broken. Probably. The best way to convert to a psion with an NPC would be to start as a single-class thief/fighter/ranger/mage, and convert to the "starter" psionic kit.
(Wow, I just realized, this would be an amazing option for Valygar - psionics being self-powered and kind of the antithesis of magic. And he's already a single-class ranger, so it would probably be pretty easy to set him up as a Psypher...)
Ok but do I need to start as fighter to convert NPC to Soulblade or Thief to covnert him to Psypher, ot can I start from any other single class? Or if I want to change Neera from current Wild mage to Chaos sorcerer from @argent77's mod, can I change it directly from wild mage or can I need to set her up as a sorcerer first and then change it to Wild Sorcerer using NPC_EE magic?
BTW. I think Cerebremancer is missing from EET_NPC readme. Otherwise I would probably instantly thought about it as a one of options for Neera
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6 hours ago, subtledoctor said:
My first guess is, probably not. It is really designed as a multiclass kit, not something you take after you already have some aspects of other kits.
On the other hand, maybe I'm wrong. Maybe it would work fine! It's really hard to say. Just keep in mind, you can only ever have one kit. Taking a kit on your dual-class would remove the first kit (wild mage, in this case). I don't know what that would do to her Wild Mage characteristics, like chance of wild surge or casting level variations. I also don't know how you would do it. I guess there are a couple ways:
1) Have Neera dual-class to cleric, then advance to get her mage class back, then give her the d5_mckt.spl NPC_EE ability, and use it to get the Cerebremancer psion kit. I'm not sure if this would actually work.
2) Since Neera is already a mage, and the Cerebremancer kit starts as a mage kit (then it automatically turns you into a cleric/mage), you could simply have Neera use NPC_EE to change to a Cerebremancer, and then use the "activate psionics" ability. This would be a lot like dualling her into a psion, so you could simply play as a wild mage as long as you want, and wait to use the NPC_EE ability when you want to dual. Note, her wizard class will continue advancing after doing this, unlike a real dual-class. BUT, I don't know if any aspect of her wild mage class would remain. This could be bad - if you get to keep NRD but you're not a wild mage...
If you're not going to have anyone else use the Cerebremancer kit, you could go into kitlist.2da and add the wild mage usability bit to the cerebremancer. Basically, find the cerebremancer kit in the list, and in the column that looks like "0x000040__" change it to "0x800040__"
No guarantees on any of this, but if you want to mess around, you might end up having fun.
IIRC, proficiency strings are controlled by the string references in the NAME_REF and DESC_REF columns in WEAPPROF.2da. You can edit those manually with any decent text editor... but you have to input the number of a valid string in DIALOG.tlk. If you want to define the strings yourself, it might require adding new strings to DIALOG.tlk. The best way to do that is with Weidu. But, with Weidu, it is pretty damn simple. You sound like you're still a few days or so away from having your installation settled and complete; in the intervening time, I'll see if I can whip up a little mod that will let you define the strings yourself.
Yeah, that part with Neera sounds commplicated I think I'll change her to something simpler. Question: to be able to change her kit via NPC_EE last component to class-specific Psion kit, do I need to change her kit via some other mod to a kit from the same class or I can change her kit from any other kit? For example if I want to change her to a Soulblade do I need to change her class to fighter or a fighter kit first or not?
As for the second topic, you're my man! Yes I'm definitely days before I complete my set up Especially that I have limited amount of time during the week for this. So I'll be doing my next test over the weekend.
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@Bartimaeus I installed IRR as the only mod n top of EET for testing and the error is no more, so it's probably an i compatibility with some other mod from my list. I'mc reducing my install list a bit, mostly removing some kits and tweaks and will check if this issue is gone or not.
4udr4n's EET PI Multi-Install
in Modding Q&A
Posted
Hmm the thing is, that I don't think DR is natively compatible with EET. Beta 8 is from before EET release.