Demivrgvs Posted August 13, 2011 Author Share Posted August 13, 2011 For some reason the Sunfire animation is a lot slower than usual in my game. What I mean is it takes a while for the explosion to spread out from the caster. Intended or bug? What do you mean by "than usual"? Than "than usual in vanilla" or "than usual within SR"? When it was the last time you saw it at "normal speed" within SR? Were you already using V3 or is this the first time you're using SR V3? Since V3 Sunfire doesn't share the projectile with Fireball anymore for two reasons: 1) removing the silly part where for a split second you see a fireball directed on caster's head (hilarious), 2) reducing its AoE. For some reason with a halved AoE the uber fast explosion (speed 40) was looking prettyy bad, and after some testing I thought the current speed was fine (15) but I may increase it a little bit if most of you think it's better (e.g. 20). Link to comment
Thailog Posted August 14, 2011 Share Posted August 14, 2011 What do you mean by "than usual"? Than "than usual in vanilla" or "than usual within SR"? It's slower when compared to vanilla. Maybe I didn't notice it until now because I rarely used Sunfire in my previous SR games, but now I'm playing a Sorcerer and he casts it in almost every battle. Link to comment
Shaitan Posted September 1, 2011 Share Posted September 1, 2011 Would you mind looking at the range of False Dawn? It seems only to hit very close undeads. Link to comment
Demivrgvs Posted September 1, 2011 Author Share Posted September 1, 2011 Would you mind looking at the range of False Dawn? It seems only to hit very close undeads.Just checked, it's 150, aka 15 feet as per description. Link to comment
Shaitan Posted September 1, 2011 Share Posted September 1, 2011 Ok, thanks. will observe. Link to comment
DrAzTiK Posted September 2, 2011 Share Posted September 2, 2011 Divine Contagion level 3 does'nt slow the target. Link to comment
Graoumf Posted September 3, 2011 Share Posted September 3, 2011 Hello Demi, Can you upload the last hot fixes, please? You told me there will be a new one... I know I'm terrible. The two files I told you on pm are tanslated. So you know what it means. graoumf-back-to-work Link to comment
Demivrgvs Posted September 3, 2011 Author Share Posted September 3, 2011 Hello Demi,Can you upload the last hot fixes, please? You told me there will be a new one... I know I'm terrible. The two files I told you on pm are tanslated. So you know what it means. Sure. It only included a small but crucial fix for the innate bhaal power version of Vampiric Touch, but I'll look into the above mentioned Conagion issue too. I should update it within 1 max 2 hours. Link to comment
Demivrgvs Posted September 3, 2011 Author Share Posted September 3, 2011 Hotfixes updated: charname innate Vampiric Touch (spin106) had spell lvl set to 3 instead of 1 Divine Contagion level 3 does'nt slow the target.I cannot reproduce this. Slow opcode is there. Link to comment
DrAzTiK Posted September 4, 2011 Share Posted September 4, 2011 Yes I don't know what happen. Same thing occurs for arcane contagion level 4 . (also tested on different install) Link to comment
PinchIt Posted September 4, 2011 Share Posted September 4, 2011 SR will not install with yesterdays hot fixes. Tried on clean install with fixpack installed before. Email with debug file sent to address in weidu install screen. Link to comment
Demivrgvs Posted September 5, 2011 Author Share Posted September 5, 2011 SR will not install with yesterdays hot fixes. Tried on clean install with fixpack installed before. Email with debug file sent to address in weidu install screen. It worked fine on my install but thanks to the dubug file it was easy to understand why it worked fine for me ant not for you. For some reason V4's new animation for Spirit Armor sneaked into V3 hotfixes tp2, but its files (sparmor.vvc and sparmor.bam) didn't, causing the install error. I've re-updated the hotfixes and they should work fine. Link to comment
dubh Posted September 5, 2011 Share Posted September 5, 2011 I'm running into problems with installing SR. I tried with and without the hotfix. SUCCESSFULLY INSTALLED Spell Revisions SUCCESSFULLY INSTALLED Deva and Planetar Animations SUCCESSFULLY INSTALLED Mirror Image Fix NOT INSTALLED DUE TO ERRORS Dispel Magic Fix NOT INSTALLED DUE TO ERRORS Cure Sleep Fix NOT INSTALLED DUE TO ERRORS Remove Disabled Spells from Spell Selection Screens SUCCESSFULLY INSTALLED Update Spellbooks of Joinable NPCs Are these failed modules known to fail currently? Also, the Mirror Image Fix appears to have installed successfully (based on the log), but only after reporting "target bytes don't match." (Prior to SR, I installed BG2 and ToB, Ascension, G3 BG2 Fixpack, and Weimer's Item Upgrade Pack.) Link to comment
Ardanis Posted September 5, 2011 Share Posted September 5, 2011 Most likely your BGMAIN.EXE differs from expected. Such patches require an EXE from standard english version patched to ToB 26498. Link to comment
dubh Posted September 5, 2011 Share Posted September 5, 2011 Most likely your BGMAIN.EXE differs from expected. Such patches require an EXE from standard english version patched to ToB 26498. You're right. Whoops. I downloaded the patch but never installed it. Here comes clean install #42. Link to comment
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