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About This File

This mod is a collection of player AI scripts designed for use in Baldurs Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, the Enhanced Edition Trilogy, and Icewind Dale: Enhanced Edition. With these scripts, you can focus on the fighting aspect of combat while these take care of the nuances in the background. Of note, these scripts allow easy pre-buffing of all characters with a keystroke, intelligent debuffing of enemy protections, and smart use of defensive spells and abilities.

Edited by morpheus562

What's New in Version v12.0   See changelog


Official release for version 12.0 which brings the following enhancements:

  • All Games
    • Added option, default hotkey 'N', to pre-buff only long-duration buffs.
    • EEex Required: Scripts will now identify when a player manually uses an item or casts a spell/ability. This will then track the manual player action as part of the cooldown timers so the scripts don't queue up an action when the player is on cooldown.
    • Added the following spells: Chaos Shield, Improved Chaos Shield, Contagion, Death Spell, Magic Missile, Stalker Haste, Cleric Finger of Death, and Wizard Finger of Death.
    • Added Good Berry use when out of combat.
    • If my extended bard song component from Skills and Abilities is installed, my scripts will time the singing with other actions.
    • Corrected bug with Cleric Hold where it was accidentally targeting party members.
    • Corrected bug where items were sometimes not being used.
    • Updated Polish translations courtesy of Cahir.
  • BG:EE, BG2:EE, and EET
    • Added Gem of Seeing.
    • Resolved warnings when 5e Spellcasting is installed.

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