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Topics posted by cmorgan
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Player Choice of Timers and Staging Content
By cmorgan, in Aran Whitehand
- weidu tp2 coding
- timers
- (and 7 more)
- 0 replies
- 1,205 views
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- 0 replies
- 1,757 views
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G3: Crossmod Banter Pack for Baldur's Gate II Updated to v15
By cmorgan, in Infinity Engine Modding News
- 0 replies
- 1,830 views
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Activating ToB Epilogues: Determining and Forcing Player Choice
By cmorgan, in Aran Whitehand
- mod development
- player choice
- (and 3 more)
- 0 replies
- 1,222 views
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Investigating an I_C_T Failure Report, or "Passing an Afternoon"
By cmorgan, in Aran Whitehand
- troubleshooting
- I_C_T
- (and 3 more)
- 0 replies
- 1,280 views
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- 0 replies
- 497 views
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- 0 replies
- 822 views
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- 0 replies
- 1,326 views
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Pre-Beta Playtester Suggestions For Revisiting Later
By cmorgan, in Aran Whitehand
- to-do-list
- aranw
- (and 1 more)
- 0 replies
- 1,262 views
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G3: cliffette's "A Mod for the Orderly" Translation Added
By cmorgan, in Infinity Engine Modding News
- cliffette
- mod for the orderly
- (and 7 more)
- 0 replies
- 1,432 views
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- 0 replies
- 1,401 views
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Troubleshooting: Project Variables of Interest
By cmorgan, in Aran Whitehand
- mod development
- troubleshooting
- (and 4 more)
- 0 replies
- 2,438 views
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Oddities, Potential Bugs, and Other Pre-Alpha Investigations
By cmorgan, in Aran Whitehand
- to-do-list
- npc
- (and 2 more)
- 0 replies
- 1,149 views
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When is an I_C_T not an I_C_T?
By cmorgan, in Aran Whitehand
- dialog coding
- aran whitehand
- (and 3 more)
- 0 replies
- 1,201 views
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- 0 replies
- 927 views
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- 0 replies
- 2,205 views
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- 0 replies
- 3,734 views
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Modder Discussion: Blogging the Code.
By cmorgan, in Aran Whitehand
- npc
- mod development
- (and 2 more)
- 0 replies
- 3,674 views
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- 0 replies
- 1,771 views